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Posted: Sun Aug 30, 2009 7:35 pm
This thread no longer corresponds with the battle system. :.: Attacks :.: Here are the attacks to choose from, categorized by different classes. These shall update depending on suggestions and activity. The classes to choose from are: :. razz hysical:.::.:Fire:.::.:Water:.::.:Ice:.::.:Wind:.::.:Lightning:.::.:Earth:.::. razz lant:.::. biggrin ark:.: :.:Light:.::.:Bone:.::.:Animal:.::.:Metal:.::.:Buffs/Debuffs:.:
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Posted: Sun Aug 30, 2009 7:36 pm
:.: Physical :.:
~Blade Vertical Slash; 70 dmg, costs 10 furyoku X Slash; 75 dmg, costs 15 furyoku Tornado Slash; 80 dmg, costs 20 furyoku Ninja Blade; cant miss 70 dmg, costs 20 furyoku Perfect Sword Strike; 85 dmg, costs 25 furyoku
~Staff-like Whack; 60 dmg, costs 5 furyoku Forward Jab; 65 dmg, costs 10 furyoku Pummel; 70 dmg, costs 15 furyoku Pole Kick; 75 dmg, costs 20 furyoku Hammer Spin; 80 dmg, costs 25 furyoku
~Ranged Quick Shot; 60 dmg, costs 5 furyoku Aim and Fire; 75 dmg, costs 15 furyoku Point Blank; can't miss 70 dmg, costs 15 furyoku Laser Shot; 80 dmg, costs 25 furyoku Fire At Will; 85 dmg, costs 25 furyoku ~Hand to hand Spin Kick; 60 dmg, costs 5 furyoku Headbutt; 100 dmg/20 dmg to self, costs 20 furyoku Uppercut; 65 dmg, costs 10 furyoku Body Slam; 80 dmg, costs 20 furyoku Aerial Kick; 75 dmg, costs 20 furyoku:.: Fire :.:
Small Breath; 55 dmg, costs 5 furyoku Burning Wind; 65 dmg, cost 10 furyoku Phoenix Kick; 75 dmg, costs 15 furyoku Flaming Punch; 80 dmg, costs 20 furyoku Inferno; 80 dmg, costs 20 furyoku Hell Fire; 85 dmg, costs 25 furyoku:.: Water :.:
Whirlpool; 60 dmg, costs 5 furyoku Waterfall; 80 dmg, costs 20 furyoku Acid Rain; 70 dmg + 5 dmg per turn, costs 20 furyoku Tidal Wave; 85 dmg, costs 25 furyoku:.: Ice :.:
Winter Chill; 60 dmg, costs 5 furyoku Ice Kick; 70 dmg, costs 10 furyoku Ice Punch; 75 dmg, costs 15 furyoku Icesicle Storm; 85 dmg, costs 25 furyoku:.: Wind :.:
Sonic Voice; 60 dmg, costs 5 furyoku Whirlwind; 70 dmg, costs 15 furyoku Gust; 75 dmg, costs 20 furyoku Tornado; 80 dmg, costs 25 furyoku Sky Attack; 85 dmg, costs 25 furyoku:.: Lightning :.:
Discharge; 65 dmg, costs 10 furyoku Shock Chop; 70 dmg, costs 10 furyoku Lightning Strike; 75 dmg, costs 15 furyoku Mega Volt; 80 dmg, costs 20 furyoku Thunderstorm; 85 dmg, costs 25 furyoku:.: Earth :.:
Tremor; 70 dmg, costs, 10 furyoku Sandstorm; 75 dmg, costs 15 furyoku Quick Sand; opponent cant attack for 1 turn, 40 dmg, costs 20 furyoku Landslide; 85 dmg, costs 25 furyoku:.: Plant :.:
Vine Shot; opponent cant dodge next turn, 60 dmg, costs 10 furyoku Leaf Strike; 75 dmg, costs 15 furyoku Timber; 70 dmg, costs 15 furyoku Overgrowth; 80 dmg, costs 20 furyoku Wood Wall; blocks opponent's previous attack, costs 25 furyoku:.: Dark :.: Clinging Shadows; 65 dmg, opponent can't dodge for a turn, costs 10 furyoku Darkness Wave; 80 dmg, costs 20 furyoku Pitch Black; next two attacks don't miss, costs 25 furyoku :.: Light :.:
Shining Beam; 70 dmg costs 10 furyoku Holy Light; 80 dmg costs 20 furyoku Grand Cross; 85 dmg,costs 25 furyoku:.: Bone :.:
Necromancy; summons skeletons to do 10 dmg (regardless of Str./Def.) each every other turn, costs 10 furyoku per skeleton Rain Of Bones; 10 dmg per skeleton, costs 20 furyoku Bone Cage; next two attacks don't miss, costs 25 furyoku Boneyard Giant; combine all summoned skeletons to do 20 dmg every other turn, costs 30 furyoku:.: Animal :.:
Pounce; 65 dmg, costs 10 furyoku Charge; 75 dmg, costs 15 furyoku Swipe; 85 dmg, costs 25 furyoku Scurry; add 1 point to Spd./Agi., costs 25 furyoku:.: Metal :.:
Heavy Metal ; 60 dmg, costs 5 furyoku Iron Impalement ; 65 dmg, costs 10 furyoku Silver Edge ; 70 dmg, costs 15 furyoku Steel Assault ; 75 dmg, costs 20 furyoku Cobalt Strike ; 80 dmg, costs 25 furyoku :.: Buff/Debuff :.:
Mist; opponent can't dodge next attack, costs 20 furyoku Heal; recover 200 dmg, costs 25 furyoku Concetration; next 2 attack don't miss, costs 25 furyoku Auto Dodge; dodge the NEXT 2 opponent attacks, costs 30 furyoku
*Each buff/debuff can only be used once per battle. :.: Oversoul :.: *When you level up, you gain these amount of skill points to add to your base stats. Spirit Unity: + 2 to stats (gained at lvl 2) Oversoul: +4 to stats (gained at lvl 4) Giant Oversoul: +8 to stats (gained at lvl 8 ) Armor Oversoul: +10 to stats (gained at lvl 12)
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Posted: Sun Sep 20, 2009 8:23 pm
COMBINED ATTACKS: When two or more shamans are fighting, they can combine their attacks. To calculate these combined attacks, take the final damage done by each shaman (after added stats), add them together, then multiply the amount by 1.5.
:.: Combinations :.:
-Twilight Attack: light + dark
-Flowing Current: Water + lightning
-Heat Flash: fire + lightning
-Tropical Storm: plant + wind
-Bottomless Hole: dark + earth
-Typhoon: water + wind
-Dustbowl: wind + earth
-Windchill: ice + wind
-Mudslide: water + earth
-Holy Flame: light + fire
-Forest Fire: fire + plant
-Rapid Growth: light + plant
-Flash Of Lightning: dark + lightning
-Boiling Water: fire + water
-Slush: fire + ice
-Fire Storm: fire + wind
-Endless Forest: plant + earth
-Warriors From Hell: dark + bone
-Beast's Rage: animal + any element
*Shall update as the Basic Attacks grow.
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Posted: Wed Jan 27, 2010 11:18 am
the oversoul section needs editing..
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Posted: Wed Jan 27, 2010 11:53 am
yeah, we're working on it.
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Posted: Wed Jan 27, 2010 12:00 pm
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Posted: Fri Jun 25, 2010 8:41 pm
Uhm...what if the element your sprit uses isn't on the list? Cause i was gonna use the Shijin, and the one I was starting with is aligned with metal.
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Posted: Sat Jun 26, 2010 12:19 pm
Would you like to invent the metal tree?
; 75 dmg, costs 20 furyoku ; 70 dmg, costs 15 furyoku ; 80 dmg, costs 25 furyoku ; 65 dmg, costs 10 furyoku ; 60 dmg, costs 5 furyoku
This is what you have to work with. Names are all I ask for really. I'd do it myself but it would be great if you had ideas for the names to go ahead and suggest them. ^_^
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Posted: Sat Jun 26, 2010 6:31 pm
Heavy Metal ; 60 dmg, costs 5 furyoku Iron Impalement ; 65 dmg, costs 10 furyoku Silver Edge ; 70 dmg, costs 15 furyoku Steel Assault ; 75 dmg, costs 20 furyoku Cobalt Strike ; 80 dmg, costs 25 furyoku
How are these?
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Posted: Sat Jul 03, 2010 11:59 am
That's great. I'll put them up right now and you can include them should you wish. smile
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Posted: Wed Jul 07, 2010 2:10 am
Thank you I will. Sorry I couldn't think of any elemental combos for it though.
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