PC's wake up covered in blood, and no memory of how they got that way. They are all in a large sitting room, with a fireplace, sofa, chairs, etc, but the room is in shambles. After a moment they realize that they have no memory of ANYTHING, not their name, not where they got their clothes, and certainly not how they came to be covered in blood and holding a blood- soaked makeshift weapon, like a kitchen knife, fireplace poker, etc. Each PC rises to his feet from behind a piece of furniture...and sees a room full of strangers all climbing to their feet, all blood spattered, all of them wearing similar tattered heavy burlap shirts with steel rings set in it (remains of a straitjacket) and all carrying knives and fireplace pokers, etc...
Also scattered about the room are the corpses of several people. One woman was wearing a torn and ragged white uniform of sorts, one wore a lab coat and carried several strange instruments and hypodermic needles. Investigation shows that the remaining victims didn't seem to put up any fight at all. One grins maniacally, as if his killer was a welcome friend.
Exploring the large-ish house reveals a couple dozen more bodies, all murdered brutally. Several of the victims had been locked behind barred doors. Several more uniformed women are found. And an office. With a locked cabinet containing potent doses of anesthetic drugs. The kitchen, with bodies of kitchen workers strewn across the floor, is obviously a cafeteria style kitchen, made to serve large numbers of people.
Documents found in the office reveal that this place is an asylum for the violently insane. Should the PC's bother to count, they will find that the number of inmates logged in the records is equal to the number of non-uniformed corpses PLUS the size of the party. In other words, 4 PC's plus 26 inmates corpses equals the 30 inmates mentioned.
The records should also mention (if there are 4 PC's) four particularly violent inmates, who seem immune to the anesthetics and barbituates used to keep the other inmates in line.
And then, of course, the corpses start rising to their feet to seek revenge on the PC's, who apparently murdered everyone in the asylum.
The truth here is that the players are trapped in a shared nightmare. A number of supernatural creatures that feed on fear have combined their efforts to trap the entire party in one dream. In order to do this, the creatures have to inhabit the dream with the PC's, and they have to play the parts of all the undead monsters the PC's encounter.
To escape, the PC's have to realize they are dreaming, and destroy the 'head' dream weaver. The dream 'monsters' can be destroyed, but the actual dream weavers don't die unless the PCs are aware that they are dreaming. Give these creatures powerful illusion powers, but only the head creature should have any serious physical attack capability.
Moombas of the night
We like to have fun, role play, hang out, and party.
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