towns:
The Guild: adventurers of every ilk study here. while no longer aprentices at the guild most adventurers still consider it there home. the guild also at times sends advenuterers on different quests that need doing.

Idensar: a rural town. Its citizens are mostly farmers. this town is subject to bandit raids. next to that an ominous forest looms next to it.

Orrinvale: this town has had many raids upon them by orcs and bandits therefore the people of this town have built many improvised fortifications to keep them out. many of the attacks occured when the people of the town discovered a mythril mine on there land.

dungeons:
the goblins cavern: not the most impressive of dungeons save for a infinate hole trap, the goblins dungeon is deffinatley intended for noobs.

Idensar forest: this forest is cursed by the threat of giant insects. while most try to avoid the monstrosities, the bandits have clamed this forest as their home.

Large Citys:

Aramnor- This is the city where the king of this region lives, although he has no authority over the guild he still considers them a part of his government, often taking advice on how to govern from the guild master and higher ranking heros of the Hero's Guild. The city has a few main sections of the city, the Market District which is where there are a few inns and many shops, there is the Noble District which is where residing nobles and other rich individuals live, there is Old Town which is the oldest part of Aramnor has turned into the poorest district of the town, last is the Cemetary District which is pretty self explanatory.