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Jason Russel

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Aicen

PostPosted: Fri Oct 02, 2009 12:37 pm


Name: Jason Russel

Hero/Villain Name: N/A

Age: 23

Height: 6'1"

Weight: 165lbs

Appearance:
User Image
User Image

Power Source: Mystic

History:
Jason comes from a family that has suffered under a curse that turns them into werewolves since hundreds of years before they left Earth. The exact reasoning behind the curse is unknown, though most of the Russel family believe that it is the result of an ancestor's dabbling in powers best left alone. The curse manifests on their eighteenth birthday. Jason had one of the worst first manifestations in the past several generations, which resulted in the deaths of several people. The case is currently unsolved, with most believing it was a random attack by a super or wild animals. He has spent most of the time since then on the move. Jason is fairly unique in his family, after three years of locking himself away and desperately trying to suppress the wolf half of his being he did a complete turn around and completely embraced it. It made him effectively half human and half wolf in personality, and gave him several advantages, and a few disadvantages, even in his human form. As well as almost complete control over the change.
PostPosted: Fri Oct 02, 2009 12:38 pm


PL:
PP: 6/26
Super Group:

Attributes
-Stat Name: Total (without enhanced) / modifier-
Strength: 12 (12) / + 1
Dexterity: 12 (12) / +1
Constitution: 12 (12) / +1
Intelligence: 8 (8 ) / -1
Wisdom: 10 (10) / +0
Charisma: 6 (6) / - 2

(Trade Offs: None)

Saving Throws
-Save Name: (Base + Ability + Misc) = Total-
Toughness: (0+1+0) = +1
Fortitude: (0+1+0) = +1
Reflex: (0+0+0) = +0
Will: (0+0+0) = +0

Combat
-Name: Total (defense bonus + misc + size) / Flat Footed-
Defense: 11 (1 + 0 + 0) / 10
-Name: Total (Dex mod + Power + misc) / Flat Footed-
Initiative: 11 (1+0+0) / 10
-Name: Melee/Ranged (Specific if feat)-
Attack: 1/0

Luck Points: 1

Feats:
Eidetic Memory (General)
Endurance (General) x1
Improved Grapple Combat

Skills:
-Name: Total = Skill Rank + Ability Mod + Misc-
Acrobatics (Dex): 5 = 4 + 1 + 0
Bluff (Cha): 0 = 0 - 2 + 0
Climb (Str): 5 = 4 + 1 + 0
Computers (Int): - = 0 - 1 + 0
Concentration (Wis): 0 = 0 + 0 + 0
Craft (Int): - = 0 + 0 + 0
Diplomacy (Cha): 0 = 0 - 2 + 0
Disable Device (Int): - = 0 - 1 + 0
Disguise (Cha): 0 = 0 - 2 + 0
Drive (Dex): - = 0 + 1 + 0
Escape Artist (Dex): 0 = 0 + 1 + 0
Gather Information (Cha): 0 = 0 - 2 + 0
Handle Animal (Cha): 0 = 0 - 2 + 0
Intimidate (Cha): 2 = 4 - 2 + 0
Investigate (Int): - 0 = 0 - 1 + 0
Knowledge (Int): - = 0 - 1 + 0
Language (-): - = 0 + 0 + 0
Medicine (Wis): 0 = 0 + 0 + 0
Notice (Wis): 0 = 0 + 0 + 0
Perform (Cha): - = 0 - 2 + 0
Pilot (Dex): - = 0 + 1 + 0
Profession (Wis): - = 0 + 0 + 0
Ride (Dex): - = 0 + 0 + 0
Search (Int): 0 = 0 - 1 + 0
Sense Motive (Wis): 0 = 0 + 0 + 0
Slight of Hand (Dex): - = 0 + 1 + 0
Stealth (Dex): 1 = 0 + 1 + 0
Survival (Wis): 0 = 0 + 0 + 0
Swim (Str): 1 = 0 + 1 + 0

Aicen


Aicen

PostPosted: Fri Oct 02, 2009 12:39 pm


POWERS


Healing Factor
-Rank: 9
-Cost: 1:3 pp per rank (3pp)
-Build: Regeneration(Rate-Injury+4, Rate-Bruise+1, Recovery-Bonus+4) - Weakness(Silver) - Weakness(Wolfs bane)
-Action: None (passive)
-Range: personal
-Saving Throw: Fortitude
-Duration: Permanent
-Description: As somebody who has fully embraced what he is Jason has several advantages over other werewolves, keeping, an admittedly lesser form of, regeneration while still human. but the downside is that, while not as severe a reaction as a full werewolf, silver and wolfsbane are still very poisonous, the former can give him second degree burns simply by touching it, while even small doses of wolfsbane can be lethal.
This allows Jason to attempt to recover from Injury or Bruise every round (6 seconds).
----------------------------------------------------------------------------------------------------

Wolf Form
-Rank: 1
-Cost: 7pp per rank +1 (8pp)
-Build: Shape-Shifting + Progression(PF) - limited (Wolf Forms Only)
-Action: Move (active)
-Range: Personal
-Saving Throw: None
-Duration: Sustained
-Description: Jason is a werewolf, and does have two other forms. Unlike most other werewolves he has complete control over himself while in either form. While Jason does not have to transform during the full moon, it does affect him, He describes it as making his skin crawl, and makes him extremely irritable if he is human during this time period.
------------------------------------------------------------------------------------
PostPosted: Sun Oct 04, 2009 11:16 pm


Were-Wolf Form
PP: 0/+5

Attributes
-Stat Name: Total (without enhanced) / modifier-
Strength: 12 (12) / + 1
Dexterity: 12 (12) / +1
Constitution: 12 (12) / +1
Intelligence: 4 (4 ) / -3
Wisdom: 6 (6) / -2
Charisma: 2 (2) / - 4

(Trade Offs: None)

Saving Throws
-Save Name: (Base + Ability + Misc) = Total-
Toughness: (0+1+0) = +1
Fortitude: (4+1+0) = +5
Reflex: (2+0+0) = +2
Will: (0-2+0) = -2

Combat
-Name: Total (defense bonus + misc + size) / Flat Footed-
Defense: 11 (1 + 0 + 0) / 10
-Name: Total (Dex mod + Power + misc) / Flat Footed-
Initiative: 11 (1+0+0) / 10
-Name: Melee/Ranged (Specific if feat)-
Attack: 1/0

Luck Points: 1

Feats:
Eidetic Memory (General)
Endurance (General) x1
Improved Grapple Combat
Power Attack
Improved Critical Claws+2 (18-20)

Skills:
-Name: Total = Skill Rank + Ability Mod + Misc-
Acrobatics (Dex): 5 = 4 + 1 + 0
Bluff (Cha): -4 = 0 - 4 + 0
Climb (Str): 5 = 4 + 1 + 0
Computers (Int): - = 0 - 3 + 0
Concentration (Wis): -2 = 0 - 2 + 0
Craft (Int): - = 0 - 3 + 0
Diplomacy (Cha): -4 = 0 - 4 + 0
Disable Device (Int): - = 0 - 3 + 0
Disguise (Cha): -4 = 0 - 4 + 0
Drive (Dex): - = 0 + 1 + 0
Escape Artist (Dex): 0 = 0 + 1 + 0
Gather Information (Cha): -4 = 0 - 4 + 0
Handle Animal (Cha): -4 = 0 - 4 + 0
Intimidate (Cha): 0 = 4 - 4 + 0
Investigate (Int): - 0 = 0 - 3 + 0
Knowledge (Int): - = 0 - 3 + 0
Language (-): - = 0 + 0 + 0
Medicine (Wis): -2 = 0 - 2 + 0
Notice (Wis): -2 = 0 - 2 + 0
Perform (Cha): - = 0 - 4 + 0
Pilot (Dex): - = 0 + 1 + 0
Profession (Wis): - = 0 - 2 + 0
Ride (Dex): - = 0 + 0 + 0
Search (Int): -3 = 0 - 3 + 0
Sense Motive (Wis): -2 = 0 - 2 + 0
Slight of Hand (Dex): - = 0 + 1 + 0
Stealth (Dex): 1 = 0 + 1 + 0
Survival (Wis): -2 = 0 - 2 + 0
Swim (Str): 1 = 0 + 1 + 0


Claws
-Rank: 1
-Cost: 2pp per rank (2pp)
-Build: Damage + Penetrating
-Action: Standard(active)
-Range: Touch
-Saving Throw: Toughness(DC16)
-Duration:
-Description:
Jason grows long powerful claws when he shifts into his were-wolf form capable of tearing through even tough hides.
--------------------------------------------------------------------------------------

Enhanced Senses
-Rank: 4
-Cost: 1pp per rank (2pp)
-Build: Super Senses (Acute+1/Analytical+1/Extended+1 Olfactory-Scent, Extended+1 Auditory-Normal Hearing) - Vulnerable (Powerful Stenches) - Vulnerable (High Pitched Noises)
-Action: None(passive)
-Range: Personal
-Saving Throw: None
-Duration: Continuous
-Description:
Jasons sense of smell and hearing in this form are far more stronger. He can pinpoint the location of anyone he can smell and even discern things like chemical composition from 10x further than a normal human. He can also hear 10x further than a normal human.

--------------------------------------------------------------------------------------

Incredible Strength
-Rank: 2
-Cost: 2pp per rank (4pp)
-Build: Super Strength
-Action: None(passive)
-Range: Personal
-Saving Throw: None
-Duration: Continuous
-Description:
Jason is far stronger when he turns into this form, able to treat his strength as +10 higher than normal for purposes of lifting or throwing.

Aicen


Dark Bunny Lord
Captain

PostPosted: Mon Oct 05, 2009 8:45 pm


Lupine Form
PP: 0/+5


Attributes
-Stat Name: Total (without enhanced) / modifier-
Strength: 12 (12) / + 1
Dexterity: 12 (12) / +1
Constitution: 12 (12) / +1
Intelligence: 4 (4 ) / -3
Wisdom: 10 (10) / +0
Charisma: 6 (6) / - 2

(Trade Offs: None)

Saving Throws
-Save Name: (Base + Ability + Misc) = Total-
Toughness: (0+1+0) = +1
Fortitude: (0+1+0) = +1
Reflex: (3+0+0) = +3
Will: (0+0+0) = +0

Combat
-Name: Total (defense bonus + misc + size) / Flat Footed-
Defense: 11 (1 + 0 + 0) / 10
-Name: Total (Dex mod + Power + misc) / Flat Footed-
Initiative: 11 (1+0+0) / 10
-Name: Melee/Ranged (Specific if feat)-
Attack: 1/0

Luck Points: 1

Feats:
Eidetic Memory (General)
Endurance (General) x1
Evasionx2
Improved Grapple Combat

Skills:
-Name: Total = Skill Rank + Ability Mod + Misc-
Acrobatics (Dex): 5 = 4 + 1 + 0
Bluff (Cha): 0 = 0 - 2 + 0
Climb (Str): 5 = 4 + 1 + 0
Computers (Int): - = 0 - 3 + 0
Concentration (Wis): 0 = 0 + 0 + 0
Craft (Int): - = 0 - 3 + 0
Diplomacy (Cha): 0 = 0 - 2 + 0
Disable Device (Int): - = 0 - 1 + 0
Disguise (Cha): 0 = 0 - 2 + 0
Drive (Dex): - = 0 + 1 + 0
Escape Artist (Dex): 0 = 0 + 1 + 0
Gather Information (Cha): 0 = 0 - 2 + 0
Handle Animal (Cha): 0 = 0 - 2 + 0
Intimidate (Cha): 2 = 4 - 2 + 0
Investigate (Int): - 0 = 0 - 3 + 0
Knowledge (Int): - = 0 - 3 + 0
Language (-): - = 0 + 0 + 0
Medicine (Wis): 0 = 0 + 0 + 0
Notice (Wis): 0 = 0 + 0 + 0
Perform (Cha): - = 0 - 2 + 0
Pilot (Dex): - = 0 + 1 + 0
Profession (Wis): - = 0 + 0 + 0
Ride (Dex): - = 0 + 0 + 0
Search (Int): 0 = 0 - 3 + 0
Sense Motive (Wis): 0 = 0 + 0 + 0
Slight of Hand (Dex): - = 0 + 1 + 0
Stealth (Dex): 1 = 0 + 1 + 0
Survival (Wis): 0 = 0 + 0 + 0
Swim (Str): 1 = 0 + 1 + 0



Lupine-Run
-Rank: 3
-Cost: 1pp per rank (3pp)
-Build: Speed
-Action: Move
-Range: Personal
-Saving Throw: None
-Duration: Sustained
-Description:
Jason can Run around 50mph in his lupine form
--------------------------------------------------------------------------------------
Quick Footwork
-Rank: 1
-Cost: 2pp per rank
-Build: Super-Movement (Sure-Footed)
-Action: Move (active)
-Range: Personal
-Saving Throw: None
-Duration: Sustained
-Description:
In Lupine form Jason can move through rough terrain with ease and it doesn't hinder him in the slightest.
--------------------------------------------------------------------------------------
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