[│║║█║▌][Personal & General Character Data]Full Name: Crosfanix
Nickname: N/A
Alias: The Machiavellian Strategist
Height: 6'1''
Weight: 180
Body Build: Well rounded and proportional for his height. Strong legs for quick movement.
Race: Nobody
Age: 25
Birthdate: March 18th
Eye Colour: Brown
Hair Colour: Blond
Homeworld: The World That Never Was
Personality: A vain and cold person who cares for nothing but the return of his heart. Biased to most other people aside from nobodies like him, and is a potentially dangerous person if you give him too much time to think.
Biography: Crosfanix came into existence in The World That Never Was with no short term memory. The only information given to him prior to existence was the fact that he was a nobody, a husk with no heart. He traversed the empty streets of the world combating the shadows, discovering the powers he was capable of.
His quest becoming clear, he needed to discover who his somebody was and find a way to attain a real heart of his own. His quest has brought him many answers about how things worked: The heartless race, when a somebody becomes a heartless and the empty husk becomes a nobody. Crosfanix hopes that when he encounters his Heartless version, he may find the answers he's looking for. Until then, Crosfanix performs experiments on the many races in order to learn more about the heart. He works under an enhanced alias of the previously created Organization XIII, he calls his group and cause: Organization Infinity.
_____________________[│║║█║▌][Battle & Weapon Character Data]
Primary Weapon Type: King
Primary Weapon Description: A Nobody Minion he is capable of controlling, 5 feet tall, it floats on a pedestal and wields blades for hands, stronger than most lesser nobodies due to the fact that it is being controlled by a prime nobody. It is controlled by hand motions by Crosfanix
Primary Weapon Range: The King's range can go as far as Crosfanix can see him. If something visually blocks him and the King, the King will become limp and useless. If something partially blocks view, it's control and power is weakened.
Primary Weapon Abilities: The King is capable of firing projectile blades from the sleeves of its arms, its supply doesn't seem to dwindle. It is also capable of floating and flying from a height of twenty feet if not provoked by another force.
Secondary Weapon Type: Pawns
Secondary Weapon Description: Self explanatory, Pawns are used as defensive objects to take the blow for Crosfanix, or on special occasions, projectiles.
Secondary Weapon Range: As Far as Crosfanix's vision can see. If something blocks the view between him and the pawn, it becomes limp and useless, if something partially blocks the paw, it becomes weaker.
Secondary Weapon Enhancements: Mostly used as a defensive 'pawn', as it were, to take the blow for Crosfanix, he is capable of wielding two pawns at once while the King is active, three when inactive.
Special Accessories Type: Checkered Neckerchief
Special Accessories Description: Worn on him since his existence, Crosfanix believes it may well hold the key to discovering the return of his heart and inspires him to continue fighting.
Special Accessories Enhancements: A boost in Stamina and Endurance
Skill Type: Strategy
Skill Description: The basis of thought, and the cause for an immediate victory, Strategy is a skill used in order to create the ideal conditions for turning the table. Strategy allows Crosfanix to think three, four steps ahead of the immediate combat going on.
Ability Type: Chessboard
Ability Description: Capable of spawning and respawning his primary and secondary weaponry in the case that they are somehow destroyed. Respawning weaponry requires an extra amount of energy.
Ability Type: Check
Ability Description: Allows the user to Send his weaponry into a 'free will' state, so he no longer has to worry about his weapons becoming useless. However, the weapons become half as strong as when they are controlled, and it would require twice as much energy to take his weapons out of 'Check' so he may control them again.
Ability Type: Checkmate
Ability Description: Checkmate is only called out when Crosfanix knows the fight has finished in his favor. This ability binds a weakened opponent in order for Crosfanix to conduct his experiments so he may discover more about attaining his heart.
Ability Type: Rook
Ability Description: This power allows the King to fire a straight fire-based blast out of the hood of its head.
Ability Type: Bishop
Ability Description: Allows the King to fire two thunder-based blasts out from the sleeves of its arms.
Ability Type: Knight
Ability Description: Allows the King to protect itself with a defensive Aero Spell
Ability Type: Queen
Ability Description: Gives the King the ability to use Cure magic on one person.
