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Summons List [Naruto]

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Fire Master Paul
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PostPosted: Thu Feb 11, 2010 1:04 am


Summon List

Each Summon can only have 5 users unless I state otherwise. To obtain a Summon you must get it approved in the Summon Request Thread. You Must be a Chuunin Rank or higher as well. Also you must travel to the Summoning Grounds in the village you want the summon from and Make three Posts of you Working with them or something. On the third post make a random number between 1 - 20. If the number is even then you got the Summon. If it is odd you must do 2 more posts then again do the Random number. You can do this over and over until you get it but when there is 5 users you can't. I will keep the users Posted as well as the free summons. GENNIN CAN NOT HAVE A SUMMONING UNLESS THERE IS A SPECIAL ABILITY THAT THEY CAN. You can also learn the summons from the original summoner.

KAGES CAN HAVE UP TO 2 SUMMONS BUT ONLY ORIGINAL OF ONE OF THEM!!!!!

Summoning List:

Bees

Dogs

Toads

Snakes

Rats

Salamanders

Falcons

Dragons

Elementals

Quite a few of these are custom and we are looking for more. Put your Customs in the Customs Subforum Thread.
 
PostPosted: Thu Feb 11, 2010 2:51 pm



Bee's

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Standard Bee - Its stinger is loaded with an exceptionally lethal poison, and it can be made to carry exploding tags to inflict massive damage on an enemy. Another common tactic is to have them attack in large numbers, along with fake bees made from honey, to confuse enemies.

Giant Larva - Similar in appearance to regular bee larva, only much bigger. Often used in traps by the Kamizurui Clan, these larvae can drain an enemy's chakra from a distance, making them hard to attack.

Suzumebachi's Giant Bee - This is a special bee that is Loaded with a jaw of razor sharp teeth, a deadly stinger, and wings capable of causing gale force winds, this insect is a difficult opponent to defeat. It can also spit massive amounts of honey from its mouth to trap and ensnare its victims before moving in for the kill.


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Queen bee- The ferocious head of the summons she is mother of the hive. She is constantly surrounded by a swarm of the standard bees. Though her size makes her incapable of flight at a stomp she can cause sharp pillars of earth to rise up from the ground. Fusing with the summon heals some wounds but not enough to close deep wounds, while fused you gain a strange weapon of sort. It is a giant 4 meter long spear, sure you cant fly but you can still use these wings to move forward in great speed but only in a straight line




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PostPosted: Thu Feb 11, 2010 2:57 pm



Dogs

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Dog Pack - This is a pack of about 7 or 8 dogs summoned by Kakashi during the Zabuza saga and again during the Sasuke chase. These dogs help Kakashi fight by holding down the enemy to give him a clear shot. They also help Kakashi track down people. Each dog wields a cape with Japanese letters that forms a facial expression.

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Pakkun - Pakkun is the smallest of the dog pack and the only one capable of talking. Kakashi summoned him separately from the dog pack to help Naruto, Sakura and Shikamaru track down Sasuke and Gaara during the invasion of Konoha. He was the first of the dogs to track the scent of Sasuke during this chase.


More to come!


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PostPosted: Thu Feb 11, 2010 3:11 pm


Toads

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Gamabunta - Gamabunta is the king of all frogs. He was summoned by the 4th Hokage to battle the Kyuubi, by Jiraiya when the 3 Senins battled, and by Naruto during his teaching of the Kuchiyose no Jutsu and battle against Shukaku.

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Common Frogs - This is more or less Jiraiya's helper frog or possibly his look out frog. It was seen facing the open area while Jiraiya was peeping at the women in the hot springs. This frog has no specified name.

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Demolisher Frog - This gigantic frog was summoned by Jiraiya to help defend Konoha during the Sound/Sand invasion and also made an appearance at the hospital when Jiraiya came to tell Naruto about the intensive 2 and a half year training he was taking him on.


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Gamakichi - Extremely small compared to the other frog summons, Gamakichi is the son of Gamabunta and was summoned by Naruto by accident when he attempted to summon Gamabunta during the Shukaku fight.

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Gamatatsu - Gamatatsu is another extremely small frog. He is the son of Gamabunta and brother of Gamakichi. He was accidentally summoned by Naruto during the fight with Shukaku. It is safe to say, he is the dumbest of the frogs summoned.

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Iwagama - This unique summon transforms the surrounding area into the esophagus of a giant fire-breathing toad from Myoboku Mountain Rock Inn.

Jutsu a Toad Summoner Can use

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Kaeru Kaeru no Jutsu - Frog Conversion Technique
What it does: Ninpou: Kaeru Kaeru no Jutsu is a Ninjutsu technique used by Jiraiya. Using his connection to toads, Jiraiya will form a hand seal and then touch the forehead of his target, turning them into a frog. This jutsu is useful as a means to scare another into talking. The true nature of the jutsu is unknown. The target may not actually be turned into a frog. They instead might actually have a frog summoned in their place under cover of the smoke, while they are sent elsewhere.

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Jiraiya's Toad Transport Technique
What it Does: This unnamed Ninjutsu technique is used by Jiraiya. Taking advantage of his summoning contract with toads, Jiraiya can use their space/time transportation ability to "travel" inside a toad and then emerge at a location. This hidden means of transportation makes it an excellent jutsu for infiltration, as a mere toad can go where a highly renowned ninja can not.

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Gama Daira Kage Ayatsuri no Jutsu - Toad Flat Shadow Control Technique
What it Does: Gama Daira Kage Ayatsuri is a Ninjutsu technique that allows Jiraiya to merge into the shadow of subdued foe. Jiraiya can then fully control the victim from within their shadow, allowing him to more easily infiltrate foreign territories. If he has to use his other jutsu, he must emerge from the shadow. Once he fully emerges, the hold over his victim is broken and they regain control of their body.

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Toad Mouth Binding
What it does: Gamaguchi Shibari is a Ninjutsu technique that transforms the surrounding area into the esophagus of a toad summoned from Myouki Mt. Rock Inn. By forming the needed handseals and then touching the ground, Jiraiya transforms the surroundings into a soft maleable organ which he can manipulate at will. This ability to manipulate allows him to bind and hold the opponents he faces.

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Gamayudan - Toad Oil Projectile
What it does:Gamayudan is a Ninjutsu technique used by the Sannin Jiraiya. After gathering oil in his mouth, Jiraiya can spit the oil at his opponent. The consistency of the oil can then hinder the movement of some materials, such as paper.



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PostPosted: Thu Feb 11, 2010 9:28 pm


Snakes

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Manda - Manda is the leader of all snakes and was summoned by Orochimaru and Kabuto during the sannin battle. This seems to be the only snake-summon able to talk as well as the only one with a horned head. Manda is extremely bossy and demands that Orochimaru give him living sacrifices each time he is summoned.

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3-Headed Snake - This snake, like most of the snakes seen in the series is gigantic, but is has 3 heads. It was summoned during the attack on Konoha by the multiple sound/sand shinobi.

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Kyodaija - This is Orochimaru's common, unnamed snake summon. The first common snake was summoned by Orochimaru during the Chuunin Exams to distract Naruto so there would be no trouble while Orochimaru gave Sasuke the curse seal.

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Anko's Giant Snake ( Unnamed ) - Anko summoned this giant snake to destroy a cave wall and provide shelter by traveling in its mouth. It is assumed Anko signed the same summoning contract as Orochimaru to gain the ability to summon snakes like her former sensei.


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Snake Hand - This snake summon was used by Anko during the Chuunin exams. A trio of small snakes extends from the users arm and attacks.



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PostPosted: Thu Feb 11, 2010 9:33 pm


Rats

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This is the basic rat summon. He has no name because no one could name him. HE just attacks everything. A long time ago he went insane because no one liked the rats. He lives in the sewers and can be found anywhere. The Basic Rat as a hungry for eating. He will try to eat anything. The only thing that he can't eat is metal and bone. His mouth is filled with bacteria that is deadly to any living creature that is bitten, this bacteria can also eat through or soften most metals allowing him to possibly eat through them.

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This Rat doesn't like being bullied by other summons, just because the rat are not summoned as much. The good part about summoning him is that He can summon more rats to his Aid. He has a deep connection with others rats. He can eat through anything but metal. If he tries he will break his teeth. He has the ability to control the earth around him and dig underground. He makes complicated tunnel systems and underground mazes, allowing him to pop out from under the ground and attack from nearly anywhere in the field. If an opponent goes into the maze, they are going to be lost for eternity... the only way out is the way you came in.


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the last summon is the Rat King. He knows about anything that has to do with the underground. He has horns and uses them proudly. He is also the only rat that is huge. the other two are as tall and grown adults. The Rat King has all the Power of a Rat He can eat through anything. He is not limited to just wood, like the others. He has the abilities of both rats, he has a mouth full of acid and can dig underground. In his eyes he can see in any light, dark or light. This allows him and to be hindered by darkness. He lives in the Darkness most of the time anyway. He carries a dagger with him at all times. The dagger has a natural and sacred poison that is molded with the dagger, it can never be removed. the poison is not deadly but will cause paralysis for many hours to come.
once you became a Rat summoner, you get a rat Tattoo on you hand, so that everone knows that you are the summoner of the Rat


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PostPosted: Thu Feb 11, 2010 9:38 pm


Salamanders

Harou The Destroyer

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Harou known as the destroyer due to his belligerent nature. He attacks nearly everything and anything, unless instructed otherwise. He is one of the less intelligent of the salamanders, and thus he does not have the power of speech, but he can recognize it. Harou's 450 foot long Body is covered in massive plate like scales that protect him from nearly every single attack, making him good for Defense and Offense. Harou has thousands upon thousands of razor sharp teeth allowing him eat his way through most substances, inside his mouth there are also several large tentacles, each one capable of delivering thousands of volts of electricity. Harou frequently uses this to his advantage as the tentacles can stretch some distance past his mouth, these tentacles can be individually summoned and used by the summoner.


Denali The Bright Fire

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Denali deals in mostly fire and light techniques. His fire techniques are not as powerful as others, but he has the ability to manipulate light and use it to his advantage. Denali excretes strong and extremely hot steam from his body frequently, this can be used to burn an opponent or simply change the battle field. Since Denali always fights in this condition it just goes to show how good of eyesight he really has. Denali is a tactical and cunning salamander that would gladly protect his summoner at all costs.

Bokun The Dark Salamander

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Bokun known as the Dark Salamander for he deals in Lava and Darkness jutsu. Bokun was born in the center of the Earth, the only Elements where the lava under him and the darkness that surrounded him. He is typically a strong and powerful summon, but if found in a difficult situation that the summoner and him are losing he may run. Bokun is feared for his Dark lava, it is technique that summons black lava from the center of the Earth, He can summon in front of himself or even spit it from his mouth. The remarkable thing about this jutsu is that it can physically blind anyone who looks at twice for a period of time. Bokun is exceptionally heartless and kills without thinking twice.

Sankai The Blue Mist

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Sankai known as the Blue Mist for his ability to use ice jutsu. He is the only known Salamander that can use Ice technique. Sankai is a young salamander, but he is still extremely formidable. Sankai's most powerful jutsu called the Blue Mist ( hence the name) allows him to breathe out a massive cloud of icy winds at temperatures of -200 degrees Fahrenheit. This technique can freeze almost any material instantly and even stop an Amateratsu.

Jin

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Jin literally translated to God, is known as the oldest Salamander ever to live. He is by far the wisest and even the largest Salamander. Jin Has many abilities, but is known for four of them. He has the ability to transform his appearance actually granting him the ability of invisibility. Jin can shrink himself making him more agile and less noticeable. Jin also Flies through the air, the only Salamander able to do so. And lastly his most famous ability is he secretes toxic poison from his teeth and scales that if anyone but the summoner touches will get intoxicated and they will become lightheaded, woozy/dizzy, and their hands will become numb for 3 posts so they can't perform seals.


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PostPosted: Thu Feb 11, 2010 9:45 pm


Falcons


Arashi (Storm)
Symbolic element: Fire
Used for: Multiple enemy and ranged attacks
Height: 8m
Weakness: Strategy battles
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Arashi is the falcon of fire, and the second largest of the falcons. He is the most hot-headed and will rush into battle without thinking twice. With a flap of his wings he can shoot out multiple fireballs at the enemy, and he can spit streams of fire at the enemy. He is most often summoned for stopping large numbers of enemies, or for distraction.

Tetsu (Cutter)
Symbolic element: Wind
Used for: Assassination and stealth
Height: 6m
Weakness: Close ranged attacks
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Tetsu is the falcon of wind, and the fastest of all. He is the most cold-hearted and least talkative of all. In battle, he tends to wait until the enemy is almost down, and then he strikes. He can fly at the speed of sound for short distances (10km at most), and has the ability to turn almost invisible, though the outline can still be seen. When attacking, he can temporarily turn his wings into razor-sharp blades of wind, and using his speed to his advantage he swoops down soundlessly at the enemy and cuts them with his wings, making him perfect for assassination. However, during that time he is open to enemy attacks, which is why he waits for the right chance to strike when in battle


Raiten (Thunderous skies)
Symbolic element: Lightning
Used for: Close ranged combat, battle within enclosed spaces
Height: 4m
Weakness: Long ranged attacks
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Raiten is the falcon of lightning, and the second smallest of the falcons. He is the quickest thinker and quite playful. He constantly emits electricity from his body, though he cannot shoot them out as lightning bolts. Thunder in the skies will listen to his command. He can transfer over 10,000 volts of electricity to whatever he touches, making him perfect for close combat. His relatively small size makes him suitable for fighting in enclosed spaces, where long ranged combat is not possible.


Tachi (Earth splitter)
Symbolic element: Earth
Used for: Defense
Height: 10m
Weakness: Speed attacks
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Tachi is the falcon of earth, and the largest of the falcons. He is the calmest, and rarely shows surprise. He is also the most loyal, and will protect the summoner at all costs. Because of his relatively large size, Tachi is the slowest falcon, which is why he is only summoned for defense. In battle, he has the ability to make barricade walls of up to 30m tall and 100m wide, and they can be formed wherever he stamps on the ground with his feet. He can also form domes of solid stone to protect the summoner. They can even stop Kage level jutsus. He can also make his body rock-hard like an armor, which can reflect Chuunin level jutsus and stop Jounin level ones. Using this, he can stand in front of the summoner and defend him/her from most attacks (not Kage level jutsus). Because of his slow speed, he is not fast enough to react to high speed attacks.


Kyouka (Mirror flower)
Symbolic element: Water
Used for: Healing
Height: 1m
Weakness: Any kind of attack
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Kyouka is the falcon of water, and the smallest of them. She is an unusual summon, as she has no type of attacks or defenses, and is only summoned for her healing abilities. She is the most serene and gentle, and rarely seems angry or vengeful. Kyouka can flap her wings to produce a thick mist, which has healing properties. When it encases a person, any minor wounds will heal within minutes, larger wounds within hours and even life-threatening wounds can be reduced to minor wounds within hours. Although not the same as a medical ninja, Kyouka is mostly summoned when a medical ninja is not present. However, because she has no way to protect herself against attacks, she always has to be summoned along with another falcon. As a last resort, Kyouka can transform herself into a puddle of water to escape combat. In this form, she cannot be attacked, nor can she heal either.


Falcon Summoning Seal: When the summoner signs the falcon contract, a seal will appear on his/her upper right arm, as a symbol of proof.
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Maximum number of falcons summoned
Chuunin: 2 at a time, 3 if they have a demon
Special Jounin/Jounin/Oinin/ANBU: 4 at a time, 5 if they have a demon
Sannin/ Kage: all 5


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Fire Master Paul
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PostPosted: Thu Feb 11, 2010 9:55 pm


Dragon Summon

The rules with this summon is that you can only summon the dragon that matches your element, you cannot summon any other element. Also during a fight the fusion mode you can only use it for up to 10 posts including opponents, if hold the fusion longer then that the dragon will take over your mind and body.

Earth Dragon - Koudo

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Koudo has the power to control Earth itself. This Dragon is the largest one of all the other Dragons. People say that Koudo had a city on a back, that explain the ruins on its back. It's also can't fly because how big it is. Its also the slowest, but it has great strength. It's strongest move is "Gaia Blast" its a green energy blast from its mouth that is strong as rock. It can also fusion it power with its summoner, the summoner will get a rock armor. Koudo is the only one that aged old.


Wind Dragon - Uindo

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Uindo has the power to control wind. Uindo has no wings but can make itself fly by using the wind. With one swipe of its tail it can make tornado. Uindo best move is "Spinning Hurricane" Uindo starts to spin a huge tornado and then huge wind blades surround the tornado cutting even metal. When fusion with the summoner, wind makes a type of wind blade on the summoner feet making him/her move faster and fly also it can be used as a weapon. Uindo is very playful but still listen


Lighting Dragon - Tenka

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Tenka has the power to control and make lighting. Tenka has yellow armor around his whole body when physically touched it can send up to 1,000 volts to the person who touching him(only the summoner can touch him with out being shocked). With one roar Tenka can break a thunderbolt in half. Tenka strongest move is "Lighting Mirage" billion of lighting bolts comes out Tenka mouth wrapping around the enemy shocking them, until they pass out. Tenka rarely shows emotion but he is one of the most loyalist. When fuse with the summoner lighting surrounds the summoner legs making them able to move as fast as lighting.


Water Dragon - Mizu

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Mizu has the power to control and make water. Mizu doesn't have any feet or wings, only has fins so she can swim. Mizu is only female dragon. With one splash from her fins can make a large tsunami. Her best move is "Water Vortex Prison" Mizu makes water tornado's trapping her enemy. Mizu is a very calmest one of all the dragons but can show a very nasty side if you piss her off enough. When fuse with the summoner puts a water whip around both arms and can also use them as weapons.


Fire Dragon - Kaji

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Kaji has the power to control and make fire. Kaji can a whole forest blaze in flames with one little blow of fire. Kaji is the second largest dragon. Kaji strongest move is "Blazing Lava" Kaji spitting out lava out of his mouth and also making rows of Fire. Kaji is very short temper and doesn't like to listen to pointless things, and loves to fight. When fuse with the summoner making fire around the summoner chest and making the summoner able to control fire from his/her chest plate.


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PostPosted: Thu Feb 11, 2010 10:00 pm


Elementals


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Fire: The user summons a large fire spirit, to attack the enemy with fire based attacks. This spirit has a burning furious attitude specializing in burning its enemies. Its strongest technique is an explosion that is rarely seen and can harm the person who summoned this spirit. This spirit works the best at medium to long ranges. The spirit only lasts for a 7 min range (7 posts)


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Water: The user summons a large water spirit to attack or be used in conjunction with the mastery of water and ice bloodline. This spirit uses water to attack its enemy specializing in drowning and disrupting the movements of enemies. This spirit works best in the medium to close range. It can heal wounds through the use of water this spirit lasts for a 7 min range(7 posts)


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Wind: The user summons a wind spirit that can release a massive gust of wind strong enough to topple buildings. The fairy specializes in deception using wind based attacks. This spirit is not quite fast as the lightning spirit but specializes in cutting the enemy. This spite works best at very close range and it works okay at medium range. This spirit lasts for only a 7 min range(7 posts)


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Earth: The user can summon a spirit of earth to disrupt the ground and cause earthquakes, The spirit uses earth based jutsus and attacks. being of the earth element this fairy is not the fastest, but is as tough as can be and specializes in smashing the enemy. The spirit works best at medium range to close range. This spirit only lasts for a 7 min range(7 posts)


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Lightning: The user can summon a spirit of Lightning which has control of natural lightning the strongest of all forms of lightning. This spirit can use all lightning based jutsus and has a couple special attacks of it's own. Being the fairy or spirit of lightning it is very fast and specializes in shocking the enemy. The spirit works good at all ranges but best at long range. The spirit only lasts for about 7 minutes (7 posts)

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