This will be a 2-teamed mafia game. Both teams will have the same number of players. And the game is over when one team is completely wiped out.
So, basically, like going into Arena-Mode of TF2
The Roles will be the classes, and if we have more than 16 players total, we'll go into multiple vanillas.
If you have any suggestions/improvements, let me know.
Scout - Roleblocker - BONK! Scout can bat a baseball at one player a day, and they will be rendered useless for the rest of the night.
Spy - Spy - When investigated, Spy will turn up as the opposite of what he really is. A random-class on the opposite team.
Sniper - Cop - Sniper can use his Rifle's Scope to look into another player once a day.
Heavy - Lucky Duck - Since the Heavy has SO MUCH HP, He can survive one attack on his life. After that, his HP is too low, and the next attack will kill him.
Medic - Doctor - Medic uses his healing powers to save one person from a kill each night.
Engineer - Serial Killer - Sentry going up! Engi can place his Sentry gun nearby an opponent once a day, killing them.
Pyro - ?
Demoman - Vanilla
Soldier - Vanilla.
Mafia Maniacs
Frozen Mallet Fridays
![]() |
|
|||||
|
||||||
|
//
//
//
//
//
Have an account? Login Now!
