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Posted: Mon Oct 05, 2009 5:33 am
Hmm... "I think I'll be walking down the brighter stairs," said Isabelle. "Meet you back in awhile once we get through this?"
"Okay. I'll take the darker path then. Do be careful..." Mikael said that and turned toward the path on the right that veers into the dark and continued walking on...
Isabelle looks at Mikael's back until he disappears and went on her way...
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Posted: Mon Oct 05, 2009 1:07 pm
Isabelle- After taking your chance separating and descending the stairs you walk down a long hall. A sudden scuffling noise and you trip, falling into a pile of dusty old cobwebs. You feel something in the pile with you. What could it be?
#- Investigate [randomize 1-12] #- Ignore it and continue on
Mikael- You head down the darker halls, leaving behind your partner. You reach the end of this part of the caverns and have a choice in which way to go from here. The right path goes on and on from your sight and gets brighter as it does. The left path continues on in the same murky darkness you've been in all along. #- Go right. #- Go left.
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oshi_desune generated a random number between
1 and 12 ...
5!
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Posted: Tue Oct 06, 2009 7:55 pm
After the fall, I tried looking for the thing that made me trip, wondering what it could be...
Mikael took one look at the brighter path and turned the other way around, going to the left instead...
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Posted: Wed Oct 07, 2009 9:59 pm
Isabelle- Sadly nothing is in your grasp as you pull out of the annoying cobwebs. Aren't those things usually on ceilings anyways? Continuing on from there you find an end to the road you've taken so far and from here there are three choices. The right way is enshrouded in darkness, forward has marvelous tapestries on the half-lit walls, and the left takes you into further light.
#- Go left. #- Go right. #- Go forward.
Mikael- Everyone heads left and you do as well. You smack into a corner as you go on, finding another way on your journey. There's a pathway to the right that looks like it could be a dead end. The left you can't see the end since it goes about a corner.
#- Go right. #- Go left.
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Posted: Wed Oct 07, 2009 11:11 pm
"Hmm... There don't seem to be anything inside the cobwebs... Maybe it's my imagination?" Looking around, Isabelle saw 3 paths in front of her. She liked the look of the one with the half lit beautiful tapestries... She walked towards it...
Mikael decided to head right... No harm checking it out even though it may seem to be a dead end...
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Posted: Tue Oct 13, 2009 7:13 pm
Isabelle- You head forward and walk past the woven stories until you reach the end of this path. A chest lies at the end.
#- Open it [Randomize 1-12] #- Ignore it. #- Kill yourself.
Mikael- You find a cemented wall with a large crack down the middle. Light hints out from the crack.
#- Check if something is in there! [Randomize 1-12] #- Leave and turn back.
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oshi_desune generated a random number between
1 and 12 ...
6!
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Posted: Tue Oct 13, 2009 9:09 pm
Isabelle saw a chest at the end of the path... Well, as she is a curious creature, she can't walk away without opening it...
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oshi_desune generated a random number between
1 and 12 ...
10!
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Posted: Tue Oct 13, 2009 9:16 pm
Hmm... The wall has a crack in it... Mikael peers into the crack...
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Posted: Fri Oct 23, 2009 8:47 pm
Isabelle- -insert Legend of Zelda item music here- You get two nicely painted beads! You pocket them and can now go down the dark short path or to the right.
#- Go right. #- Go dark.Mikael- You retrieve something and... it's a bowl shard! Rounded and not sharp but one nonetheless. You keep this and continue down the corner. You stop again where you can go forward or take another offshoot to the right.
#- Go forward. #- Go right.
Inventory Isabelle- Set of beads(1) Mikael- Bowl shard(1)
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Posted: Sat Oct 24, 2009 1:52 pm
Taking a chance this time after pocketing her find, Isabelle decides to go walking towards the darker path, wondering what she might find there...
Mikael kept the shard securely and veered to the right. He is beginning to feel slightly weirded out. His place is in the wilderness, not here...
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