No Smiter this is not a Poke'mon RP (Roll Play). This is a fighting arena. If ya get bored enough to come here Just PM me cuz im always up for a fight and if im not around just get one of your buddies and have a good round a fisty cuffs.
ROLLING:
To roll just go to your post actions and set your crap to roll dice.
Okay rule time
RULES
1. No god modding(minor god modding is okay)
God modding is where you automatically hit someone which is a no go.
2. No flaming
Flaming is when you start picking on someone and if that happens...hehe well for your sake it better not.
3. No cybering
Cybering or cyber sex is when have you sex on the internet.
If you brake this rule im willing to brake rules 1 and 2
4. Follow ToS
5. Attacking
In order to attack you must roll an even number
6. Defending
In order to defened you must roll an odd number
7. Super Moves
Inorder to get a super move you must roll a number above 50
8. Ultimate Moves
Inorder to get a Ultimate move you most roll three numbers that are equal or greater than 75 (However you don't have to roll three dice if you don't want to.)
9. Defending against Ultimate Moves
Same as doing an Ultimate Move except you only get one dice to roll.
10. Rolling 100
If you roll 100 anything you do is automatic for five turns.
(Please don't spam with Ultimate Moves)
11.Powering Up!
Inorder to power up you must go three turns without being interrupted.
(Best to agree on a truse with your opponent.)
If you brake any of these rules you will either be suspended or banned from the guild.
Black list
No one KEEP IT THAT WAY!
And have at it! 4laugh
ROLLING:
To roll just go to your post actions and set your crap to roll dice.
Okay rule time
RULES
1. No god modding(minor god modding is okay)
God modding is where you automatically hit someone which is a no go.
2. No flaming
Flaming is when you start picking on someone and if that happens...hehe well for your sake it better not.
3. No cybering
Cybering or cyber sex is when have you sex on the internet.
If you brake this rule im willing to brake rules 1 and 2
4. Follow ToS
5. Attacking
In order to attack you must roll an even number
6. Defending
In order to defened you must roll an odd number
7. Super Moves
Inorder to get a super move you must roll a number above 50
8. Ultimate Moves
Inorder to get a Ultimate move you most roll three numbers that are equal or greater than 75 (However you don't have to roll three dice if you don't want to.)
9. Defending against Ultimate Moves
Same as doing an Ultimate Move except you only get one dice to roll.
10. Rolling 100
If you roll 100 anything you do is automatic for five turns.
(Please don't spam with Ultimate Moves)
11.Powering Up!
Inorder to power up you must go three turns without being interrupted.
(Best to agree on a truse with your opponent.)
If you brake any of these rules you will either be suspended or banned from the guild.
Black list
No one KEEP IT THAT WAY!
And have at it! 4laugh
