-=WILD POKEMON & CATCHING POKEMON=-
We have a new system created to make running into wild pokemon, and catching pokemon more fun and interesting. When traveling through a route you must at least run into 1 pokemon. We will use the random number generator (Numbers 1 to 100) to see which pokemon you ran into. On the first page of every route there is a list of the pokemon and their numbers that you could roll to see them appear. There is a set of 3 posts between running into a wild pokemon and the catching of a wild pokemon. I'll walk you through it here.
Route 123214343432:
Pidgey level 1-4, 1-50
Rattata level 2-3, 51-100
1st Post:
Here you are walking through the grass, sand, swimming, etc. You will roll a random number and see which pokemon appears. We shall roll a 53. The number 53 tells us that a Rattata has come out of the grass that we have been walking in. On the first post you will only know that something is shaking the grass or what not. It is the 2nd post that we will find out what pokemon has arrived, (Because we can't see what the random number is until we have hit submit)
2nd Post:
A wild Rattata has appeared. Here we may begin to battle it, or we may go ahead and attempt to catch it. Now the catching system is set up using the dice depending on the level of the pokemon you are trying to catch. You need to hit submit to find the result. To save space, once you see if it was captured or not you may go back and edit your post to accommodate the capture or fail.
Quote:
pokéball: (only usable for lvl. 1-20)
lvl.1-5: 1, 10-sided die: 1,2,3,4,5,6, or 7+ slight weakening= capture
lvl. 6-10: 1, 10-sided die: 1,3,5,7, or 9 + weakening = capture
lvl. 11-20: 1, 10-sided die: 2,6,8, or 10 + fair amount of weakening =capture.
3rd Post: Once your pokemon has been caught you may due another random number generator. Along with the numbers required to get the pokemon to appear there will be a rang of levels. Using the two numbers you will plug them in to the random number generator, and what ever number comes out will be your caught pokemon's level. This will keep it random and fair.
Review:
To figure out what wild pokemon you run into- Random Number Generator 1-100.
To figure out if it is a successful catch or not- Roll a dice according to the depending on the pokemon's level.
To figure out your pokemon's level you must first catch him, then another random number generator using the level ranges found at the beginning of the rout post.