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Shaman King: Spirit Academy

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A Shaman King RP with a compelling plot and battle system. Help fight against the new threat! 

Tags: shaman king, shonen jump, battle, anime manga, spirit 

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Old Fashion Cliche

Handsome Genius

PostPosted: Sun Aug 30, 2009 7:35 pm


This thread no longer corresponds with the battle system.


:.: Attacks :.:


Here are the attacks to choose from, categorized by different classes. These shall update depending on suggestions and activity.

The classes to choose from are:

:. razz hysical:.:
:.:Fire:.:
:.:Water:.:
:.:Ice:.:
:.:Wind:.:
:.:Lightning:.:
:.:Earth:.:
:. razz lant:.:
:. biggrin ark:.:
:.:Light:.:
:.:Bone:.:
:.:Animal:.:
:.:Metal:.:
:.:Buffs/Debuffs:.:
PostPosted: Sun Aug 30, 2009 7:36 pm


:.: Physical :.:


~Blade
Vertical Slash; 70 dmg, costs 10 furyoku
X Slash; 75 dmg, costs 15 furyoku
Tornado Slash; 80 dmg, costs 20 furyoku
Ninja Blade; cant miss 70 dmg, costs 20 furyoku
Perfect Sword Strike; 85 dmg, costs 25 furyoku

~Staff-like
Whack; 60 dmg, costs 5 furyoku
Forward Jab; 65 dmg, costs 10 furyoku
Pummel; 70 dmg, costs 15 furyoku
Pole Kick; 75 dmg, costs 20 furyoku
Hammer Spin; 80 dmg, costs 25 furyoku

~Ranged
Quick Shot; 60 dmg, costs 5 furyoku
Aim and Fire; 75 dmg, costs 15 furyoku
Point Blank; can't miss 70 dmg, costs 15 furyoku
Laser Shot; 80 dmg, costs 25 furyoku
Fire At Will; 85 dmg, costs 25 furyoku

~Hand to hand
Spin Kick; 60 dmg, costs 5 furyoku
Headbutt; 100 dmg/20 dmg to self, costs 20 furyoku
Uppercut; 65 dmg, costs 10 furyoku
Body Slam; 80 dmg, costs 20 furyoku
Aerial Kick; 75 dmg, costs 20 furyoku



:.: Fire :.:


Small Breath; 55 dmg, costs 5 furyoku
Burning Wind; 65 dmg, cost 10 furyoku
Phoenix Kick; 75 dmg, costs 15 furyoku
Flaming Punch; 80 dmg, costs 20 furyoku
Inferno; 80 dmg, costs 20 furyoku
Hell Fire; 85 dmg, costs 25 furyoku



:.: Water :.:


Whirlpool; 60 dmg, costs 5 furyoku
Waterfall; 80 dmg, costs 20 furyoku
Acid Rain; 70 dmg + 5 dmg per turn, costs 20 furyoku
Tidal Wave; 85 dmg, costs 25 furyoku



:.: Ice :.:


Winter Chill; 60 dmg, costs 5 furyoku
Ice Kick; 70 dmg, costs 10 furyoku
Ice Punch; 75 dmg, costs 15 furyoku
Icesicle Storm; 85 dmg, costs 25 furyoku



:.: Wind :.:


Sonic Voice; 60 dmg, costs 5 furyoku
Whirlwind; 70 dmg, costs 15 furyoku
Gust; 75 dmg, costs 20 furyoku
Tornado; 80 dmg, costs 25 furyoku
Sky Attack; 85 dmg, costs 25 furyoku



:.: Lightning :.:


Discharge; 65 dmg, costs 10 furyoku
Shock Chop; 70 dmg, costs 10 furyoku
Lightning Strike; 75 dmg, costs 15 furyoku
Mega Volt; 80 dmg, costs 20 furyoku
Thunderstorm; 85 dmg, costs 25 furyoku



:.: Earth :.:


Tremor; 70 dmg, costs, 10 furyoku
Sandstorm; 75 dmg, costs 15 furyoku
Quick Sand; opponent cant attack for 1 turn, 40 dmg, costs 20 furyoku
Landslide; 85 dmg, costs 25 furyoku



:.: Plant :.:


Vine Shot; opponent cant dodge next turn, 60 dmg, costs 10 furyoku
Leaf Strike; 75 dmg, costs 15 furyoku
Timber; 70 dmg, costs 15 furyoku
Overgrowth; 80 dmg, costs 20 furyoku
Wood Wall; blocks opponent's previous attack, costs 25 furyoku




:.: Dark :.:


Clinging Shadows; 65 dmg, opponent can't dodge for a turn, costs 10 furyoku
Darkness Wave; 80 dmg, costs 20 furyoku
Pitch Black; next two attacks don't miss, costs 25 furyoku



:.: Light :.:


Shining Beam; 70 dmg costs 10 furyoku
Holy Light; 80 dmg costs 20 furyoku
Grand Cross; 85 dmg,costs 25 furyoku




:.: Bone :.:


Necromancy; summons skeletons to do 10 dmg (regardless of Str./Def.) each every other turn, costs 10 furyoku per skeleton
Rain Of Bones; 10 dmg per skeleton, costs 20 furyoku
Bone Cage; next two attacks don't miss, costs 25 furyoku
Boneyard Giant; combine all summoned skeletons to do 20 dmg every other turn, costs 30 furyoku




:.: Animal :.:


Pounce; 65 dmg, costs 10 furyoku
Charge; 75 dmg, costs 15 furyoku
Swipe; 85 dmg, costs 25 furyoku
Scurry; add 1 point to Spd./Agi., costs 25 furyoku




:.: Metal :.:


Heavy Metal ; 60 dmg, costs 5 furyoku
Iron Impalement ; 65 dmg, costs 10 furyoku
Silver Edge ; 70 dmg, costs 15 furyoku
Steel Assault ; 75 dmg, costs 20 furyoku
Cobalt Strike ; 80 dmg, costs 25 furyoku




:.: Buff/Debuff :.:


Mist; opponent can't dodge next attack, costs 20 furyoku
Heal; recover 200 dmg, costs 25 furyoku
Concetration; next 2 attack don't miss, costs 25 furyoku
Auto Dodge; dodge the NEXT 2 opponent attacks, costs 30 furyoku

*Each buff/debuff can only be used once per battle.




:.: Oversoul :.:


*When you level up, you gain these amount of skill points to add to your base stats.
Spirit Unity: + 2 to stats (gained at lvl 2)
Oversoul: +4 to stats (gained at lvl 4)
Giant Oversoul: +8 to stats (gained at lvl 8 )
Armor Oversoul: +10 to stats (gained at lvl 12)

Old Fashion Cliche

Handsome Genius


Old Fashion Cliche

Handsome Genius

PostPosted: Sun Sep 20, 2009 8:23 pm


COMBINED ATTACKS:
When two or more shamans are fighting, they can combine their attacks. To calculate these combined attacks, take the final damage done by each shaman (after added stats), add them together, then multiply the amount by 1.5.


:.: Combinations :.:

-Twilight Attack: light + dark

-Flowing Current: Water + lightning

-Heat Flash: fire + lightning

-Tropical Storm: plant + wind

-Bottomless Hole: dark + earth

-Typhoon: water + wind

-Dustbowl: wind + earth

-Windchill: ice + wind

-Mudslide: water + earth

-Holy Flame: light + fire

-Forest Fire: fire + plant

-Rapid Growth: light + plant

-Flash Of Lightning: dark + lightning

-Boiling Water: fire + water

-Slush: fire + ice

-Fire Storm: fire + wind

-Endless Forest: plant + earth

-Warriors From Hell: dark + bone

-Beast's Rage: animal + any element

*Shall update as the Basic Attacks grow.
PostPosted: Wed Jan 27, 2010 11:18 am


the oversoul section needs editing..

Angel Crim

Shameless Raider

8,900 Points
  • Bunny Spotter 50
  • Elocutionist 200
  • Person of Interest 200

A B Up Start

PostPosted: Wed Jan 27, 2010 11:53 am


yeah, we're working on it.
PostPosted: Wed Jan 27, 2010 12:00 pm


ok

Angel Crim

Shameless Raider

8,900 Points
  • Bunny Spotter 50
  • Elocutionist 200
  • Person of Interest 200

Salem Delgado

PostPosted: Fri Jun 25, 2010 8:41 pm


Uhm...what if the element your sprit uses isn't on the list? Cause i was gonna use the Shijin, and the one I was starting with is aligned with metal.  
PostPosted: Sat Jun 26, 2010 12:19 pm


Would you like to invent the metal tree?

; 75 dmg, costs 20 furyoku
; 70 dmg, costs 15 furyoku
; 80 dmg, costs 25 furyoku
; 65 dmg, costs 10 furyoku
; 60 dmg, costs 5 furyoku

This is what you have to work with. Names are all I ask for really. I'd do it myself but it would be great if you had ideas for the names to go ahead and suggest them. ^_^

Aurora Shaman
Captain


Salem Delgado

PostPosted: Sat Jun 26, 2010 6:31 pm


Heavy Metal ; 60 dmg, costs 5 furyoku
Iron Impalement ; 65 dmg, costs 10 furyoku
Silver Edge ; 70 dmg, costs 15 furyoku
Steel Assault ; 75 dmg, costs 20 furyoku
Cobalt Strike ; 80 dmg, costs 25 furyoku

How are these?
PostPosted: Sat Jul 03, 2010 11:59 am


That's great. I'll put them up right now and you can include them should you wish. smile

Aurora Shaman
Captain


Salem Delgado

PostPosted: Wed Jul 07, 2010 2:10 am


Thank you I will. Sorry I couldn't think of any elemental combos for it though.  
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