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*Throws sand at an enemy, and when successful, blinds the enemy and prevents them from attacking for a short period of time.
*The duration of the blinding effect can last longer if you have a higher ranking Alchemy Mastery.
*Using sand burst on an enemy already blinded will reset the timer on being blinded, and will not add up to the time of being in the state.
*The damage inflicted by the skill is very small.
*There is a cool down period after the 5th consecutive charge.
*Can be stacked up to a maximum of five.
*Releases one charge at a time
*Similar to Icebolt regarding knockback