Males:Blank Nero Frostberg
6sic6_blank
Name: Blank Nero Frostberg
(pronounced; Fros' burg)Nickname: Usually just Blank...but there has been talk about Blankie being one too.
Student ID: 682014-D623
Age: 21
Appearance:
Blank stands with a massive form of 6'2, and weighing roughly around 226 lbs. He has long crimson hair that reaches just passed his shoulder blades, always pulled back in a ponytail, with a few strands resting above his eyebrows. Sometimes seen in the SeeD attire, but he does dress for comfort; Usually wearing a white t shirt that clings to his form, black dress pants and his steel toed combat boots with a set of combat gloves to follow. He has a small scar underneath his right eye.
Background Information: Born in Dollet, He was raised a normal child. His father; Christian Frostberg, and his mother; Lilian Victoria. He was four when he got his first guitar, and it was also his first love. It wasn't until he was six that when the Galbadian Army invaded the Town of Dollet, did he see a gunblade for the first time. His father; a swordsmith who was also a trained soldier, ran to the house, ordering him and his mother to hide upstairs. Explosions could be heard in the distance. The night lasted long, with constant battle, but in the end. Dollet had held their ground. And it was then that he wanted the power to protect his loved ones.
Everything seemed to be okay, but his father was unlucky...His left leg had been caught in an explosion, and so he had to get it amputated, though it didn't interfere with his work and life. It wasn't until he was around nine that he asked his father about his weapon. He told Blank that he had been planning on giving him one when he got old enough, but if he wanted to start training now, his father would give him what he needed. It took the man three days and nights of constant working, when he finally produced a weapon for his son; "The Punishment Saber". Handing it to him, Blank nearly fell over at its weight, almost impossible for him to lift off the ground. His father laughed, and told him it was time for him to start working out.
By fourteen, Blank had heard of Garden, and decided that it'd be best to continue his training at an academy as his father had taught him all he could. His mother was in distraught about it...but she approved, and his father was very proud of him. Blank left his home in pursuit of Balamb, got accepted, and has been a top student ever since, becoming an instructor at a young age of 18. And even romancing with the headmistress*cough*. Life was pretty good for the young crimson warrior.
Weapon/s:
The Punishment Saber - A blade of extreme burden. It is the combination of two existing blades, melded together with various monster trophies. It stands roughly at 87 inches, and weighs in at about 41.3 kilos. The blade is jagged, with wicked curves and pointed ends, and an inscription is imprinted along the side in the language of the ancient Centra. Blank to this day still does not know what it means. It is pitch black, and when the sheen is seen, it is of bloodred. It is an evil looking sword, but in the right hands, is a powerful weapon.
Magic/s:
Flare - An intense casting of fire which can melt even the strongest of metals. When casted, beams of light expel from the blast and when connected, explodes to release intense heat of flames.
Blizzard - A simple spell of ice, Blank hasn't tried to learn much magic...mainly placing his trust in his weapon and Flare spell.
Guardian Forces:
Tiamat - A dragon born of space and dark energies. Tiamat is the elder of all the brothers of Bahamut. Blank achieved this GF at a young age of 16, where he was sitting alone, and suddenly thrust into a world that was not his own. He battled the GF with his wits and strength, and the dragon saw him as a worthy host. And has since had the dragon junctioned to himself. But for a time, the beast was silent, from when Blank was 16, to when he was 18. He has yet to explain why he has been silent thus far.
Specialist Abilities: Blank is a gunblade specialist who also excels at; espionage, weaponry disassembling and guitar. He is also well-rounded various weapons and possess superb knowledge of a strong variety of combat situations.
Limit Break:
Deathly Punishment - Blank slams his blade hard into the ground and pulls the trigger, sending up a large cloud of dirt, asphalt, and grass as a smoke screen. Amidst the confusion caused by his wall of smoke, Blank moves behind his opponent, conjures a ball of black and red energy in his hand before launching it at his target. The ball breaks upon impact and into a series of spiked chains, striking the enemy hard five times before wrapping around. With a strong tug, Blank crashes his gunblade with a powerful horizontal slice.
Sonic Blade - Blank gets a serious boost in agility, running at supersonic speeds and slashing his blade with quick velocity three times before performing a strong batters swing of the side of his blade, knocking his enemy into the air.
Classes taking:
N/A
Alexandrov "Alexei" Dragovic
Marcus_Macheath
Name: Alexandrov Dragovic (pronounced Drah-goh-wich)
Nickname: Alexei (you’ll have to make some others up yourselves)
Student ID: 824014-B237
Age: 21
Appearance: ‘Alexei’ is above average height, about 6’2”, slim and athletic. He wears his auburn hair about chin-length and shaggy, and has a tuft of chin hair that he keeps very tidy. He has a handsome face and an easy smile that he is quick to show off. His casual wear is a slim, navy-blue four-button suit with a mustard yellow dress shirt underneath with the first two buttons undone and a thin dark-blue tie to match his suit.
He is also fond of a pair of jeans that has been ripped and repaired too many times, with the rips patched up with swatches of plaid fabric, and a crimson red button-up shirt that's seen just as much action, but hasn't been ripped to shreds quite as much. This ensemble is completed by a pair of blue high-top sneakers.
Background Information: Alexei just transferred from Galbadia Garden where he disliked his instructors, and to get away from his overinvolved family. They are expecting him to become a great SeeD, and the pressure was holding him back - at least, in his mind. Alexei, as a result, is eager to make his mark, but doesn’t take well to being told what to do. He is energetic and fun-loving, but also driven and ambitious. He won’t let anything stand in the way of becoming a SeeD - not even a slight language barrier; he doesn’t speak the common language very well, and it often leads to miscommunications.
Weapon(s): His primary weapons are a pair of gunblades with shorter than average blades, making them more like long daggers than swords, that he has a habit of spinning around like a gunslinger. They have revolver actions, including a six-round cylinder. He also favours a WA2000 sniper rifle for those long-range engagements.
Magic(s): Protect, Thunder, Cure, Scan
Guardian Forces: None yet
Specialist Abilities: Alexei is a formidable hand-to-hand combatant, practicing a martial art known as Systema, which focuses on attacking the body's joints and disabling them. He's also an accomplished woodsman and survivalist, since his home back in Galbadia was surrounded by forests.
Limit Break: Russian Roulette: Alexei places a single high explosive round in one chamber of each of his gun blades and spins the cylinder just before leaping towards his target and pulling the triggers to see what happens… (Roll 2d6, on a 6 Alexei gets extra damage! On 1-5, he does normal gunblade damage.)
Classes taking:Weaponry, Magic, Monster Definition, Science, English, Item 101
Shiro Crenu
Sir Upper Crust the 3rd
Name: Shiro Crenu
Nickname: none
Student ID: 853196-B195
Age: 20
Appearance: Shiro is a fairly tall man with a muscular build, though he's not very bulky. His hair is white and messy, though it's not very long and comes down past his ears. He's got two tattoos, one running down his left arm as well as some on his back with Japanese characters reading "Maximum Output". His hands are always wrapped in bandages and he's usually got a smile on his face, the black bandanna around his head is only worn during missions, it was a gift.
For those of you without imaginations:
Background Information: Shiro is a fighter, always has been and always will be. He was trained to do so since he was young by his father who also shared the same passion, using only their fists and whatever they could put on them to deal devastating damage. Shiro is energetic and friendly, just like his father, having taken almost all aspects of his personality from the man that raised him.
He has a kind heart and a good head on his shoulders, though he may not be as bright as some of the other people around him his fighting sense and instincts on the battle field are very sharp. Shiro grew up without his mother as she died when he was young, but his father did a great job of raising him and the two has a lot of good times together, though playtime was mostly consisted of training and practice, and as a result Shiro obtained incredible strength and agility, as well as a pension for sleeping a lot.
Only recently he decided to attend Balamb Garden and gain whatever he could from it, wanting to make his late mother and his father proud. Before he left his father entrusted him with his headband, telling Shiro that it had been in the family for generations and was sure to bring him power on the battlefield.
Weapon/s: A set of knuckles, a staff, and steel plated arm guards.
Magic/s: Protect, Shell, Bravery
Guardian Forces: none
Special Abilities: Shiro is an excellent hand to hand fighter, and is flexible and quick. He specializes in unorthodox techniques to confuse enemies and explode as much power as he can in unexpected places. His magic capabilities seem to be limited to buffs and support magic to maximize his efficiency in battle. He's been known to be adequate with staffs but he feels more comfortable with his knuckles. Surprisingly, Shiro is a pretty good percussionist.
Limit Break: Blazing Barrage- Shiro's headband begins to glow with various red characters as his body is filled with power. He rushes forward with such great speed that he leaves a burning trail behind him, punching and kicking his opponent furiously with blazing limbs as many times as possible and finishing with a mighty flaming uppercut to send the opponent flying before the flames are extinguished.
Classes taking:
Weaponry, Magic, Monster Definition, Items, Guardian Forces, Driving Lessons, Band. Taking SeeD Training
Hunter "Lone Wolf" Van Irvine
Yamamoto_Hitsugaya
Name: Hunter Van Irvine
Nickname: My Friends can call me The Lone Wolf
Student ID: 927381-A588
Age: 19
Appearance: Hunter Wears a Black Tanktop, Baggy Blue Pants, A Stealth Headband, Black Gloves, and a Black trench-coat with the Japanese Symbol for Wolf on the back, and has his Katana on his side
Background Information: Hunter was born and raised in the town of Balamb, and came to Balamb Garden at the Age of 17, where he had took almost all the classes he needed to pass, Hunter has been alone for most of his life and has made a wall between him and the people who try to help him.
Weapon/s: Hunter has mastered the Katana, and also uses a gunblade which is hard to learn and takes years of training, Hunter has yet to fully master the gunblade.
Magic/s: Hunter can only cast the low level Spells like Fire and Blizzard, but wants to master Magic for it may help him in the long run
Guardian Forces: Bahamut Fury
Specialist Abilities: Hunter is a Specialist in Swordplay and has learned many styles of the Katana
Limit Break: Bushido: Hunter has learn the Samurai's Code of Honor, Hunter can use many Attacks that uses the Samurai Spirit but using his Life Energy for his attack (Not Enough to Kill him)
Classes taking:
Weaponry, Magic, Monster Definition, Items, Guardian Forces, Driving Lessons, Band, choir, and theatre, and Math. Taking SeeD Training.
Dalamar "Mr. D" Von Sivil
Umbra_Deatie
Name: Dalamar Von Sivil
Nickname: Mr. D
Student ID: 857385-A127
Age: 18
Appearance:
Background Information: Born in Galbadia from a prodigious military family. Many in his family's blood line tend to make fine officers. With the SeeD being the new best thing for young men and women. It was pushed that he become a Seed over a simple soldier. Taking to his life as if it was training. Having a fun child hood was not an option for him. Turning fifteen he was given a chance to do real fighting on his own. Armed with two Galbadian revolvers and a standard issued sword. He has proved to the Galbadian Garden to be a worthy SeeD. Given the fact he knows so much about the Galbadian lands. They filed transfer papers to Balamb Garden. He was to take his test at a different school. Not allowed to have much fun time as he was to be tested right away in an unknown place. Should he pass what tests the school had for him then maybe he could be a SeeD. Dalamar's only request was he was allowed to keep his motorcycle. Sure it might be like everybody elses but he loved the thing.
Weapon/s: Duel Galbadian made revolvers. Galbadian Soldier Sword, Hand to hand if he has to but not his best style of fighting.
Magic/s: Reflect, Scan, Haste
Guardian Forces: Ark - Ark was developed by the Galbadian government before President Deling's time. Looking forward for a machine of war. They didn't keep in account that they gave it something better then just intelligence. Giving it a free will of sorts. The weapon they created went into hiding.
During his training. Dalamar was to defend some ruins from raiders. Fighting with his own strength over running away. Ark knew Dalamar wouldn't call upon it for any fight. Secretly he reached a pact with Dalamar. Should he enter a fight that would get him killed. With every thing ending in failure. Then and only then he could summon Ark to the field to fight in his stead. Till then Ark is just along for the ride.
Specialist Abilities: Motorcycle based combat, sword and gun combos.
Limit Break:
Diamond Blade - Dalamar focus all his energy on a single blade attack. This attack is able to penetrate all forms of defense and armor. Making it an effective strike to weaken large targets or a death blow on smaller.
Full Salvo - Dalamar gains the effect of haste for a short time. During this short time he empties out both revolvers into an enemy. Mostly effective against lightly armored units.
Classes taking: Weaponry, Magic, Monster Definition, Items, Guardian Forces, Driving Lessons. Taking SeeD Training.
Yami Oma
Yami1214
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Name: Yami Oma
Nickname: None
Student ID: 899164-D411
Age: 19
Appearance:
Background Information: Abandoned or perhaps a runaway found on the outskirts of Shumi Village. Origins of before then were only known by the small child. Yami was taken in and raised by a pair of adoptive parents. For some distinct unknown reason, the boy had two GF's sealed inside him and due to these two dark-based being, Yami had the ability to travel through and manipulate shadows. When he was old enough, Yami attended Trabia Garden, but was soon transfered to Balamb after a few months. An unlikely candidate to become a SeeD, did so when he helped defend the Garden when it needed him. Yami tends to skip class and spend the majority of his time asleep, but when need come for his aid, he'll be ready in an instant.
Weapon/s: Ragnarok - A massive blade with an onyx tint. Various symbols are craved into its sides. However, with the exception of Yami, no one can understand what the symbols mean. When he was found, Yami was dragging around the hefty thing and wouldn't leave it behind. The buster sword usually remains strapped to his back or in his room. Due to personal reasons, Yami rarely uses the blade.
A pair of gloves that have metal spikes that protract out when in contact with skin, and numerous projectiles
Magic/s: Cura, Thundaga, Fira, Demi, Blizzard
Guardian Forces: Cerberus and Diablos - These two were inside Yami's mind before he was taken in by his adoptive parents. Why or how they were sealed in him is unanswered as Yami will not say.
Specialist Abilities: Yami is skilled in both unarmed and armed combat. He is also considered a prodigious genius, even though his personality says otherwise. After becoming a SeeD, he took it upon himself to remember every student's name, face, and a seemingly significant detail about them.
Limit Break: All of his Limit Breaks are transformations that display traits of the GF's sealed within him.
Bloody Rage: (Cerberus)Rage, bloodlust, and bestial nature take over take over his mind as well as morph his body. Appearing more feral, his teeth sharpen to fangs and his nails to claws. Yami benefits from increases to speed and but suffers from an inability to cast magic and a slight decrease in health. In this form, Yami fights like a beast, using teeth, claws, and fists to tear, shred, and rip enemies apart.
Shadow Soul: (Diablos) Darkness itself envelops Yami and covers his entire body, altering his now pitch-black form. The man loses all facial features with the exception of his eyes, that shine a brillant red. Two slender horns, formed from the darkness that covers him, lay atop his head. Two large wings and a tail with a pointed end sprout from the black figure. In this form, both his health and skills in magic increase. While in Shadow Soul, Yami will leisurely float around while casting spells and manipulating shadows for attacks. Due to the strain the darkness causes on his body, Yami cannot hold this form for very long.
Classes taking: Weaponry
Monster Definition
English
Science
Home Economics
Xero Oblivion
Xero Oblivion
Name: Xero Oblivion
Nickname: Not given one yet.One will come around eventually though
Student ID: 733918-B633
Age: 19
Appearance: I dressed my avi for the occasion(except for the boots)Pliable black armor upper body.Gold flecked black Hakuma(Samurai pants) with long black tail sewn in the back.Black boots(non shiny)42' Katana on my back, revolver with an elongated barrel spanning 7" at the small of my back in non shiny black leather holster .60 caliber long rounds. Long silver hair with deep blue eyes, a strong squared face that's rugged and hard from the hunting and spending a lot of his time in the forests around Balamb.
Background: Coming from the city of Balamb, he was always aware of Garden, but he never thought he would get to be enrolled when his family disappeared in one the skirmishes between the military, the police and the growing Timber City militia. Finding no where to turn, he approached the gates of Balamb Garden to enroll as a student at 15. He got used to not only the fact that he was allowed to have weapons at all times, he was encouraged to carry them at all times. The island was relatively small and he often creeped around the forest to see Balamb Garden from the trees. Only getting close enough to see the big building shining amongst the huge clearing it lied in.He knew about the caves near there, but never went inside. After the attack and Balamb Garden accepted him as a student, he grew to like the people he formerly thought only killed people. It was a group of organized people who stand up for the small town because of problems with rebels or a monster plaguing the surrounding area.
SeeD presented the region with contactable freelance contract help, regardless the agency it intends to engage with. He grew to admire them as they ran to meet unthinkable odds and insurmountable difficulties.
Sometimes they all came back, sometimes they did not all come back, but always the job was completed. Being the elite of the elite armed forces was no joke. So in the forests, he hunted with his lackey Leopard and watched it prowl the night forests in silence, then he became to being able to join the cat on hunts. Doing this since childhood gave him the advantage of being able to walk as silently as the wind on command and in near silence while on dry leaves on the hottest day. He trained hard and he trained with an unreachable goal in mind to never forget the fallen Seeds,some his own friends. So secretly, he trained to be a SeeD and an active guardian of Balamb Garden. So when not training with Irthos(the black leapord)he trained with his pistol, getting his wrist used to the recoil from the giant punishing rounds it fired. When he ran out of bullets, he then drew his katana and threw an orange into the air everyday and tried to see how many times he could cut it before it hit the ground.
When his arm became to tired to swing anymore, he rested, then would then sprint from tree to tree a fast as he could, all the while thinking of the person he had to run to to save their life, his step parents would matter to keep the target alive. He didn't want anyone dying in his group. The cat usually finds a place to sleep after the hunting and the gun training, whether it be a large leafy tree or a small dent in the ground.
This black leopard was left with him to be his life long friend and guardian. He spends alot of time with the big cat and he knows it understands what he says and does because of the looks and actions of the it. It likes the other students and has never hurt or attacked a friendly. Wisdom radiates from its hard green eyes.
Weapons: Unarmed specialist/Titanium Katana/Powerful revolver
Specialist Abilities: Hunting,Group assault patterns,Patience,Forest survival,Concealing his presence,Speedy movements,Fluid motion.
Magics: Cura/Revive/Thunder/Thundara
GF: None as of now.
Limit Breaks:
1.Reviving aura - Xero closes his eyes and concentrates when all else fails and all seems lost,the healing aura revives and heals fallen comrades with 25% of their health(only works on unconscious friendlies)/
2.Unloading Slash - Xero moves left and right in a very fast,rapid pace towards his opponent to minimize the chance of receiving damage while closing the gap between him and the opponent and then turns and slashes hard in a downward arc and unloads the powerful .60 caliber pistol into the wound before finishing the turn and stabbing for the chest or body of the opponent.
Classes: Math, Science, Weaponry, Items, Magic, Monster Definition, and Guardian Forces. Taking SeeD training and First Aid.
Arashi Kurosawa
Pein Namikaze
Name: Arashi Kurosawa
Nickname: None
Student ID: 985226-B241
Age: 20
Appearance:
Arashi Kurosawa Background Information: Arashi was born in Trabia, he lived in a small wooden house with his parents, all but hidden from the current troubles of the world over. Because of the increase in monsters in the area it wasn't too long, after a few years of living there that both parents were assaulted by a monster, a Blue Dragon. having hidden out under his bed as his parents fought for their lives, he lay immobile as he watched them die. Three days later he was found suffering from both mental trauma and hypothermia from the cold by a group of SeeDs who had been sent out to deal with the problem in the first place. Because of his status as an orphan he was taken in by SeeD and taught at Trabia Garden, where he learned most of his basic skills. He was then transferred to Balamb Garden in order to finish up his education as a member of SeeD.
Weapon/s:
Punishment and Salvation, simple to use twin gunblades, they are small and locked to the user's wrists, meaning that shooting rounds won't set off the slashing damage as badly. They are made so that the wielder can stab and shoot, causing massive internal damage.
Whip Sword. Initially it looks like a standard Heavy Blade, upon further inspection it is actually a gigantic and heavy whipsword that requires great ability to utilize and maneuver.
S.A.B.B Acetylene Gas Blade, Combines highly compressed oxygen and acetylene gas with assistive combustion. Basically a blade made solely of fire, much like the flame on a welder(in fact exactly like that only it extends much further, similar to a lightsaber. The blade can exceed temperatures of 4,000 degrees F. This blade offers no defense but at the same time isn't blocked physically. It is very small, portable and can be hidden easily, since it's merely a canister containing the needed gas.
Magic/s: Haste, Dispel, Protect, Shell, Esuna, Cure, Reflect, Water and Thunder.
Guardian Forces:
Specialist Abilities: An extremely accomplished melee weapon handler, he is also proficient in a modified form of Savatte in which it's footwork techniques allow his sword handling to be more proficient and fluid. Professionally, he specializes in Heavy Combat, First Aid, Support and Survival.
Limit Break:
Classes taking: All basic classes, Home Economics, Science. Taking SeeD Training and First Aid Training
Caine Maxwell
Caines_Lament
Name: Caine Maxwell
Nickname: None
Student ID: 995142-C204
Age: 18
Appearance: 
Caine is roughly 6 feet tall. He has a lean physique, but is well toned. He has black, shaggy hair that hangs in his blood red eyes, and he is quite handsome. He usually wears all black, and tends to dress fairly sharply, usually wearing nicely tailored, expensive clothing. He is also usually seen with a cigarette hanging out of his mouth.
Background Information: Caine was raised in Deling City. His parents were socialites and he never saw them often. He has a younger sister, Cecilia, who he is extremely close to. When Caine was 10, he decided city life wasn't adventurous enough and he convinced his parents to enroll him in Galbadia Garden. But after 8 years, Caine grew to strongly dislike the rigidity of Galbadia, and decided to transfer to Balamb.
Caine is a generally nice person, but he tends to be a little full of himself. He is also a huge flirt, though he is extremely protective of his sister, so even though he sometimes comes across as a womanizing jerk, he is a really sweet, caring guy deep down.
Weapon/s: 
Caine wields a custom made scythe, named "Black Scythe".
Magic/s: Fire, Demi, Bio, Death, Drain, Confuse, Zombie, Haste, Slow, Stop
Guardian Forces: Lilith
Specialist Abilities: Caine specializes in status effect magics, but is also highly skilled in close combat.
Limit Break: "Black Death". Caine casts Death on his scythe, then whirls it around so it is spinning before launching it at his opponent. The spinning blade cuts through his enemies, casting death spells on whom it touches, then returns to its master.
Classes taking: All basic and SeeD training.
Ramza Akaea
Ramza Iapis Akaea
Name: Ramza Akaea
Nickname: None
Student ID: 997132-B394
Age: 17
Appearance: Ramza has dyed red, shoulder-length hair. He often wears a muscle-shirt or t-shirt under his black tench-coat. He wears black pants that have two belts on his waist and hips, then straps on each leg. Quite often, he wears either a red and black striped fingerless glove on his right hand and a red and black striped arm sleeve on his left. He also often wears pale blue fishnet arm-sleeves with smaller black fishnet arm-sleeves on both arms. He usually wears black combat boots.
Background Information: Ramza was actually born in Winhill, though his family moved to Balamb Town when he was 3 years old. He has longed for something more and eventually, at the age of 15, that longing lead him to enroll into Balamb Garden Military Academy. Ramza has always enjoyed drawing, hanging with his friends, and listening to music. His friends are everything to him and he is willing to do anything to make them happy and keep them safe, especially after the deaths of his parents when he was 13. Little known secret of Ramza's is that he has actually customized a pair of twin "Gundaggers" to use as an alternative to his normal Gunblade. He and his father built the Gundaggers as a fun, challenging project when Ramza was 12.
Weapon/s: Ramza uses a Gunblade, similar to Squall's, but without the Griever references. (No keychain from hilt, no Griever engraving on blade) He also has twin "Gundaggers" he customized with the help of his father. One has a blue blade, and the other red, earning them the nicknames of "Azure" and "Scarlet". After the death of his father, Ramza vowed to master the Gundaggers, in an effort to keep his father's memory alive. (Basically, smaller versions of his normal gunblade, with the blade differences. Pistol handles for smaller size, as well as an overall length of 14 inches.)
Magic/s: Ramza has not Drawn any Magics as of yet
Guardian Forces: None
Specialist Abilities: Ramza has trained himself to be able to use his Gunblade and Gundaggers with equal proficiency, able to switch between either weapon-set easily.
Limit Break: Gunblade: Nibelung Valesti - Ramza's gunblade shines with a bright light before firing off 4 small 'spears' of light to hold the enemy in an 8-pointed star. Ramza ends the technique by hurling a large 'spear' of light at the enemy.
Gundaggers: Einherjar - Ramza is able to fire off arcs of almost invisible energy in rapid succession, similar to mini sonic waves. He fires off a total of 8 shots, 4 from each blade. He has discovered that pulling the trigger with precise timing will increase the damage, though the timing is very difficult to master. Finishing move: Ragnarok - Ramza spins the Gundaggers on his fingers before firing an energy disc from each blade (similar to Seifer's during Fire Cross/No Mercy.)
Classes taking: Magic, Monster Definition, Items, Guardian Forces, Driving Lessons, Language, and art.
Brecklin "Rock" Joseph Delandou
6sic6_blank
Name: Brecklin Joseph Delandou
Nickname: 'Rock' was his title back in the day in Deling
Student ID: 997141-C235
Age: 20
Appearance: Roughly 5'10, Brecklin weighs in around 183 lbs. His skin is tan with a sleeve of tattoo's lining his right arm, reaching all the way down to his knuckles that read, "Love" on one hand, and "Lost" on the other. His left arm carries only two tattoos, one on his shoulder; a tiny hand print with the name of his son and his birth-date written, and another with the old gang insignia on the inside of his wrist. A bar-code sits behind his ear with the numbers, "627-544-1834-24"; his ID from the army. Various other tattoo's cover his body.
His hair is inches short and black, usually spiked up into a small mohawk with an upside down pentagram shaved into the side of his head. He is mostly seen wearing white or black tank tops and baggy torn jeans.
Background Information: Growing up in Deling. Brecklin has lived a pretty hard life. His mother was a drug fiend, who instead of buying her four children new clothes, spent the money on addictive medications and street drugs. Most of his youth was spent feeding his younger siblings by robbing and mugging people. It was when he met a group of people his age that he and a few of the others formed their gang. Productive for the first few years, it was when a massive gang war broke out that Brecklin and a few others escaped with their lives.
Members of the gang left, and it was soon just 'Rock' and their leader left. But that wasn't paying the bills...sometime within that year, he became involved with a local waitress at the Deling Hotel and they soon had a child together. With the gang fallen apart, and no money coming in, Brecklin did the only thing he could do; join the army. The pay was great, but the job was s**t...he never wanted to relive that time.EVER.AGAIN.
The next couple years had passed by with no event until three SeeDs invaded the place he was stationed. By wicked turn of events, and maybe luck; Brecklin ran into his old colleague Adara who was ordered to raid the place. Faced with two choices, he decided to leave the life of being a lowly soldier and join Adara and her friends in their mission.
With apparent success, his victory was short-lived as he was now a wanted fugitive of Galbadia. He parted ways with Adara for now and headed back home to get his family. The trip was long, avoiding checkpoints and using his wits and connections to finally board a train from Timber to Balamb. Getting his family settled in, he now looks forward to joining Balamb Garden in hopes of getting the money for his wife and son.
Usually calm and reserved, 'Rock' has a very bad temper when angered where he has a strong willingness to fight and curse more than a sailor.
Weapon/s: Brecklin is a brawler at heart. Though he has knowledge of various different kinds of martial arts, it is all just stuff he picked up by seeing, and does not have much discipline. He wields a hunting knife and M92FS professionally. But with his roots in street fighting, he resorts to dirty tactics and will willingly use anything within vicinity to win.
Magic/s: 'Rock' has next to no knowledge of Para-Magic. Though his time in service of the Galbadia Army has gotten him familiar with magic stones which he equips directly into his weapons. The spells he knows are; Fire, Blizzard and Cure.
Guardian Forces: None as of so far.
Specialist Abilities: Brecklin is well accustomed to close-quarters-combat, his time in the Army had taught him the martial art of Tae Kwon Do and power-kickboxing. Problem solving is his strongest suit, and he has been known to hold an awesome beat on the drums.
Limit Break: Earthly Shatter - Brecklin lets out the mighty cry of a bear before slamming both his fists on the ground, causing the ground to crack and shake beneath his foes. Jumping high into the air, he jumps high before bringing his fist down into the Earth, sending up a wave of molten lava around his enemy to cause extreme fire damage.
Classes taking:All SeeD Training classes.
Komet Ryong
komet_ryong
Name: Komet Ryong
Nickname: none
Student ID: 658241-D239
Age: 22
Appearance: With wild brown short hair to match his brown eyes. Komet is slim. Is average height and always wearing gauntlets.
Always wearing a mischievous smile.
Background Information: Komet was born and grew up in Timber. Enrolling in Balamb Garden at 16 became a SeeD at 18 then continuing to study to become an Instructor at 20.
He has an older brother who is a SeeD in Galbadia Garden.
Komet tries to act serious but most times comes off as immature except when teaching. He is quite strict as an Instructor.
Weapon/s: Gauntlets, Staff
Magic/s: Aero, Cura
Guardian Forces: Thrustaevus, Vapore, Madusa
Classes teaching: Summoning, Magic 101, Cookery.
Lance "Lan" Fleurette
zarase
Name: Lance Fleurette
Nickname: Lan
Student ID: 997166-A451
Age: 16
Appearance:
Background Information: When Lance was born his parents had allready decided to give him to the garden becuse they themselves did not have the ability to look after him. Lance grew up in the Garden beleaving his parents died due to a malfunction at a powerplant, From a young age Lance had shown great promise in magical art's learning how to cast at a very young age.
Weapon/s: Tri nunchaku
Magic/s: Cure, Cura, Protect, Haste, Fire, Aero, Thunder, Quake, Water, Blizzard, Reflect, Regen, Double, Float, Scan
Guardian Forces: Carbuncle, Siren
Specialist Abilities:
Music, Science, Magic.
Limit Break: Rapture! Lance as a last resort can cast Rapture which allows him to teleport himself or his enemy's away from the present area.
Classes taking: Language, Magic, Items, Guardian Forces, Weponry, Science, Band.
Marcus "Hawkeye" Laridus
Cain the Blade
Name: Marcus Laridius
Nickname: Marcus "Hawkeye" Laridius
Student ID:
Age: 18
Appearance:

Background Information:
Marcus was born to a very militaristic family around the area of Galbadia Garden. His father, a decorated general, had a hatred for Balamb Garden and wanted his son to join Galbadia in order to recieve military training. Marcus, unlike his father, had several friends who came from Balamb. Therefore, he ran away and never saw his family again. Because his family was very militaristic, he had recieve weapons training and was taught how to use a rifle when he was young. He has a deep passion for being a marksman and wants to become a top tier sniper. Traveling the long distance, Marcus now enters Balamb Garden to make his dream a reality.
Weapon/s: Angel of Retribution: A semi-automatic rifle that fires a 50-caliber round at high velocity. Used by Marcus as a sniper rifle. Holds 5 rounds. A semi-automatic pistol, and a combat knife.
Magic/s: Cure, Thunder, curaga, flare.
Guardian Forces: None yet
Specialist Abilities: Marcus has extremely good eyesight and excels at long ranged combat. Being a sniper, Marcus is also well skilled in the art of scouting and camouflage. While he has also been trained in the use of knives, he would much rather use his pistol at close range.
Limit Break:
Aspect of the Hawk: Marcus' eyesight becomes 100% clear and focused. He is able to make shots with 100% accuracy. Each shot is a critical hit.
Bayonette Charge: Attaching his combat knife to the end of his rifle, he is able to charge at his enemy and attack them with his knife functioning as a bayonette. Once impaled, he is able to fire a round at point blank at his enemy.
Classes taking:
Weapons training
Magic
Science
Items
Home economics
Matthias "Wrath" Writhe
Tcup4210
Name: Matthias Bernard Writhe
Nickname: "Wrath"
Student ID:
Age: 18
Appearance: shorter blond hair, blue eyes, 5'10", 159 lbs.
Laid-back attitude towards most everything, as is reflected in the way he dresses. (i.e. tie usually half-undone, mussy hair, sleeves rolled up,etc.)
not bulky, especially for an 18 year old, but a happy medium between skinny and over-built.
Background: Transferring from Trabia Garden (requested transfer due to Balamb's reputation) B Student, but due to his lax nature, most of the grade transcripts from Trabia's educational classes border in the C+ range.(Luckily by now most of those credits are out of the way anyway)
Weapon: Proficient with dual short-swords and bare fists. Also passed Trabia's side-arm class, although he does not rely on this often.
Magic: Fire, cure, and Blizzara.
Guardian Forces: none assigned
Specialist Abilities: Solo stealth assignments and close quarters
Limit Break: Soul Rush: Attaches both swords together, forming a single, dual-bladed sword, and hurls it at an enemy, meanwhile charging behind the sword to get in close quarters with an enemy, throwing adrenaline and rage induced punches
Classes taking: Weaponry, Magic, Math, and Monster Definition
Torruun "Torr" Rallier
Torruun
Name: Torruun (Tore-roon) Rallier (Ral-lee-air)
Nickname: Torr (Tore)
Student ID:
Age: 17
Appearance: Torruun is a young man with short silvery-white hair, and keeps his face shaved. He's 5'9", lean, has slightly smaller feet than average, and has a large scar on his right arm going diagonally from his shoulder down before the elbow. His eye-color is deep-purple, and he keeps a feather from friend's chocobo in his hair. (See my post in character pictures/art)
Background Information: Story: Torruun and Zil were both orphaned children who were "adopted" by a team a scientists who needed subjects to test their theories on how a guardian force comes into being. For many, many years they have experimented with countless living things, and have produced monsters that are contained within a well-guarded facility that actsmore like a zoo than a prison. The mosters that were produced were only kept alive as examples of what tests had which results.
Torruun, and Zil however, were their final experiments. They believed that they had found the ability to create a guardian force from a living creature, and needed live subjects to test this theory on. They chose to use humans because humans had intelligence, and therefore would make the best artificial guardian forces. They first tested their experiment on Torruun, who gained much magical power, but failed to become a guardian force. They tweaked, and adjusted their next experiment for Zil, whom they achieved their only success with. Her being their only success, because once she had the power of a guardian force, she used it to kill all of the scientists in the facility, and break out with Torruun. She decided then, and there that she would stay by his side should he ever need her.
Torruun and Zil were friends before they were "adopted" by the scientists, and their relationship slowly grew from there as they grew older together. They found love for eachother merely five months before they had been transformed, and became very close in that time. Torruun was 16yrs. old when he failed the experiment, and Zil was 18yrs. old when she was Transformed. However, soon after they had broken out, Torruun developed amnesia because all of the stress, and memories of the tortures of the experimentations would have been enough to break him had he not forgotten. Torruun soon wandered into the headmaster of Balamb Garden, who took him in, and found great potential in him.
Torruun's mind stabalized during his time in the garden, but still cannot remember his past, and is often sad that he can't remember it. The only thing he can remember before entering the Gardens, is a girl he loved. He remembers her name, her face, and moments they were together, but he can't remember where, or when. But he believes that the Guardian Force that has seemingly always been by his side, is that girl. They look the same, act the same from what he remembers, and even speak the same way. He still loves her, and she still loves him. Whether or not one of them is a Guardian Force.
Torruun entered the Balamb Garden at a young age. He suspects he may have been "adopted" by the headmaster of the Garden, to add to a collection of mercenaries called SeeDs. But it's the only life he knows, and being a mercenary means that he may find himself going to a lot of places, which in turn may give him a lot of opportunity to find out who he is, and perhaps find a way to turn Zil back into a normal human, but untill he does, he will continue his life in the Garden.
Personality: Torruun is a little shy, and he doesn't like to hang out with other people because he feels like he's different than everyone else. Torruun is however, a nice person. He likes helping people, and likes making new friends once he's over his shyness toward people.
Weapon/s: Swords, knives, or Staffs.
Magic/s: Fire, Fira, Blizzard, Blizzara, Thunder, Thundara, Aero, Cure, Cura, Protect, Shell, Regen, Life, Blind, confuse, and Sleep. (may learn more later)
Guardian Forces: Zil.
Specialist Abilities: Torruun has a strange affinity with magic of all kinds. He finds magic very easy to learn, use, and understand.
Limit Break: Fury of an angel: Torruun Begins to eminate bright holy-light. The light grows within him untill his outline is barely visible within it, and holds his arms in an X infront of himself. He then spreads his arms out wide, and with a screaming yell, he explodes with the holy light that consumes everything within a wide radius around him with holy energy intense enough to burn all in it's path. Torruun then obtains the "Regen" status as he recovers from the attack.
Classes taking: Magic, Items, Science, and Monster Definition. (will take other basic classes later)