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StrikeFreedom22

PostPosted: Mon Nov 07, 2005 6:26 pm


this might be old to some of you but new to me.
Quote:
This is long, but any true Halo Fan should find it HIGHLY fascinating...

The following is all true, based on documentaries, articles, interviews, the special DVD that came with the game's Silver Edition, and basic perception.

Roughly 7 months before E3 2003, Bungie decided they would shock the world with an intense footage of live, actual gameplay that blew everyone away. Unfortunately, 7 months before E3 2003, all they had finished making so far was the game's basic outline (story and content-wise) and an experimental version of the game's engine, all of which took about 5 months in itself. Nevertheless, they spent the next 7 months solely on that 10 demo so that it would hype us out of our minds for the actual game. Anything they could think of that seemed cool, they threw into the demo without thinking about any consequences it may have. Like people thinking it would be in the game. They were just too excited to care.

Ultimately, finishing the demo took up all of their 7 months of work time.

After Bungie hyped the world out of its mind with their undeniably awesome demo, they came back and realized they had made a mistake that not even the public or gaming press would think a game company could make... which officially became known as, based on hard stats, "The Greatest Upset in Gaming History".

They had wasted the last 7 months of work. Completely and 100%. They realized they didn't have a level. They didn't even have a part of a level. What they had was a demo, that ran on an experimental engine that ultimately could not work with the Xbox, and none of it could be implemented into the actual game. For the next TWO months, I kid you not, Bungie studios was practically empty because they were so confused on what course of action to take.

Those 2 months dwindled away. That's when Microsoft showed up...

Microsoft, being fair and rational, inquired as to why the hell Bungie had been screwing around with Halo 2 for 1.5 years but still seemed to have no useable material. Who knows if Bungie leveled with Microsoft and admitted they screwed up, or if they hid the truth somehow. The fact was, the hype for Halo 2 had been set with an actual playable demo. The public would not stand for waiting much longer after seeing something that made the game look so... complete. In all rationality, a good game takes about 1.5 years to make. It had been almost 2 since the public thought Halo 2 was in the works. So Microsoft did what it had to do. It gave Bungie a deadline that would wind up as their death sentence. They were given 10 months to finish the game before Microsoft demanded the discs be made and shipped.

They hadn't even started making the actual game...

For ten months, Bungie studios sacrificed every fiber of their beings to make the game. They did not go to their homes after work. They designed and programmed for 18 to 20 hours a day, falling asleep on their desks or on beanbags. They rushed the game furiously. Slamming it together piece by piece, hoping things at least functioned without a total crash.

And as the leader of Bungie said, "At that moment, Pandora's Box was opened...".

Literally 75% of what Bungie had originally intended to be in the game, had to be scrapped. It was absolutely the only way to finish the game on time. If anyone wants me to, I can develop a list of what was promised in the game that was ripped from it.

The worst part of it all, was that even the original intended storyline had to be mutilated. Anybody remember the original Halo 2 Teaser where the MC jumped out of a space station? Think about what we saw happening to Earth in that trailer. Or watch it again. What do you notice?

Earth... is in flames.

Most people have forgotten that the trailer and demo of Halo 2 both gave a direct impression that the game would contain the first stage of THE LAST BATTLE FOR EARTH. ALL ACROSS AND OVER EARTH. Think of the demo. Human bombers bunker-busting giant covenant artillery, Jackals marching in formations, fleets of Phantoms swarming the clouds, legions of starcruisers circling the earth, razor drop-pods, hundreds of them, crashing to the ground, each holding deadly black-armored Elites with energy swords that actually LOOKED like they were made of energy. All the while, the entire sky has been painted orange with the flames consuming the planet the whole surface of the planet. This was the last battle we had been waiting so long to fight.

Remember anything of that caliber in the final version? Where did it all go? Easy. Bungie did not have the time and resources to develop a game with a battle of that magnitude. So what cover-story do they pull? Anyone remember?

They rewrote the story so that the ships that attacked Earth was merely a small strike force that accidentally jumped the gun, and didn't harm any part of Earth outside the levels in the game, being New Mombassa. Bungie's best cover story was to make a profit named "Regret" (how creative) to accidentally warp in too early. Genius. Crafty. They succeeded, because only the particularly sharp gamers noticed the dastardly move they pulled. And in case you read the novels and are wondering why a fourth one is not coming out when there are so many questions unanswered, this is the reason. Eric Nylund could not work with the material from Bungie�s substitute-story in a way that could connect to his universe properly. Nylund was probably planning a book after First Strike based on the original story of the last battle Bungie wrote out for Halo 2. Well, Bungie cared more about finishing their game then being friendly to the novels. So there you have it. Bungie killed the Halo novels as well.

As far as game CONTENT that didn't make it, well, with Multiplayer being whipped together in 2 months, and stuff that they didn't have time to make work, the list would be huge, but I could make it if someone wanted me to.

Why do you think Halo 2 has been ruined by cheaters? For a whole year, the cheating ratio became 1 out of 4. That's because within that 10 months, Xbox live had to be rushed in design and program as well. In fact, they were not even sure if they would be able to get it working for Xbox Live by the deadline.

Why do you think so many of the aspects in Multiplayer seem broken, unfinished, and unbalanced? This is your answer. This is your answer to all your questions.

If anyone has wondered why anything in the real game seems worse, different, or missing things that were shown to us in the TRAILER and DEMO, this is your answer.

You have three choices. One, you believe this, and you accept it and choose not to let it get to you, and call me a knit-picky whiner. Two, you believe it, and you get angry, confused, and disappointed, like every hardcore Halo fan has the total right to do. And three, you tell me this is all bullcrap, and I go search for concrete evidence to further prove I know what I'm talking about and shove it down your throat. Take your pick.

Any questions on the subject directed towards me I will gladly answer in truth and accuracy.

---gt;LIST OF CUT HALO 2 MATERIALgt;---

Notes: List is updated regularly, & "Video available" means there is recorded footage floating around the net somewhere.

01. Three to four-hit melee combo strings in campaign and multiplayer.

02. The four-wheel ATV, or "Mongoose". Initially weapon-mounted. Render made.

03. The human assault hovercraft, or "Kestrel" flying vehicle Banshee equivilent in campaign and multiplayer.

04. Damage to vehicles effecting how they drive/function (boosting, barrel-rolling wingless Banshee, anyone?)

05. The RELIABLE, and effective versions of the Needlers. Video available of prototype versions.

06. The single SMG that could kill w/o aid of nades/melee. Videos available of prototype versions.

07. ODSTs having more advanced AI/behavior/tactics than Marines. Watch the demo.

08. Giant, plasma-throwing Covenant artillery installations. Watch the demo.

09. Human bomber jets (Longbows) being seen actively in campaign. Watch the demo. Very cool.

10. The "Juggernaught" flood-giant form. Bigger than a Hunter. Very cool. Video available.

11. The "Drinol" giant ogre-like Covenant alien. Render made. Kind of like Star Wars "Rancor".

12. The Covenant sniper alien. Very cool. Render made. Concept art in LE dvd.

13. The "Blind wolf" Brute-mounted walking creature. Render available. Concept art in LE dvd.

14. The Covenant "Engineer". Render available. This guy was even meant for Halo 1.

15. Grunts without their masks actively seen in campaign. Render available.

16. The Flamethrower for campaign and multiplayer. Render made. See LE dvd.

17. Jungle and Arctic variants of the Warthog. Renders made.

18. Plasma swords that actually looked like burning plasma & not plastic. Watch the demo.

19. Black Elites that emerged from fallen drop-pods on Earth level. A sad loss. Watch the demo.

20. The great, last battle, meant to be all across earth and in space. See original teaser-trailer.

21. Covenant AI that knew formations, like Jackals in defensive lining. See demo.

22. The original models for the Battle Rifle and SMG. See renders on b.net.

23. The original effective and cool-looking version of the Plasma Pistol. See demo.

24. Balance between the UNSC weapons and Covenant weapons. (Carbine vs. BR anyone?)

25. Balance between the Elite model and Spartan Model. (Elite = Giant walking target)

26. The effective version of the Plasma Rifle, even single-wielded. Video available as prototype version.

27. Fuel Rod Gun being in multiplayer as an effective Rocket equivilent.

28. The reliable version of the Warthog that doesn't explode to one or two frag nades.

29. Vehicle's that didn't burst into flames just because the pilot was killed. Video available.

30. Lighter auto-aim on the BR so a monkey or an infant couldn't easily get 4-burst kills
and this makes me sad and angry. thanks to Warsaint777 from haloplanet for supplying this.
PostPosted: Tue Nov 08, 2005 4:33 am


IT makes you feel sad, but also angry at Bungie for pulling one off on us. "The Greatest Upset in Gaming History", as it is called, both hyped us up, then totally let us down.

It's sort of both Bungie and Microsoft's fault. Bungie for just taking all this time on a demo that they werent going to follow up, and Microsoft for giving them such a tight deadline.

Oh well, it happens, right? I have yet to play the single player of Halo 2.

ECUnlimited
Vice Captain


StrikeFreedom22

PostPosted: Tue Nov 08, 2005 3:55 pm


EC_Maya
IT makes you feel sad, but also angry at Bungie for pulling one off on us. "The Greatest Upset in Gaming History", as it is called, both hyped us up, then totally let us down.

It's sort of both Bungie and Microsoft's fault. Bungie for just taking all this time on a demo that they werent going to follow up, and Microsoft for giving them such a tight deadline.

Oh well, it happens, right? I have yet to play the single player of Halo 2.
not as fun, i like xbox live, that is the only reason i keep halo 2.
PostPosted: Tue Dec 13, 2005 1:16 pm


lets hope they learned their lesson with halo 2 and will be prepared for halo 3

lokerruff


chaos.ultima.mage

Aged Gaian

PostPosted: Tue Dec 13, 2005 8:13 pm


this was a grave disappointment...i agree 100% with everything stated in that quote. if you've watched the bonus DVD that came with the special edition, you know that it is all true.

i must say, i still love Halo 2 and will continue to play it. for now, Perfect Dark Zero beats it by a mile though...  
PostPosted: Wed Dec 14, 2005 5:54 am


Well I never watched the Demo nor Trailer, was too lazy and I only read about it's upcoming release lol. So I wasn't exactly "disappointed", though the game didn't seem THAT great since it pretty much just Halo + more stuff (eg. more weapons, dual-wield, elite-model in multiplayer, etc) - it was still fun if you didn't count the first Halo =/
Alot of the stuff on the list I didn't even KNOW about, I remember I saw some renders for the Halo 2 when they released the trailer and announced it. Like you listed, I saw various versions of the Warthog, one was even some passenger one where you could fit like six or so people (not gun-mounted I believe).
After reading that list of the stuff they showed or was going to be in there, well I guess I AM pretty disappointed NOW since alot of that stuff sounds pretty cool and WAS going to be in there - if all that stuff was in there it'd be one freakin' awesome game. Hopefully Halo 3 will contain all that plus more =/ And yeah stupid Microsoft for givin' them a deadline, though still their own fault for takin' forever on just some demo.
Btw, what's ODSTs stand for? And like do you happen to have any links of the demo they released for it? Or like any clips they showed for the E3 03? Too lazy to look for it myself >< And what are those flying convenant aliens called? They usually have a plasma pistol or beam rifle?

Auron-X


StrikeFreedom22

PostPosted: Thu Dec 15, 2005 8:23 pm


i will find the movie for you on bungie.net, just a minute.
Edit: http://download.microsoft.com/download/8/1/b/81bc191e-6f30-4595-a964-05fd40d07a98/halo2_e3_realtimedemo_hires.wmv
it's a pretty big file though.
PostPosted: Mon Jan 09, 2006 5:38 pm


Wouldn't if your a Hardcore Halo/Bungie fan, you wouldn't really give a s**t weither the game was 3 years off schedule or that half the game was omitted because of a deadline? If you were a "HardCore" fan as the guy above says, you would back Bungie and get off their balls about the game that you so effictively idolize. If you were a HardCore fan you would deny any such claim with the gusto of the Catholic church when rounded about a falsehood claim about the New Testament. No one here that has complained is a Hardcore Halo fan.

BigTouchMyself


chaos.ultima.mage

Aged Gaian

PostPosted: Mon Jan 09, 2006 9:28 pm


BigTouchMyself
Wouldn't if your a Hardcore Halo/Bungie fan, you wouldn't really give a s**t weither the game was 3 years off schedule or that half the game was omitted because of a deadline? If you were a "HardCore" fan as the guy above says, you would back Bungie and get off their balls about the game that you so effictively idolize. If you were a HardCore fan you would deny any such claim with the gusto of the Catholic church when rounded about a falsehood claim about the New Testament. No one here that has complained is a Hardcore Halo fan.


or not...the fact that we CARE and are "hardcore" fans is the very reason we are complaining. and it isn't even so much complaining as it is just stating some disappointment. and Halo isn't a globally recognized power, or entity, just a kick a** game. it could have been (and SHOULD HAVE BEEN!!) much better is our point.  
PostPosted: Tue Jan 10, 2006 3:00 pm


chaos.ultima.mage
BigTouchMyself
Wouldn't if your a Hardcore Halo/Bungie fan, you wouldn't really give a s**t weither the game was 3 years off schedule or that half the game was omitted because of a deadline? If you were a "HardCore" fan as the guy above says, you would back Bungie and get off their balls about the game that you so effictively idolize. If you were a HardCore fan you would deny any such claim with the gusto of the Catholic church when rounded about a falsehood claim about the New Testament. No one here that has complained is a Hardcore Halo fan.


or not...the fact that we CARE and are "hardcore" fans is the very reason we are complaining. and it isn't even so much complaining as it is just stating some disappointment. and Halo isn't a globally recognized power, or entity, just a kick a** game. it could have been (and SHOULD HAVE BEEN!!) much better is our point.
Like I said above. If you were "Hardcore" fans, you would not criticize it publicly, if at all. Your not a Hardcore Fan because the game, in its marred and shortened form, seems not what it could have been. Think about it. If you were a truly devote fan, you would have loved it for what it was. Instead, you claim that it is shortened and complain that it has flaws. I see a hypocritically situation here where you claim one thing and say another.

BigTouchMyself


chaos.ultima.mage

Aged Gaian

PostPosted: Tue Jan 10, 2006 8:33 pm


BigTouchMyself
Like I said above. If you were "Hardcore" fans, you would not criticize it publicly, if at all. Your not a Hardcore Fan because the game, in its marred and shortened form, seems not what it could have been. Think about it. If you were a truly devote fan, you would have loved it for what it was. Instead, you claim that it is shortened and complain that it has flaws. I see a hypocritically situation here where you claim one thing and say another.


i think you're going a little overboard with the term "hardcore"...we really do love Halo, and Halo2, but we are a tad disappointed that they cut it short for stupid reasons. it isn't Bungie's fault, it's Microsofts, and i blame them fully for forcing Bungie to get it ready too soon, given Bungie did goof around a bit in their development process, trying to get the trailer for E3, but even that was partially MS's fault.

we're not being hypocritical, and we truly love Halo 2, even in it's incomplete form. the whole point is that it isn't what is should have been...we're not complaining, we're just stating (and these are facts, not our opinions)  
PostPosted: Wed Jan 11, 2006 12:46 pm


chaos.ultima.mage
BigTouchMyself
Like I said above. If you were "Hardcore" fans, you would not criticize it publicly, if at all. Your not a Hardcore Fan because the game, in its marred and shortened form, seems not what it could have been. Think about it. If you were a truly devote fan, you would have loved it for what it was. Instead, you claim that it is shortened and complain that it has flaws. I see a hypocritically situation here where you claim one thing and say another.


i think you're going a little overboard with the term "hardcore"...we really do love Halo, and Halo2, but we are a tad disappointed that they cut it short for stupid reasons. it isn't Bungie's fault, it's Microsofts, and i blame them fully for forcing Bungie to get it ready too soon, given Bungie did goof around a bit in their development process, trying to get the trailer for E3, but even that was partially MS's fault.

we're not being hypocritical, and we truly love Halo 2, even in it's incomplete form. the whole point is that it isn't what is should have been...we're not complaining, we're just stating (and these are facts, not our opinions)
You have to give the term "Hardcore" a level of seriousness. If everyone goes around calling themselves Hardcore and calling other people No0bs, then you'll have a completely unorginized series of titles that do not pretain to the titled. I preceive Hardcore as the most devout, the most possibly obsed form of of gaming. I consider noobs someone who has just started playing, or has been playing for a long time but still suck. If people just sling these words around then there will never be a set reason for them and will eventually cause some kind of uprising or exodus in a certain or many games. It may seem stupid to be said like this, but this is a logically, possible hypothesis. It can happen.

BigTouchMyself


chaos.ultima.mage

Aged Gaian

PostPosted: Wed Jan 11, 2006 9:04 pm


BigTouchMyself
You have to give the term "Hardcore" a level of seriousness. If everyone goes around calling themselves Hardcore and calling other people No0bs, then you'll have a completely unorginized series of titles that do not pretain to the titled. I preceive Hardcore as the most devout, the most possibly obsed form of of gaming. I consider noobs someone who has just started playing, or has been playing for a long time but still suck. If people just sling these words around then there will never be a set reason for them and will eventually cause some kind of uprising or exodus in a certain or many games. It may seem stupid to be said like this, but this is a logically, possible hypothesis. It can happen.


i agree that "hardcore" is a serious term, and agree with the way you put it, "the most devout, most obsessed" gamers. however, that doesn't mean we don't have our minor gripes and disappointments. especially when a company SAYS that the game WILL have the given features, but doesn't end up with the promised items. this is the issue in question.  
PostPosted: Thu Jan 12, 2006 1:06 pm


chaos.ultima.mage
BigTouchMyself
You have to give the term "Hardcore" a level of seriousness. If everyone goes around calling themselves Hardcore and calling other people No0bs, then you'll have a completely unorginized series of titles that do not pretain to the titled. I preceive Hardcore as the most devout, the most possibly obsed form of of gaming. I consider noobs someone who has just started playing, or has been playing for a long time but still suck. If people just sling these words around then there will never be a set reason for them and will eventually cause some kind of uprising or exodus in a certain or many games. It may seem stupid to be said like this, but this is a logically, possible hypothesis. It can happen.


i agree that "hardcore" is a serious term, and agree with the way you put it, "the most devout, most obsessed" gamers. however, that doesn't mean we don't have our minor gripes and disappointments. especially when a company SAYS that the game WILL have the given features, but doesn't end up with the promised items. this is the issue in question.
All I'm saying is that straight up, pure hardcore gamers wouldn't even question the reason that the game had flaws. The Hardcore gamer wouldn't even think that the game was flawed, even if the hard evidence was shoved in their faces.

BigTouchMyself


chaos.ultima.mage

Aged Gaian

PostPosted: Thu Jan 12, 2006 4:10 pm


BigTouchMyself
All I'm saying is that straight up, pure hardcore gamers wouldn't even question the reason that the game had flaws. The Hardcore gamer wouldn't even think that the game was flawed, even if the hard evidence was shoved in their faces.


that's not hardcore, that's pure ignorance...when you start thinking a sucky game is the greatest thing on earth, just because you like it for some ungodly reason, doesn't make you "hardcore" anymore than it makes the game good.

that is an extreme example of what you are saying, i know, but that's the general point. just because we are bowing down to a game that wasn't what they promised us it was going to be, doesn't make us not "hardcore". i buy Halo, and gather all the Halo stuff i can find, but that doesn't mean to remain "hardcore", i can't complain a little...

in my opinion, the fact that we're slightly disappointed with the game is one of the things that makes us true fans. we want the game to be all it can be, even if it means we have to wait a bit longer. we may grip about the wait, but we know it'll be worth it in the end. and i'd much rather have a GREAT game in a month or two, than an okay game now...  
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Xbox - The Original Console

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