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Reply .:The Entropy of Resolve: A Fantasy Life RP:. U/C?
.:Weather and Date:.

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Tourbillon

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PostPosted: Tue Oct 13, 2009 2:43 am


.:
Here is where I'll post what the weather is like, and what time of day it is. Make sure you keep an eye out for it as you RP, because the weather and time of day can sometimes give you bonuses.
A day passes after 8 real life days. Morning, Afternoon, Midday, and Evening, last for 2 days in real time each.

It's still up in the air about how many days in real life will pass before a game day passes. It'll be in my time(whichever one that is >.>;; )

Days of the Week:
In Erinn, each day of the week influences a general aspect of life. Changes to success percentages and other aspects of the game occur each day. Those changes help players who are doing certain activities in the game.

There are 7 days in a week, and, consequently, there are 7 general aspects of life over which each day governs. Each day of the week is named after a Celtic festival, and has 3 to 5 specific effects that are similar to others of the same category.


{Sunday: Imbolic}
{Monday: Alban Eiler}
{Tuesday: Baltane}
{Wednsday: Alban Heruin}
{Thursday: Lughnasadh}
{Friday: Alban Elved}
{Saturday: Samhain}

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PostPosted: Tue Oct 13, 2009 3:02 am


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Sunday

Imbolic
Winter Solstice

General Effect:
Improved Music and Luck

Special Effects:
Increase in critical hit rate
Increase in lucky finish
Increase in success rate for instrument playing
Increase in success rate for magic music
Increase in taming rate using magic music

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Monday

Alban Eiler
Spring (Vernal) Equinox

General Effect:
Improved Life Skills

Special Effects:
Increase in success rate for production skills
Increase in rank up bonus for life skills (110%)
Increase in quality of output for productions

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Tuesday

Baltane
Summer Begins / May Day

General Effect:
Dungeon play and Combat

Special Effects:
Dungeon maps change even if the same item is dropped.
Increase in dungeon item drop rate.
Increase in rank-up bonus for Combat skills.

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Wednesday

Alban Heruin
Summer Solstice / Midsummer's Day

General Effect:
Items - drop rate and npc cost

Special Effects:
Increase in item drop rate from animals and nature
Increase in rank-up bonus for complete mastery of a skill.
Decrease in prices (5%) for items in NPC shops, including Remote Shop Coupons
Decrease in Bank transaction fees. (10% --> 7.5%)

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Thursday

Lughnasadh
Autumn Harvest

General Effect:
Improved Magic and Proficiency

Special Effects:
Enchant success rates are increased
Increase in rank-up bonus for Magic skills
Increase of proficiency gaining rate.

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Friday

Alban Elved
Autumnal Equinox / Autumn Begins

General Effect:
Improved Potion efficiency and Part time jobs

Special Effects:
Decrease in penalties if knocked unconscious.
All potions become more potent. (Potion effect x 1.5).
Increase in rewards for completing part-time jobs. (+20% on Exp and Gold.)

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Saturday

Samhain
First Day of Winter / Halloween

General Effect:
Growth and Food

Special Effects:
Posting more than once will result gain of one AP; one AP for every third post.
Food effects are increased.
You will be able to even sketch monsters that move slightly.

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Tourbillon

3,100 Points
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Tourbillon

3,100 Points
  • Signature Look 250
  • Dressed Up 200
  • Hygienic 200
PostPosted: Tue Oct 13, 2009 3:39 am


.:
Weather

The climate of Erinn exhibits three different types of weather effects: Sunny, Overcast, and Rain.
It will rain at the same time and in the same zones across all servers and channels.


The following zones all receive rain simultaneously in their respective maps. For example, if it is raining in Tir Chonaill, Dugald Aisle and the Forest of Souls will also be receiving the same storm.
Tir Chonaill + Dugald Aisle + Forest of Souls
Dunbarton + Scary Library + Hill of Gairech + Fiodh Dungeon
Bangor
Emain Macha + Coill Dungeon
Sen Mag Plateau

The following areas never receive rain:
All other dungeons + Regular Library
Sidhe Sneachta
Osna Sail
Ceo Island

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.:The Entropy of Resolve: A Fantasy Life RP:. U/C?

 
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