Disco Hedgehog
Anyone have any disappointments about the game? Mine is the Human AI. The higher the difficulty the more stupid they get until they walk around whole cities to save you from a Smoker or Jockey 9 feet away.
Most definitely the AI.
Likewise, in the original they said they intentionally arranged the maps so that one would be guided using lights, one would travel through the dark towards the light. This aspect cannot apply to alot of the day maps, and other maps. Often times I found it unclear where exactly I supposed to be going.
The Uncommon Common infected are in no way selling points like they were made out to be. The only uncommon that was cool was the Mudmen. It was awesome. Otherwise, The Clowns are just infected that honk when you beat them upside the head, the Riot zombies are just zombies that require you to hit and shoot in the back, the Hazmat zombies are more than useless, and the Hardhat zombies don't even qualify.
The new Special Infected are just weird. The jockey's probably the reason the AI's been turned into retards. If the AI was as fast a shot as they were in the first game, They'd shoot the jockey off the second it jumped onto a Survivor. Likewise, if the survivors caught fast enough, its easily rendered useless.The spitters a better ambush infected, but its usually caught and shot quickly.
They mentioned before that they were coding in a night-to day cycle. Essentially all they did was make an alternate Witch and programmed the director: If your playing on Maps during the day, spawn the Wandering Witch, and if your playing on maps at night, spawn the normal Witch. That's about it.
Otherwise, its not bad... unless I remember something else that annoys me.