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Posted: Fri Jul 23, 2010 9:24 pm
If you have any ideas, suggestions or things you would like seen changed or added in the guild post it here. We will see what we can do and work to added it in.
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Posted: Thu Aug 19, 2010 7:31 pm
It has been brought to my attention that the making of custom road is far to easy. Now I will not take credit for spotting this, as it was not me, but I also do not wish to act on it without impute from the guild. Is it to easy to make your own custom road, and should it be that everyone is allowed their own road, or should we tighten the grip on it. What we need to find out. xxx1!! "Is it a problem?" xxx2!! "If so, how can it be solved?" xxx3!! "How does the guild feel about the solutions?" xxx4!! "What do the guild members feel is the best coarse of action."
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Posted: Thu Aug 19, 2010 7:37 pm
1: yes, if people can go about making their own roads it wont be long until the guild is flooded with roads, also it makes it so people rather then needing to challenge someone for a road they can simply make their own (tho there is still the challenge, never the less) 2: removal of all custom roads until all story line one's have been filled and the guild has more members, and even then, only about 1 every 500 members of so, roads shouldn't be something people can simply make out of no where, as for creating a new road every number of people, there should be a tournament held, and kings would not be aloud to enter, the winner of the tournament would then be able to create their own road and there for take the title of king as the road, the tournament being their test. 3: I'm not the whole guild 4: read #2
Basically until the guild has a larger number of members, then there's no need for more roads, and even then, there shouldn't be that many to begin with, keeping the number limited should be a good thing rather then having like 100 different roads, then being a king has no meaning to it in truth and when someone hears about your road it's more of a "oh that 1, ya well did you hear about that new 1 called ___________" well either way you get it.
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Posted: Thu Aug 19, 2010 7:38 pm
I am personally unsure if it is a problem, however, I do feel the original 8 roads should be more powerful the any custom road. Also, there is the fact that any Custom road has a subregalia, rather then a true regalia. Also, I feel that the custom roads will require a separate test (Beyond the one for becoming king) to gain their subregalia.
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Posted: Fri Aug 20, 2010 3:20 am
Another idea that me and Dante have though of is having the custom roads be instead sub roads.
Your road would have to be a sub deviation of one of the main 8, or combination of some.
Becoming king of a Sub road would make you a 'sub king'(Not as powerful as a true king)
Regalia for sub roads would be pushed up to where you would gain them when you become a sub king. after that they could be used by anyone of at least b class (If you can get a hold of them that is.)
Every so often we would hold some kinda tournament to allow a sub-road become a main road, thus a sub king would become a king. It would be sub-kings only.
Kings of the original 8 roads(Or any that become a 'original road') would stand as far more powerful then a sub king. The sub regalia being altered into a regalia.
Sub roads would instead be apart of the profile. They would have to be approved, and many other things. but this is the basic gist of the idea. This topic is still open for suggestions though.
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Posted: Fri Aug 20, 2010 3:21 am
uhhh no comment x3 for now to tired will think one in the morning @.@
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Posted: Fri Aug 20, 2010 4:06 am
-points at Kuxri's last post- word... <---he JUST said that...
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