Just as the title says, and I hope I placed this in the right section. Anyway I'm going to be DMing my first major game of D&D, and it's going to be a part of possibly 6 or 7 people, plus an NPC that I'd likely end up running some of things with.
Anyway, one of the issues I'm having is simple, I don't exactly have a whole lot of DM experience. In fact, one of the people I'm DMing over, was my DM, for maybe... 6 games, because his family couldn't get real into it. I've some great ideas, but not exactly sure all of the mechanics for 2. Either I'm not seasoned enough to get what they book is talking about, or I just find some of the explanations to be awful.
For example, 10 rounds in a turn. Am I asking everyone what they'd do, they do it, then monsters / npcs / what have you do so as well? Or is the minute not counting as real time?
Players 1-6 are going up against 4 kobolds. The kobolds win initiative, everyone knows what they're going to be doing and we begin rolling. I roll for the kobolds, and then they roll for themselves. Is all 10 rolls one round, and thus that's supposed to be a minute of combat, as opposed to real time?
Secondly, I notice a lot of people use figurines and what have you for a lot of their games. My DM has a few laying around, and surely he'd let me use them for the game. Anyway, would these be used in a battle? For example, the mage of the party runs to the back of the room, and begins casting spells, while a cleric and a fighter guard him as he's casting it, but leaving enough room for say... a fireball to be launched at a larger group.
The way I used to play with my DM, was regardless of where you're at (say you're in a hallway that only fits two people width wise. Despite this, say two elven zombies would roll for who they'd hit, and they'd end up hitting the guy at the far back with an arm, this wouldn't be the case, would it?
Magical items and whatnot. I can make some up, right? I know the book comes with rules on artifacts and what have you, but I am able to do more than this, yes? Say a necklace that improves charisma by +2. I don't recall seeing such a simple item, but I can indeed make it, yes? So long as stats don't jump past 25?
Weapon proficiencies go for each individual weapon allowed, yes? One for dagger, one for club, long sword, short bow, long bow, composite bow, etc...?
Constitution death. Supposedly, when someone's died a number of their constitution off, they die off. Someone rolls an 18 constitution, but they die 18 times, they're dead? It is health, and overall fitness, and what have you. COuldn't adventuring increase this after so long?
And spells, can only be used (by mages, in this part, I'll go over clerics in a moment) once per reading through there spell book. So, they learned say... Magic Missile. They're level one, so does that mean they can only cast Magic Missile essentially, once per battle? Then after battle, they read their book, learn it again, go back? For some, this seems like they'd learn and memorize, a lot more than that. It takes 9 INT to be a mage, what about those with 18 INT at level 1? Surely they'd be smart enough to remember Magic Missile more than one cast?
Priests get all spells of their spell level the moment they get that level. Does this mean they can cast spells nonstop? Continuously casting Cure Light wounds without stopping, because they don't have to remember it? Personally, it seems sort of off. The book doesn't exactly go over that that I've seen.
Lastly, there are a few thigns I'd like to change here and there. Nothing too drastic, I don't think, but more for the ease of the players I'll be having. Is that alright to be changing little things like that?
Anyway, there are a few other little nitpicky things, and sorry for asking so much, and (again) I hope I placed this in the right spot. Perhaps I'm just nervous, which is likely the case. I get stagefright rather easily, and to be acting in front of people, isn't exactly my forte, but perhaps this'll help.
Thanks much
~Noble_Nogitsune
Into the Dragon's Den (D&D Guild)
Just a little place where people can come and role play Dungeons and Dragons.
![]() |
|
|||||
|
||||||
|
//
//
//
//
//
Have an account? Login Now!
