As a special treat for you, we have created some basic items we will be incorporating into Darkness Rising. We slaved over these all day today in an 85 degree house with no fans on to get this ready by the time we got done babysitting. And now for the unveiling of the items that we have created...
Weapons

LS-Slash: 50% hit (minor)
LS-H Slash: 35% hit (major)

S-Bonk: 50% hit (minor)
S-Concentrate: 25% - Next ability has +10% chance to succeed

D-Cut: 40% hit (minor)
D-Stab: 30% hit (minor) – if D-Cut succeeded in previous attack, damage becomes (major). D-Cut gains extra 10% chance to hit.

B-Arrow: 45hi;t (minor)
B-Double Shot: 35% hit 25% hit (minor) if both hits succeed, damage becomes (major)

A-Slash: 45% hit (minor)
A-Bash: 30% hit (minor) if hit opponents next attack has 10% less chance of success.
Shields

Cannot be used with 2 handed weapons: extra 5% chance of opponent's attack missing

Can be used with 2 handed weapons: extra 3% chance of opponent's attack missing
Armour

15% chance of dagger damage class being reduced by one class.

25% chance dagger damage class being reduced by one class.
10% chance reducing all weapon attacks damage class by one class.

45% chance dagger damage class being reduced by one class.
25% chance reducing all weapon attacks damage class by one class.
Rings

Extra 10% chance of successful attack. CD - 1 post.

Extra 10% chance of successful defense. CD - 1 post.

Gives 10% chance to reduce CD by 1 post. CD - 1 post.
Item Icons will be posted by Ash momentarily since they are on his computer.
We hope you like it and as always, feel free to ask if you don't understand something.
Weapons

LS-Slash: 50% hit (minor)
LS-H Slash: 35% hit (major)

S-Bonk: 50% hit (minor)
S-Concentrate: 25% - Next ability has +10% chance to succeed

D-Cut: 40% hit (minor)
D-Stab: 30% hit (minor) – if D-Cut succeeded in previous attack, damage becomes (major). D-Cut gains extra 10% chance to hit.

B-Arrow: 45hi;t (minor)
B-Double Shot: 35% hit 25% hit (minor) if both hits succeed, damage becomes (major)

A-Slash: 45% hit (minor)
A-Bash: 30% hit (minor) if hit opponents next attack has 10% less chance of success.
Shields

Cannot be used with 2 handed weapons: extra 5% chance of opponent's attack missing

Can be used with 2 handed weapons: extra 3% chance of opponent's attack missing
Armour

15% chance of dagger damage class being reduced by one class.

25% chance dagger damage class being reduced by one class.
10% chance reducing all weapon attacks damage class by one class.

45% chance dagger damage class being reduced by one class.
25% chance reducing all weapon attacks damage class by one class.
Rings

Extra 10% chance of successful attack. CD - 1 post.

Extra 10% chance of successful defense. CD - 1 post.

Gives 10% chance to reduce CD by 1 post. CD - 1 post.
Item Icons will be posted by Ash momentarily since they are on his computer.
We hope you like it and as always, feel free to ask if you don't understand something.
