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Out of the foggy places of the mind into the light where mem'ries shine 

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12345678girl

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PostPosted: Tue Mar 16, 2010 7:50 pm


I wasn't sure where to put this, this seemed like the best bet, but if it'd be better off somewhere else, please be sure to tell me!

I've been gradually creating many races, and I wasn't sure what to do with them. I eventually intend to create a world- and possible roleplay- for all these creatures, but for now I think I'll settle for just putting the races here for your use. Please remember to give me credit for them if you use them outside this guild. Thank you.

I'm going to dedicate a post for each race, that way it's easier to find them.
PostPosted: Tue Mar 16, 2010 7:52 pm


* Preshions: Appearence of humans, with an exception of a gem embedded in the middle of their forehead. Normally is cloudy white until some teen birthday- which birthday varies- and it changes to one of four colors, granting powers over one of the four main elements. Once or twice an element like lightning, or ice will show up. This is not caused by mixing of two elements. When the soul of a preshion becomes corriupted, they become what is called a 'Tainted' and their gem goes black, giving them shadow powers instead of whatever they had before. Constantly the underdog, and a dying race. Is prejuiced against by almost every race. The unkind name for them is Preshies. Have a natural distrust for Tekkions. Hair is traditionally worn in braids for both male and female, and clothes are often flowy and color schemed to the element the wearer controls. They are considered protectors of nature and they live in tribes, settling in a single place, like a forest, or around a lake, or even on a volcano. Tribes often arrange themselves behind a chief and Cli-ien. The Cli-ien is the most spiritually conected preshion in a tribe. There is only one at a time, and they very rarely are allowed to marry. Each tribe is normally made up of mostly one element, and each element has different custums beyond the simple things all tribes share in common. Beyond the normal things is the fact that they A) Protect their bit of nature singlemindedly, and B) distrust of other tribes.

Fire:
The fire preshions typically live on a volcano, or a dry plane that often has wildfires. They are the most typically reglious of the preshions, and separate the people within a tribe into clans. Each clan has a symbol, and a set of beads that passes down to the eldest child. These beads are typically wrapped around the hand, like a priests rosary. The color of these beads are typically red, or shades thereof. It is the prized possesion of every fire preshion who holds one. It's passed down at the disgrestion ((Can't spell) of the family member who holds it at that time.

The fire preshions typically are known for their tempers, which can ignite without warning. At the same time, these preshions are sometimes the most truthful ones. They live off of harvests, due to the fertile soil from the ash of volcanos. Their element is the only element that once you stop controling it, it will keep going.

Fire preshions burn their dead, then do with the ashes what the deceased wanted. The ashes may be scattered, put inside something, made into a mulch for a garden, it depends on the indivudual. Fire preshions are easily the best fighters.


Earth:
Earth preshions are the only ones that have sub-elements. A preshion will either control plants, or control rocks. Once or twice a preshion has appeared who can control both. No matter which one they control, their gem is green.

Earth preshions live almost anywhere. Inside forests, on mountians, in canyons, jungles, anywhere there is rock or plant to be defended. As such, earth preshions have rapidly become the most popular preshions, yet the hardest to find. The most diverse preshions, earth ones are the most likely to accept differences. Though they do believe in religion like the other preshions, these ones believe in it the least. They bury their dead in the ground, but unlike the humans, the bury the dead holding a seed.

They live off most anything, and often relate to animals more then other types of preshions. As such, many earth preshions are vegitarions(can't spell, again). They're master healers with their vasy knowledge of herbs, and terrain types.


Water:
Often mistaken by humans as water nypmhs, water preshions are mostly female. they live around lakes, rivers, ponds, sometimes even the sea, but always near water. Water preshions are soft spoken, and skilled swimmers. They can see through any water without goggles.

Water preshions are often reguarded- by other preshions and other races- as unable to fight, which isn't true. Water preshions can control the blood inside a persons body, which makes it a forbidden talent. No one is ever trained in this method. Even with the not being able to do that, water preshions can use high pressure water.

They often live on floating towns on top of rivers, and survive mainly on fish. When a water preshion dies, they are burned and then have their ashes spread across the water.

The most soulful of the preshions, water preshions believe highly in self-control, calmness, and in never showing one's emotions to openly. Water preshions are sometimes accused of living up to it's cold namesake. They can, however, be the most caring of the preshions. They'll take care of a wounded person, no matter the race or army.



Air:
The air preshions are the most adrift of the preshions. They defend the air and the wind itself, but cannot live in the air. As such, they live in high places. Mountains are most common. While water preshions are the most forgiving, and earth preshions are the most accepting, air preshions are the most likely to take a soul in and let them live and stay.
Air preshions are, because of the lack of places for them to live, the rarest preshion type.

12345678girl

Timid Flatterer

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12345678girl

Timid Flatterer

8,150 Points
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PostPosted: Tue Mar 16, 2010 7:54 pm


*Tekkions: Look like humans. They have birthmarks that appear like tribal tattoos, except the colors run and shift. For males it goes from the shoulder blade to the wrist. For females it goes from the corner of the eye to the neck. These birthmarks often look like tribal tattoos. The longer the birthmark, the more powerful the Tekkion. Their powers lay in tele-things. Psychic powers. The colors of these birthmarks are most often black, but it can vary. Often if it's another color, the tekkion is mistrusted, or revered, depending on the tribe. Tradition dictates that males shave their head and show off their arms. Females do the same, except they crop their hair short and hold it back from their face with a headband. Tekkions have hated and distrusted Preshions for all history. They are most commonly in nomad tribes, lead by a single male leader. Woman are often considered useless for anything other then bearing sons and cooking, but that doesn't stop the tekkion woman from being spitfires. Tekkions can be fiercely loyal, and often it's hard to earn the trust of one. If a tekkion grows out it's hair and braids it, it's seen as treason. After a long period of time in which they hunted down preshions, the preshions feigned being extinct, whereas Tekkions are a 'common' race, if not a well respected one. Tekkions have an inate ability to fight, sometimes almost a need.

Typically a Tekkion won't have a relgion, but there have been a few exceptions. Often it's something that is a background, but not actively worshiped. The Tekkions live in tents, and travel hunting whatever game they can find. Tekkions have little history, but many believe they weren't always nomads and wonder why.

When a Tekkion commits treason or betrayl, they face death or exile. Often, there isn't a choice for that Tekkion, but instead the choice of the tribe itself. Since Tekkions are a well-liked race, that happens when your main bit of history is hunting down and killing off another mainly peaceful race, those who have been exiled often hide their tattoes in some way. The men wear long shirts, and the woman wear tons of make-up, or pretend to be blind if they can, and cover their eyes and the skin around them.

If you save a Tekkions life, they often swear to follow you until they return the favor. Since this is an honor thing, it sometimes doesn't happen, and does depend on the Tekkion.
PostPosted: Tue Mar 16, 2010 7:55 pm


Anibons are people who are born bonded to an animal. This bond is formed by being born at the same moment, and is an actual sharing of their souls. This is reenforced by a blood transfer. A cut it sliced on teh wrist of both, and the wrists are pressed together. This ritual is preformed by the mother of the Anibon.

The animal bonded to an Anibon is known as a Hubon. The Hubon and Anibon are raised together by their mothers, and at age 5 they are set off from their parents to live and survive on their own. They protect each other.

The anibon and Hubon share abilities. A Hubon can speak in the languages native to the Anibon, and the visa versa. An Anibon can have natural heightened senses or abilites from the Hubon, such as hearing or smell with wolves, or climbing with monkeys. Those bonded to birds can even fly for a short amount of time.

The Hubon and Anibon travel completely alone- except for with each other. It is very rare for them to leave the forest they were left in, and if they do, it's even rarer for them to interact with others. It's completely unheard of for a Hubon or Anibon to mate with or marry someone non-bonded.

12345678girl

Timid Flatterer

8,150 Points
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12345678girl

Timid Flatterer

8,150 Points
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PostPosted: Tue Mar 16, 2010 7:56 pm


Reserved
PostPosted: Tue Mar 16, 2010 7:58 pm


Reserved

12345678girl

Timid Flatterer

8,150 Points
  • Tycoon 200
  • Signature Look 250
  • Partygoer 500

12345678girl

Timid Flatterer

8,150 Points
  • Tycoon 200
  • Signature Look 250
  • Partygoer 500
PostPosted: Tue Mar 16, 2010 7:59 pm


Reserved
PostPosted: Tue Mar 16, 2010 8:01 pm


Reserved

12345678girl

Timid Flatterer

8,150 Points
  • Tycoon 200
  • Signature Look 250
  • Partygoer 500

12345678girl

Timid Flatterer

8,150 Points
  • Tycoon 200
  • Signature Look 250
  • Partygoer 500
PostPosted: Tue Mar 16, 2010 8:06 pm


Reserved
PostPosted: Tue Mar 16, 2010 8:08 pm


Reserved

12345678girl

Timid Flatterer

8,150 Points
  • Tycoon 200
  • Signature Look 250
  • Partygoer 500

12345678girl

Timid Flatterer

8,150 Points
  • Tycoon 200
  • Signature Look 250
  • Partygoer 500
PostPosted: Tue Mar 16, 2010 8:10 pm


Reserved
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