True Elemental Spells
Fire Magic
Prominence Whip: A cascade of fiery whips appear from Bora's seal and shoots towards the enemy. This attack was first used against Happy although it is proven to be quite slow as Happy was able to dodge all the whips.
Prominence Typhoon: A spiralling attack shoots from the seal towards the enemy. This was first used against Natsu and was completely ineffective.
Red Shower: Bora uses his fire magic to shoot mutiple flame ballets at the enemy. This attack like Prominence Whip appears to be slow too as Natsu was able to dodge all the ballets as well as get a punch at bora.
Hell Prominence: Bora builds up then fires a large laser beam-like attack towards his opponent.
Hell Seeker: The user conjures up a large ball of fire with a skull's face and throws it at their target. The fireball then follows the opponent around until it burns its self out or is destroyed by counter magic.
Red Fire: Normal fire that has no special abilities
Blue Fire: Cold fire which is eaten by Natsu
Orange Fire: Stinky fire, created to deal with Natsu's flame eating abilities
Rainbow Fire: Effect Unknown, Totomaru's most "Deadly Flame". Seeing as how it has multiple colors and his other fires' color in it, it could be assumed that this has the effects of all his previous flames and more.
Pyrokenesis: The most advanced magic a fire user can wield. With this the fire user no longer needs spells, but instead just fire, which they can now freely control.
Flame of Rebuke: A golden flame. Its destructive powers rival that of a supernova.
Water Magic:
Water Lock: Juvia creates a large ball of water, that can be used to attack and to trap her opponent, because her spell is made out of water it can be reformed if broken.
Water Slicer: Blades of water come out of Juvia's body and slash her opponent
Water Cane: Juvia's body creates canes made of water to strike her opponent
Water Jigsaw: Juvia transforms into a swirling tornado of water that can slice her opponents like a saw
Liquid Ground: Hoteye incorporates his magic to bend the ground at his will. His magic gives him the ability to make earth soft (as opposed to Jura's hardening of rocks) and to manipulate it from under his targets.
Wind Magic
Flight: While not named, Erigor had the ability to ride the wind thus making him fly.
Wind Wall: Erigor creates a tornado that surrounds a certain area which in turn keeps everything in and out.
Wind Blades: While not named, Erigor moves his hands in a strange pattern and fires several blades of wind at his opponent
Storm Wall: Erigor uses wind as a shield. This defense may seem weak but was strong enough to block Natsu's Fire Dragon Roar. (Anime only).
Storm Bringer: Erigor fires a tornado at his opponent which spins them around and cuts them up with wind blades
Storm Mail: Erigor creates an armor of wind around him not only to potect him but increase his killing power. It is highly effective against Fire mages.
Storm Shred: While Erigor is using Storm Mail he fires more powerful wind blades at the opponent. This attack was used in both the anime and manga but was alone named in the anime.
Emera Baram: Arguably Erigor's best spell, Erigor places his two index and middle fingers in a X shape in front of him and fire an extremely concentrated blast of wind blades at his enemies. It is considered a fatal spell because it dices the target into multiple pieces. Natsu is the only one to ever get back up after being hit by it.
Zetsu: The user hit their target multiple time with air blasts.
Zero: A devastating attack that draw the air out of its targets lungs.
Earth Magic:
Iron Rock Wall: Jura creates pillars from the ground that form a wall, blocking incoming attacks.
Supreme King Rock Crush: Jura uses the rocks around him to surround the enemy and crush them with multiple sized stones.
Sable Dance: Sol attack his target with a swirl of sand.
Roche Concerto: Sol attack his target with a rush of rocks.
Platre Sonata: Sol creates a giant fist from plaster and punches his target with it.
SandstormMax uses the sandstorm spells to create and manipulate sand around him. The exact effects of these abilities are still unknown except for one spell as he doesn't fight much in viewed battles.
Sand Wave Max fires a powerful wave of sand at his enemies with a devestating effect
Sub-Element Spells
Lightning Magic:
Hall of Thunder: Creates multiple lacrima are filled with enormous amounts of lightning magic and suspended in the air in a circular formation. When all of the orbs are released at once, everything below and above the circle is struck by powerful lightning bolts equivalent to the number of lacrima orbs. This spell is powerful enough to destroy the entire town of Magnolia. If the orbs are destroyed by an outside force, the attacker is instantly electrocuted through Living Link Magic.
Raging Bolt: The user chants "Resounding through the air, the roar of thunder, plunge from the heavens and reap destruction!" A large bolt of lightning will then descend upon the target.
Ice Make/Ice Alchemy:
Freeze: Gray's simplest spell, which allows him to completely freeze objects or anything water based.
Ice Make: Lance: Gray creates ice lances that he shoots toward his enemy, impaling them.
Ice Make: Shield: Gray creates a large floating flower-like shield in front of him that shields everything behind it. It is revealed in the anime that this is the first Ice Make move his learned.
Ice Make: Hammer: Gray creates a large hammer that floats above his opponent and drops it with great force.
Ice Make: Floor: Gray simply freezes the floor, which makes anyone in the area slip.
Ice Make: Arrows: Gray creates a bow, in which he fires multiple ice arrows at his enemy.
Ice Make: Battle Axe: Gray creates an axe out of ice for melee combat.
Ice Make: Sword: Gray creates a sword of ice for melee combat.
Ice Make: Geyser: Freezing the ground in front of him, Gray creates a tower of ice spikes that impales his opponents.
Ice Make: Septuple Combo: Gray creates seven large lances of ice that stabs his opponent from different directions at once.
Ice Make: Cannon: Creating a large hand held cannon, Gray fires a cannonball made of ice to create massive damage to his opponent.
Ice Make: Prison: Used to capture Lyon's dynamic ice animals, Gray creates a large square cage out of ice.
Ice Make: Rampart: Gray creates a massive wall of ice that can stop his opponents in their tracks, but uses up a lot of magic.
Ice Make: Stairs: Gray makes stairs of ice so he can get to previously unreachable places.
Ice Make: Ice Clone: Like Lyon, Gray can create a clone of himself made of ice to use as a decoy from enemies.
Ice Make: Knuckle: Freezing the ground in under his opponent, Gray creates a tower of ice fist that strikes his opponent.
Ice Make: Saucer: Gray creates a giant spinning ice disk that he launches at his target cutting through like a buzz-saw
Ice Make: Fishnet: Gray shoots icey wind from his hands to freeze the opponent.
Ice Make: Ice Wall: Similar to Ice Make: Geyser but freeze the opponent instead of impaling them.
Ice Make: Iced Shell: A forbidden spell, it seals an enemy in a large block of ice made out of the caster's body. This ice is unbreakable even to fire, unless using the spell Moon Drip.
Dynamic Ice Make
Ice Make: Eagle: Lyon creates several eagles that fly to his enemy and strike it, as dynamic ice magic these eagles can avoid obstacles to hit its target.
Ice Make: Snow Dragon: Lyon creates an ice dragon that rushes against its enemy and crushes it.
Ice Make: Ape: Lyon create an large ape: it was used to protect him against Gray´s ice hammer; its unclear if the ice ape can attack but since Lyon´s magic is dynamic it probably that it can move and attack.
Ice Make: Shield: Lyon creates a half dome of ice to protect himself from enemy attacks.
Ice Make: Snow Tiger: Lyon creates an tiger made out of ice that can rush and bite its target.
Ice Make: Sword: Lyon creates an ice sword to strike and pierce his enemies.
Ice Make: Geyser: Freezing the ground in front of him, Lyon creates a tower of ice spikes that impales his opponents.
Ice Make: Ice Prism: Lyon creates a diamond-sided sphere of an unmeltable ice (Natsu´s Dragon fire wasn't able to melt it) on his enemy body. It was stated that this spell destroys the body of the trapped person along with the ice. However, it loses its hardness the further it's away from the caster and eventually shatters.
Ice Make: Ice Clone: Lyon creates a copy of himself made out of ice, this spell can be used to avoid attacks or just to create a distraction for an surprise attack.
Ice Make: Hedgehog: Lyon covers his body with ice spikes in the manner of a hedgehog to protect himself form melee attacks.
Ice Make: Flower Shield: Ur creates a large floating flower-like shield in front of her that shields everything behind it.
Ice Make: Rose Garden: Ur creates a giant rose garden made of ice to surround and bind her opponent.
Snow Magic
Shadow Magic
Shadow Fist: shapes his shadow into fist to punch the opponent.
Guard Shadow: Kageyama uses his shadow as a shield
Shadow Form: Kageyama becomes a shadow to travel form place to place in a short while.
Shadow Orochi: Kageyama shapes his shadow into multiple snakes to attack and bite his opponent. Kageyama said himself that the snakes he makes will chase his opponent to the ends of the world but may not be true as Natsu destroyed them all.
Shade: This magic consists of the manipulation of ghosts that are formed from the users magic. It is prominently used by evil magic users.
Shade Troopers: The user can create ghost soldiers that he can command at will, even from far distances. Their initial strength is like that of a simple soldier, but he can increase their strength remotely to the point that they become super-soldiers. Until they are destroyed, the Ghost Soldiers show no sign of fatigue or exhaustion. The ghosts can even be used to grab and strangle an enemy and cause them great pain.
Shocking Shade Wave: He can also create a wave of ghosts which seems to entirely cover the enemy's body like lightning which shock the opponent into unconsciousness.
Shade Tornado: The user fires a vertical tornado of ghosts at an opponent.
Shade Pillar: The user sends multiple pillars of ghosts at his opponent.
Dead Wave: The user sends a wave of ghost rushing at the enemy splitting anything in its path, including the very ground itself. The full power of this attack was never seen.
Darkness Magic
Instant Darkness: Magic that cuts out the lights in any room he in and plunges it into darkness, allowing him and his comrades to attack unseen.
Dark Rondo: Darkness with horror-stricken faces swirl around the user's staff becoming more and more condensed until they are fired at the enemy.
Dark Pillar: Sharp pillars of darkness suddenly appear above and fall down upon the enemy.
Dark Capriccio: A beam of darkness is fired from a staff, meant to be used as a drilling offensive attack that can pierce through strong defenses. A skilled mage can control it with movements from their hand. The same beam can be used in multiple secession until it is depleted or halted completely. It can also be deflected. Another use it has is being used as a whip.
Genesis Zero: The user summons thousands of black phantoms to strike at his foes to the point of being engulfed completely by their sheer numbers alone.
Abyss Break: An elemental dark spell, it uses the elements water, fire, earth and wind to create an destructive dark blast.
Light Magic
Regulus: Loke uses the Light, Lion magic Regulus, which is activated by his ring. As a Celestial Spirit, he is known as a "combat specialist" and uses mostly melee based magic. His magic has been seen to have some ranged moves, though any physical ranged moves have yet to be confirmed. This powers up all of Loke's attacks with light magic claws, making him able to slash or punch a enemy with much more power. While his powers were limited during his exile from the Celestial Spirit world, he has become considerably stronger than Bixlow anticipates since he has been allowed to return, since his powers have recovered.
Zenith of Regulus, Lion Brilliance: This move lets out a large amount of light covering a wide radius. This move can be used to blind people for a certain amount of time.
Regulus Impact: This move involves Loke doing a very powerful punch, with a huge face of a lion that's made out of light, which appears when the punch has made contact. This is Loke's most powerful move (or at least most powerful one currently known) shown being able to knock out Bixlow in one hit.
Meteor: The user's body is surrounded by magic, allowing them to move through the air at unprecedented speed. Even if someone can detect where he's coming from, they still can not catch him. With his speed, the user assaults his opponents with quick but powerful melee attacks. The user must wear a special suit under their robes to better utilize this type of magic.
Seven Star Sword: The user summons seven pillars of light from the sky and strikes the enemy with all of them at once. This magic has the same destructive power as a meteor.
Altairis: The user crosses his arms above his head to begin charging up for the attack. As he charges, all of the nearby shadows are drawn towards him. The user then unleashes a black orb with small white lights, just like the night sky. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush its opponents into nothingness.
Binding Serpent Spell: A magic that looks like a snake tattoo. The snake's head travels around the body, tightening and restraining all of their movement.
Wood Magic
Plants:Plant Transform: Dory throws seeds on to the ground, then when the seeds grow into plants he can transform them into anything he wants, as seen in his second with Gajeel when his transform them into fist.