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Posted: Tue Mar 09, 2010 10:11 am
Name: Elizabeth Nichole Michelle Greyfox
DOB: 11/05/1990
Birth Parents: Joseph and Roxanne Greyfox
Legal Guardian: Gerard Greyfox
Race: Witch
Clan: Greyfox
Familiar: Fox
Aura: Silver-Blue
Distinguishing Marks: A fox head birthmark between her shoulder blades, silver crescent around the side of her left eye.
Distinguishing Abilities: Mediumship
Bio: Elizabeth's world was first turned upside down when she was seven years old. Her mother and father were killed in a car accident which she was a part of. All she was left with was a silver colored scar running around the side of her left eye. Later, when she was twelve, she lost her grandmother and aunt in another car accident. One in which her cousin Melody should have been involved. It was then that she and her cousins, Melody and Claudia decided that someone was out to kill them. For Melody had knowledge of a prophesy made about three Fox Witchlings that could save or destroy the world as they knew it. Despite the burden that the three took on, they carried on with their lives. Elizabeth fell in love with a woman named Danielle at the age of 16. On Liz's 18th birthday, Danielle was murdered; shot and killed in front of her eyes. Since then there's been one thing on the young Greyfox's mind. Revenge.
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Posted: Tue Mar 09, 2010 10:20 am
Gender: Female Name: Elizabeth Greyfox Age: 17 Sexual preference: Bisexual Race: Human Personality: Shy and sweet, she's a little unsure, but her demeanor's too sweet to make a fuss about it. Physical description/Picture: 5'5", slender, with long limbs and neck, Elizabeth is the epitomy of grace... Until you see her walk. Her eyes are wide and deep brown, and her hair is set to match, reaching all the way to her waist. Although, she typically keeps it up if she's permitted. Theres a crescent shaped scar framing her left eye. She doesn't talk about how she got it. There's also a small birthmark between her shoulderblades in the shape of a fox's head. Collar(s): Don't you love it? Charm(s): You were listening to me sing? It's kinda shiny. Skills/ Abilities: She can sing like no other. She's also good at remembering things she's read. Biography: Elizabeth was born to an incapable family and put up for adoption. She was never adopted, instead given to random orphanages. Some were nice and comfortable. Though most were not. Many were just ploys to get people to work for nothing in their factories. Liz was often scolded for her clumsiness, and it caused her to be very introverted and scared of others. She was passed around from place to place until given into slavery. She doesn't mind it so much. She considers it to be much better than what she once had. Master: Vincent Dresdan (RejectedPsycho)
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Posted: Tue Mar 09, 2010 10:23 am
Character Name: Elizabeth Nichole Michelle Greyfox
Age: 15
Form: 3rd Former
Sex: Female
Height: 5’2”
Weight: 120lbs 7oz
Ethnicity: Irish/French Descent
Hometown: New Orleans, Louisiana
Sexual Preference: Bisexual
Favorite Animal: Fox//Fennec Fox
Food Restrictions: N//A
Hobbies: Reading, Singing, Working on Her Wicca
Personality: She is sweet and shy at first glance, but when you get to know her, she's rather passionate. Her moods can go from good to bad depending on her thoughts, what's said, or even a song that plays or a smell that passes in the wind.
How He/She Arrived At This House Of Night: She came here to get away from her family instead of going to the New Orleans chapter.
Human Abilities(Such as Archery, Fencing, Gymnastics, Writing, Painting, Etc): Sings well, loves making homemade herbals teas, likes cooking
Vampyre/Fledgeling Abilities (Limit 3 And Remember Descriptions of Each Power):
Necromancy: Activated Ability (Requires focus to use). Insight This power allows you to look into the eyes of a corpse and see the last thing those eyes beheld. No one but the necromance can see the vision.
Summon Soul You are able to summon the spirit of a dead mortal or extinguished (but not Diablerized) vampire for conversation. You must know the name of the spirit, although a psychic impression obtained through Object Reading will suffice. There must be some person or object in the room which had a personal connection to the spirit during its time on earth.
Compel Soul This power allows you to master a summoned spirit. Must be performed several times on a spirit to get more truthful answers and force it to remain. Wraith can use Pathos to resist. Can last one turn to one night to a year and a day.
Eyes of the Dead The necromancer employing the Eyes of the Dead can literally see through the eyes of any wraiths around her, allowing her to use the wraiths’ Deathsight. Of course, if there are no wraiths present, the power is useless. On the upside, at least for the necromancers, a few of the Restless may almost always be found wandering around. To an experienced manipulator of ghostly energies, the auras of surrounding beings give off telltale hints as to their health and may indicate their emotions or desires; the necromancer can see the energies of death and passion flowing through everyone, just as wraiths can. System: This effect is often disorienting, especially in areas where many wraiths are present. While employing the Eyes of the Dead, the necromancer may not always understand what he is seeing. Properly used, this power lets a necromancer determine whether someone is injured, diseased or dying and, also, whether the individual labors under any sorts of curses or baleful magic. This ability lasts for one scene, though the necromancer may choose to prematurely draw his perceptions back to his own body (thereby ending the power).
Hour of Death Much like Eyes of the Dead, this power allows the necromancer to see with the perceptions of the Restless Dead. The difference is that this power grants the necromancer himself Deathsight instead of borrowing the perceptions of a wraith, and this vision gives much greater details. By looking at the entropic markings on a person’s body, the necro-mancer can gain rough knowledge of how far that person is from death, how soon that person is likely to die and even what the cause of her death is likely to be. Conversely, the patterns of auras also tell when a person is agitated or excited and allow the death magician to gauge someone’s feelings towards another individual when the two first meet. Many necromancers actually use this talent to be at the right place and time to capture a newly departing soul. System: The more successes scored, the more the character can tell about the target’s fate. One success means the character can guess how long the target has to live to within a few weeks. Three successes means the character can estimate how long the target has to live and what the probable source of demise will be, as the entropic markings clearly show the wounds that will someday exist on that person. Five successes means the character can actually see where and when the event will occur by interpreting the black markings on the target’s soul. While this power lasts for one scene, it can be used to read the fate of only one target at a time.
Soul Judgment ((Power to Be Unlocked Through Training Or After Change)) Wraiths seem to possess a Beast, much like vampires, though their “Shadows” are often less brutish. By using Soul Judgment, the necromancer determines whether the wraith is currently influenced by his darker passions. That knowledge can be very useful, as many necromancers prefer to barter with apparitions rather than merely trying to force the wraiths into subservience. Knowing the aspect of a wraith with which the death magician is dealing means knowing whether or not to discuss matters of importance with the wraith at that time. Many necromancers take this affair one level further, dealing with the Shadow and the normal wraith in separate matters and never letting on to either just what the other half is doing. System: Since the wraith’s higher self usually has no idea of what its Shadow is doing (although the converse is not true), the necromancer can conceal his dealings by working with the wraith’s dark nature. This power also allows the necromancer to determine whether the ghost is normally dominated by his higher self or his Shadow; wraiths routinely dominated by their Beasts are known as Spectres and are exceedingly dangerous.
Breath of Thanatos ((Power to Be Unlocked Through Training Or After Change)) The Breath of Thanatos allows the necromancer to draw out entropic energy and focus it upon an area or person. Often, the death magician literally takes a deep breath and then forcefully exhales a fog of mephitic energy. This cloud of virulence is completely invisible to anyone without the ability to see the passing of entropy (as with lower levels of this power). The energy of this cloud is like a beacon for Spectres, and they are drawn to the entropic force like moths to flame. There is no obligation on the part of Spectres to behave themselves, and the necromancer had best have a plan for what to do with them once they’ve arrived — which is why most Vitreous Path necromancers also learn other paths. Once the energy is pulled from the necromancer's body, she can either disperse it over a large area as a lure for Spectres or use the mist for somewhat more sinister purposes. Channeled into an object or person, the death-mist inflicts the subject with an unwholesome, negative aspect, and may actually cause injury. Furthermore, the focused energies are tainted and eerie, and though generally invisible, they tend to cause people and animals to feel discomfort around the victim. System: The player spends one blood point. Only one success is needed to draw out the Breath of Thanatos. If dispersed to summon Spectres, the energies cover roughly one-quarter of a mile in radius, centerered around the necromancer. The range increases by one-quarter mile for every additional blood point expended. As noted previously, Spectres summoned with this power are not beholden to the necromancer in any way and may well go out of their way to wreak havoc on anyone in the vicinity. This energy disperses after a scene. If the cloud is directed toward a particular target, the necromancer must either touch the target or else direct the stream of entropy. A target laden with entropy suffers one (and only one) level of aggravated damage; this generally manifests as illness or decay. The target’s social difficulties with those unfamiliar with the touch of death — Lupines, faeries, certain mages and most normal humans increase by 2. Furthermore, supernatural perceptions indicate the target as tainted with decay, which can be dangerous, as certain entities (such as the Lupines) have special senses to detect such taint and a rather violent crusade against those thus infected. This form of taint lasts until sunrise or sunset; a victim already plagued by this power cannot be affected again until the previous fog of entropy has dispersed.
Tremens ((Power to Be Unlocked Through Training Or After Change)) Tremens allows a necromancer to make the flesh of a corpse shift once. An arm might suddenly flop forward, a cadaver might situp, or dead eyes might abruptly open. To use Tremens, the necromancer spends a single blood point. One turn allows for an instantaneous movement, such as a twitch, while five allow the vampire to set up specific conditions under which the body animates (“The next time someone enters the room, I want the corpse to sit up and open its eyes.”). Under no circumstances can Tremens cause a dead body to attack or cause damage.
Apprentice's Brooms ((Power to Be Unlocked Through Training Or After Change)) With Apprentice’s Brooms, the necromancer can make a dead body rise and perform a simple function. For example, the corpse could be set to carrying heavy objects, digging, or just shambling from place to place. The cadavers thus animated do not attack or defend themselves if interfered with, but instead attempt to carry out their given instructions until such time as they’ve been rendered inanimate. Generally it takes dismemberment, flame or something similar to destroy a corpse animated in this way. Bodies energized by this power continue to decay, albeit at a much slower rate than normal.
Shambling Hordes ((Power to Be Unlocked Through Training Or After Change)) Shambling Hordes creates exactly what you think it might: reanimated corpses with the ability to attack, albeit neither very well nor very quickly. Once primed by this power, the corpses wait — for years, if necessary — to fulfill the command given them. Each zombie (for lack of a better term) can follow one simple instruction, such as “Stay here and guard this graveyard against any intruders,” or “Kill them!”
Blight ((Power to Be Unlocked Through Training Or After Change)) This power allows the vampire to accelerate the aging and decrepitude processes in his intended victim. The subject suffers the effects of old age: brittle bones, dry and thin skin and various rheumatic pains among others. The vampire must touch his intended victim. Lasts until the next dusk or dawn. Vampires and ghouls affected in this manner may still spend blood points to increase their Physical Attributes.
Mini Bio: Liz was born into a Wiccan family. Her parents died in a car accident that left her a crescent shaped scar around her left eye when she was 7. She grew up with her grandparents. She had a girlfriend who was shot and killed for being a lesbian the night before their 2 year anniversary. She was marked and immediately kicked out. She ran away to this House of Night to escape it all.
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Posted: Tue Mar 09, 2010 11:02 am
Name: Elizabeth Michelle Grey
DOB: 11/05/1990
Birth Parents: Joseph and Roxanne Grey
Race: Human
Distinguishing Marks: A fox head looking birthmark between her shoulder blades.
Distinguishing Abilities: Mediumship
Bio: Elizabeth was born the last child of 5, and a triplet. Matthew was oldest, then Hailey, then her triplet sisters Oasis and Annie. They grew up modestly, but happily until the girls turned ten and their father disappeared. Their mother took on two jobs and picked up drinking. Matthew and Hailey, thirteen at the time, took up random acts of delinquency, and the girls tried to make it on their own. Elizabeth became the shy one of the three, preferring solitude, books, and most of all music.
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Posted: Tue Mar 09, 2010 12:42 pm
Name: Elizabeth "Beth"
DOB: 11/05/1990
Birth Parents: Aquata, Princess of Atlantica
Race: Mermaid
Bio: Elizabeth, more commonly known as Beth, is a quiet girl who likes collecting seashells and human jewelry. She spends a lot of time with her cousin Melody and aunt Ariel. She loves adventure and seeing the world, both land and sea, as long as she isn't the one making decisions, and as long as no one gets hurt. Her closest companion is a seahorse named Squirt.
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Posted: Tue Mar 09, 2010 10:36 pm
Username: Lady Elizabeth Greyfox Name: Elizabeth Greyfox Age: 19 Gender: Female Race: Hume House: House of Scorpio Position: Arbiter of House Scorpio Job Class: Sorceress of House Greyfox Equipment: Skills: Biography: Elizabeth's world was first turned upside down when she was seven years old. Her mother and father were killed in a car accident which she was a part of. All she was left with was a silver colored scar running around the side of her left eye. Later, when she was twelve, she lost her grandmother and aunt in another car accident. One in which her cousin Melody should have been involved. It was then that she and her cousins, Melody and Claudia decided that someone was out to kill them. For Melody had knowledge of a prophesy made about three Fox Witchlings that could save or destroy the world as they knew it. Despite the burden that the three took on, they carried on with their lives. Elizabeth fell in love with a woman named Danielle at the age of 16. On Liz's 18th birthday, Danielle was murdered; shot and killed in front of her eyes. Since then there's been one thing on the young Greyfox's mind. Revenge.
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Posted: Tue Apr 13, 2010 6:55 pm
 Name: Elizabeth Nichole Michelle Greyfox Birth Parents: Joseph and Roxanne Greyfox Legal Guardian: Gerard Greyfox Race: Fledgeling Vampyre, 4th Former Sexual Orientation: Bisexual Mentor: Professor Lenobia Clubs/Organizations: Barrell Racing Team, Honors Choir Roomie: Familiar: Aura: Silver-Blue Distinguishing Marks: A fox head birthmark between her shoulder blades. Her Mark is a silver-blue crescent with beautiful scrollwork looking extensions with silver-blue crescensts framing her eyes as well. Distinguishing Abilities: Mediumship bordering into necromancy. Bio: Elizabeth was born into a family of five. Her mother, father, and two sisters, Claudia and Melody. Life was wonderful until the day her parents disappeared. Melody, being nineteen at the time, took her 7 and 6 year old sisters and went next door to call the police. It was later found that their parents were dead, having driven off the road for unknown reasons. The girls were sent to live with their uncle, who was very strict. Life went on until the day Elizabeth was marked. She didn't bother going home. She went straight to the HoN, and that's where she's been since. Relationship Status: Heart Broken, Single, Hurt to: Danielle Ravynwulf (Desceased) Species fledging Class Emblem Fourth Former
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Posted: Fri May 28, 2010 3:33 pm
~~~~~~~~~~~~~~+[Gaia Info]+ User Name: Lady Elizabeth Greyfox Aliases: Liz ~~~~~~~~~~~~~~+[Basic Character Info]+ Name: Elizabeth Nichole Michelle Grey Aliases: Liz, Lizzie, E, L, Ellie... Age: 19 But Looks: 17 Race: Witch: Lost ~~~~~~~~~~~~~~+[Physical Appearance Info]+ Height: 5'3" Weight: 130lbs 3oz Eye Color(s): Brown Hair Color(s): Brown Picture: Pretty Little Brunette~~~~~~~~~~~~~~~+[Extra Info]+ Weapon(s): Butterfly knife Picture(s): DiabloAccessories: A locket with a black dahlia painted on porcelain inlaid into the front. Inside are pictures of whom she assumes are her mother and father. Artemis' Double Bow symbol from her favorite book series on her right shoulder. A thin scar around the outside corner of her left eye. Club/Gang: - ~~~~~~~~~~~~+[Past Info]+ Bio: Lizzie was orphaned and sent to live in the system at the age of seven. She doesn't remember anything before waking up in the hospital. She's grown up in New Orleans all her life. She's a bit of a delinquent, but she's settling down now that she's in a good family. She helps waitress at a bar the family runs. Ironically the family is Wiccan. Other: She reads a lot. She loves music with a passion. Her favorite color is lime green. Watch out for her temper... and her French. ~~~~~~~~~~~~~~~+[Race Info]+ Circle: Twilight Rank: Child Goddess: Artemis Specializes: N/A (yet)
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Posted: Thu Feb 24, 2011 10:04 pm
Name: Elizabeth Nichole Michelle Greyfox Player: LEG Age: 20. ((Nov. 5th, 1990)) Sexual Orientation: Bisexual General Appearance: Standing at 5'2", at first Elizabeth is everything short of intimidating. It's her wide, deep brown eyes that throw people off their security. If her features don't show her thoughts and emotions, her eyes certainly do. Her hair is long and brown, some days laying straight, others in soft waves. Being rather short, Elizabeth is of a medium build and is rather well endowed in the chest area. Her arms and legs are rather long, her torso short. She has a slighly upturned nose and full lips. There's a birthmark between her shoulder blades in the shape of a fox head, and a scar around the outside of her left eye in the shape of a crescent with a silver sheen to it. Personality: Liz is kind and motherly. She has a penchant for making friends wherever she goes and is fiercely loyal to them at all costs. However, Liz is still a human being. She gets angry quickly and can hold grudges as well as the next person. Passions: Elizabeth is driven by her passions for magic and singing. She's a quick learning mage and she has the voice of an angel. Hobbies: When Lizzie isn't training, she can often be found with friends, or at home cooking and singing. She also likes to volunteer at the orphanage every so often to hang out with the kids. Bio: Elizabeth was born into a loving family with many friends in a wonderfully sheltered life. That was until she was seven and her parents were killed in a "freak car accident" that she was also in, leading to her awakening as a mage. She then grew up in her grandparents' mansion where she befriended their ward Sarah Arnette. The two became fast friends, Sarah being a mage from the beginning. Then, upon finding Naomi Stanton a year later, they became a close knit trio of mages. At the age of twelve she lost her grandmother to another "freak car accident." This turned her grandfather into a strict, overbearing man. At the age of 16, Elizabeth left home with her two friends to live on their own, taking her girlfriend of three years, Danielle Ravynwulf, with her. At the age of eighteen she lost Danielle to "a racist shooting." Broken and lost, the innocent girl Elizabeth was is now but a mask for the vengeful and angry girl she is. This is why Tesla Group hired her, and this is why she's part of one of their best tribes. Other: Lightning Mage Pic: Hello there!
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Posted: Thu Feb 24, 2011 10:36 pm
Username: Lillybits Name: Elizabeth Nichole Michelle Greyfox D.O.B.: Nov. 5th, 1990 Gender: Female Race: Human (Or Witch, if you prefer it) House: Former Scorpio, Current Gemini Position: Magistrate Job: How about a little bit of everything with a bunch of spells thrown in? wink Abilities: Magic, Mediumship Appearance: Standing at 5'2", at first Elizabeth is everything short of intimidating. It's her wide, deep brown eyes that throw people off their security. If her features don't show her thoughts and emotions, her eyes certainly do. Her hair is long and brown, some days laying straight, others in soft waves. Being rather short, Elizabeth is of a medium build and is rather well endowed in the chest area. Her arms and legs are rather long, her torso short. She has a slighly upturned nose and full lips. There's a birthmark between her shoulder blades in the shape of a fox head, and a scar around the outside of her left eye in the shape of a crescent with a silver sheen to it. History: Elizabeth was born into a loving Wiccan family with many Wiccan friends in a wonderfully sheltered Wiccan life. That was until she was seven and her parents were killed in a "freak car accident." She then grew up in her grandparents' mansion where she befriended their ward Sarah Arnette. The two became fast friends. Then, upon finding Naomi Stanton a year later, they became a close knit trio of witchlings. At the age of twelve she lost her grandmother to another "freak car accident." This turned her grandfather into a strict, overbearing man. At the age of 16, Elizabeth left home with her two friends to live on their own, taking her girlfriend of three years, Danielle Ravynwulf, with her. At the age of eighteen she lost Danielle to "a racist shooting." Broken and lost, the innocent girl Elizabeth was is now but a mask for the vengeful and angry girl she is. However, upon finding the bitter heart, one Chris Wytehowse rescued her from a life full of hate by adopting her as his surrogate sister and bringing her back to a world that would both accept and love her for who she was. First she shot through the ranks of Scorpio to become Arbiter. After a time she became homesick and left them without word, including her new beloved drow, Jarlaxle. Unfortunately, coming home was nothing she expected. Feeling she wasn't at home in New Orleans, she returned to Ivalice to find open arms in Gemini with her beloved and his crew, becoming the Magistrate for Artemis. This is where she resides, happy and much softened by the companionship and caring she's found in those around her. Ten Facts About Me: 1.) Until you know my past, you don't know me. 2.) I love books with a passion. 3.) I'm the biggest mother hen you'll know. 4.) If there's a glint in my eyes, be on the lookout for trouble. 5.) I may look innocent, but Innocence is Overrated. 6.) Music soothes the savage soul. 7.) I'm a firm believer that love conquers all. 8.) My friends ARE my family, you break their hearts I'll break your neck. 9.) I'll say I'm fine whether I am or not. Deal. 10.) Don't insult my intelligence. It will only end badly.
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Posted: Thu Feb 24, 2011 11:22 pm
εlizabethɕrey • Lady Elizabeth Greyfox• ♦ Liz, Lizzie, or Ellie♦ ♦ Eighteen ♦ ♦ 5'2"♦ ♦ My eyes are warm brown in tone.♦ ♦ I love guys and girls, though no one knows.♦ ♦ Secretary♦ ♦ My only bonds are with my books.♦ About my Past? I was born on the fifth of November into a large family as one of triplets. My father disappeared from our lives around the time that my sisters and I turned nine. Things went from mediokre to worse. My mother went to work full time at the hospital, leaving my older brother Matthew and his twin sister Hailey to watch us. They weren't very good baby sitters, opting to go out and get into trouble instead. Oasis, Anais, and I learned how to fend for ourselves. We were even cooking our own meals by the age of thirteen.
When Mother finally saw the light and came to terms with the fact that Matthew and Hailey needed help, it was too late. They disappeared from mine and my sisters' lives all together. She instead consoled herself with the fact that my sisters and I were so different from them. Oasis was the athletic one, always finding things to do. She also liked to invent things. Anais was the artist. From the time she could hold a crayon, she was drawing on things. Then there was me. I was the quiet, shy librarian. While I enjoyed reading books, and bringing stacks of them home every week, I also liked to write them. Mother called me her word fiend.
Once in high school, I took on a student job in the library, often replacing the librarian herself. It was no surprise that I became the secretary of the council. With my ability to write everything I see and hear in a quick manner, and competency in keeping things organized, not many are more qualified than I for my job. The old notebooks are in order, and this year's notebook is ready to go. I'm more than ready to take on anything the rest throw at me. I can't help but love...• Books • Quiet • Rain • Fruit • Classical MusicBut I can't stand... ✗ Illiterate People • Loud Noises • Violence • Being Reminded of Hailey and Matthew • Carrots (Ironically)
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Posted: Wed Apr 13, 2011 4:23 pm
[[ Elizabeth Gray ]] Physical::Stats [[ Witch ]] Origins [[ Female ]] Gender [[ Brown ]] Eyes [[ Brown ]] Hair [[ 19 ]] Years [[ 5'2" ]] Tall [[ Bisexual ]] Orientation [[ Thin, crescent scar around outer corner of left eye.]] [[ Maybe You'll See The Real Me ]] Other::Stats What to Expect: [[ Shy for the most part, Elizabeth isn't very loud or intimidating without reason. However she does have a rather caring, maternal side that shows through when it comes to her Master or Mistress. Obedient and helpful, Elizabeth is always there when you call, loyal to a fault. ]] History: [[ Elizabeth was orphaned at the tender age of seven. With no one to care for her, she was shipped off to an orphanage, then put onto the market. Slowly, her magic has built up to being rather proficient in defense and healing, as well as good for common household duties. Elizabeth's previous owner decided he had no need for her once he found a girlfriend and cast her aside. She now has a slight abandonment issue because of it. ]] Seller: [[ Lady Elizabeth Greyfox ]]
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Posted: Mon Feb 11, 2013 6:55 pm
Elizabeth Nicole Michelle Gray “I give myself very good advice, though I very seldom follow it.” »» Birth Certificate Basics «« I began to grace the world » November Fifth 16« years ago. I was a bouncing baby » Girl I pay the price of... » Pansexual
»» The ins and outs of living «« What makes life worth while » Music Books Piano Violin Writing Singing Rain Sweets
What makes death welcome » Bad Manners Sour Notes Bullies Spiders The Dark
Soft Kitty, Warm Kitty, Little ball of fur » My Miss Priss, Josephine
Look what I can do » Sing
Just a few more years » 2nd Former
People talk about me like they know me » For one so shy and quiet, Elizabeth has the voice of an angel. However, by no means does this mean she is one. Liz can be a mother hen and extremely possessive of her friends, which tends to make her bossy. Even so, she can be sweet as honey and helpful when you need her. She's a listener, a shoulder to cry on, and a hand to hold. She can be indecisive for herself, but give the best advice to others. She's hoping that by being here, maybe she'll learn the confidence she needs to follow her dreams.
My story reads » Elizabeth grew up mostly alone. Her mother and father were always gone on bussiness, so she'd stay with her grandparents, who never had the energy nor time for her. To break the silence and monotony of her life, she'd sing and play music. As she grew older, her voice grew stronger. Now, all she wants to do is sing and listen to music. Her solace has become her passion, and she intends for it to take her very far indeed.
»» Miscellaneous «« Taste the rainbow » Vriska Serket Blue Soundtrack of your life » The Awakening as written by Joseph M. Martin
╔══════════════╗ Little Miss Lillybits ╚══════════════╝
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Posted: Sat Feb 16, 2013 8:11 am
 Ⓦhat to wear today: Maybe this?Ⓘ hear voices in my head: They make life bliss. ♫ ♬ ♪ ♩ ♭ ♪Elizabeth♪ ♭ ♩ ♪ ♬ ♫ 
Elizabeth stood in front of the door for a while, staring at it. She couldn't believe she was back. She was disappointed that she wouldn't have the same roommate this year as she had last year. Also... really nervous. Making new friends was super difficult and she wasn't sure she was up to the challenge. No. No more stage fright. Things are changing this year. Taking a deep breath, she knocked gently before opening the door. "Hope I'm not interrupting anything." She said softly as she came in, bringing her things with her.
The other girl looked nice, and she believed she'd seen her dance one time when she'd been semi-hiding from everyone. She'd done quite a bit of that in the previous year. People made her nervous, but she'd resolved to try and fix that now. She couldn't be afraid of people forever, not if she wanted to achieve everything she ever wanted. She couldn't do it on talent alone, she had to have presence; which she sorely lacked. "I'm Elizabeth." She said quietly, fighting a blush that tried to pink her cheeks.
"Mrrrowr?" A fluffy gray cat wound her way around Liz's legs. She sniffed at the air, made a show of giving the guinea pigs a long glance, then gracefully leapt up onto Noel's bed as if she belonged there. Golden - green eyes trained themselves on the other girl as if daring her to tell her to move.
"Oh, Jo! Josephine you-! Excuse her, she can be a bit of a priss. She's just mad because I refused to let her out of the carrier until we were outside the door. I-I can move her if you wish." Liz was mortified. Leave it to Jo to prance about the place as if cohabitation was something only she and Liz had ever done and their roommate was nothing but a hindrance in the natural order of things. Ⓘ can't describe how I feel: Maybe this will do?Ⓗave you got all that, or should I write it down for you?
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