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Posted: Wed Mar 18, 2009 1:37 pm
These here are the Techniques that only Ryuu Tribesman may learn, and the Proficient Techniques they teach. These can be added to, as well. The strongest of the Techniques can only be learned by those who have specialized in their craft.
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Posted: Thu Mar 19, 2009 6:39 pm
Non-Elemental Ranged Techniques
Barrage of Sleep | Rank: C-ranked | Element: Non-Elemental | Type: Attack | Range: As far as your arrows can be fired | Requirements: Shahou Tribe, Bow, Arrows | Barrage of Sleep is an Archery technique used by the Shahou tribe to cause an opponent to fall into a deep sleep for a short amount of time using their arrows. To perform this technique, the user channels his/her magical energy into both their bow and arrows then fires the arrows at the opponent and if they contact with the opponent, the victim will start to fall asleep, but not die from the arrow. The arrow can not pierce or cut and impacts like a blunt weapon instead of cutting into flesh. The arrows must hit skin to work and armor will prevent the arrows from doing so.
Shattered Arrow | Rank: C-ranked | Element: Non-Elemental | Type: Offensive | Range: Arrow Range, Implosion Radius is 30 feet from arrow’s impact | Tribe: Shahou | Prerequisites: Shahou Tribe, Bow, Arrows, Journeyman Rank | Description: The user channels their Ki into their arrow, causing it to change so it shatters on impact with physical objects. However, the ki in the arrow will ignite when the arrow shatters, causing an implosion from the ignited spiritual energy, which can heavily damage anything caught in the implosion.
Chain of Arrows | Rank: A-ranked | Element: Non-Elemental | Type: Offensive | Range: Arrow Range | Tribe: Shahou | Prerequisites: Shahou Tribe, Bow, Arrows, Master Rank | Description: The user channels both their mana and their ki into two arrows which the user then fires at the same. The arrows will then spread an ethereal chain between them made of pure spiritual energy, the chain being indestructible. The arrows will pass by the target, one on one side and the one the other, the chain hitting the target and then this will cause the arrows to change direction to make the chain wrap around the target, binding them and the chain will become extremely heavy at that point and tighten, making escape impossible.
Antidepressant Scale
Arrow Shockwave
Banking Jack
Carcass Raid
Dim Bomber
Dubious Curve
Needle Spike
Quicksilver Barrage
Quicksilver Strike
Red Hail
Silent Force
Stinger Aim
Will edit later.
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Posted: Sun Apr 05, 2009 11:43 pm
My heart is broken . . . my soul is shattered . . . my existance is non-existant . . . Lightning Elemental Archery Techniques
Arrow of Stormcall | Rank: B | Element: Lightning | Type: Attack | Range: As far as your arrows can be fired | Requirements: Shahou Tribe, Bow, Arrows | Arrow of Stormcall is an Archery technique used by the Shahou to infuse their arrows with the element of lightning before firing them. To perform this technique, the user channels his/her magical energy infused with their elemental affinity into the arrows and the fires them, the arrow head starting to crackle with electricity. If the arrows contact with the opponent, the electricity will travel into the opponents body and paralyze them by shocking the nerves with medium electric current, paralyzing them for about 10 minutes (10 posts). This technique can kill by charging the electricity for 5 minutes (5 posts) but that aspect isn't used much due to time constraints in battle.
. . . My spirit is torn . . . My wings are frozen . . . My light is gone . . .
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Posted: Mon Apr 20, 2009 5:00 pm
Healing Techniques Name: Bruise Healing. | Rank: Apprentice | Tribe: Shahou| Element: Earth | Type: supplementary | Range: touching | Requirements: be in with touch dirt, grass, leaves, stones, Etc… Stage: First | Description: This technique basically heals the basic bruise or small shallow cuts. you use you're own energy, and drain the power around you into your body, doesn't do any damage to things around you Name: Muscle healing| Rank: Proficient | Tribe: Shahou| Element: Earth | Type: supplementary | Range: touching | Requirements: Need to be touching the wound and be in with touch dirt, grass, leaves,stones, Etc… Stage: second | Description: This technique heals torn musclesyou use you're own energy, and drain the power around you into your body, but it shrivels up the leaf or a quarter size on the dirt so that nothing can grow in that area. Name: Minor Bone healing| Rank: Journeyman | Tribe: Shahou| Element: Earth | Type: supplementary | Range: touching | Requirements: Need to be touching the wound and be in with touch dirt, grass, leaves, stones, Etc… Stage: Third | Description: This technique heals only one broken or cracked bone. you use you're own energy, and drain the power around you into your body, Using this with will whither the green life, or turn stone into ashes and/or stop the soil from reproducing for a foot in diameter. Name: Major Bone healing| Rank: Journeyman | Tribe: Shahou| Element: Earth | Type: supplementary | Range: touching | Requirements: Need to be touching the wound and be in with touch dirt, grass, leaves, stones, Etc… Stage: fourth | Description: This technique heals all broken or cracked bones. you use you're own energy, and drain the power around you into your body, Even though it’s convenient it’s still whither the green life, or turn stone into ashes and/or stop the soil from reproducing for 10 feet diameter.
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Posted: Fri May 08, 2009 3:34 pm
Wind Elemental Ranged Techniques Name: Guiding the Arrow | Rank: Apprentice or Proficient | Tribe: Shahou | Element: Wind | Type: attack | Range: Anything from 10 feet to 64 feet | Requirements: Shahou tirbe, bow and arrow, and target that must be seen | Description: Improve the accuracy of hitting the target. Wind element users use the wind to adjust the arrow on it's projection path to hit the target. It won't be a bulls-eye, but the target will be hit, as long as it does not move too far from the projected path.
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Posted: Fri May 15, 2009 2:16 am
Water Elemental Ranged Techniques Tsunami Arrow | Rank: B-ranked | Element: Water | Type: Offensive | Range: Arrow Range | Tribe: Shahou | Prerequisites: Shahou Tribe, Bow, Arrows, Water Elemental Affinity, Journeyman Rank | Description: The user channels their mana and their water elemental affinity into their arrows, then lets the arrow loose from the bow. While the arrow travels through the air, it will spray a small jet of water from its fletching directly behind it, and the water will follow the arrow, then when the arrow impacts with something, the water will converge on whatever the arrow hit, namely… a living target, capable of multiplying and acting like a tsunami wave, able to drown the target.
Fire Elemental Ranged Techniques Immolation Arrow | Rank: B-ranked | Element: Fire | Type: Offensive | Range: Arrow Range | Tribe: Shahou | Prerequisites: Shahou Tribe, Bow, Arrows, Proficient Rank | Description: The user channels their fire elemental affinity and mana into their arrow and then lets it loose at the target, the arrow glowing a soft red. When the arrow impacts with physical matter, it will explode in a burst of flames, setting it alight with intense flames, burning like napalm.
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