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Posted: Mon Mar 29, 2010 10:29 am
similar to the enemy suggestions thread, in here you will create bosses/super enemies that believe would make a great addition to any of the games. pictures are not nessecary, but please provide vivid details of your boss/monster its names (both nickname and scientific, just make it up), strengths, weaknesses, abilities, attacks, locations, and other details that make it what it is.
here is a great exmple:
-onion craker (arachnis extracnicun)
-physical description: a massive dweevil (with the bottom of its body above an onions) covered in green/black spicked armor, with 4 large legs and 4 small clawed arms (just like the titan dweevil)with 4 pods on each arm, 8 eyes which glow red, a needle at the bottom of the main body, it has a large see-through pink sac at the top of its head which holds pikmin it sucks out.
-characteristics/behavior: If an explorer ventures to the same location for multiple days, an onion craker will be drawn to the location and will attack an onion when the explorer ventures away from the base camp. It slowly crawls from outside the map area into the location creating a loud thumping noise and cause the nearby map ground to shake. If not defeated it will suck up to 200 pikmin before it lumbers offmap and then digest the captured pikmin. It cannot suck white and purple pikmin from the spaceship.
-attacks: if approached before sucking an onion it will run away, but while sucking on an onion its primary attack will be stomping down with its legs. The onion cracker carriers sixteen pods (four on each of its arms) which once one of its legs reachs yellow health it will drop down realeasing four baby onion crakers which will then attack you and your pikmin. and when one of its legs reachs red it will disconnect from the onion and will begin frantically stabbing with its needle (which extends and retracts to do this) and begins stomping down freely and faster. and will reconnect once it falls off
weaknesses: covered in heavy armor its body is impenetrable, except for the joints on its legs which have their own health meter, which when beaten down to the zero will disonnect and fall to the ground. when all of his legs are gone it will dissconect from the onion, fall to the ground and become helpless and try to bat away your pikmin with its arms.
-abilities: when each of its legs reachs red health he will release a single roar which will send your pikmin scurrying around in fear till you call them. If it still has at least two legs left when it reaches its pikmin limit it will try to run away (slowly).
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Posted: Mon Dec 26, 2011 12:37 am
I made him up about a year and a half ago. -Silivistonic (Hyrdophis pentus)
-physical description: A long, green snake with 4 arm structures that look like tails, which then (including his actual tail) gives him the appearance of 5 tails. He's mostly an olive green. at the end of his true tail, it turns into a blue with a leaf at the end of it. If he buries himself in the ground and leaves the end of his tail outwards, he looks like an planted blue pikmin. He has a long tongue and venomous fangs.
-characteristics/behavior: He's meant to be encountered when an explorer may think a Snitchbug or something planted the pikmin in. So when the explorer tries to pull it out, the snake will slide out and challenge you.
-attacks: What he'll do is lash out his four arms and grab pikmin. He then coils up his arms so saving the pikmin is harder, but not impossible. Once he gets the pikmin close enough to him, he'll eat them. He may also whip his true tail at your pikmin, but that only makes them idle. He can also just eat them if they get close enough to it's mouth.
weaknesses: Just stay behind him mostly and that should eliminate one attack, so just keep throwing pikmin at his arms whenever they lash out. His weakest point though is the middle of his body, between the arms.
-abilities: He screeches after a bit of damage, which temporarily stops the pikmin from attacking.
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Posted: Thu Dec 29, 2011 10:13 am
realmcutter similar to the enemy suggestions thread, in here you will create bosses/super enemies that believe would make a great addition to any of the games. pictures are not nessecary, but please provide vivid details of your boss/monster its names (both nickname and scientific, just make it up), strengths, weaknesses, abilities, attacks, locations, and other details that make it what it is. here is a great exmple: -onion craker (arachnis extracnicun) -physical description: a massive dweevil (with the bottom of its body above an onions) covered in green/black spicked armor, with 4 large legs and 4 small clawed arms (just like the titan dweevil)with 4 pods on each arm, 8 eyes which glow red, a needle at the bottom of the main body, it has a large see-through pink sac at the top of its head which holds pikmin it sucks out. -characteristics/behavior: If an explorer ventures to the same location for multiple days, an onion craker will be drawn to the location and will attack an onion when the explorer ventures away from the base camp. It slowly crawls from outside the map area into the location creating a loud thumping noise and cause the nearby map ground to shake. If not defeated it will suck up to 200 pikmin before it lumbers offmap and then digest the captured pikmin. It cannot suck white and purple pikmin from the spaceship. -attacks: if approached before sucking an onion it will run away, but while sucking on an onion its primary attack will be stomping down with its legs. The onion cracker carriers sixteen pods (four on each of its arms) which once one of its legs reachs yellow health it will drop down realeasing four baby onion crakers which will then attack you and your pikmin. and when one of its legs reachs red it will disconnect from the onion and will begin frantically stabbing with its needle (which extends and retracts to do this) and begins stomping down freely and faster. and will reconnect once it falls off weaknesses: covered in heavy armor its body is impenetrable, except for the joints on its legs which have their own health meter, which when beaten down to the zero will disonnect and fall to the ground. when all of his legs are gone it will dissconect from the onion, fall to the ground and become helpless and try to bat away your pikmin with its arms. -abilities: when each of its legs reachs red health he will release a single roar which will send your pikmin scurrying around in fear till you call them. If it still has at least two legs left when it reaches its pikmin limit it will try to run away (slowly). That is really cool
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Posted: Thu Dec 29, 2011 1:49 pm
thanks, go ahead and make one of your own while your here pirate
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Posted: Tue Jan 03, 2012 3:15 pm
Zracken (Ebinania Maximus)
-Giant land-born squid/octopus. His main body is purple, and he has a light grey shell (much like an octorock from Legend of Zelda)
-Main attack: Slam: The Zracken hurls itself into the air and crashes onto Olimar and his pikmin. This also makes all nearby pikmin that have not yet been picked, jump out of the ground. Avoiding this attack: The Zracken has to swing it's arms around for a moment to gain momentum. While he is swinging, throw pikmin onto his abdomen. This will keep him on the ground (depending on how many pikmin you throw) and do continuous damage, until he shakes them off.
-Secondary attack: Ink: The Zracken spits a large glob of ink onto Olimar and his pikmin. It does no damage, but it slows him down, and slathers the screen with goo. This can be washed off by walking in water. Avoiding this attack: There is no way to avoid this attack. But, it is easier to deal with if you run towards water while he spits.
|Threat-O-Meter| Threatening? Not Threatening-------|---------------------Very Threatening
How did I do? sweatdrop
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Posted: Tue Jan 03, 2012 3:18 pm
pretty good, but if you do any more put them in the style i and koopa did;
-physical description -characteristics/behavior -attacks -weaknesses -abilities
and if you want add commentary like how olimar and louie did 3nodding
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