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Posted: Mon Apr 12, 2010 4:51 am
post the rings you have equiped and say why you consider the best choise
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Posted: Sun Apr 25, 2010 5:58 pm
Dismal_day post the rings you have equiped so far i have mantis solar ray ghost hunters bow dervish diainose cyote spirit (i suck at spelling) and improblitiy sphere
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Posted: Sun Apr 25, 2010 7:51 pm
Solar Rays damage: moderate Range: extreme Targets: enemy only Recharge: Short Rage Ranks: knock it away the foes
guns guns guns Damage: moderate Range: extreme Targets: enemy only knockback: feeble Recharge: short Rage Ranks: wider spray of bullets
Shuriken Damage: moderate Range: extreme Targets: enemy only knockback: feeble Recharge: short Rage Ranks:incrase the area affected and and cause your target to have reduced the accuracy for a time
Hunters Bow Damage: moderate Speed Debuff: moderate Range: extreme Targets: enemy only knockback: feeble Recharge: short debuff duration: moderate Rage Ranks: reduce the target's footspeed
Hornet Nest Range: extreme Targets: enemy only knockback: feeble damage over time: moderate Dot duration: very short Recharge: moderate Rage Ranks: incrase the area affected
Shark attack Damage: strong Range: Targets: enemy only damage over time: weak Dot duration: very short Recharge: moderate knockback: superb Rage Ranks: longer bleeding duration
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Posted: Sun Apr 25, 2010 7:52 pm
Slash Damage: strong Range: short Targets: enemy only knockback: feeble Recharge: short Rage Ranks: slash wider and deeper
Mantis Damage: strong Range: short Targets: enemy only knockback: feeble Rage Ranks: drains anemy's willpower
Bump Damage: strong Range: short Targets: enemy only knockback: superb Recharge: short Rage Ranks: knock your target FAR away
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Posted: Sun Apr 25, 2010 7:53 pm
Fire Rain Range: point blank Targets: enemy only willpower debuff: weak knockback: feeble damage over time: strong Dot duration: very short Recharge: long debuff duration: moderate Rage Ranks: incrase the area affected and willpower drains
Dervish damage: moderate Range: point blank Targets: enemy only knockback: strong Recharge: moderate Rage Ranks: increase the area and knock the enemies farther
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Posted: Sun Apr 25, 2010 7:53 pm
Scared Cat Range: Targets: enemy only CC Duration: long Recharge: moderate Crowd Control: tiny Rage Ranks: affect entire areas and tendency for foes to flee
Adrenaline Damage: weak Range: extreme Targets: enemy only dodge debuff: moderate Recharge: moderate Rage Ranks: increse the dodge penalty and deal more damage
Gum Speed Debuff: superb Range: long Targets: enemy only Recharge: moderate debuff duration: long Rage rank: increase the enemy stticky and slow its footspeed
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Posted: Sun Apr 25, 2010 7:54 pm
Divinity Stamine Regen: weak Range: Extreme Targets: self & allies Recharge: long Buff duration: very long Rage Ranks: increase stamina recovery and luck
Coyote Spirit Speed: strong Range: extreme Targets: self & allies Recharge: long Buff duration: very long Rage Ranks: increase the footspeed bonus
Fleet Feet Speed: superb Range: extreme Targets: self & allies Recharge: very long Buff duration: short Rage Ranks: increase footspeed and bolsters willpower with a modest bonus
Keen Aye Range: extreme Targets: self & allies accuracy: moderate Recharge: long Buff duration: very long Rage Ranks: increase the accuracy boost and the chances for a critical hit
Ghost Range: extreme Targets: self & allies Dodge: moderate Recharge: long Buff duration: very long Rage Ranks: increse the amount of dodge bonus and decrease the chances that a amonster will critical hit you
Teflon Spray Range: extreme Targets: self & allies Armor: Moderate Recharge: long Buff duration: very long Rage Ranks: makes harder for enemys to hit and occaionaly reflect an attack back againt the foe
Rock Armor Range: extreme Targets: self & allies Armor pool threshol: superb Recharge: long Armor pool size: strong Buff duration: very long Rage Ranks: make stronger armor
My Density Range: extrem Targets: Self & allies Mass: superb Recharge: long debuff duration: very long Rage rank: increase density enough to resist some damage directly (armor)
Turtle Range: point blank Targets: self only Armor pool threshold: superb Recharge: very long Armor pool size: superb Buff duration: short Rage Ranks: create stronger shells
Healing Halo Health Regen: strong Range: extrem Targets: Self & allies Recharge: long debuff duration: very long Rage Ranks: increase the effectand affect all targets harder to knockback (weight)
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Posted: Sun Apr 25, 2010 7:56 pm
Bandage Range: long Targets: self & allies Damage over time debuff: superb Recharge: moderate Rage Ranks: increase the amount of health recovered
Diagnose Damage Debuff: Strong Range: point blank Targets: self & allies Recharge: long Rage Ranks: increase the healing effected and the area afected
Wish Damage Debuff: superb Range: extrem Targets: allies only Recharge: moderate Rage Ranks: heal targets standing around your target also biger rage rank increase the bigger the area affected
Meat Health: superb Range: Point blank Targets: self only buff duration: very long Rage Ranks: increase the amount of health
Defibrillate Range: short Targets: allies only Recharge: very long Rage Ranks: increase the amount of health and stamina recovered
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Posted: Sun Apr 25, 2010 8:06 pm
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Posted: Mon May 03, 2010 3:34 pm
Hm....I've got Guns, Guns, Guns charged to 5, Slash to 4, Coyote Spirit I just charged to level 4 same with Keen Aye, both of which I changed in.
The rest is the bloomin' useful Medic set. You have no idea how many people I've helped with Defib.
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Posted: Mon May 03, 2010 4:40 pm
• Grunny Giver, where are you? ------------------------------------- Fire Rain is love because it attacks a group of the animated. The only setback is that it is automatic so you have to be sure before clicking it or that's some beautiful fire rain going down the - do I dare say it? - drain. ------------------------------------- I have some thanks to give you. •
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Posted: Wed May 12, 2010 10:23 am
if you are starting
Solar Rays - fast attack or Guns guns leon give it to you Shark attack - i love it and is an strong attack or slash can attack several foes and its a fast recharge Bandage or Diagnose to heal yourself & allies
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Posted: Fri Aug 20, 2010 3:46 am
guns, guns, guns solar ray diagnose shark attack defibrilate rock armor healing halo coyote spirit
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Posted: Fri Aug 20, 2010 4:09 am
Solar ray for Range combat ( killing thing faster than gun) Dervish or Fire rainFor group killing ( to make money) Bandage for healing Buff: Healing Halo Keen Aye To increase crit, accuracy, recover rate
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Posted: Sun Aug 22, 2010 4:43 am
The Amazing Mr Crowley guns, guns, guns solar ray diagnose shark attack defibrilate rock armor healing halo coyote spirit Scratch that, guns, guns, guns cl 10 solar ray cl 10 diagnose cl 8 wasp nest cl 6 defibrilate cl 4 rock armor cl 5 healing halo cl 6 meat cl 6 or 7
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