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Chapter 1: Left behind. 

Tags: Role-playing, Literate, Horror, Undead, Survival 

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A few matters concerning development.

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Lunar Devoncroix
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PostPosted: Thu Jul 22, 2010 9:58 pm


Hello all, your gracious and humble (lolwut) Guild Master Lunar here, and I'd like to ask and say a few things. First and foremost, I realize that production of the guild has been going rather slowly and for this I apologize, but as we all do I have stuff going down as well. (LIVE and doctor for head.) Anyway, I'd like to ask your opinion's on a few issues to see what you'd want to make your guild experience better.

1. Members to a group rounding out to 4 or 5? Give your opinion in your post below or Private message to me. (Subject as 'Guild Ideas')
2. More states. This one is required, I'd like to know what states y'all want to start in so I can add them, because we can't all be from Nevada and Illinois.
3. Smart/Strong zombies. This one could be a bit stretched but is open to suggestion. (You will not have the option to play as a Super zombie unless you are Crew or above.)
4. Mutations in humans. This is self explanatory, and the same rules apply as will super zombies.
5. Another recruitment contest. You know, where I pay you out of my own pocket with gold/items for you to go out and find Rpers who are literate and will actually be interested?

So as I said, post your response in a comment below or pm me with the named subject and I will take your ideas into account and discuss them with my Vice Captains. Peace.
PostPosted: Thu Jul 22, 2010 10:26 pm


Lunar of Anotov
Hello all, your gracious and humble (lolwut) Guild Master Lunar here, and I'd like to ask and say a few things. First and foremost, I realize that production of the guild has been going rather slowly and for this I apologize, but as we all do I have stuff going down as well. (LIVE and doctor for head.) Anyway, I'd like to ask your opinion's on a few issues to see what you'd want to make your guild experience better.

1. Members to a group rounding out to 4 or 5? Give your opinion in your post below or Private message to me. (Subject as 'Guild Ideas')
2. More states. This one is required, I'd like to know what states y'all want to start in so I can add them, because we can't all be from Nevada and Illinois.
3. Smart/Strong zombies. This one could be a bit stretched but is open to suggestion. (You will not have the option to play as a Super zombie unless you are Crew or above.)
4. Mutations in humans. This is self explanatory, and the same rules apply as will super zombies.
5. Another recruitment contest. You know, where I pay you out of my own pocket with gold/items for you to go out and find Rpers who are literate and will actually be interested?

So as I said, post your response in a comment below or pm me with the named subject and I will take your ideas into account and discuss them with my Vice Captains. Peace.


1. I want just two in our group bring back cloak and dagger, please.

2. I will take Alaska and Hawaii.

3. I will pass on that one.

4. Since Cloak and Dagger are a mutation since they are immune make them crazy too? That is a given.

5. Again will pass on that one

Prufalas Devoncroix
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Lunar Devoncroix
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PostPosted: Thu Jul 22, 2010 10:35 pm


Angeline Devoncroix
Lunar of Anotov
Hello all, your gracious and humble (lolwut) Guild Master Lunar here, and I'd like to ask and say a few things. First and foremost, I realize that production of the guild has been going rather slowly and for this I apologize, but as we all do I have stuff going down as well. (LIVE and doctor for head.) Anyway, I'd like to ask your opinion's on a few issues to see what you'd want to make your guild experience better.

1. Members to a group rounding out to 4 or 5? Give your opinion in your post below or Private message to me. (Subject as 'Guild Ideas')
2. More states. This one is required, I'd like to know what states y'all want to start in so I can add them, because we can't all be from Nevada and Illinois.
3. Smart/Strong zombies. This one could be a bit stretched but is open to suggestion. (You will not have the option to play as a Super zombie unless you are Crew or above.)
4. Mutations in humans. This is self explanatory, and the same rules apply as will super zombies.
5. Another recruitment contest. You know, where I pay you out of my own pocket with gold/items for you to go out and find Rpers who are literate and will actually be interested?

So as I said, post your response in a comment below or pm me with the named subject and I will take your ideas into account and discuss them with my Vice Captains. Peace.


1. I want just two in our group bring back cloak and dagger, please.

2. I will take Alaska and Hawaii.

3. I will pass on that one.

4. Since Cloak and Dagger are a mutation since they are immune make them crazy too? That is a given.

5. Again will pass on that one

1. Like I said you and Joey are getting Cloak and Dagger back, that I promise.
2. Hawaii is one of the US evac zones and Alaska isn't apart of the continental United States so both won't work to the story.
3. -
4. Yes I assume the virus's initial attack, not killing them but they aren't immune to begin with, would drive the two of them insane. Think to the old guild, that was perfect for the two of them.
5. -
PostPosted: Fri Jul 23, 2010 9:21 am


I think one problem we had before was almost everyone had multiple characters in different areas of the storyline causing some confusion and the unwillingness to merge storylines to progress the tale. My proposal is to allow each person a single character at a time, in order to create a new character the one they are playing must be removed by death, infection, or leaving the group as a whole. This in my opinion will allow

1: more in depth character development
2: it will finally make people semi willing to have their character killed.

3:Minimizes active storylines allowing for more progression on main themes eventually leading into the other ones

Dj S0nic B00m
Vice Captain


Lisbeth Salander
Vice Captain

PostPosted: Sat Jul 24, 2010 8:21 am


Lunar of Anotov
Hello all, your gracious and humble (lolwut) Guild Master Lunar here, and I'd like to ask and say a few things. First and foremost, I realize that production of the guild has been going rather slowly and for this I apologize, but as we all do I have stuff going down as well. (LIVE and doctor for head.) Anyway, I'd like to ask your opinion's on a few issues to see what you'd want to make your guild experience better.

1. Members to a group rounding out to 4 or 5? Give your opinion in your post below or Private message to me. (Subject as 'Guild Ideas')
2. More states. This one is required, I'd like to know what states y'all want to start in so I can add them, because we can't all be from Nevada and Illinois.
3. Smart/Strong zombies. This one could be a bit stretched but is open to suggestion. (You will not have the option to play as a Super zombie unless you are Crew or above.)
4. Mutations in humans. This is self explanatory, and the same rules apply as will super zombies.
5. Another recruitment contest. You know, where I pay you out of my own pocket with gold/items for you to go out and find Rpers who are literate and will actually be interested?

So as I said, post your response in a comment below or pm me with the named subject and I will take your ideas into account and discuss them with my Vice Captains. Peace.


1. To me, 4 or 5 seems to be little to keep a guild running and active. Maybe 7-9? It would be a challenge, but I think that we could have a much more active guild this way.
2. The problem I have with states is that they can be set so apart that some characters may never get to interact with each other. Ever. Why not set up one single, fictional town/city/state that all characters may be citizens of and where the main roleplay can be played out in?
3. Smart/strong zombies would fall under mutations in my book. They could be either natural or developed in labs somewhere.
4. Mutations in humans would have to be monitored. We wouldn't want some epic, superhero-esque crap going around in here. But for mutations that could go, there could be immunity, parhaps the kind that could affect someone physically but not mentally, maybe some extra strength, altered senses, I was thinking maybe some healing but I think that would go against all that zombies really are: walking bags of rotting meat.
5. Eh, I usually pass on these contests.
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