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Posted: Mon Jul 13, 2009 10:37 am
CHARACTER PROFILEName: Balthier Lafayette Race: Human Gender: Male Age: 25 Occupation: Sky Pirate Involved with any Armies, Guilds, or Militias: None Place of Birth: Gernsheim Current Home: Red Dawn PERSONALITYPersonality: Balthier acts like he has an ego, but really he doesn't and knows when to run away. He is also very charismatic and a kind man. But ultimately all he wants in life is to strike it rich. APPEARANCEGeneral Appearance: Clothes: He dresses in fine clothes, always being a gentlemen. Weapon(s): Sawed-off pump-action shotgun, and 2 revolver pistols. TALENTSBalthier is an excellent Airship pilot and captain, he is also a very good marksmen. He is also lucky, but usually only when he really needs it. HISTORYNot much is known of Balthier's past, he doesn't like to talk about it except that he grew up in the Imperial city of Gernsheim. When he turned 19 he acquired Red Dawn and ever since has been exploring the world, looking for treasure and robbing rich, corrupt, Imperial officials. Other: Sky Pirate's CreedTake my love, take my land Take me where I cannot stand I don't care, I'm still free You can't take the sky from me Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me SHIP PROFILEName: Red Dawn Appearance: Weapons: Machine Guns Description:
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Posted: Mon Jul 13, 2009 7:06 pm
CHARACTER PROFILEName: Zark Race: Orc Gender: Male Age: 24 Occupation: Mercenary Involved with any Armies, Guilds, or Militias: Place of Birth: Kraal Reach Current Home: Red Dawn PERSONALITYPersonality: Trigger happy and believes every situation can be solved with guns and explosives. APPEARANCEGeneral Appearance: Clothes: Metal and leather armor Weapon(s): Machine gun, grenades, sawed-off double-barreled shotguns, heavy Orcish blade TALENTSZark is a skilled fighter, very strong, and very fierce in battle. He is not too bright though and usually doesn't think things through because that is too hard. Still he is trustworthy and someone good to have as a friend. HISTORYZark grew up in the Orc city of Kraal Reach. When he turned 17 his clan was attacked by a rival clan and the battle left everyone dead, except for Zark who had been captured. Being captured is the greatest disgrace any Orc could receive and thus he was banished from Gnoblar under pain of death. A few years later he met the sky pirate Balthier who hired him as a fighter for his ship. Other:
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Posted: Mon Jul 13, 2009 7:35 pm
CHARACTER PROFILEName: Tira Race: Wood Elf Gender: Female Age: 623 Class: Rouge Involved with any Armies, Guilds, or Militias: Place of Birth: Drey Wood Current Home: Red Dawn PERSONALITYPersonality: Bi-Polar and sometimes a sadist and sociopath towards her enemies. She is very loyal to those she knows well, and mistrusting of others, even allies at first. APPEARANCEGeneral Appearance: Everyday Outfit   Forest Outfit Clothes: Regular Clothes Weapon(s): Ring Blade (Magical Sharpness), Throwing Knives, assassin's palm pistol (6 shots) TALENTSTira's fighting style is quick and lithe, twisting and turning with her Ring Blade in a deadly dance. She is quite skilled with her Ring Blade, even though she has never had formal training. Likely it is her natural talents as an Elf that help her to wield it. She also carries a brace of throwing knives which she often incorporates into her battle style: while she intimidates an opponent with the twisting chaos of her Ring Blade she will take a knife and throw into their throat while they are off guard. Tira has talent lock picking, tracking, and as an Elf is very talented at staying hidden. http://www.youtube.com/watch?v=CgOPY5yeDe0Tree Singing HISTORYWhen Dar died Tira was terribly sad and alone. She was visited by an Angel who comforted her and told her to travel south, to the New World. There Tira eventually found some sort of happiness. For awhile she owned her own home and gardened, much like she had been raised to as a Wood Elf. But she still felt that her life was unfulfilled, she still craved adventure. One day a Sky Pirate named Balthier was running through the streets of the town she lived in. He was running from some henchmen working for a mob boss that he owed money to. When he was finally cornered and about to be killed Tira came and dispatched of the assailants with ease. At seeing her fighting skill Balthier explained what had happened and then invited her to join his crew, how could she refuse? Other:
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Posted: Sun Aug 02, 2009 8:43 pm
CHARACTER PROFILE Name: Valen Gray Race: Vampire Human Gender: Male Age: 1600 Occupation: Blood Knight Involved with any Armies, Guilds, or Militias: The Red Templars of Helm Place of Birth: Quenelles Current Home: Nowhere
PERSONALITY Personality: Distant, and removed from society, but honorable, and still remembers and abides by his oaths he swore as a Knight of Brettonia.
APPEARANCE General Appearance:  Armor: Plate Gauntlets Plate Boots Chain Mail Chest Armor (Magic Protection, Magical Durability) Chain Mail Leg Armor Red Silk Cloak Dark Red Military Cut Officers Trench Coat (light armor plating in the chest and arms)
 Weapon(s): Broken Long Sword (Life Drain) Glass Nodachi (Freezing, Magical Durability) with an ornate silver scabbard (Magical Durability); called Cold Beauty. Shield (Magic Protection, Magical Durability)
TALENTS Valen Gray has spent his more than 1500 years of undeath perfecting his skills in battle, and with his greater strength and speed from his Vampirism it would take several good warriors to defeat him. Valen is a master of fighting with one Long Sword. He also on occasion fights while on his horse Roent, usually using his sword again, but sometimes he does use a lance. He is also very skilled in fighting with no weapons at all. Valen's skill with magic is limited. He can summon lesser Undead creatures to fight for him, but rarely does this as he thinks it is cowardly. He also sometimes uses Blood Drain to feast on his opponents. Finally he knows how to be very stealthy so he can creep through a forest and attack before the enemy even knows what is happening, and even if they did it would not save them.
Blood Drain Necromancy
HISTORY Valen and his friends traveled the world for many years together, but eventually they slowly began parting ways. Some were growing too old and eventually died off, others wanted to settle down for a quieter life but Valen did not desire a quiet life and so he continued to roam the world. He eventually become disenchanted with the Blood Dragons Order and so he and some ally Blood Knights left to form their own Knightly Order. They call it the Red Templars of Helm. Unlike the Blood Dragons whose goal was to perfect their battle prowess the Red Templars strove to overcome their monstrous nature of desiring to feed on people. They do this by meditation and believe that by mastering their body through battle they could master their primal urges as well and be free of their curse. The Red Templars have been around for several centuries and have increased in size by attracting Blood Knights from the Blood Dragon Order and other Undead Knightly Orders who sought to regain their humanity, the Red Templars do not give the curse of Undeath to any who seek it, it is their greatest and most important law. Overtime the Red Templars have adapted to advancing technologies and now they have their own fighter squadron, each plane is painted red and decorated with gold, silver, and white emblems to show the individuality of the pilot. But other than planes and a few airships the Red Templars do not like to use modern weapons, since they view them as dishonorable.
Other:
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Posted: Sun Aug 23, 2009 1:19 pm
CHARACTER PROFILEName: XIII (Victor Bloodmire) Race: Half Elf Gender: Male Age: 23 Occupation: Mercenary Involved with any Armies, Guilds, or Militias: Place of Birth: Waldenhoff Current Home: None PERSONALITYPersonality: Distant and removed and almost always serious. APPEARANCEGeneral Appearance: Clothes: A large silk cape, leather body armor, and some plate armor in a couple places. Weapon(s): Revolver Handgun, Bullets (Burning, Freezing, Lightning, Magical Sharpness), Steel Claw (Magical Durability, Life Drain), Spiked Steel Boots (Magical Durability, Magic Speed) TALENTSHe is a very talented marksmen whether standing still or running. He is also good and tracking and staying hidden when he needs to. He also knows a little bit of magic that helps him in his missions. Summoning Transformation Wind Magic HISTORYVictor, or XIII as he is sometimes called, is the son of the infamous Luvia Bloodmire. His mother was always a bit insane and he hated it, when he was old enough he left to live on his own. As a Bloodmire he was entitled to a great fortune, a high class in society, respect, and the gift of eternal life. But he wanted none of it, it all repulsed him. Instead he has become a mercenary, taking whatever jobs that interest him, usually they are very dangerous. Other: His Familiar is a Black Wolf. Victor can change into a Panther, Raven, or Wolf.
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Posted: Sun Oct 18, 2009 11:43 pm
CHARACTER PROFILEName: Ashely Race: Automaton Gender: Female Age: 1 Occupation: Experiment Involved with any Armies, Guilds, or Militias: Sylvanian Military Place of Birth: Sylvania Current Home: PERSONALITYPersonality: Innocent, curious of the world around her, and naive to everything. APPEARANCEGeneral Appearance: Clothes: Girl's Clothes Weapon(s): Halberd TALENTSShe is very intelligent and learns anything very quickly. She is faster and stronger than most living people and she is also a competent fighter. Enchantments: Healing HISTORYCreated as an experiment by Doctor Luvia Bloodmire, she was designed to be a test for a superior mechanical soldier, one that was both fast and agile as well as strong and durable. Other:
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