Races and their abilities
In the Chitso Samake world there are a variety of races to choose from. They all have perks and advantages and methods of spicing up roleplays, they also give you assistance in battle. They lend you abilities, some you start off with, but others you have to gain through experience points. Either way here’s a description of the races and their abilities.



Human elementals
Humans are the basic elemental creatures of the world. They are the least attuned with their chi, but have amazing strength and skills to offer in their place. In addition they tend to be just as ambitious as everyone else when it comes to gaining.

Fusing chi within self
Humans have knack with blending chi with their physical strength, their blows become just as powerful. Doing such a thing though does expend their chi and at a risk of excess the bodies limits.
-Up to 10% of the users starting chi can be subtracted from their chi to increase one of their physical attacks damage by that much. This can only be done once a turn.
-The user may go above this, but everytime he goes above 10% of his starting chi it does that much damage to the user.
-This ability may be purchased with 5,000exp

Creating a second element
Some elementals are capable of forming shifting their chi into another element, making them posses two elemental powers. This could mean that an elemental could use water and fire or Earth and Metal or Psychic and ice. Humans are known as the most common people for doing this.
-Humans are able to possess a second element which will be updated on their profile.
-You must describe and chose what element you are using when doing chi techniques and attacks
-This ability may be purchased with 2,000exp (To note, you can’t purchase race abilities twice so you can have three elements)

Ambition
As stated early humans tend to be determined and ambitious which leads them to become effective at training and working out. There are also built more better than most races and even compared to other non-elemental humans, even those who can use chi (Probably because non-elementals put a lot more effort to controlling their hard to use chi).
-To represent this humans get an additional 5% exp total to their stats whenever they finishing training on their own or with trainers.
-Humans start off with this race ability



Non-Elementals
Every living being has chi, even those who can’t use elemental techniques, a person with a high amount of chi normally shifts into an element such as fire, water or whatever element that they are determined to have. People who are born with an extraordinary amount of chi, but this insane amount of chi becomes too stubborn to shift into a suitable element, keeping this power raw and the person remaining named a Non-elemental even though he can use elemental techniques. It takes time for a person like this to learn he has so much chi and it becomes just as difficult to wield it.

Raw chi
Non-elementals have a enormous amount of chi but because chi needs to be formed into an element in order to be used. To represent this, follow the rules below.
-When non-elemental has applied his starting stats during character creation, he gains an additional stat called raw chi, this here copies the chi stat but gets an additional 1,000 chi.
- For now on whenever required to expend chi or require to compare remaining chi you use this instead stat instead, it represents the immense well of chi non-elementals are born with, but they’re inability to use it all.
-They’re raw chi only increases every time their chi does, so they are almost always the same, but the raw chi is the same as their chi, but with an additional 1,000 chi.
-To keep this as a big deal also, each time their chi reaches a mile stone of 500, their raw chi gains an additional 50%
-This is a beginner race ability

Mimic
Non-elementals have no limit to what they learn due to the fact they can form fire attacks just as well as fire elemental and it’s the same story for any elemental. They are even able to master it while it’s fresh in their memory, though if Non-elemental tried they could master it for a longer period.
-After another elemental performs a mastered technique, the non-elemental can mimic it and use it exactly like he used it.
-The non-elemental can only use this ability once per battle and can only use the technique he copied once per battle.
-The non-elemental can keep the elemental technique permanently, but has the pay for the experience user did but with 10% less experience cost
-It requires 20,000exp to purchase this technique

Fusing chi within self
Non-elemental humans and elemental humans are one and the same. It is because of this they can also blend their chi with their physical strength.
-Up to 10% of the users chi can be subtracted from their raw chi to increase one of their physical attacks damage. This can only be done once a turn.
-The user may go above this, but everytime he goes above 10% of his chi it does that much damage to the user.
-This ability may be purchased with 5,000exp


Machine elementals
In the Chitso Samake world, Machine elementals are one of the oddest among them. Like non-elementals, forming their chi is difficult. It’s not that they have chi that won’t shift into an element, for it already has, but it won’t appear in its physical form. Though fascinatingly, they have the ability to use their chi in any surrounding machinery, shift cogs, power lightbulbs and use it to activate devices such as weapondry.

Elemental suit
The most common thing found around machine elementals is that they were suits that contain devices hooked or attached to them where they can use their chi with. Another thing is the containers that they often have on their packs, these containers hold the chi ready for Machine elementals and makes it much easier to activate their techniques or weaponry otherwise.
To represent this, there are a number of benefits that Machine elementals gain from it
-One, their chi techniques are 10% cheaper to activate
-Any weapon the Machine elemental uses with his techniques, causes the techniques to do an additional 10% damage (Except if it’s a master-crafted weapon it does 15% additional damage)
-The protection of their armour also reduces all damage by 5% (The Machine elemental edits this in his posts, not the attacker who does damage, to try and avoid confusion)
However because of the bulk of the suit and/or Machine elementals aren’t knowing for getting plenty of exercises
-It costs an additional 10% adrenaline to activate adrenaline attacks
-Machine elementals count a only having a fifth of their starting adrenaline for the purposes of how many blocks and dodges they start off with
Also often enough Machine elementals often get their packs damaged in the heat of battle, that it fairly reduces the effectiveness of them in battle, to represent this
-If a machine elemental has been reduced to under 50% strength, all bonuses and benefits from this race ability are halved (Meaning chi techniques are now only 5% beneficial, do 5% additional damage with a weapon and suffer 2.5% less damage)
-If a machine elemental has been reduced to under 25% strength, all bonuses and benefits are removed, but the machine elemental is forced to keep with his disadvantages.
(This here is a race starting ability)

All Power, give me all power!
There are times when an experienced Machine elemental knows he cannot win and when it’s a life or death situation, he cannot allow his opponent to either. Sometimes it can be because of a drastic situation. So when a Machine elemental is put in a bad situation like this, he will overpower his machine suits, take away all limits and restraints and put it all into what could be his final technique!
-To activate this ability, the Machine elemental must be under 50% strength and over 25% chi and drains what’s left of both your chi and your adrenaline.
-In conclusion, the successful activation of this can be combined with any of your technique masteries or chi technique attacks and times the effect of either option by 5! (This means instead of doing a normal chi attack by 500 it does it by 2,500 damage! Or if you’re using a technique that holds the opponent for 3 turns, it’s instead 15! And it also includes technique masteries that require 2 dodges to need 10 dodges!) This however cannot be combined with soul techniques or techniques that involve powering up, race abilities or helping allies (It’d be too dangerous!- For the ally anyhow!)
-Regardless what happens to the opponent, as long as the machine elemental was still above 25% strength, he is still alive but on zero chi and adrenaline
-If the opponent is still alive and the machine elemental was below 25% strength, than he is dead due to how much he placed into destroy him or pushed to restrain him or whatever
-If the opponent is defeated, he is dead due to the overload of the attack, but if the machine elemental was below 25% strength, then a moderator will arrive as you’re grim reaper and consider whether or not if it’s your time yet and whether or not you live...
-This race ability requires 20,000exp to purchase

Customize
Most Machine elementals become inventors and often channel their technique through devices. These things often cost money, but there are those among the Machine elementals who can afford it and saves them time on such nonsense like exercising, meditating or battle experience in order to strengthen their techniques. Some are just hit by inspiration from science of ideas of inventions, which makes them go out and search items to create this invention. There are times when they use it to add devices to their suits to make them stronger or enhance their overall abilities. To show this
-Machine elementals can use one silver in exchange for an experience point, this can contribute to either their stats or purchasing a technique (Though it must be spent right afterwards)
-Machine elementals can also use this race ability in combination with allies or clan members, though must be permitted by a moderator and the ally (Don’t want Machine elementals getting carried away too much with this ability)
-It cannot be used on reaching towards soul techniques or race abilities
-This race ability costs 10,000exp



Elf
Elves in the world are perhaps the most attune with their chi and tend to craft it a variety of techniques. As result they grow quite proud and stubborn people that blend in other societies. But being a rare people that never had to chance to make a culture of its own they blend in with other races that its quite rare to see a clan that only has elves, let alone a group of friends.
They have identical life spans to humans, but have less aging symptoms like wrinkles and sore skeletons due to the rejuvenating well of chi they possess. Their physical appearance tend to be tall, have pointy ears and have unusually coloured eyes at times

Expert of crafting techniques
Elves are creative and skilled at using chi and as such they tend master techniques just as fast as other races. This does make them great users of the chi art, but remember using more hyped techniques come at a great cost one way or another.
-To represent this, purchasing a mastery technique is a third cheaper for elves.
-This is beginner race ability.

Expert at chi control
There is a point when elves can smoothly control and channel they’re chi just as good as any other race, that it’s amazing how much chi they preserve when using techniques. This means they can use techniques just about endlessly compared to another race or an elf who hasn’t gotten to this level of chi mastery.
-Whenever an elf expends chi by his own will, he gets 2% deducted from the cost
-This ability may be purchased with the cost of 25.000exp

Descendent crossbreed inheritance
Not only do elves blend into society and easily make friends with them, they also commonly make families with other races. Most children that they have with other races come out more elvish, pointy ears, strange coloured eyes and tall. Even though elves still more commonly make families with other elves, there’ll be some point throughout their family tree where they have mated with a different race. An elf may also end up inheriting an ability from their cross-blooded ancestor, no matter how long ago he existed.
-When this technique is purchased the user then picks out another race ability from a different race, but must pay the same amount of exp as it would for the race itself in addition and have to be purchased at the same time.
-It takes 20,000exp to purchase this race ability.



Kiton
Kitons are the most ancient race, this can be hard to believe with how backwatered people they are, living in huts in forest and having modest livings. They are very emotional people and kind-hearted to a degree, but are shy of other races that they live in solitude amongst their kind, this isn’t to say that a Kiton may leave its people a form clans with others, they aren’t exactly that shy.

Kiton curse
Kitons appear entirely human, with the exception that all them come entirely beautiful. In a way it’s almost hard to tell Kitons of the same gender apart because they’re that beautiful. This causes other races to lust after them and become so determined to have them. Thing is though that Kitons have an ancient bond with an ancestral being that curses anyone who openly shows their affection and tries to make the Kition his or hers, but is rejected by the Kiton. The person cursed then suffers a slow and agonizing death.
-As stated above, anyone who tries to make the User his/hers but fails slowly dies agonizingly. The time he dies is up to five days unless a moderator says he does now, grim reaper style! (Unless the moderator is the User).
-The curse can be amended if the victim is still alive, but that’s only if the User of the curse is killed or if the User changes her mind and decides he/she wants accept the victim’s love.
-This here is a beginner race ability (To not this ability is used unwillingly, so if the user didn’t want to make a death sentence, shouldn’t of rejected him )
-This ability cannot be used on other kitons.

Animalistic form
What makes Kitons truly different is the fact if they are under threat and their adrenaline rush kicks into an high level, they body changes. Their bark shapes over their flesh and clothes and clumbers over them and shapes so that they end up becoming a canine wooden creature. This can be a werewolf like creature or a four legged hound, really just anything that’s dog-faced. Don’t think because they’re made of wood though they’re sensitive to fire or an sharp object can crack them, Kitons are incredible powerful in this form and all that are on their minds are the things that mean harm to them.
Kitons are also easily corrupted or traumatized, that they are born with a chemical that if they are under too much threat or have been so scared, the chemical is released and wipes out traces of memory of what happened of the event, giving them amnesia once try to relax.
-When Kitons are reduced to below 10% strength they have the option to activate their Animalistic form.
-Once they do they gain 10x their strength and 10x their adrenaline, but cannot use any chi abilities
-When the battle is finished and if the Kiton won, the defeated must’ve be died in order for it to end (As in kill!-kill!-kill!) and not only though, but the Kiton’s amnesia kicks in meaning he/she gains 50% less experience from the battle and has to remain 24hrs inactive due to recollect memories of what happened.
-This here is a beginner technique, however if you pay 25,000exp for an additional details for it is.
A Kiton who starts to acknowledge its animalistic form begins able to control it and learn what they’re doing when in the form. They also become less gentle and shy as they work more with their personality making it harder for them to feel under threat or scared to suffer from amanesia.
-The Kiton can now turn into their animalistic form whenever they like during battle, gaining the usual stats, but still cannot use their chi (The form built around them is where their chi)
-Kitons now also have the option returned to them to what they wish to happen to their opponent again, but only gain the amnesia side effect of the form if brought below 5% of their strength.

Forest allies
Because Kitons can also learn a second element, they commonly make their second element forest due to it’s what they commonly live around. Though they also learn to communicate with trees around them and assist them in battle, making a Kiton quite an adversary.
-Purchasing this allows the Kiton to become a forest elemental as well as what the User originally was, though if the User is already a forest elemental than you ignore this rule.
-Basic forest chi attacks are completely free, but cannot be combined with technique masteries of anysort
-This requires 15,000exp to be purchased



Daemon
Daemons are born from a different world. In a universe with different laws and science, but is somewhat alike that it was very long ago before they were even thought as daemons they were utopian people drowned in pleasure and wealth. Things changed though when these people who are now daemons learnt to become immortal, life without ending and forever living without worries or risks- it didn’t end well.
Once they begun to grow tired of their immortal life and running out of pleasures, things went to pot. Unable to end their lives for each time they died, they breath again no matter how much they incinerated themselves or flattened their bodies, there was no way to berrid of themselves. This cause them to become severely frustrated and go mad, making their civilisation turn on one another, forever crimes being committed, war eternally raging and no end to their existence.
After eons of this the daemons found out a portal to this world, entering this world would give them a body husk shaped from their emotions where they could risk their lives again, more importantly destroy other lives and live with new relieved pleasures, such as the opposite gender (Their world doesn’t have those due to different laws) and the idea of wealth and business.
To note though, daemons aren’t always evil when they enter the world, they just people who want to experience what it’s like to live again no matter how short it will be until they have to return to the daemon world...

Shape shifter
Daemons are practical shape shifters. They can turn into whatever hair colour, gender and even race (Though they can’t use other race abilities!) using their emotions, though it does take time they can turn their hands into weapons like fingers into retracting claws or forming the entire hand into a blade.
-Daemons can a sacrifice a turn not attacking his opponent (Though he can still dodge and block, just not countering) in order to shift a natural weapon around him.
-Once the daemon has formed a weapon, the user now inflicts 5% additional physical and combo damage without additional cost to adrenaline.
-The daemon cannot enter battle with this race ability without their opponent permitting it (Balancing reasons)
-This is a beginner race ability

True power
When a daemon enters our realm, it easily learns the laws of using chi because it’s much like the powers they used back in their realm. In fact daemons could enter our realm a whole lot more powerful if it weren’t for the mysterious power filter that restrains them, causing their powers and physical strength to weaken. However as daemons try to find loop-holes to regain their power other than just training, they are able to learn how to draw some of it out for a short period of time, but it leads to dire consequences.
-Daemons can a sacrifice a turn not attacking his opponent (Though he can still dodge and block, just not countering) in order to tap into its true power.
-For three turns all of the daemons stats are times by five.
-Once there three turns after successfully drawing their powers out, reality breaks back done on the daemon restraining his body again and punishing it. As a result the daemon loses the stats it gained from the power-up and in addition they are halved again, making this ability under much consideration.
-This ability requires 5,000exp to purchase

I will be back
Daemons cannot be killed they are immortal; however the vessel husk they use in our realm can be destroyed. Once it has, the daemon returns to its own realm, there it will be confronted by the tyrant daemon king for punishment and it will suspect it won’t try that again. If a daemon is desperate or ambitious or doesn’t see the point of punishment in the realm anymore, it can attempt to return to our realm.
-Once the user of this realm is killed, it is able to write a nice little story about how you returns to the daemon realm and how you escape the chaotic daemon realm, only what is considered briefly to you back to our realm so that you can escape the realm.
-The story needs to be more than 1,000words and accomplishing it will give the user an additional 10% stats after completing it (You will have been in the daemon realm for long time where a month is only one minute to our realm and you will have had extra time to get stronger and what not, though this isn’t to say you weren’t in the daemon realm for a month)
-The ability requires 10,000exp to get it and can only be used once (The daemon king won’t tolerate a third time)



Forest spirits
A relative branch Kitons they are just as emotional and just as sensitive. What makes them so special though is that their chi are living beings that normally form around them to become things like pixie wings or halos, that match the colour of whatever mood you’re in (Like a mood ring). Such people are called forest spirits because of that and normally use elements suited around the forest like tree, earth, soil and etc. Therefore such people come from the forest, but yet again there’s no reason they can appear living in a human civilisation.

Rejuvenating chi
As a forest spirit becomes stronger and cooler, it is able to use its own living chi to slowly help heal it during battle. This makes Forest spirits a bit to take down because all its little friends hovering around it repairing the damages the user suffers.
-To represent this once the user has received damage, the person can regenerate 2% of the damage each turn, but for every point of strength recovered is taken away from the user’s chi.
-It takes 20,000exp to purchase this race ability

Chi shield
Once a chi learns to use their chi better, they can use the chi that hovers around them to form barriers that protect them from harm if they can. To note the chi is harmed and sacrificed, but they do revive and return.
-To activate this ability 1/20 of your starting chi is expended from you chi and a barrier is formed like a block against one of your opponent’s attacks.
-Attacks that do an equal amount of damage or less of what was spent to activate this barrier are ignored.
-Attacks that do more damage than what was spent to activate this barrier are count as being blocked instead, meaning they do half damage to the Kiton.
-Attacks that do 5x more damage than what was spent to activate the barrier, do their full damage against the user.
-It costs 10,000exp to purchase this ability

Cooperative chi
Sad thing about forest spirits is that they can’t do that many things on their own without their chi. From their birth, an infant forest spirit is taken care of more than by its actual parents, but forest spirits still tend to be a loving family... until they reach adolescent stage.
Forest spirits are technically not elementals, but their energy source is very alike chi, only really difference is that are it’s already produced that isn’t raw and living. However it still changes into the element the become, most commonly forest elementals
-To represent this Forest spirits chi always have to a third larger than their other stats, even while distributing making stats
-Because their chi is more cooperative and assist in fights, they add 2% to all chi attacks but this also adds the cost of how much they must spend to use the attack.
-This here is a beginner race ability