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Dismal_day
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PostPosted: Mon Apr 12, 2010 4:51 am


post the rings you have equiped and say why you consider the best choise
PostPosted: Sun Apr 25, 2010 5:58 pm


Dismal_day
post the rings you have equiped

so far i have mantis solar ray ghost hunters bow dervish diainose cyote spirit (i suck at spelling) and improblitiy sphere

Hero Wolf of Dawns Chaos


Dismal_day
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PostPosted: Sun Apr 25, 2010 7:51 pm


Solar Rays
damage: moderate
Range: extreme
Targets: enemy only
Recharge: Short
Rage Ranks: knock it away the foes

guns guns guns
Damage: moderate
Range: extreme
Targets: enemy only
knockback: feeble
Recharge: short
Rage Ranks: wider spray of bullets

Shuriken
Damage: moderate
Range: extreme
Targets: enemy only
knockback: feeble
Recharge: short
Rage Ranks:incrase the area affected and and cause your target to have reduced the accuracy for a time

Hunters Bow
Damage: moderate
Speed Debuff: moderate
Range: extreme
Targets: enemy only
knockback: feeble
Recharge: short
debuff duration: moderate
Rage Ranks: reduce the target's footspeed

Hornet Nest
Range: extreme
Targets: enemy only
knockback: feeble
damage over time: moderate
Dot duration: very short
Recharge: moderate
Rage Ranks: incrase the area affected

Shark attack
Damage: strong
Range:
Targets: enemy only
damage over time: weak
Dot duration: very short
Recharge: moderate
knockback: superb
Rage Ranks: longer bleeding duration
PostPosted: Sun Apr 25, 2010 7:52 pm


Slash
Damage: strong
Range: short
Targets: enemy only
knockback: feeble
Recharge: short
Rage Ranks: slash wider and deeper

Mantis
Damage: strong
Range: short
Targets: enemy only
knockback: feeble
Rage Ranks: drains anemy's willpower

Bump
Damage: strong
Range: short
Targets: enemy only
knockback: superb
Recharge: short
Rage Ranks: knock your target FAR away

Dismal_day
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Dismal_day
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PostPosted: Sun Apr 25, 2010 7:53 pm


Fire Rain
Range: point blank
Targets: enemy only
willpower debuff: weak
knockback: feeble
damage over time: strong
Dot duration: very short
Recharge: long
debuff duration: moderate
Rage Ranks: incrase the area affected and willpower drains

Dervish
damage: moderate
Range: point blank
Targets: enemy only
knockback: strong
Recharge: moderate
Rage Ranks: increase the area and knock the enemies farther
PostPosted: Sun Apr 25, 2010 7:53 pm


Scared Cat
Range:
Targets: enemy only
CC Duration: long
Recharge: moderate
Crowd Control: tiny
Rage Ranks: affect entire areas and tendency for foes to flee

Adrenaline
Damage: weak
Range: extreme
Targets: enemy only
dodge debuff: moderate
Recharge: moderate
Rage Ranks: increse the dodge penalty and deal more damage

Gum
Speed Debuff: superb
Range: long
Targets: enemy only
Recharge: moderate
debuff duration: long
Rage rank: increase the enemy stticky and slow its footspeed

Dismal_day
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Dismal_day
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PostPosted: Sun Apr 25, 2010 7:54 pm


Divinity
Stamine Regen: weak
Range: Extreme
Targets: self & allies
Recharge: long
Buff duration: very long
Rage Ranks: increase stamina recovery and luck

Coyote Spirit
Speed: strong
Range: extreme
Targets: self & allies
Recharge: long
Buff duration: very long
Rage Ranks: increase the footspeed bonus

Fleet Feet
Speed: superb
Range: extreme
Targets: self & allies
Recharge: very long
Buff duration: short
Rage Ranks: increase footspeed and bolsters willpower with a modest bonus

Keen Aye
Range: extreme
Targets: self & allies
accuracy: moderate
Recharge: long
Buff duration: very long
Rage Ranks: increase the accuracy boost and the chances for a critical hit

Ghost
Range: extreme
Targets: self & allies
Dodge: moderate
Recharge: long
Buff duration: very long
Rage Ranks: increse the amount of dodge bonus and decrease the chances that a amonster will critical hit you

Teflon Spray
Range: extreme
Targets: self & allies
Armor: Moderate
Recharge: long
Buff duration: very long
Rage Ranks: makes harder for enemys to hit and occaionaly reflect an attack back againt the foe

Rock Armor
Range: extreme
Targets: self & allies
Armor pool threshol: superb
Recharge: long
Armor pool size: strong
Buff duration: very long
Rage Ranks: make stronger armor

My Density
Range: extrem
Targets: Self & allies
Mass: superb
Recharge: long
debuff duration: very long
Rage rank: increase density enough to resist some damage directly (armor)

Turtle
Range: point blank
Targets: self only
Armor pool threshold: superb
Recharge: very long
Armor pool size: superb
Buff duration: short
Rage Ranks: create stronger shells

Healing Halo
Health Regen: strong
Range: extrem
Targets: Self & allies
Recharge: long
debuff duration: very long
Rage Ranks: increase the effectand affect all targets harder to knockback (weight)
PostPosted: Sun Apr 25, 2010 7:56 pm


Bandage
Range: long
Targets: self & allies
Damage over time debuff: superb
Recharge: moderate
Rage Ranks: increase the amount of health recovered

Diagnose
Damage Debuff: Strong
Range: point blank
Targets: self & allies
Recharge: long
Rage Ranks: increase the healing effected and the area afected

Wish
Damage Debuff: superb
Range: extrem
Targets: allies only
Recharge: moderate
Rage Ranks: heal targets standing around your target also
biger rage rank increase the bigger the area affected

Meat
Health: superb
Range: Point blank
Targets: self only
buff duration: very long
Rage Ranks: increase the amount of health

Defibrillate
Range: short
Targets: allies only
Recharge: very long
Rage Ranks: increase the amount of health and stamina recovered

Dismal_day
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Dismal_day
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PostPosted: Sun Apr 25, 2010 8:06 pm


-reserved-
PostPosted: Mon May 03, 2010 3:34 pm


Hm....I've got Guns, Guns, Guns charged to 5, Slash to 4, Coyote Spirit I just charged to level 4 same with Keen Aye, both of which I changed in.

The rest is the bloomin' useful Medic set. You have no idea how many people I've helped with Defib.

RWBYfreak22

Ice-Cold Gaian


Joji-tan

Questionable Regular

PostPosted: Mon May 03, 2010 4:40 pm


Grunny Giver, where are you?
-------------------------------------

Fire Rain is love because it attacks a group of the animated. The only setback is that it is automatic so you have to be sure before clicking it or that's some beautiful fire rain going down the - do I dare say it? - drain.User Image


-------------------------------------
I have some thanks to give you. •
PostPosted: Wed May 12, 2010 10:23 am


if you are starting

Solar Rays - fast attack or Guns guns leon give it to you
Shark attack - i love it and is an strong attack or slash can attack several foes and its a fast recharge
Bandage or Diagnose to heal yourself & allies

Dismal_day
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Crawling Mist

PostPosted: Fri Aug 20, 2010 3:46 am


guns, guns, guns
solar ray
diagnose
shark attack
defibrilate
rock armor
healing halo
coyote spirit
PostPosted: Fri Aug 20, 2010 4:09 am


Solar ray for Range combat
( killing thing faster than gun)
Dervish or Fire rain
For group killing ( to make money)

Bandage

for healing

Buff:
Healing Halo
Keen Aye

To increase crit, accuracy, recover rate

daraga

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Crawling Mist

PostPosted: Sun Aug 22, 2010 4:43 am


The Amazing Mr Crowley
guns, guns, guns
solar ray
diagnose
shark attack
defibrilate
rock armor
healing halo
coyote spirit


Scratch that,
guns, guns, guns cl 10
solar ray cl 10
diagnose cl 8
wasp nest cl 6
defibrilate cl 4
rock armor cl 5
healing halo cl 6
meat cl 6 or 7
Reply
zOMG!

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