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Posted: Sun Dec 13, 2009 7:19 pm
Name: Sumiteru Masao Nicknames: Sumi-san, Sumi-kun Age: 17 Gender: Male Birth Date: September 17 Highschool Level: Senior History: The Sumiteru family was an offshoot of the Matou family of magi which specialized in the development and manipulation of boundary fields. While they were small, barely one or two members, the Matou blood did run in their veins. Over the years through a combination of selective breeding and the traditional inheritance of the Magic Crest, the Sumiteru family became capable of having a child that could compete in the Holy Grail War and have some chance of victory. Masao Sumiteru was that child since before he was even born. His mother was the niece of a Tohsaka that had married out of her family hoping to escape the responsibility of a magus. His father, the head of the Sumiteru family and inheritor of the Crest. He was raised to be a magus before a man, and grew up almost as comfortable with an Azoth dagger as with a bottle. Because of this he was very withdrawn with his "normal" life, rarely making friends and usually burying his nose in whatever books he could find. He developed his love of reading for specifically this purpose. This habit continued until he was 13 years old. He heard rumors of a student, Okitsugu Tomou, and how his eyes burned like hellfire; how they seemed to rip into one's very soul. Acting on a hunch he set up a defensive boundary field around his eyes, and sought out the hellish gaze. He did not falter-it was as he thought, Okitsugu was a magus. The two became fast and best friends, learning from each other. Family: -Father (Sumiteru Toju, 44 ) -Mother (Sumiteru Yaeko, 38 ) Magic Specailty: Boundary Fields Element: Shielding Personality: Masao is quiet and observant-in public, he even appears to be shy. He is fiercely determined to win the Holy Grail War and earn respect for the Sumiteru family, however. He has an "as it comes" attitude towards life-not exactly lazy, not exactly enthusiastic. The one exception is when he is studying magic, and when he does it nearly consumes him. ~Appearance~ Height: 5'11'' Weight: 140 lbs Hair: Red Eyes: Bright Orange (Wears contacts, natural color is green) Clothing: Standard high school uniform when in public, dark blue and black casual dress in private. Physical Description:  Magic Crest: A spiral within a spiral, similar to the double-helix of DNA tattooed on his left side and up to his armpit. Command Spell: Three circles on his inner palm, each inside another. Spells: Tectum Ex Levis (Shield from Light) This technique creates a personal boundary field around the users, bending light around the field and keeping it from touching Masao. This results in a form of invisibility. Those capable of detecting magical energy can still get a general idea of where Masao is, though they cannot see him. Tectum Ex Vulnero (Shield from Harm) This technique stacks five separate, small boundary fields around one point of Masao's body, normally his arm. These fields repulse anything trying to enter them. This results in an ability to block most regular attacks and several weak ones. As attacks are used, Tectum Ex Vulnero falls apart, becoming weaker as each shield is destroyed. Tectum Ex Magus (Shield from Magic) This technique is a large-area boundary field. Within this field, 'unapproved' magic has it's potency decreased (sometimes drastically and sometimes barely at all, based on the power of the spell) as the boundary field saps away the magical energy of the magic. 'Approved' magic comes from a magus with a specific rune on their body somewhere. This rune is unique to individual instances of Tectum Ex Magus. If the rune is on the magus' body, all of that magus' magic is 'approved' and will not be drained. ~Servant~ Name: Henry McCarty Rank: B- Nicknames: Billy the Kid Age: 21 at death Gender: Male Birth Date: November 23, 1859 History: ((Providing a link for everyone's reading pleasure-there's a lot! Billy's Wiki)) Servant Type: Archer Weapon: Archer fires bullets of semisolid magical energy as his primary form of combat. He does not need to use a weapon to do this. The bullets come in varying shapes and sizes, each corresponding to the attack's relative strength. He also carries what appears to be a normal six shot revolver as his Noble Phantasm. Personality: Sarcastic and cocky to a fault, Archer believed himself to be "The Fastest Hand in the West." and won't listen to anyone tell him he's wrong. He is an archetypal anti-hero, not completely uncaring about the lives of others so long as he gets his goal but unwilling to actively aid them and willing to use them if necessary. Special Abilities: -Magical Manipulation[A]: Archer is capable of manipulating raw magical energy though barely any actual magic. This provides his primary mode of attack. This also gives him the ability to create ammunition for his Noble Phantasm (see below). He may only make one round a day, two if he chooses to deplete himself entirely for that day. -Independent Action[B+]: Archer is capable of acting without a Master, though at a severely weakened form. He cannot regenerate his own magic energy, and gains very little from the souls of others. He is also forced into a human form. -Mind's Eye (True)[C+]: Archer is capable of analyzing a situation and deciding the best course of action. This ability makes it easier for Archer to turn around combat, though it is not enough in and of itself. Noble Phantasms: Peacemaker, The Shot That Won the West[B+] -Archer's revolver fires crystallized magical energy created by his Magical Manipulation ability, loaded into one of six chambers. These rounds are created BEFORE a battle and not when Peacemaker is used. Because of this, Peacemaker does not take any magical energy from Archer when used. -Peacemaker reverses cause and effect, resulting in an unavoidable attack similar to Cuchulain's Gae Bolg. Unlike Gae Bolg, however, if Archer knows the full name of his target, he may call out the target's name and where the bullet will go. Otherwise, where he points is where he will hit no matter how the target tries to defend. -The only way to avoid the attack is to be incredibly lucky, to the point of altering fate itself. -EG. Archer is fighting the Lancer spirit Lu Bu. He uses Peacemaker, calling out it's true name and aims at Lu Bu's spear arm. Lu Bu tries to block, but the bullet pierces the spear and into his shoulder. -EG. Archer is fighting the Saber spirit Arturia Pendragon (King Arthur). Prior to this fight, though, he spied on Saber and learned her full name. He uses Peacemaker, calling it's true name followed by "Arturia Pendragon. Heart!" Arturia, unless she is incredibly lucky, is shot through the heart. Tombstone, All is Decided in an Eyeblink[A] -Tombstone is a Reality Marble resembling the old Wild West town of it's name-or specifically, one dusty empty street of it. -Inside of this Reality Marble, Archer may freely manipulate the distance between himself and his opponent. Other than this ability he cannot alter the area, himself, or any inside. Tombstone takes an insanely large amount of magical energy and can possibly kill Archer and Masao if used more than once or twice. -EG: Archer is fighting another Archer spirit, Robin Hood. Robin proves better with a bow, so Archer uses Tombstone. Robin is sucked in but keeps fighting. Robin's arrow is fired, but Archer makes himself five thousand miles away. The arrow falls off and misses. Archer shoots back-and makes himself five feet from Robin, too close to dodge. ~Appearance~ Height: 5'9'' Weight: 115 ls Hair: Dirty Blonde/Brown Eyes: Blue Physical Description: Lithe and with a slight build, Archer obviously relies on speed over strength. He wears a dark tan duster, covering brown pants, thick-soled black leather boots with wicked pentagram-shaped spurs, and a leather jerkin over his chest. A classical 10-gallon hat rests on top of his head-no matter how fast he moves, strangely. Weapons Decription:
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Posted: Sun Dec 13, 2009 9:26 pm
Like malincanac, i know this isn't my job, but Your noble phantasms are auto-hits, which are not allowed in rp's.
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Saraba Kokyou Vice Captain
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Posted: Sun Dec 13, 2009 9:34 pm
They're IC auto-hits. However, I won't force anyone to be hit and die instantly. Anyone can claim they are lucky enough to have fate say "Nah, not feeling it" and avoid it.
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Posted: Sun Dec 13, 2009 9:37 pm
Right, but in reality, it is an autohit. if someone were to do that everytime, it would be an auto-dodge. And both of those are considered godmodding and break the rules of roleplaying.
EDIT: I'll explain the first sentence. autohits are moves where 1. it is impossible to dodge, 2. you hit them in your post, or 3. Moves where dodging would be highly unlikely and doing it more than once would be godmodding. Any move that falls into these catagories are against the rules. Of course, unless ventro and the others approve it. Which... yeah...
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Saraba Kokyou Vice Captain
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Posted: Sun Dec 13, 2009 9:52 pm
arturia....no complaining miss EX. ill point to the fact that IC noble phantasms are supposed to be like that.
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Posted: Sun Dec 13, 2009 10:04 pm
rolleyes I knew you'd come to your "tutor's(triple eyeroll)" aid. My EX power has nothing on that power. Mine doesn't do anything that is against the rules of roleplaying. It just is a move that grants my character a small power that allows her more freedom. It has nothing to do with combat. You seem to have knowledge of bleach, if i recall. If you have ever been in a guild you know that the powers used are very much lower than those of the original characters. if the rpers in the guild have any semblance of what they are doing. For rp-ing's sake, we don't allow moves that break the laws that are so tightly held in most respectable guilds. My move breaks no laws. This one does.
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Saraba Kokyou Vice Captain
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Posted: Sun Dec 13, 2009 10:36 pm
...ill admit if it was anything other than fatestay night id say it was godmodding too. like he said. Lancer...who didn't get killed by it. Both archer AND saber avoided the always lethal strike. ICly its a sure kill. ooc he already said that its not and i know him well enough that hes not gonna spam a noble phantasm.
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Posted: Sun Dec 13, 2009 10:41 pm
It doesn't matter if it's not an autokill. It's an auto HIT which is still against the rules of roleplaying. if you are wounded, that means that effects your chances of winning the fight, and if an opponent has a move that automatically injures the opponent at least, it's not allowed. And no character that has faced the gae bolg has come out without any injury. Also, It doesn't matter what series it comes from. godmodding is godmodding. If there's one thing that i know that i'm a complete expert at, it's the rules of roleplaying on gaia, and this breaks them.
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Saraba Kokyou Vice Captain
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Posted: Sun Dec 13, 2009 11:04 pm
Idk, Im kinda new, but I know Mvid from a Bleach server on NWN, so ill speak on this matter.
Games are fun. We play them because they are fun. Players make the game. And the game is made by players. Admins work for the players. Rule's Lawyering does nothing but make people mad, and you lose players. Lose players and you lose the game. (I just lost the game btw)
As for the auto hit, so what? hit.. big deal. If you're gonna go so far as to say your character being injured is a huge deal, then why play or expect to be injured. As it seems like you're going on about not being hurt, and that this threatens some dream of being invincable. I personally, dont see anything wrong with it as long as the damage isnt so massive it's auto-win. There's a difference between two things there. If taking a hit is so threatening.. maybe your character shouldnt be ranked so strong if in actuality its that weak?
Dunno, just my change in the bucket.
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Posted: Mon Dec 14, 2009 12:20 am
Okay i notice the problems with this character no i will ask that no one questions this, now i have to agree with Arturia. An auto-hit is not allowed, if i may revert to every litterate to Semi - lit RP, then please recal the winner, is not who is more powerful but the one who is able to use the powers the best to defete their target. This being said, a person must explain the attack for it to be unavoidable.
An example would be my Takemaru character in my one piece guild, my fruit allows me to use psychokinesis, i am able to send diamonds and small objects at the speed of mach 5. So if you know how fast that is, it becomes completely impossible to dogde or block such attacks, you have to make it yourself unavoidable and figure out how it would fit inside of the RP, but here is how i use it.
He sighed as the Diamonds floated up around his form, he then sighed and sent the diamonds straight at his opponent, the sheer speed of the diamonds made them completely invisible, they were to close for him to be aware of their speed or even analyze them. With such objects flying at such speed, sheer steel could never with stand the attacks, neither could any metal or matieral known to men. This attack would make no sound when it flew, for no one has good enough ears to even come close to hearing it, and if they did eventually here it, it would come from the after shock after creating a great whole inside of that person. With this being done, the attack it's self was to fast for the person to even move at, even if his power was the ability to slow objects down, it would not be able to be touched by the incomming attack. This would cause so much damage inside of the male internal and external pain shall be applied, as well as produce near death damage.
Okay seeing as i did this, the only way to not die and/or cause to much damage, would be to do the following:
The diamonds flew at him hitting both his legs, flying straight through and as it was headed towards his throat, it would create a deep cut on the right side of his throat area, this wasn't enough to kill him, but the holes in his legs would make it completly impossible to move, such injuries are something not expected from this fight.
See, take advantage of your opponent's openings and these attacks are no longer Auto-Hits, so if you put more detail in then i can decide wether or no they will be approved, because your are not allowed to just say, they are unable to be dodge or blocked.
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Ventro Ketsueki Vice Captain
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Saraba Kokyou Vice Captain
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Posted: Mon Dec 14, 2009 10:15 am
Mm-hmm... thank you Ventro, for explaining better than I^^ you are most definitely right with the 'description' part... also, 'jake'. i'll tell you something^^ mdbitsgato^^ why don't you pm me to know what it means.
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Posted: Mon Dec 14, 2009 4:42 pm
First things first. I'd really prefer it if this topic doesn't turn from a profile request to a flame war, so please don't take what I say (or what others say!) as flaming. Trust me when I say that if I'm actually flaming someone, you all will know razz Emiya Arturia icon_rolleyes.gif I knew you'd come to your "tutor's(triple eyeroll)" aid. My EX power has nothing on that power. Mine doesn't do anything that is against the rules of roleplaying. It just is a move that grants my character a small power that allows her more freedom. It has nothing to do with combat. You seem to have knowledge of bleach, if i recall. If you have ever been in a guild you know that the powers used are very much lower than those of the original characters. if the rpers in the guild have any semblance of what they are doing. For rp-ing's sake, we don't allow moves that break the laws that are so tightly held in most respectable guilds. My move breaks no laws. This one does. If you're just going to sit in here and flame me and my power, then I have to ask you to not post in here. If you have suggestions as to how to change this to fit some unwritten 'laws' of the guild, than please post them instead of pointing, shouting "ITS OP OMFG" and spewing insults everywhere like some kind of garden hose. Ventro Ketsueki Okay i notice the problems with this character no i will ask that no one questions this, now i have to agree with Arturia. An auto-hit is not allowed, if i may revert to every litterate to Semi - lit RP, then please recal the winner, is not who is more powerful but the one who is able to use the powers the best to defete their target. This being said, a person must explain the attack for it to be unavoidable. An example would be my Takemaru character in my one piece guild, my fruit allows me to use psychokinesis, i am able to send diamonds and small objects at the speed of mach 5. So if you know how fast that is, it becomes completely impossible to dogde or block such attacks, you have to make it yourself unavoidable and figure out how it would fit inside of the RP, but here is how i use it. He sighed as the Diamonds floated up around his form, he then sighed and sent the diamonds straight at his opponent, the sheer speed of the diamonds made them completely invisible, they were to close for him to be aware of their speed or even analyze them. With such objects flying at such speed, sheer steel could never with stand the attacks, neither could any metal or matieral known to men. This attack would make no sound when it flew, for no one has good enough ears to even come close to hearing it, and if they did eventually here it, it would come from the after shock after creating a great whole inside of that person. With this being done, the attack it's self was to fast for the person to even move at, even if his power was the ability to slow objects down, it would not be able to be touched by the incomming attack. This would cause so much damage inside of the male internal and external pain shall be applied, as well as produce near death damage. Okay seeing as i did this, the only way to not die and/or cause to much damage, would be to do the following: The diamonds flew at him hitting both his legs, flying straight through and as it was headed towards his throat, it would create a deep cut on the right side of his throat area, this wasn't enough to kill him, but the holes in his legs would make it completly impossible to move, such injuries are something not expected from this fight. See, take advantage of your opponent's openings and these attacks are no longer Auto-Hits, so if you put more detail in then i can decide wether or no they will be approved, because your are not allowed to just say, they are unable to be dodge or blocked. I really don't mean to be rude, but I don't have any idea what you're talking about. Are you asking me to explain how Peacemaker works from an in-character standpoint? I can do that, if that's the case. If not, than basically what I'm seeing is "Don't propose it automatically hits, but instead write it in RP so it automatically hits." And if that's the case, than really what does it matter if it autohits here or autohits there?
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Saraba Kokyou Vice Captain
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Posted: Mon Dec 14, 2009 9:40 pm
With all due respect, truly, I don't understand what you mean by an Out of Character weapon and and In Character one. The only time you'd use the weapon is when you are in character, and therefore, what is the use of an Out of Character one?
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Posted: Tue Dec 15, 2009 9:59 am
Okay Mivid, i should of stated it as, you must make it an auto hit in character, your bullets arn't able to just hit someone, for your lancer example, that is impossible, for Lancer's spear if i read correctly was indestructible, so this make's your attack a fail. Now there has to be something that would make your bullet this powerful, if it's made of your mana, then anyone who could absorb mana, can just absorb it, as well as if your gun is that revovler, Then any person can see when your about to fire. So unless you can control the bullet itself, that is not allowed. You can not make Auto-Hit's they are forbidden, you have to use your own skills in RP to make your attack hit, which is my example above.
Thank you all for your concerns and for your opinions, but from now on Mivid, please PM me with any complaints and/or questions.
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Ventro Ketsueki Vice Captain
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Posted: Wed Dec 16, 2009 11:50 am
Emiya Arturia With all due respect, truly, I don't understand what you mean by an Out of Character weapon and and In Character one. The only time you'd use the weapon is when you are in character, and therefore, what is the use of an Out of Character one? Basically what I meant is that what I wrote was a description of Peacemaker looking at it as a character would. So from, say, Artemis' perspective, it would seem to be unavoidable. However, OOCly (that is for YOU, Arturia razz ) I won't force anyone to actually be hit by it. Peacemaker (and also Gae Bolg) were both unavoidable physically, but if the servants were lucky enough (which incidentally, both his targets were) than the attack will fail anyway. Since we don't have a randomness factor here, like die rolls and the like, anyone can say they're lucky enough to avoid it. That's what I meant, sorry if I confused you. smile Ventro Ketsueki Okay Mivid, i should of stated it as, you must make it an auto hit in character, your bullets arn't able to just hit someone, for your lancer example, that is impossible, for Lancer's spear if i read correctly was indestructible, so this make's your attack a fail. Now there has to be something that would make your bullet this powerful, if it's made of your mana, then anyone who could absorb mana, can just absorb it, as well as if your gun is that revovler, Then any person can see when your about to fire. So unless you can control the bullet itself, that is not allowed. You can not make Auto-Hit's they are forbidden, you have to use your own skills in RP to make your attack hit, which is my example above. Bold faced for truth! Yes, if you can stay out of Peacemaker's line of fire after the name is called, the attack will NOT hit you! And if your abilities can absorb mana (though I would say absorbing a B rank Noble Phantasm would be too difficult to do in the time it takes for the bullet to leave the gun >.>) than the attack can be stopped! BUT~! If the attack is fired, and the target is lined up, and no one is around to absorb it, the only defense (Again, looking at it from an IC perspective) is luck. Also, you didn't read correctly with regards to Lancer. razz Here's a link to his Noble Phantasm.
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