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Posted: Sun Mar 08, 2009 10:48 am
Follow the profile skeleton and if you need help look at mine for a referance[size=9] Username: Character Name: Age: Gender: Race: Choose from Hakard, Human, or Mezian, nothing else. Class: Don't say your class is higher then it is, you must see a master before you can choose a class from the veteran level.
Weapons: I expect medieval weapons and not some god given sword that kills instantly or enhances your own skill. Also it should be a weapon for your class and remember, base classes can only use one weapon. Also, if you are a spell caster, just don't put this in your profile.
Spells: This only applies to magic users above the Base class unless you are a shaman, and then you can only have spells that won't kill large amounts of people. See weapons for the note on putting this in your profile.
Personality: It can be as blunt or as descriptive as necessary.
Description: A written description of your character and please go into detail but not to the point of making people sick after reading it.
Appearance: Just a picture of what your character looks like roughly. This is optional but suggested, the only reason I don't have a picture is because I couldn't find one and if you are in the same boat then who cares, it's optional.
Bio: I ask that this be a decent length only so that people have an idea of what you may do and also this is a great reference for you to look at should you either need an inspiration of something to talk about or to simply react in the way your character should in a certain type of situation. [/size] Username: Lord Gemini Character Name: Elecan Mezia Age: 25 Gender: Male Race: Mezian
Spells:
The Druid's Seal~ Elecan can create a magic seal in the ground that spawns the undead or Zephyrs if he chooses
The Arms of Death~ From under his cloak come what he calls the arms of death which are really just magical arms he created that live off the life force of the victims they kill.
Shadow Inferno~ This is the reason Elecan can't move very well. In one burst of power a dark flame erupts from every pore in his skin turning him into a walking inferno. However this also pains him greatly so he only uses it occasionally. However it is said that with these flames he can summon something very powerful.
Personality: To say Elecan is cryptic would be an understatement. At times his fellow druids have to translate what he says and on top of that he often slips into the ancient tongue in which the spell books are written and then only sages and druids understand what he is saying. That aside Elecan has the soul of a young man. His knowledge has not taken away all of his humanity nor has it drained him of emotion and this fact boggles the minds of many druids because none can fathom the amount of pain he is in at any given moment.
Description: The few who know what he looks like underneath his cloak are not happy with their curiosity. So to save you all the unpleasant images I'll stick to what people actually see. His cloak is looming and is as black as midnight with gold trim to show that he is the head of the magic order. On his back is the ancient word for fire to show the world his favorite element. His face is highly bandaged and his left eye is covered, however you can see one blood red eye that seems to look through you, not at you.
Bio: Elecan is the son of the king of Mezia, and a direct descendant of Kirek Mezia himself. At the age of two his father decided to begin the druid process and took it upon himself to use magic to brand the tattoos upon his son thinking it would bestow the knowledge of one hundred years to him, it did not. Instead he gained the magic power of the tattoo and his big toe's nail turned to runite. Every year sense then his father branded another segment of tattoos until his was twelve years of age. At that point all the nails on his hands and feet had turned to runite but he had none of the knowledge that a druid possesses. At the age of thirteen his father stopped, sending him to school seemed like a better use of his body and Elecan flourished. He immersed himself in books, learning the ancient language and gaining a hold on magic before all of his peers. Life seemed so easy and simple behind the veil of school, and it wasn't until his seventeenth birthday that he found out what horror was in the world. In the morning he felt an odd sensation like he had never felt before, magic seemed to flow from his finger tips and his mind was more clear then it had been his entire life. As he stood to tell his father he hit the ground and clenched his mind in pain. All the years of tattoos were now flooding into his mind, the knowledge of 1100 years exploded in his mind. Wars, chaos, death, and destruction twisted his very thought and as he thought he was about to see more knowledge, it stopped. A cold liquid flowed down his throat and his father stood, nodding his head in grave understanding. Elecan now knew things he had never been there to see, events that were lost among those that had lived them, and worst of all he saw the war of the demons. At that moment he understood what had to be done, he could not be like his father, a figure head that did not feel the same pain as other druids. He would not live off the elixir that kept his father from the horrible druid's curse. That night he donned the cloak he had been making for his coming of age ceremony and left the city. For a year he wandered the lands, getting food from near by towns and helping those he could. But things didn't change for him until he came upon a mercenary clan. They were loud, chaotic, and uncivilized. A blessing in disguise, Elecan thought, he joined their clan as their only magic user and was protected by a man whom he recognized as the descendant of the Hakards, the true prince. However he said nothing, as it was not worth while to point this out. For seven years he went with the group, and through all the scars, and the incident he never speaks of, he was not prepared for the message he received from the king of Tolas. For the first time since childhood, Elecan wept for home. Since that moment he vowed to unite the druids and other magic users against Benezia, and it is something he has been succeeding in, for now.
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Posted: Sun Mar 08, 2009 2:02 pm
Username: Edward Grey
Character Name: Ren Tamir
Age: 32
Gender: Male
Race: Human
Class: Assassin
Weapons: Two daggers, the first being a thin, long blade, a third the size longer than the standard dagger, the second of the two being a normal looking blade. Both are made of the strongest steel. The longer blade was a gift passed down from his master.
Personality: Cold and dark, not one who minces words or takes kindly to hardly anyone, which came from his training as an assassin. Ren does have a sense of Justice though, most likely from knowing what it’s like to not have Justice on ones side.
Description: Standing at 5’11’’ most people don’t know what Ren really looks like due to him always wearing his charcoal black hooded cloak. Very few people have gotten to see his face and lived. Those who have would always remember the nasty scar that runs down his face, stretching from is temple to below his jaw. Ren’s eyes are a piercing blue, and hold much mystery. His hair a golden wheat color, short.
Bio: Ren Tamir is a man who will kill wrong doers unconditionally. Not one to get close to anyone, he seems like the quiet type. Nobody knows for sure, for most of the people who get within arm’s reach of him are usually killed. This doesn’t include the people who pay him of course. He was taught by one of the great master Assassin’s, Master Dorian Madison. Ren has never failed a mission yet, and has a reputation among the people for killing mercilessly. People fear him, but more than that, people respect him.
His family life as a young man was nonexistent. His father was a drunkard, and his mother a prostitute. The only money coming in was from his mother, who died during one of her calls. Ren wanted to avenge her death, but being only nine years of age he was unable too. After his mother’s death, his father did away with him, selling him to the first person who would buy him. The person who bought young Ren Tamir was none other than Dorian Madison, his Master. Ren was reluctant to go at first, but soon his hatred of his father won him over and he left with Dorian.
Over the years, after the rescue of the life he was born into, Dorian had been training Ren in the ways of the Assassin. Learning quickly, Ren mastered his initial training, and began harder and harder steps. The years that passed seem like weeks and months, and soon Ren was faced with his first real mission. It was a simple job, sneak in to the governors quarters and kill him while he slept. He did his job masterfully, and on his return to his master, he was presented with the long dagger.
Ignore the swords.
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Posted: Sun Mar 08, 2009 3:11 pm
Username: York Freeman Character Name: Xadrium K'Ralis (Pronounced Zay-dree-um Kuh-rah-liss) Age: 30 Gender: Male Race: Mezian Class: Sage
Spells: For twenty years, Xadrium has studied the elements, and thus his favorite kind of magic and the magic with which he is most skilled is elemental. The following are Xadrium's custom spells.
_________Twin Sentries: A particularly difficult spell but Xadrium's personal favorite, the Twin Sentries spell involves Xadrium spawning two masses, one ice-based and the other fire-based, that move so quickly that they are simply a blur. The Ice-based Sentry freezes targets in ice while the Fire-based Sentry engulfs enemies in flames. Spawning these sentries is hazardous, as they will kill literally everything in their path except Xadrium. Thus, it is possible for these creatures to kill Xadrium's allies completely by accident. He must use this spell with great caution.
_________Confinement: Xadrium is capable of softening the ground in a nearby area so much that the feet of those standing there actually sink into the ground. Xadrium can then harden the ground so that those who had sunk into the ground will not be able to move their feet and thus are immobilized completely.
_________Mark of Death: Xadrium, by emitting hot flames from his hand or mouth, can easily burn a hole in an opponent's body from close or long range. This, obviously, is a fatal spell. When inflicted on individual targets at close range, Xadrium is barely affected. However, when he throws the flames at a myriad of enemies at a distance, a toll is taken on his body.
Personality: Xadrium can, in some cases, be quiet and curt. That is not, however, because he is a rude individual. His years of studying and working in seclusion have made him wily and mysterious, not evil. His minor oddities do not change that he is a good man. But sometimes people wonder...
Description: At a weight of two-hundred pounds and a height of 6'2", Xadrium is muscular and fit. His cleanly shaven face and long black hair that reaches his shoulders contradict each other, the former making him look rather settled and dignified and the latter making him look more restless and resistant to authority. Xadrium has a long scar that begins at his right eyebrow, runs down through his right eye, and stops at mid cheek. The wound rendered him blind in his right eye, and gave the eye a fiery red color. The rest of the right side of his face, as well as the right side of his neck and his right shoulder, is covered in short, small scars and ugly burns that he received when fighting another sage of the Benezia Army. He won the battle but was scarred and burned badly in the battle. This hideous sight tends to frighten even the darkest creatures, which is why Xadrium's face is usually concealed by a heavy, baggy hood. Though he isn't really embarrassed or ashamed of the scars and burns, he realizes that his face is rather ugly and simply chooses not to show it to the public. Xadrium usually wears a long, hooded cloak of a deep black color so that he may hide his face in the shadows conjured by the hood. Black gloves and black boots that nearly reach his knees are also worn most of the time.
Appearance: Please refer to my description.
Bio: Born to two Mezian warriors, Xadrium spent most of his childhood at the military bases at which his parents were stationed. His parents were loyal, proud Mezians, though they tended to pay too much attention to their jobs and not enough attention to their son. Though Xadrium was popular among his friends and enjoyed his popularity, he yearned for his parents' love. Xadrium longed for the approval of his father especially, but never got it. And when his father's best friends died when Xadrium was nine, one of a rare disease and the other in combat, the young father spent even less time with his son. Xadrium, unhappy with his parents, began taking long walks deep into the nearby forest, just thinking. One day, he met a kind but mysterious sage. The sage was at least eighty years old and was aging quickly. Xadrium, though hesitant to trust others (thanks to his parents), befriended the sage whom he knew to be a good man, and began visiting him daily. It was not long before the hospitable sage was passing his vast knowledge of magic down to Xadrium, who loved being treated kindly for once. However, it was a long time before Xadrium decided that he wanted formal training from the sage. One day, when he returned from a long visit with the sage, Xadrium, as usual, went straight to his parents' living quarters, only to find that his mournful, stressed father had commited suicide. Xadrium was but ten-years-old. The occurance angered Xadrium, and what displeased him even more was that his mother barely attempted to comfort her sad son. Xadrium felt that he'd been cheated out of a father, and decided that neither his mother nor his father cared about him at all. Xadrium ran away from home, and began living with the only adult friend that he had, the sage. It was then that Xadrium came to the decision that he too would be a sage... a powerful, feared one. And for ten years, Xadrium learned from the old man. When the old man passed away, Xadrium continued studying alone for many more years. His hard work has paid off, as he is now one of the most powerful sages in Arkia.
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Posted: Sat Mar 14, 2009 5:02 am
Username: Lord Erichthonius Character Name: Aderin Magnus Hakard Age: 37 Gender: Male Race: Hakard Class: Weapon Grand Master/ Mercenary Lord
Weapons: —Kalara— ::: Kalara is the Great Runite weapon of the Hakards, used by the Great Mezan Hakard himself, this weapon was imbued with great power and is of course made of the indestructible runite material. Proving to get past this incredible pole axe will take more than just skill, it will need a great deal of luck, especially in the seasoned hands of Aderin Magnus
Personality: Aderin Magnus Hakard is normally quiet, always surveying, and never unwary. He lives up to his ancestors names, holding his life dearly, and considering every situation to be a hostile act towards him. He is incredibly paranoid, and lives his life from one battle to the other, seeing whatever life in between as an unimportant blur, for all that matters and the only place in which he feels comfortable is within the blood frenzied state of war. The chaos of battle is all he understands, and he does so with an incredible grace and power.
Description: Aderin stands at a rough 8’3”, taller than any other sentient being on the continent. His mass is unmatched, nor is his fury and power. He is broad, and although he does not wear a great deal of armor, he needs it not, for all it does is inhibit his ability to gore, and quarter his enemies. He is fierce, fit , agile, and massive. Things most in their right mind would fear.
Appearance: 
Bio: Aderin was born to the family of Hakard, direct descendants from the Great Mezan Hakard himself. They raised him under strict ruling, putting him into physical situations almost from the moment he left the womb. He took a natural talent in the ways of battle and physical combat. His parents admired his early attributes , seeing as when he was even early on his years, but incredibly large, even for those of his age. By the time he was seven, Aderin was wielding a sword and axe than normal humans would consider too heavy and large, both with ease and grace. He proved to be adept at nearly every weapon he could put his hands on. His father, Magnus Hakard, could see the potential within the boy and saw it only fit to give him the best training, taking it upon himself to give him the axe Kalara, and teaching Aderin how to use it. From that point on, Aderin specialized with Kalara, using it from the ripe age of 14 until this day. At 20, Aderin left his homeland travelling West, towards Mezia, and towards his future career as a mercenary. The Mezians took a quick liking to him as he came within their lands, for his outlandish size and brutish strength were awe inspiring, but he was fairly intelligent for even the best of Hakards. He met the Druid Elecan, whom did not conform to the standard ranks of Mezians, and actually strayed farther than the nearest Libram. He used his powers greatly and effectively, and so Aderin saw it only fit to band with him as a mercenary, using both Aderins strength, and Elecan’s power to prove themselves a formidable adversary within the lands of Arkia. As the war from Benezia broke out, they were heading to the lands of Tolas, for their next mission.
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CreepasaurusRex Vice Captain
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Posted: Mon Mar 16, 2009 10:14 pm
Username:ArticWolfc Character Name: Seig "The Wolf" Hart Age: 28 Gender: Male Race: Half Human half Hakard Class: Mercenary Lord Weapons: One large broadsword that he calls "Dante" It is a heavy broadsword made of unknown material and feels only the fraction of the weight that it actually is to the wielder. The Pommel has a spike sticking out of the end and left and right sides. He also carries a double bladed katana with another blade protruding from the bottom of the grip; the blade is called "Ice Wolf" because of its formation. The blade was forged in the coldest mountains of the north and is said to have been infused with the ice that formed in the air around the forge. Dante is worn over his back and Ice Wolf is worn at his hip. It should also be noted that he is proficient with a bow. Personality: An outgoing yet aloof man who contrary to his appearance has a sense of humor. He enjoys being cynical, cracking jokes, relaxing, getting in brawls and generally having a good time. However below the happy go-lucky exterior ice-water flows through his veins, the moment you cross the line by pulling a blade or threatening a friend, or possibly from just rubbing him the wrong way he will not hesitate to cut down any man woman or child. Or anyone else who gets in his way for that matter. Description: A tall and built man towering above most at almost seven feet tall with broad shoulders and a mane of deep red hair falling to his shoulders (normally his hair is worn lose) and brown eyes. He is clean shaven and has a scar running from a centimeter below the right side of his mouth and over his chin as well as a scar over his left eye. More scars are located across his body showing evidence of a life of battle. The only other distinguishing mark he has is a tattoo that covers his entire right hand and fore arm (its shown in the upper right hand of the picture) While he is a big man by all accounts (he was once mistaken for a bear when he didn’t shave) he is also a fast and agile man. and if you must have a picture this is me when not in full armor (description of armor will come later):  Bio: Born in the northern mountains his father was an ex Hakard mercenary and his mother was a human, of what profession he does not know for she disappeared soon after his birth. His father taught him all he could and when he could teach him no more his father gave him his sword "Dante" and told him to go seek an apprenticeship with a sword-master who could mold Seig's inborn raw talent with a sword into a keen edge. Seig Traveled to Tolas to find a sword-master to teach him further. After much searching Seig Found a man who was able to help him further his skills. At the age of eighteen his master told him that he was going to go on a journey and gave Seig the directions to a forge back in north near where Seig was born, after many months of traveling He finally found the forge hidden amongst the mountains by a veil of thick ice. After several long weeks Seig was finally able to make a hole in the ice, it was here that Seig obtained the "Ice Wolf". Seig Continued to train in the mountains until he was a skilled forger as well as a swordsman. Seig then returned to Tolas and joined the army and quickly rose through the ranks until he reached the age of 25 when he left after an altercation with a several other officers. Seig left Tolas to search the world and did some side work as a mercenary which is where he gained the nickname "The Wolf". Eventually he returned to Tolas to perfect his art more and maybe train an apprentice or two. The rest of the story and those parts that are omitted are as they say history. (If you have any questions or want a more in depth story feel free to ask.)
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Posted: Tue Mar 17, 2009 9:00 pm
Username: Angel of the End Character Name: Yamiko (Dark Child) Age: 16 Gender: female Race: Human Class: scout
Weapons: A single dagger with a red gem in it and ancient words from her father's favorite poem carved into the blade
Spells: none
Personality: She is basically insane. In a fight, she is dark, quiet, merciless. Yamiko is the kind of person who will fight till the end, even if she knows she doesn't stand a chance. She is mostly fearless, except when it comes to matters concerning Zephyrs. Kind, sweet, shy, artistic, delicate, these are all personality traits that regular people usually see. Her unending loyality is devoted to her master, Ren.
Description: She is very very intelligent, and can use almost anything as a weapon. She sees things as people can be just as blinded by the light as by darkness. She wants nothing to do with the light or really any kind of magic, while she hides in the shadows and in the blind spots of humanity.
Appearance:

Bio: In her village as a girl, she would often even go to the priests, and ask them to tell her more about the light, and teach her the different phrases they used to praise it. "Light let's us see color, beauty..." As a little girl, she wanted to become a priestess. Later on, a stanger came into the village, and he used light to kill her father. Since then, she is terrorized by the use of light, and also wanders the world. Watching her father burn away infront of her as a child, she doesn't even like being out in the sunlight, which is why her skin is so deathly pale. Bright sunlight also burns her eyes and can nearly blind her. The dagger she owns use to belong to her father, who was a formar assassian.
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Alucard von Dracali Vice Captain
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Posted: Wed Mar 18, 2009 10:03 pm
Username: Alucard von Dracali Character Name: (Lord) Rayden Del Rio Age: 45 Gender: Male Race: Mezian Class: Druid
Spells: Rayden’s Wrath: Rayden conjures up a massive thunderstorm that is visible over the horizon with 100,000x the lightning strikes. Alternatively, he can focus the energy from all those strikes put together and have one massive blast at any one point causing sure obliteration.
Shock Barrier: With a point of his finger, Rayden can form a prison around things and people or create a shield around himself, however, this does not last longer than he is focused on it.
Dead Rising: Rayden summons an army of the dead and electrically charges them so if they come in contact with anyone, they electrocute them. Although it renders the undead corpse useless, his job is done. Furthermore, it increases the speed and athleticism of the undead.
Retaining Charge: Rayden can electrically charge anything he wishes. The charge will not ground itself. It will remain there until someone makes contact with it.
Cyclone: With a twist of his wrist, Rayden can create a warm and cold front instantly in the perfect conditions for a tornado. Furthermore, he can produce a lesser form and have the wind swirl around him and pick him up and then use it as transport.
Rock Stomp: Rayden can slam his foot into the ground and a slab of rock can jut u[ in front of him and be used as cover.
Personality: Rayden has no distinguishing characteristics regarding his personality, but can be considered coldhearted at times. When it comes to following orders, he is obedient although the means of which he achieves success are critiqued by many. If he feels uneasy about a situation or task, he will take action to feel more confident up to and including making the situation or task more complicated for more difficult. Similarly, he likes to have control over the situation but if that control begins slipping, he will cause chaos to do radical things to reestablish control.
Description: Standing above average height makes him tall enough to still appear strong but it doesn’t single him out in a crowd. Similar to Elecan, he bears a jet black cloak that has a hood that drapes over his head just barring the golden trim around the cloak that Elecan has. On the back of the cloak are two golden intersecting lightning bolts indicating that his is the Master of Lightning and furthermore, a member of the order. Under the cloak is an elegant tunic and elegant trousers. When he is casting, his eyes are known to go a hazy white and during extreme circumstances rise up into the air. He has the ability to send chills down your spine, or cause a storm so violent, capitals crumble under his might.
Appearance: 
Bio: Rayden grew up in a family full of nobles so he found himself around high society and the royal family numerous times. His parents were both druids and began to teach him and apply the ways of the druid to his life. One day, he was stopped by a druid master passing through town and was amazed at Del Rio’s learning ability and the difficulty of the spells he could perform. The druid took him under his wing and they trained for many years. The wise Mezian taught him to cope with the druid’s curse. In Rayden’s case, he had problems casting magic occasionally as the lightning running through his veins has caused his limbs to get stuck at random times. Once passing his trials, Rayden traveled the world aspiring to be powerful. After gaining much notoriety and acclaim from his many feats, he returned to Mezia where he was named a Master.
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Posted: Mon Mar 23, 2009 5:17 pm
Username: S t R 1 P 3 Y Character Name: Noir Age: 19 Gender: female Race: Human Class: Mage Spells: She knows most sacred and modern languages and can read them easily. Her talents, also known as spells are changing the form or way something moves of most things. (sort of like the force. smile ) She can also use elemental spells such as spontaneous combustion of other objects easily. She also knows the arts of healing. ( I hope thats not too much!) Personality: She is kind and generous. She can be stubborn or resistant if she feels it necessary. She doesn't open up to people that she doesn't trust and at that, she doesn't trust alot of people. She doesn't like violence but she will use it if she wants to. She's tough and it's very hard to tell what she is thinking. Description: She has brown hair about shoulder length and dark black eyes. She is pale and skinny. She's sort of tall and pretty strong. Appearance:  Bio: She never really knew any of her care takers as parents. She'd been sold all over the land over and over again. That is the reason she does not trust many people. She travels the land helping the more unfortunate. She sometimes gets violent if she is pushed. She is capable of killing. She has never opened up to anyone. She has a technique, she can read people. Not exactly a power but she can tell their mood and sometimes even their past. (sorry, hope that wasn't too long.)
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Posted: Mon Mar 23, 2009 10:29 pm
 Username: The Crossed Fox
Character Name: Tatoro "The Fox" Akuma (English Translation "My Friend, The Fox Demon")
Age: 24
Gender: Male
Race: Human
Class: Soldier ______________________________________________ Weapon
Primary: The Chinese Short Sword
This weapon looks more like a machete than a sword, but its lightweight wooden grip and single edged, thin taper creates a unique weapon for close range encounters. At a mere 22" long, this blades use would be strictly bound to close range defense. If the bow didn't take the guy out, then this sure will. _______________________________________________________
Personality: Calm, cool and collective, Tatoro keeps to himself most of the time. Most assume he is a shy, quiet type, when in reality he observes every detail about anyone and everything around him. These skills work well in battle, but can teach him a lot about a person he has never met before.
Description: Tatoro is a fit, well built young man, standing at an average six feet tall, and weighing just a little under one hundered and fifty-five pounds. With a pair of ocean bue eyes, and hazel brown lockes that flow to the middle of his back, a somewhat cute or handsome vibe can be said to come off of his appearance. Tattered garments of an old royal archers are all that cover his body, except for a rusted old bronze chestplate, chipped away and of virtually no use in the fields of protection.
Bio: Tatoro was born from nothing more than a peasant family along the Benezia River Basin in Benezia. He grew as a migrant worker, transporting water from the basin to the main cities with a horse caravan at a very young age with the rest of his family. His father joined a civil protection unit along the main water body, and taught Tatoro the bare skin and bones of fighting. It wasn't until a childhood mentor and teacher, Skaa'r Ventimiglia, introduced him to the world of Full-Blown Close-Quarters-Combat (CQC). He was trained in the basics and some intermediary tactics in the use of the bow and arrow, and was even given a Chinese Short Sword when he grew into the training. Tatoro left home at the age of twenty three, for a year-long, self-determined training session through the World of Arkia. Not long after leaving though, he was confronted by two bandits just outside of the Benezia border. They ambushed him, brandishing crude weaponry and rusted points in an attempt to scare Tatoro into giving them his valuables. Instead, they were met with a two gashes across the head from a Chinese Short Sword. Thus his story continues on now, with Tatoros basic class of a Soldier now leading him through the rest of his life. Tatoro is currently enlisted in the Tolas Army as a recruit, and is currently seeking a master.
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Posted: Thu Apr 02, 2009 8:17 pm
Username: Leihya_Tearfall Character Name: Callistora Marie La'Krois Age: 22 Gender: Female Race: Mezian Class: Shaman
Spells: Oracles Sight >> This spell only affects the caster, granting the caster with heightened senses for a short duration of time.
Grasp of Goromund >> This spell can target multiple people at a time for a mere 30 seconds. The earth will reach up and grasp the targeted person(s), grounding them to the spot. It is a rather frail spell and can easily be disbanded by the mere attack of the target. Yet, it has been proven to grant the caster enough time to collectively gather a new battle plan.
Wind of Mezia>> This spell is a mild one used in healing wounds and injuries.
Personality: Callistora is a recluse. Much of her emotions are bottled up within her very being, leaving her to seem like an empty void on the outside. Yet there are times where her emotions will get the better of her. In which case she lashes out upon any and all near her. Though it has taken her nearly ten years to control such outbursts, they still happen from time to time. So Callistora tends to stay away from people in all.
Description: Callistora stands a mere 5'4" tall. She is petite in stature as well as slender and lithe. To many this frail young woman looks as if she would break as easily as a wine glass. Some noticeable features are her Mezian ones. Her skin is lightly tanned, though her pointed ears are hidden beneath a sheet of ebony hair they are there. Her nose is also slightly pointed. Yet across her eye's she wears linen bandages, to hide the horrible past from those she chooses to speak to. Her clothing is rather dark and sultry, leaving hardly anything to the imagination. When away from the shelter of her home, Callistora tends to wear a thick cloak, deep in crimson coloring. The hood is usually pulled down far enough to shadow her bandages from view. Finally, Callistora carries with her a rather ornate mahogany staff. The wood is old and binds around itself, yet at the top a beautiful ruby like crystal is set within silver prongs molded upon the end. It could be used for channeling magic, yet she hasn't the slightest clue how yet.
Appearance: >> Within the Shadows Wake <<
Bio: Callistora was a welcome surprise to her family nearly twenty-two years ago. Though her family was not of noble stature, they were not at poverty level either. It was nearly six years after her birth that her mother noticed she was a rather 'gifted' child. It was through the years that her talent flourished, and an aura seemed to radiate from her. Of course her parents decided to pull together nearly every coin they could spare, providing her with a lesser education. Though it was not considered much by nobles, it drove Callistora to strive for more. Many would compare her to a sponge as she was so eager to learn anything and everything, soaking it all in. She would work long hours in the summers, saving every precious coin that she had come to earn. It was three summers that had come to pass before Callistora had finally saved enough currency to purchase a rather prized book from the shoppe downtown in Mezia. The leather binding is a dark crimson in coloring and worn, perhaps a sign that the Runic pages were well used. The outside of the book branded with Runic symbols. Of course Callistora being only a mere nine years of age understood nothing within the book itself, only that she was somehow drawn to it. This form of magic would soon become her passion and the only reason for her existence.
For the following thirteen years, she spends most of her days at the Ci-Jek Basin, memorizing the book and each symbol that riddle the pages within. Her mind in futile attempt to decipher their meaning. It was then late one winter afternoon her attentions were drawn from the book she studied. The smell of smoke carried on the light breeze, and in the distance against the darkening sky the flicker of flames could be seen. The Benezian army was slowly destroying the city of Mezia from the outside in. Carefully she wrapped the leather bound book in a dark blue cloth sheath, leaving it beneath a rather large stone nearby. It was then she hurried home, unaware of what would await her fragile mind.
The run back to Mezia left her tired and out of breath, yet she managed to reach her home. Many of the Benezian soldiers were preoccupied with other matters to take note of the young girl dashing through the commotion. Fear burned within her brilliant yellow eyes as she burst through the door of her home, where she would soon be the witness of her mothers rape and murder. Of course such details will be forever engraved within her mind. It was after the atrocious acts were committed that the two young soldiers moved toward her, one restraining her against the cool floorboards of her home. Upon the others face a sadistic smile. With much ease he made his way across the room, ripping the small torch that was fastened to the wall of her home. Callistora began to struggle, with all her might as she fought against the restraints that held her firmly to the ground. It was then with one swift motion the soldier firmly thrust the torch into the once beautiful and illuminating orbs known as her eyes. Screams rang clear through the house and into the darkening skies around them, when then in a fluid motion a rather massive wave of magic engulfed the Kingdom of Mezia. The King, cast a spell of utter devastation upon the army itself, leaving its citizens unharmed. Bodies fell lifeless all around the citizens, many of which suffered a wave of unconsciousness from the sheer force of the magic.
Callistora's body was one tremor of pain. With one hand clutched fiercely upon her throbbing wound, blood seeping slowly from between her fingers she stood. It took every possible amount of strength she had left to pull herself out and into the blanket of white that quickly covered the bodies scattered around. The blood that seeped from between her fingertips dripped slowly, leaving a wondrous shade of crimson splatter at her feet. It only was only moments before the pain overtook her very being, leaving her unconscious at the door as were many around her.
It was after the destruction had subsided that the council ordered the still standing citizens to aid in the transportation of the injured, and the kingdom was evacuated. It was perhaps by some form of miracle, that a passerby stopped only to find Callistora was still breathing. Though it was very shallow there was still hope. Now merely three days after the incident the young woman faces the challenge of healing, physically as well as emotionally. She will forever be branded with the scars of the past. She tends to keep them well hidden under a mask of linen bandages. Though after such a long period without sight, Callistora's other senses seem to have adapted, providing some compensation for the un-repairable damage.
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