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Raevir
Captain

PostPosted: Fri Jan 13, 2006 5:07 pm


Hey folks, I'm Raevir, the new owner of this guild. There'll be a lot of changes in the coming weeks, so heads up on that. This place will continue to be an rp area but will focus more on car racing. (Just click on my siggy to get an idea of that).

You are all welcome to stay on as members but I have decided to clear out the mods and start fresh there. I will also be changing up the subforums to better suit the racing theme.
PostPosted: Tue Feb 07, 2006 12:17 pm


I've added a new rule in the rules section. It has to do with handling harder turns. It'll make it a little more strategic for weaker cars hopefully.

Raevir
Captain


Raevir
Captain

PostPosted: Sat Feb 11, 2006 9:37 pm


I've added a limit to the drafts and head to head duels in a section. This'll make the duels a little less tedious hopefully.
PostPosted: Wed Feb 15, 2006 7:49 pm


I've added a new requirement for non-live racing. You need to roll 4 times per turn rather than 1 and the race official will roll a four-sided die to determine which number to use. Hopefully this'll stipend any cheatery that could happen.

Raevir
Captain


Raevir
Captain

PostPosted: Sat Feb 25, 2006 10:54 am


The garage section is now set up and I've thown all the old junker threads in the alleyway.

Garage is for car chat and custom vehicle discussion such as new car suggestions, new part and decal suggestions and vehicle stats discussion.
PostPosted: Sat Feb 25, 2006 11:31 am


Two new tracks have been added! One for speed and one for handling.

Raevir
Captain


Raevir
Captain

PostPosted: Wed Mar 01, 2006 6:49 pm


I've reclassed all the cars so the classes are actually related to their performance. Had to downgrade the 2005 'vette to B as well as add a D class for the Trueno, Beetle and Shelby. I've split the higher end A cars to S and A respectively due to the 10 point differential between some of the cars. The points I'm referring to are the added up numbers of the car's stats.
PostPosted: Sun Mar 05, 2006 10:54 pm


The guilds are back up! Yay! I've moved the parts upgrade shop to the garage because it makes more sense to be there.

Raevir
Captain


Raevir
Captain

PostPosted: Mon Mar 06, 2006 3:50 pm


Subforum directory has been added so you guys don't get lost.
PostPosted: Sun Mar 26, 2006 10:32 pm


New turn based rules. Hopefully this will actually add a bit more strategy to the game. I've managed to cut down on the randomness of the game and give people a choice on how they want to race.

Raevir
Captain


Raevir
Captain

PostPosted: Sat Sep 02, 2006 3:57 pm


I added an 'automatic drive' setting to turn based racing so you don't have to mull over points, you just choose a pace to race at for each turn and the official will take care of the details.
PostPosted: Sat Sep 23, 2006 2:03 pm


Vote for the next car to go into my shop!

Vote here!

Raevir
Captain

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Word on the Street - Chat and Discussion

 
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