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A Vampire Hunter Between A Rock Monster And A Wet Place

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Scaramouche Fandango
Crew

Big Wife

PostPosted: Wed Jan 21, 2009 1:25 pm


This be the Scara, and I'm looking for RP!

Specifics: I have three kom'giets and one pensteige that I'd very much like to get further into RP.
Myr's the Mag'Ud of stone; I have plans to nudge Faulkner into water guardianship. And Coosh is just freaking scary and adorable all at the same time, so I'd like her to meet people. Also, I want to play with Teggers more, because she is amazing. And needs to meet some people who aren't undead. The next posts will detail more about what I'm looking for, so if you're interested.

General RP: I've got a kom'giet to match almost every personality, as well as some interesting Pensteige, too; I can pretty much RP with anybody! All my 'giets are very briefly overviewed here; ask here about my Pensteige in further detail, as I'm not done with their journal yet.
PostPosted: Wed Jan 21, 2009 1:32 pm



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Personality: Ever since she was a young lass, Myr knew she was... different. She could sense other 'giets coming up the mountainside to her den, and when she pressed her small ears to the rock, she could hear conversations no other could. When she grew, she traveled down the mountain to learn from an old herblist who instructed her about, among other things, the Mag'Ud. As time went on, she realized she had a significant amount of power over the very stone of the earth, and began to follow the path fate set out for her as the Mag'Ud of stone. She feels very uneasy on loose soil, especially sand, and doesn't care much for the water. She is... uneasy around most other 'giets, too, and rarely speaks to Pensteige if she can help it. This is kind of crippling to her mag'ud-ness; you can't really contribute to your clan if you're afraid to join one. Currently, she lives with the old herbalist who mostly raised her; she doesn't have any plans for when he passes on.

Mate Status:
Single, currently. She's not looking, either; however, if some male were to be taken with her, he could attempt to break through and get close to her. Love is an awkward thing for her; she's lived with one other 'giet her entire adult life, and is only familiar with filial love; the old herbalist is like a father to her.

Looking For:

Awkwardness RP (see, she has to actually speak to the rock in order to manipulate it... would be interesting to see what happens if somebody were to come across her playing with it...)
Mag'Ud RP (Any Mag'Ud trainees/hopefuls out there? She's more than happy to give stone-crafting lessons to those who understand... provided, of course, that they proved their worth.)
Orders (If your 'giet was a friend of the herbalist, she'd make you something, and if you were nice, she'd let you watch.

Not Looking For:
Enemies

Scaramouche Fandango
Crew

Big Wife


Scaramouche Fandango
Crew

Big Wife

PostPosted: Wed Jan 21, 2009 1:45 pm


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Falk's strong, and a good swimmer, yet he's terrified of the water. See, when he was a kip, his brother almost drowned, and it was very difficult for him to go near it for a while; he saw the water as an enemy. But he's gotten over that, unless other 'giets are being unsafe in the water, or kips are left unattended near it. Then his paranoid side comes out: While normally he's an easy-going, good-natured fellow, he becomes very sharp and gruff if he feels he needs to spring into action.

Mate Status:
Single, and sort of looking. He's kind of romantic, and very protective. Ideally, he'd be in love with a female he'd helped save from the dangers of the water.

Looking For:
Help with his Mag'Ud quest. Now, see, he isn't actively seeking Mag'Ud status, but it's just going to sort of 'come' to him.

I plan for it to go like this:


As Mag'Ud of Water Protection, Falkner would become an even stronger, faster swimmer. He would develop slightly webbed paws (not visible) and a nictitating membrane (transparent third eyelid) that would allow him to see underwater without hurting his eyes. His lungs would increase dramatically in size, allowing him to stay under longer. His supernatural power would be the ability to revive without fail those who have just recently drowned.

Then I've got some planned RPs:

1. The Entanglement (Flashback RP)

One day while left to themselves, Falkner and another kip or more wander down to the creek. While the others splash happily, Falkner broods... until somebody, gets into trouble as their paw is trapped in something. Falkner will dive in, not thinking, and drag the other kip out of there, ignoring his fear of the water.

2. Reflection (Flashback RP)

After the incident with the entanglement and entrapment, the creek is made shallower and wider, so that it's more of a pool in the place where the kips swim. Falkner still will not willingly swim, but insists on watching every time the others do. While watching, he spends a lot of time thinking about how dangerous the water is, and tries to explain to his siblings why he won't come in.

3. Water Sports (Flashback RP)

On an incredibly hot day, Falkner will end up going swimming without having to pull somebody out of the water. This will be right after he grows into literne. To his utter surprise, he'll realize that he sort of enjoys it.

4. The Waterfall

Deep within Torbu land, there's a small, wide waterfall and a deep, rocky pool that the Torbu children enjoy playing in unsupervised. Fiala is spending some time in Torbu land, most likely talking to Felix about their occupation of Torbu lands. Falkner wanted to go with her, and they're staying for a few days. While she stays in a spare den, he refuses to leave the waterfall pool because he's afraid that somebody will get hurt.

5. Ripples
(Don't know what this will be yet, other than an RP that happens as an adult and possibly involves a girl.)

6. The Kiddie Pool

Falkner returns to the waterfall pool to discuss with Darius/Felix/Torbu leadership the idea of making it safer. It will end up looking a lot like the kiddie pool at a certain water park in Southern Indiana, mostly because I came up with the idea while guarding the thing myself.

7. The Drowning

I plan for this to happen at Kora'Ta. As an adult, Falkner will be away from the pool, but will be called there when a kip gets hurt or stuck or something. He'll pull the kip out, only to discover that the kip isn't breathing and there's no heartbeat. CPR-like methods will ensue. After this, Falkner will meander over to the fire and pray for the ability to put breath back in the lungs of a drowned 'giet and to revive those he was too late to save.

Not Looking For: Enemies, Fights, stuff like that.
PostPosted: Wed Jan 21, 2009 2:10 pm


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Cu's really not all that bad. Really. Honest. She and her mommy are members of the Ramus clan. Well. Were. Now she kind of lives on the outside of the Ramus clan because Mommy said it's safer there, and sometimes Mommy brings food and sometimes she doesn't. But that's ok, because Cu can find things. She wants to find friends, though. And maybe a new Mommy or Daddy, because the one she has now kind of sucks.

Mate Status: ... she's a kip...

Looking For:
Friends- she doesn't have any, and she'd like some. She doesn't mean to be unlucky!

Enemies- she doesn't really want them, but pickin' 'em up is probably inevitable.

Fights- moarscarskplzthanks. (The adult version of her is covered with them.)

A Guardian- hers... kind of abandoned her...

Not Looking For: Honestly, she's up for any and everything. Except dying.

Scaramouche Fandango
Crew

Big Wife


Scaramouche Fandango
Crew

Big Wife

PostPosted: Sun Jan 25, 2009 5:22 pm


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Hoo boy. Integra. Would you believe she's really still a very young adult? That.. that is not the first impression that most people get. After all, what kind of young creature is so damn serious? Or so damn nuts She's wonderfully socially awkward, seeing as her best friend hasn't had a pulse in 500 years and the only other living pensteige she really knew died when she was little more than a foal. Kom'giets make her nervous as a whole; on an individual basis, they can be quite all right, especially her adopted ward, Madness. She likes that kid. And Jaiden; he was a sweet creature. But, really, she needs some friends who aren't dead. Like, y'know, with a pulse and all. Of course, she doesn't know that- she'd rather hang out with the creepy and the dark and the undead.

Mate Status:
We. Don't. Talk. About. That.

Looking For: Enemies- those who would question her involvement with the freakin' undead, those undead who don't listen to her, those who just rub her the wrong way.

Friends- Perseverance is required.

Fights- Fun times!

Not Looking For: Mates. Death (at least until Alucard is finished...)
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