
Gan Haesho
Age: 19
Height: 5'10"
Weight: 156 lbs.
Element: Earth
Class: Brute (Level 19)
Alignment: Lawful Neutral
Personality: Logical, Objective, Cold, Brave
Other Notes: Gan Haesho recognizes that his ability to use Psynergy is limited to how much PP he has, and does not rely on it quite as much, preferring his own strength.
Bio Abstract: Gan Haesho left his home in Gaallo, a town nestled between the parched desert and the sea named Vajiro, after he read the stories in the libraries about strange and distant lands, all of which sounded amazingly interesting and exciting, and when he heard about the vast treasures, he could no longer wait, and left immediately.
Since then, he has learned much about the world, and that there is more to traveling than going somewhere and finding treasure. It's about dealing with everything from crazy merchants to carnivorous monsters, and regular citizens to ruthless cutthroats.
Statistics:
Base Stats (before changes based on class, djinn, equipment, etc. This uses Felix's base stats from The Golden Sun Battle Mechanics GameFaqs Page. The modified stats are shown below, and the modified stats are the ones that are supposed to be used.)
HP: 181
PP: 75
Att: 83
Def: 39
Agi: 79
Lck: 2
Actual Stats (after the various changes) (These are the stats that WILL be used)
HP: 189
PP: 53
Att: 128
Def: 61
Agi: 87
Lck: 1
Elemental Levels (for determining classes, elemental power, and elemental resistance):
Example:
(Element Name): (Level) ((Power)/(Resistance))
Earth: 5 (104/114)
Water: 0 (78/88 )
Fire: 1 (81/91)
Wind: 0 (77/87)
Equipment:
Battle Axe
Attack +24
Leather Armor
Defense +12
Wooden Cap
Defense +10
Padded Gloves
Defense +2
Herb (x10)
Restore 50 HP
Djinn:
Core (+8 HP, +4 Att, +2 Def)
Pierce 50% Defense
Fire Elemental Physical Attack
Psynergy:
Growth
Element: Earth
Damage: 25
PP: 4
Single Target
Blast
Element: Fire
Damage: 25
PP: 5
Hits an additional target on each side of the target (henceforth called Burst 2. Burst 3 would be two enemies on each side, Burst 4 three, etc.)
Spire
Element: Earth
Damage: 40
PP: 5
Single Target
Impair
Element: Fire
Damage: 0
PP: 4
Single Target
-25% to Defense, Max -50%
Mad Growth
Element: Earth
Damage: 60
PP: 10
Burst 2
Planet Diver
Element: Fire
Damage: 36
PP: 7
Single Target
Treat as an Elemental Physical Attack
Nova
Element: Fire
Damage: 70
PP: 13
Burst 3
Haunt
Element: Earth
Damage: 0
PP: 5
Burst 2
Inflicts "Haunt"
Sand
Element: Earth
Damage: 0
PP: 2
Single Target
Melt into sand.
Move
Element: Fire
Damage: 0
PP: 2
Single Target
Move an object on the ground.
Special Thanks:
Special Thanks to GameFaqs for all of the awesome info and stuff!
