Welcome to Gaia! ::

Crosshaven - the Haven of Literate Modern Fantasy

Back to Guilds

 

 

Reply Recycle Bin - Old Threads, No Posting
Sig tags, temporary, to be moved when presented

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Nathanael Nevermore
Captain

PostPosted: Sun Jan 08, 2006 4:24 pm


This thread exists as a place to post all of the sig tags for players, so that they will be easily able to find them, and report any problems with them. When the sig tags are unveiled at the Midwinter Ball, this thread will be moved into the main forum for people to locate theirs and download them.

Before this goes up, I will email all of the people that show up to the Ball with their information.
PostPosted: Sun Jan 08, 2006 4:30 pm


User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.

[img]http://www.necessaryevil.net/crosshaven/elenca.jpg[/img]

[img]http://www.necessaryevil.net/crosshaven/elenca2.jpg[/img]


User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.

[img]http://www.necessaryevil.net/crosshaven/morigan.jpg[/img]

[img]http://www.necessaryevil.net/crosshaven/morigan2.jpg[/img]


User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.



Old forum stuff:

New Dice System


Crosshaven has always had a dice system for determining successes based on rolls. Our old members will be familiar with the 1d4 system, which was created to be used both in forums and Gaia Towns. Now, we have decided to completely reinvent this system to create deeper, more engaging, more fulfilling successes and failures, and a more equitable system that rewards players for posting and being active in the guild.

The cornerstone of this new system is Post Points, which work like experience points to raise your dice and buy additional powers. Players gain one Post Point for every post they make in the guild, that they can use to increase their dice over time.

Arcane Gifts


An Arcane Gift is a special supernatural power. Every player can have one and it must be set in stone at character creation.

1. Only approved gifts can be played in Crosshaven. That doesn't mean that your character can't have other magics, but none that can have a big impact or be used against other players.

2. Arcane Gifts that show themselves to be broken in RP may be restricted by the crew.

3. Abuse of Arcane Gifts, that is, using them to cause frivolous and pointless damage to other players, is grounds for banning a player.

4. Players who show themselves to be highly active, over time, may be approached by the crew and rewarded with a second arcane gift of the player's choosing.

5. Characters do not need to have an Arcane Gift, and many do not.

6. As of now, you can purchase additional Arcane Gifts with the Post Points you earn.

User Image - Blocked by "Display Image" Settings. Click to show.

Old Dice System (No longer to be used)


When using a gift or action on another player (example, using your flame power to injure another character, using your healing power to heal a critically injured person) you must roll 1d4 (the color wheel emoticon when in Gaia Towns). The number/color you land on will indicate your success:

1 - Red = Failure or missed target
2 - Yellow = Weak success, insufficient to cause a dramatic affect
3 - Green = Solid success, succeeding well at what you were trying to do
4 - Blue = Complete success, meeting and exceeding at what you were trying to do

Let me give you an example of the above.

The characters A and B are fighting. Character A uses his Gift of flames to attack character B. Character A states his intentions and rolls the color wheel. It lands on red. Character A fails in his action and character B is unharmed.

Now it's character B's turn (and yes, turns, please). He decides to use his power of summoning to summon water directly over character A's head to soak out his flame power. (Although normally, character B wouldn't have to roll the color wheel to summon water, he is summoning it against another character, and therefore must, for the sake of fairness.) Character B rolls a green, and succeeds. Character A is drenched.

User Image - Blocked by "Display Image" Settings. Click to show.

Weapons, Gaia Items, and Combat


1. * All Crosshaven characters can posess weapons that are typical, normal, and would be relatively easy to come by at your level of means. Things like: revolver, pistol, whip, chain, nail-studded baseball bat, slingblade, knife or dagger, tazers, pepper spray, hammer, shotgun, hunting rifle, bow and arrows, sling, brass knuckles, switchblade, simple museum-replica sword (this is not an exhaustive list, you can get creative: like, playing cards with bladed edges for throwing would fit within these bounds, because though they are kind-of showy, they are simple and exist in real life).

Since there aren't Gaia pixelated items for most of these things mentioned above, and some pixelated items that can't really feasibly be called "normal weapons," it becomes necessary to divorce the two in functional RP.

In short, the weapons you possess have everything to do with role play and nothing necessarily to do with the weapons equipped on your Avatar. However, if your Avatar is carrying a big honkin' Demonic Pitchfork, he may feel the need to either role play having such a weapon within that range of normality, or simply ignore it. Gauntlets, phoenix circlets, Staffs, glowing pendants, etc, can all fit within the range of normality because they don't necessarily have "special powers" that can be used in-game.

All of these weapons should be character-appropriate. Nate, the spoiled rich kid, is not going to suddenly produce a nail-studded baseball bat and a switchblade out from under his Romani coat when he gets in a fight. He is much more likely to have an elegant letter-opener, a pretty pocket knife (or a small pistol if he showed up to the scene really expecting trouble.)


2. * Players cannot have the use of extremely damaging and uber-powerful weapons. Players cannot normally have exceedingly rare/expensive weapons unless it is approved by a Crew member. We don't want people to be walking around with rocket launchers, grenades, and slinging around ancient katanas. (This is not Worms: Armageddon, it's a fairly realistic world.) Johnny the Resident can't just bust out an uzi. But there will be a special request thread, so that if you really think your character should have something out of the normal bounds of acceptance, you can make a case for why, and leave it up to the approval of the Crew.

This is going to be handled on a common sense basis. Your street kid character is not going to be approved for a 500 year old masamune. However, your rich, older weapons collector, who intends to put the thing in a glass case to polish off the decor of his Japanese-styled abode, and may only have occasion to use it if he gets into an unexpected row in his own house, may just be approved. If your character's a hitman, and that's his main schtick, he will probably be approved for a sniper rifle.

You have to seek approval for: Any authentic historical swords and weapons, any rare and hard to use weapons like chain swords and nunchucks, any strictly medieval weapon like a flail or mace, that s**t you see in the movies like razor wire, weapons particularly only owned by a certain kind of professional, etc.

You cannot ever have: heavy firepower like grenades and rocket launchers, any gun that is fully automatic, any fantasy or made-up weapon like laser guns, C-4 and heavy explosives, seriously cheezy weapons, etc.


3. * Players are free to creatively implement weapon use for normal and approved weapons with the color wheel system. 1/Red being a miss, 2/Yellow being a scratch or faint hit, 3/Green being a sound hit, and 4/Blue being a critical hit.


4. * Rather than implementing a damage system, players should realistically and maturely resolve the results of the dice/color wheel roll. If player A points a shotgun at player B and rolls a 4/blue success, player B is pretty much screwed. (But then again, player A is likely to go to jail for life, so let's not be so hasty.) But weapons cannot be used to do anything outside of their reasonable bounds. Player A cannot seriously injure player B with pepper spray, no matter what success he rolls.


5. * Players can make an item the focal point of their Arcane Gift, and thus give it a magical power. There is a player, for example, whose robotic demon arm is essentially his Arcane Gift.

Players can use a suiting item in conjunction with their gift, but doing so does not give a bonus except stylistically and logistically in RP. There are things you can do with a whip of ice that you can't do simply with an ice power, like beat someone with it, so long as you have an ice power with which to use the whip in that fashion. If your power has nothing to do with ice, it's simply a whip.

Unless a player's Arcane Gift has something specifically to do with the item, that item does not have special powers or enhance the character's ability to do damage.


6. * Players cannot randomly attack each other for no reason. Nor can they kill each other unless there is RP involved, and both players clearly accept OOC that the fight could lead to the death. When this is not agreed upon or intended OOC, the result of all fights in which a character would normally be killed is incapacitation or unconsciousness. And this goes for fights involving Arcane Gifts, Weapons, or just hands, feet, and teeth.


7. * It is entirely your choice to enter into a death match, that is, a fight between two or more players that is clearly OOC stated: to the possible death. If you choose to do this, you should know that in Crosshaven, death is death. If your character accepts a fight to the death and receives a death blow, and a healer or doctor character doesn't successfully heal the damage within mere minutes, your character dies permanently.

I don't plan on accepting a "resurrection" Gift, unless it is extremely limited.

This doesn't mean you can't play the character on Gaia in other RPs, or start a new character for Crosshaven with the same avatar, it just means that for the purposes of the Crosshaven story, the character you played is dead.

So in other words, don't ******** around with death matches and deadly damange. These kinds of fights should be exceedingly rare. Players who abuse or cheat another player at a death match will be banned. If the Crew feels a death match was unfairly conducted, or if we believe a player was "tricked" or "goaded" into it, the match will be overturned. I reserve the right to revise or overturn this entire system if it is abused.

Rules:
* A Neutral person, authorized to do so, must be there to observe the match for fairness.
* Someone should copy the log of this match if it occurs in Towns in case iit is questioned or needs to be reviewed.
* Do not try to get out of the consequences of a loss by exploiting our review system, asking us to poke holes in the match, if you clearly knew and agreed to the situation.
* Be honest.
* A "Death Match" does not necessarily mean a one-on-one staged battle. It can be seamlessly worked into the roleplay of an intense situation.
* One person challenges, one or more persons respond with acceptance or refusal. If the answer is no, there will be NO OOC goading the player, chastizing the player, or berating the player for refusing.

Don't be afraid! You can't lose your character in the course of normal RP or normal combat! The only ways that your character can die in this game are as follows: You can choose to enter into a death match, or you can choose to end your own character's life through roleplay (and I don't necessarily mean suicide. I mean a conscious choice to wrap up your character, or lead them in a storyline in which you plan for them not to make it, or relent in a situation in RP that could cause death.) In other words, you cannot be in danger of permanet character death unless you decide to be.

Nathanael Nevermore
Captain

Reply
Recycle Bin - Old Threads, No Posting

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum
//
//

// //

Have an account? Login Now!

//
//