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Posted: Fri May 08, 2009 7:42 am
I have been playing Broken Steel for the last couple of days, going through the story mission, and it feels really hard! You go through a bunch of Deathclaws, Sentry Bots, and then a ton of Enclave soldiers, not to mention to new super powered Ghouls Super Mutants, and more. Do you think the Broken Steel expansion is harder than the regular game, or is it just me?
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Posted: Fri May 08, 2009 12:04 pm
I can't download it due to lack of memory and or lack of microsoft points XDD.
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XxCrimson_ShinobixX Vice Captain
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Posted: Fri May 08, 2009 12:06 pm
Did you check your difficulty setting??
although it should be hard lol don't you like challenges??
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Posted: Fri May 08, 2009 3:28 pm
XxCrimson_ShinobixX Did you check your difficulty setting??
although it should be hard lol don't you like challenges?? Lol, I love challenges as much as the next guy, but I've gone through more stimpacks that usual, and there are large quantities of really tough opponents. I just want to reach 30 already.
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XxCrimson_ShinobixX Vice Captain
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Posted: Fri May 08, 2009 5:32 pm
Well don't you have a MIRV loaded???
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Posted: Fri May 08, 2009 7:42 pm
XxCrimson_ShinobixX Well don't you have a MIRV loaded??? I don't believe in the MIRV as a weapon: I think of it as more of a novelty. To get a bit more of a perspective, I looked up the new enemies on the Fallout wiki. Feral Ghoul Reavers, part of the Ghoul family (in my oppinion some of the weakest enemies in the game) are put on par with Deathclaws, and they can even go invincible for awhile. I couldn't get any real statistics on the Overlord, other than they are right below Behemoths, which should say something to their difficulty. Finally, my least favorite, the Albino Radscorpion. I don't like the giant ones, but these have 75% of a Behemoth's health, and do the same damage per attack (technically more if you factor in the more potent poison).
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Posted: Fri May 08, 2009 8:19 pm
I haven't got to play broken steel yet. But once I get done with Operation Anchorage ((if I can ever get it to work long enough to play sweatdrop )) I plan on going right through the main quest so I can work on it.
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Posted: Tue May 26, 2009 3:31 pm
I didnt see any of the new super mutants going through the story mode, It wasnt too hard to me but maybe its because ive been playing video games practically my whole life even though i play on very hard.
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Posted: Tue May 26, 2009 5:10 pm
I agree, if you don't have a way to simply go through everything easy, like stealth or a follower like Fawkes then its hard. I hated Radscorps to begin with because there so freaky, Albino ones just scared the s**t outta me. Also, even with Fawkes I went through many Stimpacks.
I let my followers fight the big guys while I watch most of the time... Its still fun though...
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Posted: Wed May 27, 2009 2:08 pm
My characters are stealth based, and they still catch me creeping quite a bit. I don't even have broken Steel, but I can assume that the new munsters have a good detection ability.
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Posted: Thu Jun 11, 2009 12:26 pm
yaa it is harder than the game i have fawkes helps alot i dont think i whould survive without him but once u get the tesla cannan its all smoth sailing from there but i have it saved right before i get to chosse skill points and perk and im not sure if i should chosse the atom thing or almost perfect and if u guys have xbox live add me Th3 R3al ON3il just tell me ur from the guild
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Posted: Tue Jun 30, 2009 7:25 pm
Well I can kinda agree, the Hellfire Enclave are way over powered with the stupid Heavy Flamethrower. Enemies are much easier alerted to your presence much eaiser so yeah I can see why you say that.
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Posted: Mon Aug 30, 2010 3:59 am
i guess due to the fact that there is like hundred's of enclave soliders and vertibirds it is hard but the good old trusty tesla cannon fixes that problem
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Posted: Fri Nov 04, 2011 7:15 pm
i have all of th add ons but its not hard at all ive got more stuff and better wepons maybe its your difficulty
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