Well im tired of dong this so I need some to do this for me.
Here are the powers you have to choose from....Each class has different powers/spells:
Paladin:
Heals: Holy light, Healing Light
Fighting:I'll let you be choose
Other:Grant blessings(Use to help others fight)
Rogue:
Fighting:I'll let you come up with your own.
Spells:Stealth and stun
Priest:
Heals: Many to list so i'll let you come with your own.
Type:Shadow, Holy, Regular
Fighting: I'll let you choose.
Knight:
Fighting: Any powers of your own.
Type: Death or Regular
Hunter:
Fighting:I'll let you come up with your own.
Pet fighting: same as the fighting.
Grappler:
Fighting:Come up with your own
Warlock:
Spell:COme up with your own
Fighting: come up with your own
Mage:
Spells:Come up with your own
Fighting: Come up with your own
Shaman:
Heals: Ill let you come up with your own
Form: Shadow Wolf
Totems:Elements: Air, Water, Earth, Fire
Fighting: Come up with your own
Spells: comeup with your own.
Druid:
Heals:I'll let you come up with your own.
Fighting: I'll let you come up with your own.
Forms: Bear, Cheetah, Shadow cat, moonklin(Bear/Deer thing)
Witcher:(Released)
Rune Aard: a burst of telekinetic force that knocks away the target
Rune Quen: creating a protective field around the body that absorbs a few minor hits
Rune Yrden: slows down or immobilizes the target for a couple of seconds
Rune Axii: It allows tranquilizing or putting a charm on targets
Rune Igni: minor pyrokinetic ability capable of setting target on fire
Rune Sol: a reinforced one time block that shrugs a bit of damage
Warrior:
Fighting: anything chu want <3
Dracomancer:
Fighting: Anything you want
Forms: Dragon, Human
Dragon Fighting:Fire/Water breath, and long sharp claws
Arikonk Kingdoms
Now opened: A guild with kingdoms and fights.
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