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Character Types(Must Choose to Make an RPC)

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Lord_of_Naught
Vice Captain

PostPosted: Sat May 01, 2010 7:57 pm


Character Types

In the World of Bleach their are various types of beings within it. The Quincy, Arrancar, Hollow and the Shinigami all of which are extremely powerful within the spiritual realm.
Rules
1. You must choose one of these to make a character
2. Each of these beings have their own indivisual ability. This must be followed and no other race has access to these abilities.
3. You can only choose one race you may not mix them.
4. Do not God Mode or Auto Hit.
5. Once you have chosen a race you must choose a class that goes to said race.( More will be added)
 
PostPosted: Mon May 03, 2010 5:08 pm


Quincy


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Description:The Quincy are a line of spiritually aware human warriors. Originally a mixture of survivors of Hollow attacks and those who had lost loved ones to Hollows, the Quincy developed a variety of supernatural powers to hunt and kill Hollows before they attacked humans (and to destroy those who already had), including the ability to control Spiritual Energy. The Quincy are unique as far as races go in Bleach, because unlike the Hollow or Shinigami, Quincy are still technically human and reside in the world of the living. The Quincy are nearly extinct due to extermination by the Shinigami about 200 years before the main Bleach storyline.

Unlike the Shinigami, who use a sword as their primary weapon, the Quincy's weapon of choice is a bow. It is constructed from spiritual particles drawn from their surroundings, also unlike the Shinigami, who rely on their own innate spiritual energy (as a reflection of this, Quincies have white spirit threads like normal humans, while Shinigami have red spirit threads.)


Battle Style and Abilities

Quincy bows are summoned using an artifact called a Quincy Cross. The only limit to a Quincy's ability to create and fire arrows is their own stamina and ability to absorb ambient spirit particles. Quincies also have various tools and battle aides that can increase their power or serve as secondary weapons.
All Quincies have the ability to create a unique spirit bow, and subsequently generate spirit arrows for the bow, using a Quincy cross or pentacle. The bow and arrows are both made up completely of reiryoku from the users surroundings, and last as long as the wielder's stamina and reiryoku reserves allow.

Reiryoku Absorption: Unlike Shinigami, who use their inner Reiryoku to fight, the Quincy fuel their abilities by absorbing the Reiryoku of their surroundings in the form of spirit particles. They primarily absorb them from the atmosphere, and have an easier time collecting this energy in environments with higher concentrations of spiritual particles, such as Soul Society or Hueco Mundo. To a sufficiently powerful Quincy, there is no difference between spiritual particles and spiritual energy as a source of power.

Reiryoku Manipulation: one can manipulate spiritual energy for offensive purposes. They most commonly reshapes spiritual particles into various types of bow and arrows, but can also concentrate spiritual energy into the form of swords or explosives.


Equipment/Techniques


Hollow bait :This item is a small, coin-shaped disk that attracts hollows when crushed. When used by Uryū, the bait, in combination with Ichigo's powerful spiritual pressure, was able to draw a Gillian-class Menos out of Hueco Mundo.
Quincy bangle (装身具, sōshingu)
Introduced in the anime's Bount arc, the Quincy Bangle is an artifact designed to mimic a Quincy's natural powers. It works by drawing in spirit particles from the environment, much like a Quincy does regularly. It can only be used properly by those who are already adept at forming and directing spirit particles.

Hirenkyaku (飛廉脚; lit: "Flying Screen Step/God Step")

is a method in which Quincy use to travel quickly over short distances. It is basically the Quincy equivalent to the Shinigami's Shunpo, or the Arrancar's Sonído. Uryū Ishida implied that its speed is superior to Shunpo or Sonido

Quincy cross (滅却十字, mekkyaku jūji)Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow. The cross need not necessarily be in a cross shape, as Ryūken's cross is a pentacle.

Sanrei Glove (散霊手套, sanrei shutō)
The sanrei glove is a powerful Quincy artifact that can increase a Quincy's power exponentially, but requires a dangerous and exhausting type of resistance training (wearing it for a week while constantly firing spiritual arrows) to master. The glove works by scattering the spirit particles in the surrounding area, making it much harder to form a working bow. If a Quincy can summon a bow and use it for the required amount of time, they will have undergone a massive increase in power. When removed, however, the glove will release the user's energy all at once - first transforming them into a being of tremendous strength, the Quincy Final Form, and then forcing their Quincy powers to gutter out completely.

Seele Schneider (魂を切り裂くもの(ゼーレシュナイダー), kon wo kirisaku mono; lit. that which slits the soul; German for "soul cutter")
The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the spirit particles of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. Uryū also stated that using it increased his spiritual power. [10] The Seele Schneiders Uryū uses are stolen from a secret storage room under Karakura hospital.

Silver tubes(銀筒Gintō)
Silver tubes are small liquid-filled capsules that store spiritual energy, and are used by Quincy for spellcasting in the same way that Shinigami use kidō. Like kidō, they are activated by calling out various commands.

Soul-synthesized silver (霊化銀, reika gin)
Soul-synthesized silver was used by Ryūken Ishida to construct the hidden chamber in which Uryū trains.

Soul-synthesized glass (霊化硝子, reika gurasu)
Like soul-synthesized silver, soul-synthesized glass was used to construct the hidden chamber in the Karakura Hospital.


Pro
-They are the most agile class.
-No Reiatsu is needed
-Recharge Stamina
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Cons
-They are humans and do not possess as high an amount of stamina.
-No Spells.
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Lord_of_Naught
Vice Captain


Lord_of_Naught
Vice Captain

PostPosted: Sat Jun 12, 2010 7:11 pm


Shinigami
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Description:
The Shinigami are a race of spiritual beings that act as enforcers who all share similar supernatural powers. They are souls with a high level of innate Spiritual Energy, recruited from the ranks of the residents and nobility of the Soul Society. Like all spirits, they cannot be detected by normal humans. Shinigami use their Zanpakutō, supernatural swords that are the manifestation of their owners' power, to perform soul burials on Pluses. Shinigami also use their Zanpakutō as well as magic known as Kidō to fight their arch-enemies, the Hollows. As such, their bodies are composed of Spiritrons (spirit particles) instead of atoms. This means that just like most other types of spirits, they can only be seen by other spiritually aware entities, which excludes most humans. Nevertheless, they are quite capable of influencing their environment. When souls with exceptional spiritual energy train their bodies, they reach the level of Shinigami. The most talented of them become affiliated with various organizations like the Thirteen Court Guard Companies and the Stealth Force. Sometimes, a Shinigami is born among the residents of the Rukongai, and in some rare cases from Seireitei.

Shinigami are the personification of death. Their job is to send spirits to the Soul Society (the afterlife) in order to maintain a balance of souls between it and the material world, and to exorcise evil spirits.


Battle Style And Abilities

Longevity: While they can age and die of natural causes or as a result of physical injury as regular humans, Shinigami have extended life-spans and it is not uncommon for one to live for thousands of years.

Enhanced Endurance: While they can be injured and die like regular humans, it takes considerably greater injuries for the latter to occur than it would in regular humans.

Reiryoku: Shinigami also naturally give off Spiritual Energy, which varies greatly in magnitude with the strength of a Shinigami. Additionally, unlike humans, they do not have to eat anything to sustain themselves, though they engage in the act none the less as Shinigami and other spiritual beings only become hungry when they used too much Spiritual Energy within a short amount of time.

Kidō: The technique that Shinigami use to focus their Spiritual Energy into magic spells of various powers.

Hohō: A variety of techniques associated with movement, including jumping and shunpo (flash step).

Zanpakutō: The most prominent supernatural power possessed by a Shinigami is their Zanpakutō, a supernatural sword (which can be in the form of any kind of Japanese sword) generated from the Shinigami's soul. A Zanpakutō is a physical manifestation of this force concentrated into a blade. All Shinigami have a Zanpakutō, but not all of them carry one with them.


Equipment/Techniques


Hell Butterflies are completely black butterflies that serve various purposes. They guide the Shinigami through the Senkaimon when travelling between the Soul Society and the Human World, thereby saving them from the inconvenience of passing through the Dangai Precipice World. Hell Butterflies are also used as messengers between Shinigami, often carrying important orders. It is implied that Hell Butterflies are bred and taken care of by Shinigami in Seireitei, the latter task being carried out usually by new and inexperienced members of the Gotei 13. Hell Butterflies, like the Shinigami themselves, are only visible to spiritually aware beings.

Gigai: In certain circumstances, a Shinigami will need a way to stay in the human world for long periods of time, interact with the living, and/or recover their powers when the need arises, all of which they cannot do in spirit form. Thus, the Gigai was developed.

Soul phone: A vital tool for any Shinigami stationed in the real world, this variation on a cell phone functions both as a regular phone and as a communication line with the Soul Society. It receives information about the time and exact location of a Hollow's emergence via a Global Positioning System (GPS). A Shinigami's kills are also recorded in the phone and can be used as currency (according to the bounty placed on each Hollow

Kidō: are a type of sorcery used by Shinigami. They can be used for various purposes, such as healing, attacking, and restraining. Healing seems to be a more general skill, while attacking and binding require an incantation to be recited beforehand. Demon arts spells are divided into two major groups: destructive spells, used for direct attack, and binding spells, which are spells that restrain someone or have other effects. These forms of demon arts spells are performed by calling out a complicated and often long-winded incantation followed by the name of the spell, which causes an effect once the name has been recited. Lesser versions of the spells can be used by calling out the name alone, but their effectiveness is reduced when used in such a fashion.

Hakuda
Hand-to-hand combat is not elaborated upon by the majority of Shinigami. The Onmitsukidō troops, however, especially those of higher ranks such as Soifon, are known to be well-trained in this field.

Hohō (agility), like hand-to-hand combat, is not elaborated upon by every Shinigami. Flash steps (Shunpo), a movement technique that allows the user to move faster than the eye can follow, is implied to be part of this category, and most (though not all) Shinigami are able to perform it to some degree.[10] Another skill, though not necessarily related, is the ability of some Shinigami to walk on air using spiritual power. By collecting and solidifying spiritual particles beneath their feet, Shinigami can gain traction on thin air to either freely move about or to stop themselves from falling.

Zanjutsu (swordsmanship) is the most used form of combat among Shinigami, since their Zanpakutō is the most effective way of dispatching any given opponent. As the name suggests, it involves using a Zanpakutō and its various special abilities to attack an opponent. In addition to its basic form, each Zanpakutō has two enhanced forms: Shikai ("initial release") and Bankai ("final release"), which change the sword's form to unlock its potential and that of its user.


Pro-Highest Reiatsu
-Kidou
-Rank Boost
-High Resillience
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Con-Nearly powerless without Zanpakuto
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PostPosted: Mon Jun 14, 2010 7:00 pm


Hollow / Arrancar
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Description: Hollows are a race of creatures which are born from Human souls who, for various reasons, do not cross over to Soul Socity after their death and stay in the Human world for too long. They are corrupt spirits with supernatural powers that devour the souls of both living and deceased Humans. Hollows are the principal antagonists at the beginning of the story and remain a primary threat beyond that point. Hollows settle in Hueco Mundo, but can cross over to the Human World and Soul Society. There are also three different class of hollows out in the world. The first and lowest classes of hollows out there are called Gillians who are much stronger then regular hollows but no where as strong as the other two levels. The second classes which most espada come from are called Adjuchas. The third classes of hollows are the most dangerous but are very rare to see by even Gillan eyes. The third class is called Vasto Lorde. An arrancar is a Hollow that has removed its mask and has gained Shinigami-like powers

Battle Style And Abilities

Soul-Body Separation: This technique allows a Hollow to forcibly extract a living spirit from his/her body. It is usually not used because Hollows tend to go after Pluses, who have no physical or living body to speak of.

Acidic Touch: When a Hollow grabs a Human with their hands, the spot where the person was grabbed is shown to get burned as if acid were poured onto it.

Bala (虚弾 (バラ):Bala is an Arrancar alternative to Cero. The technique hardens the user's Spiritual Pressure and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed.

Cero (虚閃 (セロ): Basically an energy blast, it consists of firing a blast of concentrated spirit energy at the target. While in most cases it is fired from the mouth, some Arrancar and Vizard are capable of firing Cero from their hands, fingers and other parts of their bodies.

Garganta: It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.

Negación: are used to simulate Negación fields, which are used to trap and punish their subordinates if necessary.

High-Speed Regeneration is the ability that allows a Hollow to heal most injuries very quickly, with the exception of the destruction of the head or vital organs.

Pesquisa: is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions very similarly to sonar.

Sonído: is the Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound caused by Flash Steps.

Hierro: refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutō bare-handed, it is by no means impenetrable. Stronger Arrancar generally have proportionally stronger skin than usual.

Zanpakutō: The Arrancar seal the nuclei of their abilities within the form of a sword. It is entirely different from what Shinigami use. When they release their Zanpakutōs' seals they unleash their true power and their true form.[8] The combat efficiency of an Arrancar with a released Zanpakutō is increased several times over.[9] Therefore, an Arrancar's release of their Zanpakutō is merely a temporary restoration to their former selves, granting them any powers their Hollow form possesses. The act of release is called Resurrección (Spanish for "Resurrection"), which is activated with a command phrase followed by the name of the sword. An Espada's Resurrección is nothing like that of a normal Arrancar.



Equipment/Techniques


Negación: are used to simulate Negación fields, which are used to trap and punish their subordinates if necessary.

Cero (虚閃 (セロ): Basically an energy blast, it consists of firing a blast of concentrated spirit energy at the target. While in most cases it is fired from the mouth, some Arrancar and Vizard are capable of firing Cero from their hands, fingers and other parts of their bodies.

Hakuda
Hand-to-hand combat is not elaborated upon by the majority of Shinigami. The Onmitsukidō troops, however, especially those of higher ranks such as Soifon, are known to be well-trained in this field.


Zanjutsu (swordsmanship) is the most used form of combat among Shinigami, since their Zanpakutō is the most effective way of dispatching any given opponent. As the name suggests, it involves using a Zanpakutō and its various special abilities to attack an opponent. In addition to its basic form, each Zanpakutō has two enhanced forms: Shikai ("initial release") and Bankai ("final release"), which change the sword's form to unlock its potential and that of its user for arrancar it is only one release which deals with them seperating their hollow essense into the form of a blade.


Pro-Highest Physical Strength
-Sonar Ability
-Power increases with hollow leveling.
-Unreleased form is equivalent to Shikai in strength
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Con-Slowest Flash Step
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Lord_of_Naught
Vice Captain

Reply
-New Member/RPC Info (Rules/Regulations/Race Info)

 
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