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Gaiaonline Guild for members of Frontier Parcels, a steampunk group. 

Tags: Steampunk, The Postman, Wild WIld West, Steam Power, Frontier Parcels 

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Azur Vane
Captain

4,250 Points
  • Beta Treasure Hunter 0
  • Beta Contributor 0
  • Beta Citizen 0
PostPosted: Thu Sep 24, 2009 8:46 pm


Here's the general rpc sheet, let's hear about you!

Name: (of the character)

Age: (This is all out of character knowledge so please list an accurate age)

Race: (Dark Elf,Human,Vampire.ect?)

Appearance: (Brief description of their clothing. This is one thing I'll let creativity be on. Dress them up however you want. Pics not needed.)

Personality: (Again, try to be close, but have fun with it.)

Past: (If you character has a past, please stick to it. Any gaps can be filled in as you see fit.)

Abilities: (Only ones given to your character. I.E. Kain doesn't age and can control shadows, Jekyll turns into Hyde, Mr. Griffin is invisible.)

Weapons: (Magic is not a weapon!)

Likes: ( Explains itself)

Dislikes: (again with the self explaining)

Occupation/Other: ( what they do for a living)
PostPosted: Thu Sep 24, 2009 8:56 pm


Name: Admiral Yohn Vincere

Age: 27

Race: Human

Appearance: A man of fine tastes and an expensive obsession with gadgets, Yohn Vincere sports only the most fashionable thread and most functional gear.

Personality: Rugged but at times quite the opposite.

Past: Served in the US Army during the foundation of the Westward Expansion. This granted him the title of Admiral and gave him many opportunities, specifically when he began the Steamhorse Express group, Frontier Parcels.

Abilities: His abilities vary with his gizmos.

The Luminmag Jacket creates a virtually impenetrable electro magnetic shell that forces most metal projectiles away from Yohn.

The Dowsing Compass seeks out nearby water sources, from lakes to human beings with just a few knob adjustments.

Yohn is a talented falconer whose uncanny ability makes it appear as though his various feathered friends want to help him.

Weapons: Silver Revolver and silver bullets. Silver is a non-magnetizable metal.

Likes: Silver, Gagedts, Hand Fruit.

Dislikes: Not Hand Fruit.

Occupation/Other: C.E.O. and Courier of Frontier Parcels

Azur Vane
Captain

4,250 Points
  • Beta Treasure Hunter 0
  • Beta Contributor 0
  • Beta Citizen 0

HrlyQnn
Vice Captain

PostPosted: Thu Sep 24, 2009 10:32 pm


Age: 25

Race: Human

Appearance: Depends on the occasion and mood, but dark and vibrant are staples.

Personality: An angel and devil imp screwdriver.

Past: Wiped clean. The fragments we could retrieve suggest it was for her own protection, or possibly yours.

Abilities:

Authority, which can be more destructive than any weapon.

Power, for when authority doesn't get the job done.

Distracted easily and dances often.

Weapons: If it can be picked up, then it's a weapon.

Likes: Found objects and high thread count.

Dislikes: High places and falling.

Occupation/Other: Military Overseer of Frontier Parcels
PostPosted: Thu Sep 24, 2009 11:04 pm




Name: (Hobbs B. Crawford {Cap'n Hobbs} )

Age: (22)

Race: (Human)

Appearance: (Very formal dress shirts, coupled with a black vest. More often then not a tough brown work jacket, with no shirt. ALl and all a very classy man.)

Personality: (Cap'n Hobbs is about the most egotistical person you could ever meet. And with good reason. No matter how many times he tempts fate, it has never takin him. When it strikes his fancy is can be as formal as the Queen's Royal Guard)

Past: (Hobbs always dreamt of something greater, and spent his childhood with his father, a well admirable admiral of the Queen's Navy. Hobbs decided to pursue his dreams, and now leads a group of sky pirates in search of fame and riches aboard the Clockwork Hydra.)

Abilities: (Hobbs is a standard human, with luck at his side, His aim never falters, and for some reason he seems to never fail that epic jump, or draw that hidden ace)

Weapons: (Sarah, Hobbs' revolver
QUeen's Guard, Hobbs silver rapier)

Likes:
(Booze
woman
strawberries
formal parties)

Dislikes: (Military Authority{save a few}
dry parties
tight clothes)

Occupation/Other razz rivateer (Cap'n of the airship Clockwork Hydra)

Shankmanimal

Hallowed Elder


Gizmo III

Versatile Explorer

6,050 Points
  • Treasure Hunter 100
  • Rebuilder 100
  • Alchemy Level 1 100
PostPosted: Fri Sep 25, 2009 3:58 am


Name: Trace "Hatter" Madigan

Age: Currently unknown (ask any police officer and theyll tell you different.

Race: Human

Appearance: He is somewhat tall,with long wavy brown hair, and innocent looking blue eyes He is always seen with his signature plaid tophat and trench coat. he tends to wear baggy pants, usually pin striped or checker board. and carries a cain with him at all times

personality: Take everything unscroupulous about Con artists, pickpokets, and traveling salesmen, and you get Hatter. that being said, he is usually quite friendly.

Past: Trace has been all over the globe, swindling those less inteligent than him, and picking the pockets of those who were.

Abilities: Trace has a sense of perfect balence and will often balence Coins on one-another when bored. He also has the gift of proportionate response. When fighting, his skills grow to equal those of his opponents.

Weapons: Generaly Trace tries to talk or bribe his is way out of fighting, but his usual weapon is his cane. When all else fails and his life is on the line however, he will use the Intricate series of hidden blades and drills around his body with an accuracy and skill only years of practice can provide.

occupation: Conartist, pickpocket, theif, and when business is slow, an entertainer. (His skills lie in playing the Flute, piano, and accordian)
PostPosted: Sun Dec 13, 2009 5:28 pm


Name: Sevig (Sev) McKalin

Age: 26

Race: Human

Appearance: Normally shirtless. Sev enjoys the brown clothing and little accessories here and there. He always wears a bullet belt across his chest. He has three tattoos. One brown tribal and one black tribal down each arm and the phrase "In hoc signo vinces" Latin for "In this you shall Conquer." He has brown soothing eyes, but they are normally covered. He wears anything to make him stand out, yet blend in at the same time.

Personality: A smooth talker. Sev is calm and collect. He always has a back up plan, otherwise... he's out of the situation at hand. He normally just goes where ever the wind takes him.

Past: Joined the U.S. Army when he was 18. He was sent on many raids on Native American camps. One raid, however was unsuccessful. He hated killing innocents, but he followed orders. He was the sole survivor in his regiment. He would've been killed, but instead he was taken as a prisoner, the reason why, is still unknown to him. For 3 years he lived with the Natives, slowly becoming one of them. He got the tattoos from a Native woman who he occasionally slept with. However, she died from another American raid that was successful. Sev killed the remaining soldiers out of anger. From there, he was on the run. He used what skills he knew from his childhood years in a gear shop with his father and the skills he learn from the tribe and the army. 2 years later, he found himself in a skypirate group. He was the weapons maker for about a year before he left when his life was in major danger from the crew. Which leads to now... doing nothing but traveling and doing odd jobs for some pay for food and drink. He pickpockets very rarely, but only from those who have more than enough money that it wouldn't bother them too much.

Abilities: Sev has a knack to build the weirdest things. He seems to have the ability to be able to take anything apart, and put it back together in the same, if not better condition. He also can remain perfectly still, increasing his accuracy with a rifle, and he can make up a good strategy for any mess he winds up in.

Weapons: Clogger, A three barreled hand cannon he made after he left the tribe. It has only three shots at a time, but he has an entire arsenal of types of ammo he can load it with. The bullets are all hand made.

Likes: Sleeping outside, disassembling things, drinking, women, and making new gadgets for his own entertainment or... to sell.

Dislikes: Greedy people, people who feel as if they are more important than the man next to them, and being hungry.

Occupation/Other: Currently unemployed.

Professor McBowen


DarkJewel64

PostPosted: Fri Dec 18, 2009 12:35 pm


-I haven't done a modern type of roleplay in a while. Please excuse any errors I may have with my character.-

Name: Rose Fulton

Sex: Female

Age: 22

Height: 5'6"

Weight: 115 pds.

Eye Color: Hazel (green/brown)

Race: Human, with a touch of something not so human...

Markings/Identifications:
-Small birthmark slightly above her left hip (Can't exactly be seen with her dress on)
-Small orange/red dragon tattoo on her upper right arm (again, can't be seen with her dress on)

Sexual Orientation: Straight.

Appearance:
-Adorned by a black and red victorian styled dress (ankle Length); a tight-fitted corset emphasizing her large chest. Bell shaped-sleeves.
-Wears a black and silver necklace which rests toward the top of her chest and highlights the red.
-She has black hair which is usually curled and put up in a beautiful pony tail; one strand of curled hair on each side of her face emphasis on her delicate pale skin and round face.
-She carries with her a silver-colored fan, with gears toward the bottom to the top on each side (When it is closed).

Personality: Rose is a high-class girl often called, "Princess". She is very intelligent and can have a good laugh after a few drinks. Most often she is very serious and uninterested in what 'normal' people have to say.

Past: Her father came into a lot of money during the westward expansion with the railroad business. He is now retired and Fulton family name is prominent in the west. Her mother, who battled an unknown disease died when she was younger. Being the only child of her family she is the only inheritint (sp?) to her family's fortune.

Abilities: Although she is known as "Princess" she is not to be taken lightly, if you rub her the wrong way you may not live to see the light of day again. Little is known about her ways of 'taking care' of people, but many would perfer not to find out.

Weapons:
-Her fan that she carries around is not just for show, the tips are as sharp as knives and she knows how to throw it around too.
-As well as her...oh my...she isn't fully human, is she? <3

Likes:
-Intelligent Conversations
-Relaxing in the comfort of her home
-Handsome men who can hold her interest

Dislikes:
-Watching drunken fights (it disgusts her)
-Dirty Men
-Women who strut around like they are prettier than her
-Anyone who challanges her
-Eating pig (Bacon, pork chops, etc.)

Occupation/Other:
-She does not have a job, one is not needed to support herself. What she does with her days is roam around town, looking for the unusual.
PostPosted: Fri Dec 18, 2009 2:42 pm


Name: Todd Wakefield

Sex: Male

Height: 5' 10"

Weight: 150

Age: 23

Race: Human.

Sexual Orientation: Straight

Markings/Identifications:
-Eye brown piercing (Right)
-Large scar (middle of his torso to right hip)

Eye Color: Dark Green

Appearance:
-Dark Brown hair tied back into a ponytail
-Dark blue eyes
-Brown colored pinstripe shirt with dark brown vest and pants
-Steel-toed brown workboots
-Signature bronze pocket watch in his right pocket

Personality: Mostly arrogant and pompous, but a little-toned down among friends. He doesn't openly accept people into his life, and does not make any attempts to make/keep friends. He wanders from town to town- causing trouble and finding money where he can.

Past: Ran away from home when he was around the age of 17 years, due to 'conflicts' with his step-father. His mother did not chase after him whatsoever. Learned how to fight in an 'underground ring' while staying in a city for about two years.

Abilities: He can physically fight and hold his own for a good amount of time without needing to use guns/other weapons. He does know how to handle a sword but he knows better how to work handguns. He carries with him a butterfly knife- although- he has only had to use it once.

Weapons: Butterfly knife, and a small handgun.

Likes:
-Travelling
-Warm summer nights
-Fighting
-Younger Women (18-20)
-Gambling
-Being clean
-Food of all sorts (Meats cooked: rare)

Dislikes:
-Winter
-Working
-Horses
-Being around drunks
-Animals
-Faulty Equipment/Machines
-Waiting (for anything)
-Following orders
-People who say too much

Occupation/Other: Works odd-jobs around the towns that he travels to.

DarkJewel64


Strifer Farhaven

PostPosted: Sun Dec 20, 2009 8:42 pm


Name: Strifer Farhaven

Age: 25

Race: Human

Appearance: Strifer is always seen wearing a dark blue sea pirate captains coat with gold trim. The coat looks worn out and has some bullet holes in it. He generally wears a white shirt underneath the coat, and standard sea pirate brown pants. He the standard pirate looking boots, but they are made of sharkskin so that the shoes can have a steady grip even when wet. He has eye lengthdark red hair, resembling the color of blood in the right light, with dark brown eyes. He has a scar over his right eye, that extend from midway through the forehead to mid cheek.

Personality: Strifer tends to be seen as one who never takes anything seriously, but he's always ready for a good challenge and a great fight. He also tends to be vulgar at times, and would have a hard time fitting in among the upper class of society, even though he has the money to be considered one.

Past: Strifer was among the most wanted pirate captains of the sea at the age of 17. It didn't take long before Strifer had seen almost all the sea had to offer, met the seas challenge, and looked for something greater. At which point he began to look to the sky.

Abilities: Strifer has been trained in the ways of a pirate, with relative training of the sword and great aim with his musket pistol. He seems to have luck on his side, but the luck swings more in his favor for gambling games.

Weapons: Strifer has a cutlass on his left hip at all times, and his musket pistol, Betsy on his right at all times. Betsy is a special musket pistol that has been modified to hold 6 rounds and not be reloaded in the traditional musket pistol way. Think of Betsy as a musket pistol that reloads like a wild west pistol.

Likes: Strifer likes rum. A lot. And a good fight in any way shape or form.

Dislikes: Not having anything to explore. People who run away from fights.

Occupation/Other: Currently looking for any sort of position among a airship. If he finds none will resort back so his old ship, The Satyr.
PostPosted: Fri Dec 25, 2009 10:40 pm


Name: H.D. Zantetsai

Age: 23

Race: Human

Appearance: H.D.'s appearance can be one of two distinct styles, like two different sides of a coin. The first side consists of a ragged, bullet-ridden duster, worn out pants and shirt, steel-toed heavy boots, a bandanna, and a wide-brimmed hat lined with spare bullets. The flip side is high-class, nice suits and immaculate grooming to impress the best of society, though his natural green hair can sometimes detract from such.

Personality- His personality can change from scenario to scenario, but a relative level of coolness under pressure is always there. Drinking causes his thought processes to shift drastically, making him a slave to his own urges. As such, he doesn't partake much unless among friends.

Past: H.D. was a high-status maverick from the get-go. He had a sharp eye for good deals and business genius. He also had an eye for justice, something taught to him by his old private tutor. He decided to stop his dirty business, and 'help' others stop theirs, through Robin Hood-esque embezzlement schemes. Once found out, he became the largest white-collar criminal in the East. He escaped, only to learn that cash and a silver tongue only get one so far. As such, he jumped aboard an airship and learned how the mechanics of it worked. Airships are a huge business- one he'd helped spur on in his glory days (see 15-17). Fortune was on his side, and he became handy quickly. After learning the innerworkings of ships and other devices, he decided that machinery was his key to salvation, and became a tinkerer by trade.

Abilities: H.D. is mechanically skilled, an ecstatic grease monkey of sorts. He also has a silver tongue, one that's kept him and anyone he's consorted with alive up to this point. He is a gunman, though not the best. He has a tendency to 'modify' his guns and ammo for an edge, though.

Weapons: Valde, his favorite six-shooter, silver coated and mirror polished. It has an unnatural inclination toward H.D., and all others who try to fire it have it backfire on them. He rigs his ammo for random effects, most of which he doesn't test until its time to fire. He also carries Schwartzlieb, his ebony lever-action rifle. He doesn't use it much, but claims his handiwork has taken away its ability to miss.

Likes: Machinery, screwing over the rich, games of chance, ladies.

Dislikes: Wanted signs, simple people, being on the ground for too long, missing a shot.

Occupation: He's a jack of all trades, but vastly prefers airship or machinery work. His expertise comes with a price, though...

-HD Zantetsai-

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Tales From The Trail ( General RP/ User Run)

 
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