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Posted: Thu Oct 08, 2009 3:19 pm
Everybody gets about 5 characters. Please get a picture of the version of the character you are using. You can take your character from anytime in their life. Also, put a some kind of biography and list of powers, abilities and weapons.
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Posted: Thu Oct 08, 2009 4:21 pm
Freddy Freeman - Captain Marvel Junior According to Captain Marvel Jr.'s current DC origin story, Freddy Freeman was born and raised in a New England fishing village, living with his parents and his foster brother, Timothy Karnes. When Freddy's parents drowned in a storm, Freddy's maternal grandfather Jacob took him in, while Timothy was sent to live with various foster families. As an adult, Karnes would harness the powers of the underworld and become Sabbac, one of Captain Marvel Jr.'s enemies.
The teenage Freddy Freeman, living in Midwestern Fawcett City, was shown to be an all-star student and athlete at the Binder school in Fawcett City, and a friend of Captain Marvel's alter ego Billy Batson. One afternoon, after winning a baseball game for his school team, Freddy and his grandfather Jacob went on a fishing trip in the Fawcett Bay. At the same time, however, Captain Marvel found himself engaged in a battle with the supervillain Captain Nazi. As in the Fawcett origin, one of Marvel's punches knocks Captain Nazi into the lake near Grandpa Jacob's boat, and Freddy and his grandfather are attacked when they attempt to save the villain from the water.
Captain Marvel intervenes and rushes both injured bystanders to a hospital. Grandpa Jacob slips into a coma, and Freddy is found to have a severely injured spine and a broken leg, which will prevent him from ever walking again. After a second attack from Captain Nazi, the injured Freddy is taken to the wizard Shazam by Captain Marvel and his sister Mary Marvel, who both grant the boy the power to become Captain Marvel Jr. However, Jacob dies, and Captain Marvel Jr. goes on a rampage against Captain Nazi until the other Marvels intervene. Nazi and Captain Marvel Jr. would become arch-enemies, regularly pitted against one another.
Abilities: Calling down magical lightning to attack opponent and transform While Transformed as Captain Marvel Junior: Flight Super Strength Super Speed Magical Wisdom Super Endurance
Riku At the beginning of the series, he is fifteen years old and lives on Destiny Islands with his friends. He is the original one chosen to wield the Keyblade, but when their world is attacked by the Heartless, he chooses darkness over light and loses the Keyblade to Sora. The three are separated, and Riku ends up at Hollow Bastion where Maleficent finds him. Under her influence Riku turns on Sora and searches for a way to help Kairi. Riku eventually becomes possessed by Xehanort's Heartless, with his heart sent to the realm of darkness where he meets King Mickey and helps him and Sora seal the door to the realm of darkness.
In Chain of Memories, Riku awakens in the basement levels of Castle Oblivion and begins climbing to the ground floor. Along the way, Riku confronts the remaining darkness in his heart and a replica of himself; he also encounters DiZ, who has been overseeing his progress. After being reunited with King Mickey, Riku reaches the main floor where he finds Naminé as she attends to a sleeping Sora. She offers to seal away his darkness by sealing his memories, but Riku turns her down and chooses to find a balance between his light and darkness, allowing him to defeat what remained of Xehanort's Heartless. This choice is reflected in the black cloak which Riku dons before going with DiZ to ensure Sora is restored in peace.
While capturing Roxas in order to make Sora complete again, Riku uses the power of darkness at the cost of becoming a physical manifestation of Xehanort's Heartless. Trapped in that form even after leaving DiZ, Riku helps Sora in secret, ashamed of his appearance. Riku returns to his original form when Ansem the Wise's machine to digitally seal away Kingdom Hearts malfunctions and self-destructs. Joining Sora, they battle and defeat Xemnas, however in his final manuver, Riku is severely injured saving Sora. In the end, they end up on a dark beach, and discuss how strong their friendship is and how much each of them wanted to be like the other, before a portal opens to Destiny Islands. The two use the portal to return home.
Abilities: Dark and Light Magic Flight
Weapons: Keyblades
Tigatron Tigatron was the first Maximal from one of the orbiting stasis pods to join Optimus Primal's group during the Beast Wars. The Maximals were able to activate his pod's scanners by bouncing a transmission from the Axalon, to the moon to the pod. His birth was a difficult one however. In the crash, much of his datatracks were erased, leaving him without the knowledge of which faction he belonged too. To fill in those mental blanks, Tigatron adapted to the instincts of his alternate form: a white tiger. Because of this, he felt much more comfortable in the wide open spaces of the Earth. He felt that Earth was his home and that in many ways he is more of a tiger than Maximal. He did not reside in the Maximal Base, but rather in the wilderness of Earth, checking in to the Maximals via laser relay stations.
Of all the Maximals, Tigatron was the one most 'in harmony' with his beast form and shares a love for the beauty of nature with Airazor. During his long travels through primeval earth, he managed to merge his animal instincts with his Maximal programming, uniting his beast and robotic forms. He is slow to anger, lives in harmony with the world around him, is a pacifist, and is wise and well-spoken. Tigatron's unwavering adherence to his moral convictions (including a belief that fighting should always be the final resort if ever) often put him at odds with the Maximals. His early relationship with Optimus Primal was uneasy, but Tigatron ultimately became one of his most loyal followers. As a result he was viewed as aloof and was less willing to participate in pre-emptive military actions, but he always willing to run to the Maximal's rescue whenever they were on the brink of disaster or ultimate Predacon victory.
Tigatron formed a special relationship with a fellow white tiger (a native of Earth) named Snowstalker. Unfortunately, she was killed during a battle with the Predacons. This almost made Tigatron leave the Beast Wars, but he eventually used the experience to strengthen his resolve to protect the wilderness from the Predacons. This connection to the earth and respect of nature is quite different from any of the other Transformers, who are very much integrated into technology and only see their beast modes as a necessity. This trait saved his hide when he fell onto the "flying island", a whole ecosystem in a cloud protected by alien technology which would target and attempt to destroy anything violent or which threatened its delicate balance.
Tigatron and Airazor left the Axalon permanently, keeping in touch while searching for stasis pods. On a scouting expedition, they discovered strange plants growing in a canyon in the middle of a wasteland. They disappeared suddenly when the mysterious alien construct Metalhunter appeared on Earth.
It was later learned that the alien race known as the Vok merged both Airazor and Tigatron into the powerful Tigerhawk. This combination was short-lived, as Tigerhawk was killed while attempting to stop the Nemesis .
Tigatron and Airazor returned was as transmetals returned to Earth by the Vok after the Maximals left and teamed up with Primal Prime and Ramulus in taking on Tarantulas and his new Predacons in the Primeval Dawn comic book series. This Tigatron eventually came to Cybertron where he helped reform the Wreckers.
Abilities: Transforms into tiger and tiger-jet form Flight in tiger-jet form
Weapons: Tail Saber Cryo Blaster Laser Blaster
Knuckles the Echidna In the Sonic the Hedgehog comic series published by Archie Comics, Knuckles is the eighteenth guardian of the Floating Island, and a member of the Brotherhood of Guardians, a secret society that defends the island. He lives on the planet Mobius on the flying landmass known as Angel Island. He is supported by the Chaotix, and often works together with Sonic the Hedgehog and the Freedom Fighters.
While currently in the series, Knuckles' situation is closer to his other incarnations, being the last of his kind and stuck on the island, during most of the comics, this has not always been the case.
When he was first introduced he was a lone defender of the island, Knuckles was recently abandoned by his father, Locke; he was later iconically tricked by Robotnik into believing that Sonic and Tails were on their way to steal the Chaos Emerald (not actually the Master Emerald at that point) and its powers. After a short melee, Robotnik blatantly betrayed Knuckles, causing him to join Sonic in a begrudging team-up, which eventually grew into a strong friendship.
Not too long after that, he formed the Chaotix along with Vector, out of the few refugee inhabitants on Angel Island at the time and would leave the island to their care if he ever had to leave. The Chaotix at the time were Knuckles the Echidna, Vector the Crocodile, Espio the Chameleon, Mighty the Armadillo, Charmy Bee, Heavy, and Bomb, but later saw the addition of Ray the Flying Squirrel, Julie-Su the Echidna, and Saffron Bee (Charmy's betrothed), while Heavy and Bomb departed and later joined the King's Secret Service, and even later were recaptured by Eggman and reprogrammed as mindless drones.
In his own series, Knuckles has faced many threats to the island, among them are Enerjak (who Knuckles would later become himself), a living embodiment of Chaos Control, the Dark Legion (an ancient band of banished echidna who worship taboo technology and cybernetic implants), and Robotnik/Eggman himself.
At one point an ancient city of echidna, called Echidnapolis, that had been existing on Angel Island, although on an alternate planet, phased back into existence. He was reunited with his mother and people and for a long time was not only the guardian of the Master Emerald, but the city as well. The city has since been totally destroyed and the echidna population sent plummeting, leaving Knuckles the last remaining echidna on Angel Island save for Julie-Su; the rest of the echidna have taken refuge in a recently decimated holy land on the surface of Mobius, Knuckles' mother, stepfather, and little brother, Mace, among them.
During most of his travels, Knuckles was watched over carefully by his forefathers, the Brotherhood of Guardians, from their secret base on the island; called "Haven", among them was his father Locke. They have recently all been eliminated.
Knuckles now struggles with internal conflict as he tries to defend Angel Island and aid the Freedom Fighters at the same time.
Powers: Punching Digging Wall climbing Gliding Transformation with the 7 Chaos Emeralds
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Posted: Thu Oct 08, 2009 6:06 pm
Zero:
 As stated, Zero acts cold and emotionless towards others, even to his partners X and Axl. However, it shown that he has the capacity to care for others and to some extent, in Iris' and (in the eyes of many) Ciel's case, love. Zero generally keeps his cool under most circumstances, and no matter what his enemies ever do to him, he always seems to have to be able to come up with a retort to it. His penultimate words in Mega Man Zero 4, summarize his personality by that point: "I never cared about justice and I don't recall ever calling myself a hero... I have always only fought for the people I believe in. I won't hesitate... If an enemy appears in front of me, I will destroy it!"
In spite of not viewing himself as a hero, Zero has often displayed a tendency to sacrifice himself for the sake of others. He also shows distaste for innocent deaths. This is evidenced in his fighting against Neo Arcadia's ruthless policy against Reploids in the first game, as well as during the second, where he personally promised to Harpuia that no more Resistance soldiers will come to harm as long as he's around.
Even though Zero does not openly show it, he, too, seems to long for peace between humans and Reploids. However, as stated in his previous words, Zero still doesn't have any major problems with fighting, unlike his more pacifistic friend, X; whether his enemy is a Maverick or a human (during Mega Man Zero 3, Zero commented that Dr. Weil was no different from a Maverick to him), he will fight at his best. Another notable trait is that, despite his great power, Zero has shown to be humble: he has, at times, actually viewed X as the superior Maverick Hunter, and actually considers him a hero, which seems impressive since Zero doesn't consider himself a hero. A prime example of this show of respect was in Zero's ending in Mega Man X6: the scientist who was performing Zero's sealing process asked what would happen if the world faces another crisis; Zero firmly states that the world is in good hands (X's), even when he's gone.
Weapons and Abilities:
Z-Sabers- Light beam saber weapon. Z-Saber Variations: Chain Rod-Extendable Z-Saber Recoil Rod-Energy Tonfas Buster Shot- Blaster Gun Shield Boomerang-Energy Shield that returns back to owner Zero Knuckle: Able to use other robots' parts as weapons.
Able to manipulate Fire, Ice, Lightning, Earth, and Energy through his weapons and armor.
Downloads and copies robot information to give him more abilities/weapons/armors.
Frog:

Childhood in Guardia Glenn was born in Guardia, possibly in Truce or Dorino. His closest friend was Cyrus, who was several years his senior. The children in his home town often teased him for reasons unknown. Glenn never fought back since it hurt him emotionally to try and hurt another. Cyrus told him he was too soft.
Several years later, when Glenn was a teenager, Cyrus declared that he was going to enlist as a royal knight of Guardia. He asked Glenn to come with him, but Glenn didn't feel he'd make a good knight. After Cyrus protested that Glenn was better than he with a sword, Glenn explained that he didn't think he could bring himself to hurt others.
The Squire In the end, Glenn came to Guardia to serve as Cyrus' squire. He traveled with Cyrus on many adventures, including recovering the Hero's Badge from the Toad King. Glenn and Leene became close friends, the young queen always fearing for his safety.
The Battle with the Fiendlord In c. 590 AD, Cyrus and Glenn departed to face the Fiendlord Magus. Together, they traveled to the top of the Denadoro Mountains to claim the Masamune from Masa & Mune. Cyrus single-handedly managed to defeat the twin Mystics, and they offered him use of the sword out of admiration for his skills.
Shortly thereafter, armed with the only weapon that could defeat him, Cyrus faced Magus. Glenn could only stand back and watch, afraid to get involved. Cyrus charged Magus, but was blown back by his powerful magic. The Masamune shattered.
Magus, in an act of utter spite, cast one final spell that killed Cyrus. Glenn picked up the broken hilt of the sword, growing angry and vengeful. Magus remained unimpressed. Ozzie suggested that Glenn looked like an angry, hopping toad. Taking his general's advice, Magus cast another spell that transformed Glenn into an anthropomorphic frog and flung him off the mountain.
The War with the Mystics Since then, Glenn (now calling himself "Frog") has fought a one-man (or one-frog) war against the Fiendlord's armies. He is consumed with regret and self-loathing over his weakness in the fight against Magus, and continues to blame himself for Cyrus' death. He dwells alone in a hidden grotto deep within the Cursed Woods.
The Kidnapping of the Queen Ten years later, Frog learns that the Mystics have kidnapped Leene, and goes in search of her. He calls off the search when Marle is found in Truce Canyon and is mistaken for the Queen. Continuing his investigation, he knows that the queen is still in danger. He arrives at Manolia Cathedral, where he meets up with Crono and Lucca and discovers the cathedral to be a secret Mystic base. Together, the three of them defeat the boss Yakra and rescue both the queen and the Chancellor, whom Yakra had been impersonating for quite some time.
Rescuing them and returning to Guardia Castle, Frog departs once more, stopping only to marvel at Marle's uncanny resemblance to the queen. Leene begs him to stay, but Frog bows respectfully and disappears back into self-imposed exile.
The Hero Returns
Along the way, Frog lost track of the Hero's Badge, the magic sigil that showed one's true strength and aided the wielder of the Masamune. The badge is found by Tata, who is taken to be the new Hero.
Frog wanted no more to do with the Masamune, the badge, or even trying to be a hero. All he could think of was how he was nothing like Cyrus.
Recovering the Hero's Badge from a terrified Tata as well as the shards of the Masamune, Crono and company confront him, saying that he is the only one who can wield the Masamune and defeat Magus. At first, he is unwilling to help them, citing his own weakness. They then discover the hilt of the blade, which leads them to Melchior. When the sword is reforged, they return to Frog's hideout and ask him to help them defeat Magus once and for all.
The Battle in the Fiendlord's Keep
Crono, Frog, and their ally proceed to the Magic Cave, the only way to reach the Fiendlord's Keep. Finally taking hold of the Masamune, Frog uses its awesome power to cleave the foot of the mountain in two, opening up the long-sealed pathway to Magus.
After facing his generals - Slash, Flea, and Ozzie - Frog and the rest proceed to the inner sanctum where they find Magus. Magus uses powerful magic against them, but Frog uses the Masamune to break his nigh-impenetrable magic barrier, allowing them to harm him. Their battle weakens him, which causes him to lose control of his spell to summon Lavos. The creature begins waking up too early, and the space-time distortion it causes sends them all hurtling through time.
Facing Magus In the Antiquity, they learn that the so-called "Prophet" is actually Magus in disguise. They find Magus on the North Cape, and Magus offers Frog a chance for revenge. If Frog managed to kill him, the spell on him would be broken and he would become Glenn once more.
It is up to the choice of the player whether to slay Magus or allow him to join the company. (The canon is that Frog spares him.) Frog sheaths his blade, saying that killing Magus would not return Cyrus nor give him back his life.
Weapons and Abilities: Masamune: Mystical Sword Water Magic-Super Frog Summoning Amphibian Strength, Agility, and use of Tongue as a weapon. Cecil Harvey:

Cecil appears as a young man wearing a dark armor which covers his whole body and face, while he is a Dark Knight, until he turns into a Paladin wearing a new blue and white armor and revealing his appearance underneath. Cecil has shoulder-length white hair, light blond in the Nintendo DS version of Final Fantasy IV, and blue eyes. Even though Fusoya claimed that Cecil resembles his father Kluya in his youth, it is stated that Cecil resembles greatly his mother Cecilia, even being named after her. During Final Fantasy IV, Cecil appears as a strong and gifted knight, gaining the respect and admiration of his men during his time as Captain of the Red Wings. Although being raised by the King of Baron, Cecil appears to be very modest and quite shy to those around him, having difficulty showing his emotions to others. His most remarkable traits are his bravery and firm beliefs. Towards his friends, Cecil is very loyal and exceptionally forgiving. This is most notable with his best friend Kain, who betrays him and attacks him several times while being controlled by Golbez, and Golbez himself after finding out that he was his brother, Theodor, and his only living family.
Weapons and Abilities:
Lightbringer: Mystical Sword with Light Magic
Light & Healing Magic Dark Magic T.K. and Patamon

Prelude to Digimon Adventure He witnessed the Greymon/Parrotmonfight.
he lived in highten view terrace at this point, along with the other 7 digidestined
Digimon Adventure T.K. was the youngest DigiDestined when the first original seven were transported into the Digital World. However, he was fairly independent on his own, rebuffing his older brother Matt's attempts to comfort and coddle him. He was the first of the children to suffer the loss of his Digimon when Patamon digivolved into Angemon and sacrificing himself in order to destroy Devimon. Though Patamon's data reformed into a DigiEgg, the event traumatized T.K. severely to the point where three years later he still possessed an utter hatred of "the powers of darkness," along with nightmares about losing Angemon again in combat.
T.K. played a critical role in the fight with Puppetmon, when he was kidnapped to be Puppetmon's playmate. Relying on his own power, T.K. managed to escape after taking advantage of Puppetmon's lack of friends. During the fight with Piedmon, after their friends were all turned into key chains, T.K. and Kari attempt to outrun him as Angemon tries to hold off the evil Digimon before being easily defeated. When Piedmon cuts a rope holding up T.K. and Kari, T.K. recalls something Matt had said to him earlier, giving him the hope he needed to finally evoke his crest and to allow Angemon to digivolve into MagnaAngemon in order to save them and restore the others. During the battle that followed, Piedemon proved no match for MagnaAngemon despite MagnaAngemon being only an Ultimate and MagnaAngemon destroyed him.
Our War Game! T.K. was with Matt visiting their grandmother out in the country. Tai and Izzy managed to get a hold of them and warned them about Diaboromon. Following this, the brothers searched the surrounding town for a computer to help fight in the Internet. T.K., however, could not do much to help in the battle and could only watch in horror as Patamon fell to Diaboromon. He was one of the many viewers around the world who watched the final battle between Omnimon and Diaboromon.
In May 2000, T.K. arrived in the Digital World and gave up his Crest power to free the Digimon Sovereigns. As a result, Patamon lost the power to become MagnaAngemon.
Digimon Adventure 02 T.K. has grown a lot during the last years after his first adventure. He is 11 (12 in the dub) and in the fifth grade (seventh grade in the dub). He's also the star member of his basketball team. At the start of April 2002, he and his mother moved to Odaiba, with T.K. attending Odaiba Elementary in the same class as Davis and his good friend Kari. Because he and Kari are already good friends, T.K. immediately becomes the rival of a paranoid Davis. Like Kari, T.K. has the advantage compared to the new kids because he has had the most experience with Digimon. When the Digidestined come to the digital world, their outfits change. While Davis, Yolei and Cody change their whole outfit, T.K. and Kari only change footwear.
After Paildramon and Silphymon debut, Cody sees that he and T.K. would have to have their Digimon DNA Digivolve. He soon learns that there is another, darker side to T.K., learning of how the events of Angemon's previous death affected him and how he doesn't want to see Patamon die again, which is made clear to Cody when BlackWargreymon attacks one of the destiny stones. In the middle of the battle, Angemon is grabbed by the throat and tells T.K. not to worry about him and to save the stone. T.K. then sees the glow of the destiny stone and yells for Angemon to digivolve, which he does successfully to the DigiDestined and BlackWargreymon's surprise.
On Christmas Day, T.K., Tai and their Digimon go to Paris to help the DigiDestined of France round up the wild Digimon who had appeared in the Real World as a result of Arukenimon opening all the Digi-Ports. In the Other World, T.K. was subjected to MaloMyotismon's illusion: his desire for his family to be together again. But Patamon and Davis broke him free of the illusion by reminding him that no matter how great it would be, it just wasn't going to happen, and that made T.K. infuriated with Malomyotismon for getting his hopes up. Then he then joined with the other kids, who were in the process of breaking free of their illusions too. T.K. used the power of the dream dimension against MaloMyotismon, his dream for no one to suffer as he had, with Angemon, MagnaAngemon, Pegasusmon and Shakkoumon appearing all at once.
Patamon Abilities: Boom Bubble: Bubble Attack Flight Digivolve into Angemon, MagnaAngemon, Pegasusmon and Seraphimon. Wesley Wyndam-Pryce  Wesley is introduced as a member of the Watchers' Council; an organisation which trains Slayers to fight monsters such as vampires and demons. Created as an irritating foil for the character of Rupert Giles, he was intended to be killed off shortly after his first appearance, but the character was popular with his creators and was instead written into Angel where he joined a supernatural detective agency. Over the course of Angel, Wesley went through dramatic character developments, becoming darker and less comedic. Weapons and Abilities: Two Guns Expert Marksman Knowledge of the Dark Arts, Demonology, and Sorcercy Expert Martial Artists-Skilled Hand to Hand fighter Genius-Level Intellect
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Posted: Thu Oct 08, 2009 7:16 pm
KOS-MOS

KOS-MOS has significant powers believed to be superior to all other party members. In addition to superhuman strength and speed, her body is formed from some sort of highly advanced nanomachines that allows her to morph parts of her body (specifically her arms) into various energy projectile and melee weapons. This body is also able to self-repair and is very durable though not indestructible, and she is also protected by a force-shield. She also possesses the ability to summon weapons such as the F-GSHOT chainguns and her famous F-SCYTHE and equipment either from some internal chamber that compresses space or from another location via teleportation. She also has a long-range sensory array, the D.S.S.S. system and CPU that either rivals or exceeds even those possessed by Observational Realians.
She also possesses the Hilbert Effect but its power is easily thousands of times greater than that achieved by even the largest spaceships.
KOS-MOS Episode II KOS-MOS possesses several black box components left behind by Kevin Winnicot since the current KOS-MOS is essentially the archetype resurrected. There are still many 'black boxes" to be revealed but two include her potent "X-buster" a weapon that fires powerful energy beams from her abdomen as well as absorb Gnosis, and components that her give her some kind of self-awareness. KOS-MOS also has some form of energy manipulation tied to the Zohar.
KOS-MOS has one last weapon system called the Tertiary Weapon System, which is seen periodically throughout the series. They consist of a set of energy wings, a pair of energy cannons and other attachments meant to be fitted onto her. The wings and cannons are part of a Phase Transfer Cannon. While wearing this gear she is shown in a premonition flying through space at sub-light speed and then confronting U-DO above an unknown planet. The exchange that follows destroys several galaxies. The "Third Armament" as its also known makes a real-time appearance in Episode II on the Omega System. KOS-MOS uses this equipment to protect Shion and the party from a Phase Transfer blast by Proto Omega. [Blue-Eyed KOS-MOS] "Blue-Eyed KOS-MOS" An almost human alternate persona tends to come out from time to time in the form of a blue-eyed KOS-MOS. Blue-eyed KOS-MOS appears to be more powerful than red-eyed KOS-MOS and talks in a more human-sounding voice. This form of KOS-MOS only seems to appear at times when Shion is in extreme danger. Therefore, this version of KOS-MOS plays the role of Shion's guardian.
Blue-eyed KOS-MOS has made three appearances in Xenosaga so far: wiping out a fleet of Gnosis surrounding the Cathedral Ship with her X-Buster attack, saving the Elsa from burning up in the Second Miltian atmosphere, and saving Shion and Allen from being killed by Voyager, the Black Testament. Blue-eyed KOS-MOS also asked Shion during her first appearance in Episode I, "Will feeling pain make me complete?," though Shion couldn't give her an answer because she could not hear KOS-MOS' voice in the vacuum of space. Shion has not directly seen KOS-MOS in her blue-eyed form and is oblivious to this second persona's existence until Episode III.
Abilities:
Hibert Effect (Makes everything that is transpart solid)
Weapons:
F-GSHOT (CHAINGUNS) F SCYTHE X-BUSTER (Energy Beam) Tertiary Weapon Systems (Energy wings, Phase Transfer Cannon) Yuri Hyuga
Yuri Hyuga Photo
Age: 25 Nationality: Japanese Class: Darkness/Changeable Special Accessory: Flare Brooch, halves SP consumption during fusion. Returning from the first Shadow Hearts, Yuri settles in the town of Domremy after burying Alice Elliot in Zurich, Switzerland. He uses his Fusion form to scare invading soldiers away from the village, but runs into problems when Nicolai Conrad from the Vatican strikes him with the Holy Mistletoe, cursing him and diminishing his powers. He now travels with the party, hoping to regain his abilities and fight off the new evils infecting the world. His aloof and rude traits have been somewhat tempered by the loss of Alice, but are still there in many situations. Yuri is one of the characters able to have five hit areas alongside Joachim and Kurando. Yuri has the highest SP (Sanity Points) in the party. His numerous transformations along with each of their unique stats and abilities make him incredibly balanced, allowing him to fulfill any position of the party
Abilities: Fusion (able to turn into monsters)
Weapons:
Knuckle mounted Claws
Squall Leonhart  At the beginning of Final Fantasy VIII, Squall is known as a "lone wolf" by his peers because he never shows his feelings and even comes off as cold to his allies. His superiors, such as his teacher, Quistis Trepe, consider him difficult to deal with but greatly respect his natural talents. He is also known to be stoic in many situations. His taciturn attitude is also used for comic relief. In the cutscene where he first meets Rinoa, she coerces him into dancing with her at the SeeD graduation ball. He awkwardly bumps into other party-goers while staring constantly at his feet with a look of confusion. Rinoa, however, perseveres in partnering him, and Squall eventually reveals that he's quite capable of dancing, as it is a mandatory aspect of his training. Squall is unwillingly dragged into the role of the hero when Cid, headmaster of Balamb Garden, appoints him as leader of the academy midway through the game. Squall demonstrates some leadership difficulties, which are tied to his lingering isolationism. Likewise, other characters make efforts to pull him out of his isolation and Rinoa expends a lot of energy to pursue a relationship with him. It takes considerable time for him to accept the others' offered friendship and fall in love with Rinoa and care for her. Throughout the game, he has a distinct rivalry with Seifer Almasy. The opening sequence depicts the duel in which Squall obtains his characteristic facial scar (and subsequently gives a mirrored one to Seifer) and scenes in which Squall and Seifer are supposed to be cooperating are characterized by squabbles between the two cadets. According to flashbacks in the game, Squall grew up in an orphanage, along with the other playable characters excepting Rinoa. They were looked after by Edea. Though he remembers little of this past, it causes him to develop into an emotionally detached, highly cynical and introverted boy; his original goal is to go through life without any emotional links or dependencies. However, Squall gradually warms as the game progresses, and it is later revealed that his deliberate detachment from his companions is a defensive mechanism to protect himself from emotional pain, like he experienced when his older sister figure at the orphanage, one of the sole emotional supports in his early life, was forcibly separated from him. There are strong indications in the game that Laguna Loire is Squall's father. If Squall travels to Winhill after Garden is activated, he will encounter inexplicable visions of Raine, a woman whom Laguna eventually married, throughout the town. Ellone also mentions that Raine died—apparently in childbirth—and that she had a baby boy. When Squall is captured, all the Moomba refer to Squall as Laguna—Moomba recognize people by their blood, suggesting a blood tie between Squall and Laguna. Toward the end of the game, aboard the Ragnarok, Kiros and Ward comment on Squall's resemblance to his mother and his dissimilarity to his father; Nomura designed Squall to intentionally contrast with Laguna. Weapons: Leonheart/Gunblade Magic (Fire, Ice, Thunder, Earth, Water, Cure, Life, Death, Doom, Gravity, Regen, Reflect, Wind, Effect, Meteor and Scan) Summoning GF's: (Quezacotl, Shiva, Ifrit, Siren, Brothers, Diablos, Carbuncle, Leviathan, Pandemona, Cerberus, Alexander, Doomtrain, Bahamut, Eden, Phoenix) Tommy Oliver

Tommy's fighting talent equated that of Jason, prompting Rita to turn him into the Green Power Ranger. Rita cast an evil spell to make Tommy loyal to her, granting him limited magic-based powers on top of the Dragon Power Coin. The reason for this was because his Ranger powers were fueled by Rita's dark magic rather than the Morphing Grid, like the other Rangers. Following a battle with the Putties to test his skills, Tommy's given mission was to destroy Zordon, the Command Center, and the Power Rangers, leaving the world defenseless against Rita's conquest.
Tommy succeeded with the majority of his mission, discarding Zordon, demolishing the Command Center, and infecting Alpha with a virus while ejecting the Power Rangers from their own Megazord. His Green Ranger powers gave him an added tool not possessed by the other Rangers, the Dragon Shield. Controlled by the Dragon Dagger, the Dragon Shield promotes advanced healing and can deflect energy attacks. Added to this was the ability to generate powerful energy projections.
Tommy's Dragon Dagger was capable of summoning and controlling his own Zord, the Dragonzord. Once the Rangers' Zords were gone, he summoned his to raze the defenseless city of Angel Grove. Eventually, a newly resurrected Zordon would return the Rangers to their Dinozords after explaining that the Earth's lava naturally healed them. As the Megazord overcame the Dragonzord, Jason would fight Tommy alone in a final battle that saw Jason narrowly outmatch Tommy, destroying his Sword of Darkness, a weapon given to him by Rita that would maintain the spell over Tommy. In order to make amends for his evil deeds, Tommy agreed to Zordon's rules as for Rangerdom, accepted a communicator from the Blue Power Ranger Billy Cranston, and dedicated himself and his powers to battling down the wicked Rita.
The Rangers recruited Tommy to reclaim his powers and he was assisted by an energy boost from Zordon that would temporarily energize him in replacement of his missing direct link to the Morphing Grid. However, his powers were very unstable now and had to be recharged several times by Zordon.
In Season 2, Lord Zedd arrived and replaced Rita. In order for the Rangers to compete with Zedd's powerful monsters, the Dinozord were upgraded into the Thunderzords. However, Tommy's Green Ranger powers were too weak to support a new Zord, though he was able to continue using the Dragonzord. Lord Zedd wanting revenge on Tommy for using the Green Ranger energies to aid the rangers would create monsters focused on depleting Tommy's powers. Eventually, Tommy lost his Green Ranger powers for good when Zedd trapped Tommy in another dimension, called the Otherworld, as his monster, the Turbanshell attacked the city (the other Rangers were trapped in a force-field without access to the Morphing Grid as the Command Center was also trapped in a force-field, which was shrinking and threatening to crush it).
As the White Ranger
For a short time, Tommy was absent from helping the other Rangers defeat Zedd's henchmen. Distraught by the loss of the powers he did not originally seek out, Tommy retreats into isolation at a distant lake, residing in a cabin his uncle owns. However, when Lord Zedd unleashed his maniacal Nimrod monster, which in turn spawned AC and DC, Alpha 5 and Zordon decided it was time to take matters into their own hands.
Luckily for the Rangers, Zordon and Alpha 5 were able to create new powers for Tommy, making him the White Power Ranger - a Ranger with powers that cannot be made evil. Upon becoming the White Ranger, Tommy also became the new leader of the Power Rangers. He used his enchanted talking saber, Saba, to summon the Tigerzord. He was at first overconfident with his powers that he even lost control of the Tigerzord the first time he controlled it. After that, he was much more careful.
As Red Zeo.
Tommy gained the powers of the Red Zeo Crystal, becoming the Red Zeo Ranger in Power Rangers: Zeo. It was during this time that he and Kimberly separated after she broke up with him in a Dear John Letter. Katherine tried to set him up with another girl, but it failed due to Tommy's intervening Ranger duties. Katherine and Tommy would eventually begin dating, their first date taking place at a luau that a returning Ernie threw, which was then ruined by attacking Cogs. They later went on a "boring" (Tommy sarcastically remarked) movie date.
After the Zeo Megazord was severely damaged, Tommy alone was left the Red Battlezord.
Black Dino
Tommy became a science teacher at a school in the fictional city of Reefside, California at the onset of Power Rangers: Dino Thunder. A trio of detention students — Conner McKnight, Ethan James, and Kira Ford — unravel Tommy's past as a Power Ranger after uncovering three artifacts from his lab that turn them into Power Rangers. Tommy recruits these students to become the Dino Rangers, doing so while seeming mysterious and somewhat obnoxious, as noted by Conner McKnight. When he discovers that Mesogog is still active, he joins the other Dino Rangers and becomes the Black Dino Ranger, aided by the power of invisibility from the Black Dino Gem. His Dinozord was the Brachiozord carrier, he wielded the Brachio Staff, and he drove the Black Thunder ATV (originally devised as a trap by the then-evil Trent Mercer, but it was soon reprogrammed).
When the White Dino Ranger appeared, Tommy's dedication to saving the lives of innocents seemed to give Tommy cause to show no mercy to him, even after he found out his identity was Trent Mercer.
Abilities: Trick Costume (If someone attacks him he can the suit will fall to the ground without him inside. He soon appears behind the attacker) Earth techneige (Diggings into the Earth to evode attacks) Multiplication (Up to 4, besides himself) Super Speed Invisibility Super Dino Mode
Gear Ultar Morpher
Weapons: Dragon Dagger Dragon Shield Saba Metallic Armor Zeo Blade Zeo Laser Pistol Brachio Staff
Vehicles White Shark Cycle Red Zeo Jet Cycle Black Raptor Rider Black Dino ATV
Zords
Dragonzord + Battle Mode + Mega Dragonzord Tigerzord + Warrior Mode + Mega Tigerzord Falconzord + Ninja Mega Falconzord White Shogunzord + Shogun Megazord + Shogun Mega Falconzord Zeozord V + Zeo Megazord Battlezord Super Zeozord V + Super Zeo Megazord
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Sigmaflamewave Vice Captain
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Posted: Thu Oct 08, 2009 8:24 pm
Vivi OrunitiaAppears as the typical Black Mage of the Final Fantasy series. Vivi becomes embroiled in Tantalus's plan to kidnap Princess Garnet when he travels to Alexandria to attend a performance of the play I Want to be Your Canary. Being a Black Mage, he appears human - however, no facial features beyond glowing yellow eyes are visible - and possesses the ability to cast powerful black magic. Though only nine years old, he is mature for his age, extremely shy, and has little belief in his self-worth. With some encouragement from Zidane and Adelbert Steiner (who calls him 'Master Vivi' out of respect for his magical prowess, he starts to believe in his abilities and initially joins the group to save Garnet from the depths of the Evil Forest. After they find Queen Brahne's Black Mage factory in Dali, he remains with the group to search for the truth about his origins.
Weapon: Wisdom Staff Power: Black MagicHaken Browning23-year old Haken Browning is a cool, chivalrous, yet slightly perverted bounty hunter from Lost Herencia who wields the Night Fowl customized rifle with a built-in partisan-like attachment and a long-barreled handgun called the Longtum Special. He also manages the ship Zeit Krokodil (Time Crocodile in German), serving as its captain. His moveset enlists the use of several explosive cards in a technique called Best Flush.
Weapon: Night Fowl Mech Weapon: GespenstKongolLast of a once powerful race, Gigantos. His kind was kille by humans that feared the Gigantos, Emperor Doel was the only one that helped them. Thats why Kongol has only served him. Kongol has a massive physique and can do lots of damage. Many of people who have seen him in the battle fields have called him the "Devil God". He laters joins Dart to learn more on this great warrior. Weapon: Indora's Axe Dragoon: Golden Spirit: Golden DSKatana FarawayA young pilot for the Terra Central Armed Forces (TCAF). Katana's character is evidenced to be brash, and emotional. He possesses a sense of strong loyalty to his friends, and affiliation. The player gets to experience Katana's interactions with many of his fellow soldiers, including the gradual falling in love with Ellen Bernstein, a close friend of Katana who has been with him since their days at the pilot training school.
Weapon: Blaster Vehicle: Delta SaberAnubis Doggie Cruger The commander of S.P.D.'s Earth Branch, he also holds the title of the S.P.D. Shadow Ranger. He is a Sirian, an alien species resembling humanoid reptilian dogs. He is in S.P.D. because he is trying to find his wife, Isinia, who was abducted by one of Emperor Grumm's underlings.
Weapon: Shadow Saber
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