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Reply .:The Entropy of Resolve: A Fantasy Life RP:. U/C?
.:The Land of Ulahd:.

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PostPosted: Thu Oct 01, 2009 12:55 am


[UNDER CONSTRUCTION]

.:
Okayyy, here are the different areas of Ulahd, the only known continent on Erinn.

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{Forest of Souls}
{Tir Chonaill}
{Dugald Isle}
{Dunbarton}
{Gairech Hill}
{Osna Sail}
{Emain Macha}
{Bangor}
{Sen Mag Plateau}
{Ceo Island}
{Moongate}
{Morva Aisle}
{Port of Ceann}
{Sen Mag Residential Town}
{Dunbarton Residential Town}
{Sidhe Sneachta}

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PostPosted: Sun Oct 04, 2009 5:12 pm


.:
{Forest of Souls}

Where every character starts out.
The Forest of Souls is a small wood west of Tir Chonaill. The area is where Milletians from Soul Stream come to be, whether he or she is reborn from Erinn, or is brought forth to Erinn for the first time.

Creatures: Young Raccoons and Chickens. Light Gargoyles are located in an enclosed area that has been sealed off.

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PostPosted: Mon Oct 05, 2009 5:42 pm


.:
{Tir Chonaill}

The town village where all newcomers first arrive.

Tir Chonaill is a small hillside town located in northeast Uladh, it is home to the survivors of the War. Most of the people here are have formed into a small, self-sufficient and independent group of farmers and ranchers raising crops and cattle. Most of the residents of Tir Chonaill prefer peace and isolation, content with little exposure to the massive world of Erinn. It is said that they hold knowledge of the lost History of Erinn from before the War.
Those with a more adventurous spirit can further venture beyond Tir Chonaill to Dunbarton through the Dugald Aisle...


Tir Chonaill is a village situated in northeastern basin surrounded by low mountains. Precipitation is high due to obstruction of a clear flow of moist air in face of Mourne Mountains. Climate is comparable to similar settlements in high altitudes.
While wheat and barley plantations are notably conspicuous, cool weather and regular rainfall have stunted the growth of agriculture. Instead, management of livestock keeps the town's infrastructure afloat.

Dugald Aisle offers the only outlet to the main, and due to the steep acclivity of the terrain, little traffic exists in and out of the town. Thus, the village naturally developed to be largely self-sufficient.
Adellia Stream, from which most of the townspeople derive their drinking water, flows downwards from melting glacier and snow in Moonhide Valleys.
An intriguing legend envelopes the stream. Maybe the villagers know something about it.
The Alby Dungeon can be found north of the village, a teleport gate west of the dungeon leads to Sidhe Sneachta.
The Ciar Dungeon can be found east of the village behind a mountain ridge.

Creatures to be wary of:
Young Brown Fox
Brown Fox

Red Fox - usually only 1 or 2

White Spider
Red Spider - usually only 1 or 2

Gray Wolf
White Wolf

Young Red Fox
Red Fox
Young Gray Fox
Gray Fox
Black Wolf
Brown Dire Wolf Cub
Brown Dire Wolf

Field Bosses:
Giant White Wolf
Giant Black Wolf

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[ignore the arrows]

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PostPosted: Tue Oct 06, 2009 4:37 pm


.:
{Dugald Isle}

A steep mountainous pathway leading inland from Tir Chonaill.

The Dugald Aisle, a rocky mountainous route leading into Dunbarton. Known to be populated by abundant wildlife, Dugald Aisle once seemed to be a prospective town.


Dugald Aisle is a mountainous passageway connecting Tir Chonaill and Dunbarton. It appears to have been a logging camp once. Local fauna include foxes and raccoons in the lumber camp in the center of the aisle. As well, many bears, Wisps, and other animals dwell in the forests to the west. In the plains to the south-southwest wolves reside. In the hill to the south-southeast resides more wolves and wisps. At night, various mushrooms grow abundantly in the forest west of the camp.

Creatures:
Northern Dugald:
Gray Wolf
Raccoon

Central Dugald:
Brown Fox
Young Brown Fox
Raccoon
Young Raccoon
Giant Bear - field boss
Black Warrior - field boss

Western Forest:
Brown Bear
Brown Dire Wolf
Red Bear
Wisp
Gray Wolf

Southern Dugald:
Black Dire Wolf
Black Dire Wolf Cub
White Dire Wolf
White Dire Wolf Cub
Wisp
Raccoon
Brown Bear

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PostPosted: Tue Oct 06, 2009 4:45 pm


.:
The easternmost city of the Uladh kingdom. An important city in terms of industry and business, Dunbarton connects the northern & southern kingdoms of Uladh.

The city of Dunbarton is enclosed on all sides by walls, which in turn is surrounded by sprawling farmlands. The Town Hall is renowned for its hospitality to travelers, and Dunbarton is also famous for its Restaurant, Bookstore, School and Weapons Shop.



Dunbarton is a city built on highlands east of Antrim Mountains. Bridging northern and southern halves of Uladh continent, it developed into a center of trade and commerce and thence flourished.

Due to cold wind from the north and moist air from the east, climate is generally chilly and high in precipitation.

Drinking water is facilitated by a well, as no streams or rivers run past Dunbarton. The entire city is surrounded by brick walls, and the territory expands outside the castle walls, although mostly unpopulated and primarily used for cultivation of plants and livestock, especially in the humid eastern region.

Dunbarton boasts various facilities such as church, foodstore, bookstore, school, and weapon shop.

The local administration takes place in the town office, which manages a lost and found lot.


Creatures:
Black Grizzly Bear Cub
Black Grizzly Bear
Red Grizzly Bear Cub
Red Grizzly Bear
Brown Grizzly Bear Cub
Brown Grizzly Bear
Red Bear
Gray Wolf
Brown Dire Wolf Cub
Brown Dire Wolf
Young Brown Fox
Brown Fox
Young Red Fox
Red Fox
Young Gray Fox
Gray Fox
White Spider
Red Spider
Kobold Bandit
Wisp
Imp

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PostPosted: Tue Oct 06, 2009 4:51 pm


.:
The human army base during the War.

Scorching heat, dry weather, and barren soil conditions make sparsely populated Gairech a poor farming location. However, ancient remains have been discovered in the area as well as reports of Fomors digging up mineral deposits in the region.


Gairech Hill is a hill in southeastern Uladh. The summit of the hill is north of the Dragon Restoration Ruins. The arid climate and exposure to extensive sunlight allow very little support for wildlife and possible construction of farmlands. Gairech was also a historical army post for human battalions during the war in Sen Mag Plateau.

Many report a widespread Fomor activity predominantly in Reighinalt. Most are seen attempting to mine whatever is left of now defunct deposits abandoned by humans.

Creatures:
Red Bear
Brown Grizzly Bear Cub
Brown Grizzly Bear
Black Grizzly Bear Cub
Black Grizzly Bear
Young Red Fox
Red Fox
Young Gray Fox
Gray Fox
Brown Dire Wolf
White Dire Wolf Cub
White Dire Wolf
Kobold Bandit
Troll
Skeleton
Skeleton Wolf
Ogre

Field Bosses:
Black Wizard
Giant Ogre

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PostPosted: Tue Oct 06, 2009 4:55 pm


.:
{Osna Sail}

The grassland pathway connecting Dunbarton and Emain Macha.

An alternate route from the grasslands of Sen Mag leading further inland. Although a time-saving shortcut, it is a narrow and dangerous road infamous for numerous wild beast attacks.



Osna Sail is a narrow mountainous passageway between Dunbarton and Emain Macha. As it directly connects the two cities, many ambitious journeymen take this path rather than taking a long detour through the Sen Mag Plateau. Wolves are seen frequently on the path, preying on unsuspecting travelers.

Field Bosses commonly seen are Sheep Wolves and Mini Bears, which attack at random, so travel with friends when at a low level.

Creatures:
Brown Dire Wolf
Brown Dire Wolf Cub
Brown Bear the Very Tough-Looking
Sheep Wolf

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.:The Entropy of Resolve: A Fantasy Life RP:. U/C?

 
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