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An immerisve semi/literate guild set in an apocalyptic Zombie infested Earth. What more could you want? 

Tags: Survival, Zombie, Action, Horror, Combat 

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GreyKirby's Characters

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chibblo_chibi01

PostPosted: Tue Jul 14, 2009 6:41 pm


[:My Characters:]
User Image
PostPosted: Tue Jul 28, 2009 1:11 am


Gaia Username:GreyKirby
Character Name:Gabriel Tanuvien III
Sex:Male
Age:35
Weight:155
Height:5.8 feet
Past Occupation:Fencing instructor
Appearence:
User Image
Biography: Gabriel was born into a rich victorian family, was protected from the world, and given everything he wanted--and he hated it. He always felt that he was more than what he was brought up to be, and that it wasn't fair that he was labled as a flimsy rich-kid just because he was in good shape, thin, and well-off. He believed he was capable of holidng his own in the world, without his inherited riches.
Gabriel's father earned his fourtune by developing weapons for the armie's stealth forces to use, which were made for extreme versatility, not firepower. He didn't create the guns so much as a body for the placing of gun types. It was quite innovative, his frame was made for any kind of weapon plating to be placed on. It was reasonably light, and simple to use. However, they weren't very accurate. His father dissappeared after the zombie crisis, he was with the army leaders when they engaged the undead forces--and hasn't been heard from since, Gabriel assumes the worst, and doesn't like to think about it. He chose to stay in New York in one of his familie's outermost-and smallest-manors, their central manor was near the middle of the city--not the smartest place to be.
He simply took the guards and items that he could from his father's storage on an SUV, and went to his familie's outermost manor, that's that. He has held the defense there ever since, slowly running lower and lower on supplies.
Personality:He is basically your average rich-kid on the outside, but if you get through his outer personality as an entertainer/perv, you can find that he is very sweet, thoughtful, sensitive, and scared. You do not want to ever see him when he is completely sober though . . . he can be a bit of an authoritative jerk.
Weapons and Ammunition:He applies for melee an extremely durable steel rapier he has used for years:
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Which he uses in tandem with his steel-toed-heeled boots.
And his father's prototype tommygun built for versatility:
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and the ammo for it: pistol bullets drum-20 (full), rifle bullets drum-11, machine gun bullets drum-55 (full).
Other Equipment:Bottle of 10,000 dollar wine, shoulder-strapped survival pack containing the basic: Food he finds in its large front zipper-pocket, a built-in 10-lb waterskin against the entire back of the pack with a stopper at the top, and in the middle of the shoulderbag are various pockets in which he stores maps, a standard kitchen knife sharpener/blade-whittler, and miscellaneous medical gear--and an expensive, small hand radio with a GPS built in--just in case he doesn't have a map of the area.
Carrying Capacity: Rapier-2 lbs 15 ounces, Tommygun-9 lbs, shoulderbag-25.5 lbs.
Skills:Negotiation, bartering, persuasion, advanced rapier use, can reload his tommygun fairly quickly from experience, endurance in long-distance running, in-combat focus, very common medicine skills (such as wrapping wounds, stopping a bleed-out, etc).
Other:He is an albino-the average white skin, red eyes-a violin can make him cry.
blade sharpness: 96%
ACTIVE HUMAN

NPC Manor Bodyguards-10 total (10/10 alive)
Name: "Chief" Taggart
Gender: Male
Age: 39
Equipment: GUASS Semi-Automatic Shotgun-30 rounds, Right-handed thin iron gauntlet
Personality: A good authority figure, mostly has knowledge of combat manuevers--thinks very highly of Gabriel, he even addresses him as "Lord Gabriel." He is good at taking charge in a confusing situation, able to keep the team in formation and order. He knows quite a few squad commands.
Name: Bane
Gender: Male
Age: 32
Equipment: M16 Assault Rifle-2 clips(20 rounds), 10 lb Sledgehammer, box of ten cigars
Personality: Siff-necked and ignorant, very strong-willed and self-serving, but he gets the job done. He enjoys killing the undead perhaps a bit too much. Nobody in the company really likes him, but Aurora keeps him in-line, she acts like his sister in a way.
Name: Aurora
Gender: Female
Age: 28
Equipment: 2X .357 Magnums-20 rounds
Personality: Brutal, that's all I can say really, brutal enough to keep even Bane in-check. She is never phased by any situation based upon gore or things that would usually turn your stomach. She could shoot a zombie infant without a blink.
Name: Terrin
Gender: Male
Age: 29
Equipment: Silenced Walter PPK-1 clip(8 rounds), Obsidian Scalpel, climbing gear
Personality: The cold, silent type, he speaks with actions more than words, mostly gestures.
Name: Mitsusumi
Gender: Male
Age: 29
Equipment: Short-Range Uzi-1 clip(90 rounds ((I think))), Lightwieght hand-axe
Personality: Pessimistic, points out every logical bad thing, but willing to fight.
Name: Jared
Gender: Male
Age: 25
Equipment: Standard Marine's issue Sniper Rifle-3 clips(12 rounds), 9mm pistol-1 clip(10 rounds)
Personality: The type to say "Bang! You is dead!"
Name: Samantha
Gender: Female
Age: 34
Equipment: (Bladed) Steel Crossbow-10 professional bolts, 21 hand-crafted wooden bolts, carving knife
Personality: Spunky, and rude, but caring.
Name: Kim
Gender: Male
Age: 31
Equipment: Small-scale explosives: 5 gernades, 1 C-4 charge, 9mm Pistol(1 clip)
Personality: A bit eccentric about explosions, but highly intelligent.
Name: Thomas
Gender: Male
Age: 30
Equipment: Standard Assault Rifle-2 clips(30 rounds)
Peronality:Jug-Head
Name: Riker
Gender: Male
Age: 37
Equipment: Standard Assault Rifle-2 clips
Personality: Jug-Head
Name: Jax
Gender: Male
Age: 29
Equipment: Standard Assault Rifle-2 clips
Personality: Jug-Head

chibblo_chibi01


chibblo_chibi01

PostPosted: Tue Jul 28, 2009 8:57 pm


Gaia Username:GreyKirby
Character Name:Riryn
Sex:Male
Age:(however long the infection has been out minus 5 years)
Height: 6.5 feet
Appearence:User Image
Biography: A successful experimental precedure based upon necromantical lore--were the virus (or the "salvation" as they called it) was apllied directly into the brain without any damage to the body, halting all decay. The virus was allowed to replace his bloodcells, changing it from red to yellow, and all of his non-critical organs were removed. They used the virus and some stem cells on his fingers, teeth, and feet, elongating his molars into giant pirahna-like fangs, while his hands and feet were transformed into menacing elongated claws. Some of the results of the procedure was hair loss, his skin pigment turning white, loss of memory, loss of sanity. The man that possessed the body before-hand was lost. The viruses were highly genetically engineered to be adaptive. Thus, the brain has begun to be used, and they have formed a collective--whom the ritualistic scientists named Riryn. They were foolish enough to let him out after he displayed intelligence, forgetting his only want--warm flesh. It was not only that he showed intelligence, but it was also ritualistically required to tattoo the creature with symbols of necromancy He will not eat cold, long-dead human corpses for some reason. The two that created him were immediately killed, along with all hope of changing him back. He is only a ravenous creature now, a pure host for the virus. With only the torn black "subject" labrobe about him, and with his undead brothers and sisters before him, he hunts humanity.
Abilities:
[ABILITY 1-Cannibalistic Regeneration]: The viruses that replace his bloodstream can create ribosomes that can heal wounds quickly, but, it must be from the flesh devoured, and he must have enough viruses within him to do so (at the least 500 million-or three zombie's brain matter). When he recieves critical wounds he must go into a comatose state were he heals more rapidly. For normal wounds, without hibernation, the healing process is 50% slower than a normal human's. A full-heal is impossible, he will always have a scar no matter how small the wound is, or otherwise a select wound will be impaired if wounded in a joint--he would have to seek out a new joint, and the new attachment would be extremely crude, giving him only a small percentage more of mobility.
[ABILITY 2 -Speed through lightness]: Much of his weight was removed through excess organs and flesh, making it very easy to move and climb, but makes him easier to damage, a bullet to the glutious maximus for example would strike his bones.
[ABILITY 3 -Stem-cell transfigured claws and teeth]: His fingers and toes have been turned into elongated claws, while his teeth have elongated and thickened--but they are a little unweildly, making his own limbs a hazard to himself.
Belongings:His black, horribly torn lab robe.
Other:He hates light, it gives him headaches and freaks him out.
ACTIVE DEVIANT
PostPosted: Wed Jul 29, 2009 12:10 pm


I was unaware you'd made a deviant until I saw your post in East Side. While Riryn is basically fine, please PM either John or Myself if you decide to make another. This way we can review deviants before they are put in use, if they are too overpowered.

Ferregar
Captain


chibblo_chibi01

PostPosted: Fri Jul 31, 2009 3:21 pm


OH XD smart me! Sure thing! It's good to regulate that kind of thing, gives the survivors more of a chance ;] right?
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