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Posted: Thu Dec 25, 2008 6:28 pm
How has fate led your character to this place in time? How and where did your character grow up? Does he or she have family? Where are they? What do they do? Hold old is my character? Who are his or her friends? Has he or she ever been hurt? Has he or she been in love? Is he or she happy? Is he or she wealthy? What are his or her morals? What are his or her ideas on honor and respect? Gender. Do you want to role-play a female or male character? Name. Your character's name. Personality. Having at least a vague idea what sort of personality your character has. Arcana: The Arcana you and your persona share please do not ues The Fool or The World/Aeon. Grade: What grade you are in Appearances: (picture or text not sure witch.) Persona: What persona you have. Clubs: What clubs your character is can affect how others react to them. Remember people are judgmental. Back Story: Before we actually begin to role-play, we must consider other aspects, such as: Who is this character? What drives him? What makes him respond to different things in different ways? A character background or history can answer most of these questions. The key to a character history is to ensure that your creativity fits within the boundaries of the environment you wish to play in. http://en.wikipedia.org/wiki/Japanese_honorifics A list of well you'll seeThe Fool Upright: New beginnings, new adventures, new opportunities, unlimited possibilities, pleasure, passion, thoughtlessness, rashness Reverse: A bad decision, indecision, apathy, hesitation, a faulty choice The Magician Upright: Originality, creativity, skill, will-power, self confidence, dexterity, sleight of hand Reverse: Weakness in will, insecurity, delay, no imagination The High Priestess Upright: Wisdom, knowledge, learning, intuition, purity, virtue, a lack of patience, a teacher Reverse: Ignorance, lack of understanding, selfishness, shallowness The Empress Upright: Action, development, accomplishment, mother/sister/wife, evolution Reverse: Vacillation, inaction, lack on concentration, indecision, anxiety, infidelity The Emperor Upright: Accomplishment, confidence, wealth, stability, leadership, father/brother/husband, achievement, a capable person Reverse: Immaturity, indecision, feebleness, petty emotions, lack of strength The Hierophant Upright: A need to conform, social approval, bonded to the conventions of society Reverse: Unconventionality, unorthodoxy, an inventor or Upright: Mercy, kindness, forgiveness, compassion, conformity, a sense of historical importance, inspiration Reverse: Foolish generosity, errors are repeated, impotence, vulnerability, frailty, unorthodoxy The Lovers Upright: Love, harmony, trust, honor, the beginning of a romance, optimism, a meaningful relationship/affair Reverse: Unreliability, separation, frustration in love, fickleness, untrustworthy The Chariot Upright: Perseverance, a journey, a rushed decision, adversity, turmoil, vengeance Reverse: Unsuccessful, defeat, failure, last minute loss, vanquishment Strength Upright: Strength, courage, conviction, energy, determination, action, heroism, virility Reverse: Weakness, pettiness, sickness, tyranny, lack of faith, abuse of power The Hermit Upright: Counsel, inner strength, prudence, caution, vigilance, patience, withdrawal, annulment, a loner Reverse: Imprudence, hastiness, rashness, foolish acts, immaturity The Wheel of Fortune Upright: Destiny, fortune, a special gain, an unusual loss, end of a problem, unexpected events, advancement, progress Reverse: Failure, bad luck, interruption, outside influences, bad fate, unexpected events Justice Upright: Harmony, balance, equality, righteousness, virtue, honor, advice, a considerate person Reverse: Bias, false accusations, intolerance, unfairness, abuse The Hanged Man Upright: Suspension, change, reversal, boredom, abandonment, sacrifice, readjustment, improvement, rebirth Reverse: Unwillingness to make an effort, false prophecy, useless sacrifice Death Upright: Transformation, making way for the new, unexpected change, loss, failure, illness or death, bad luck Reverse: Stagnation, immobility, slow changes, a narrow escape, cheating death Temperance Upright: Moderation, temperance, patience, harmony, fusion, good influence, confidence Reverse: Discord, conflict, disunion, hostility, frustration, impatience The Devil Upright: Ravage, weird or strange experience, downfall, unexpected failure, controversy, violence, disaster, an ill-tempered person Reverse: Divorce, release, handicaps are overcome, enlightenment The Tower Upright: A sudden change, abandonment of past, ending a friendship, unexpected events, disruption, bankruptcy, downfall, loss of money or security Reverse: Following old ways, a rut, entrapment, caught in a bad situation, imprisonment The Star Upright: Hope, faith, inspiration, optimism, insight, spiritual love, pleasure, balance Reverse: Unfulfilled hopes, disappointment, dreams are crushed, bad luck, imbalance The Moon Upright: Deception, trickery, disillusionment, error, danger, disgrace, double-dealing Reverse: Deception is discovered before damage can be done, trifling mistakes, taking advantage of someone The Sun Upright: Satisfaction, accomplishment, success, love, joy, engagement or a happy marriage Reverse: Unhappiness, loneliness, canceled plans, broken engagement or marriage, a clouded future, a lack of friends Judgment Upright : Rejuvenation Upright: Awakening, renewal, a well lived life, better health, a quickened mind Reverse: Fear of death, failure, possible loss, ill health or Upright: Atonement, judgment, the need to forgive, rejuvenation, rebirth, improvement, development, promotion, efforts are rewarded Reverse: Delay, disappointment, indecision, procrastination, theft, worry The World Upright: Completion, perfection, recognition, honors, the end result, success, fulfillment, triumph, eternal life Reverse: Imperfection, lack of vision, disappointment Skill ListMagic Skills Agi---Light fire damage---4sp Agilao---Medium fire damage---8sp Agidyne---Heavy fire damage---12sp Maragi---Light fire damage (all)---10sp Maragion---Medium fire damage (all)---16sp Maragidyne---Heavy fire damage (all)---22sp
Bufu---Light ice damage---4sp Bufula---Medium ice damage---8sp Bufudyne---Heavy ice damage---12sp Mabufu---Light ice damage (all)---10sp Mabufula---Medium ice damage (all)---16sp Mabufudyne---Heavy ice damage (all)---22sp
Garu---Light wind damage---4sp Garula---Medium wind damage---8sp Garudyne---Heavy wind damage---12sp Magaru---Light wind damage (all)---10sp Magarula---Medium wind damage (all)---16sp Magarudyne---Heavy wind damage (all)---22sp
Zio---Light elec damage---4sp Zionga---Medium elec damage---8sp Ziodyne---Heavy elec damage---12sp Mazio---Light elec damage (all)---10sp Mazionga---Medium elec damage (all)---16sp Maziodyne---Heavy elec damage (all)---22sp
Megido---Medium almighty damage (all)---15sp Megidola---Heavy almighty damage (all)---32sp Megidolaon---Severe almighty damage (all)---60sp Foul Breath---Ailment chance up---8sp Stagnant Air---Ailment chance up (all)---16sp Drain---Drains Hp/Sp from a foe---10sp
Hama---Low chance of kill---8sp Mahama---Low chance of kill (all)---18sp Hamaon---Medium chance of kill---15sp Mahamaon---Medium chance of kill---34sp
Mudo---Low chance of kill---8sp Mamudo---Low chance of kill (all)---18sp Mudoon---Medium chance of kill---15sp Mamudoon---Medium chance of kill---34sp
Pulipna---Confuse---5sp Tentarafoo---Confuse (all)---12sp Evil Touch---Fear---5sp Evil Smile---Fear (all)---10sp Ghastly Wail---Kills foes with Fear---28sp Enradi---Rage---5sp Valiant Dance---Rage (all)---10sp Poisma---Poison---5sp Poison Mist---Poison (all)---10sp
Physical
Cleave---Light damage---5% max hp Kill Rush---Light damage 1x to 3x---10% max hp Fatal End---Medium damage---14% max hp Blade of Fury---Medium damage 2x to 4x (all)---18% max hp Heaven’s Blade---Heavy damage---19% max hp Vorpal Blade---Heavy damage 1x to 3x (all)---22% max hp
Sonic Punch---Light damage---5% max hp Swift Strike---Light damage 1x to 2x---10% max hp Mighty Swing---Medium damage---14% max hp Heat Wave---Medium damage 2x to 4x (all)---18% max hp Gigantic Fist---Heavy damage---19% max hp Akasha Arts---Heavy damage 1x to 3x (all)---22% max hp
Assault Dive---Light damage---5% max hp Twin Shot---Light damage 1x to 2x---10% max hp Torrent Shot---Medium damage 1x to 2x---14% max hp Arrow Rain---Medium damage (all)---18% max hp Primal Force---Heavy damage---19% max hp Myriad Arrows---Heavy damage 1x to 3x (all)---22% max hp
Healing/Support
Dia---Light---3sp Media---Light (all)---5sp Diarama---Medium---6sp Mediarama---Medium (all)---10sp Diarahan---All hp---18sp Mediarahan---All hp (all)---30sp Recarm---Revive with 50% hp---8sp Samarecarm---Revive with all hp---18sp Patra---Cure Rage, Fear, Confusion---3sp Me Patra--- Cure Rage, Fear, Confusion (all)---6sp Posumudi---Cure poison---3sp Amrita---Cures all ailments (all)---8sp
Tarukaja---Attack up 3 turns---12sp Matarukaja---Attack up 3 turns (all)---24sp Tarunda---Attack down 3 turns---12sp Matarunda---Attack down 3 turns---24sp Rakukaja---Defense up 3 turns---12sp Marakukaja---Defense up 3 turns (all)---24sp Rakunda---Defense down 3 turns---12sp Marakunda---Defense down 3 turns---24sp Sukukaja---Hit/Evasion up 3 turns---12sp Masukukaja---Hit/Evasion up 3 turns (all)---24sp Sukunda---Hit/Evasion down 3 turns---12sp Masukunda---Hit/Evasion down 3 turns---24sp Dekaja---Nullifies stat bonuses---10sp Dekunda---Nullifies stat penalties---10sp Power Charge---Doubles next physical attack---29sp Mind Charge---Doubles next Magic attack---29sp
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Posted: Fri Dec 26, 2008 3:40 pm
Ok everyone, I need to talk a little to the new rpers that just joined. Before you think this, I'm not mad in anyway, however I need to discuss some points. 1. You have to remember, this is the first RP I've ever made. So you have to expect some problems and things not approached the best way. I hope the next Rps we work on will be improved. 2. Concerning the RP, most of the time people don't know much about their personas at first. Some others (Suzume, Kanna, Reiki...) have their personas, but they've had them for years. I just think some people are making it to easy. 3. Sniper posted a schedule looking think a while back. Basically, that was the raw idea that me and Scud thought of before we even started the guild, along with other ideas. You have to understand that things sometimes get better and sometimes worse, but you have accept what you've made and live with it, trust me I thought this RP was gonna die off half a year ago ^^; so thank for keeping it alive everyone. 4. When you want to make a new character, be sure to PM it to me before you post it in the subforum. In order to PM me you'll have to add me as a friend, because I got continuously spamed when I had it set to local, so if you could do that it would be great. I will probably PM the newest members once they add me. Don't worry, I'm not gonna scold you or anything I just need to discuss some things regarding your characters. Also, I'll have to start putting a character limit on my RPs so we don't have one person having to keep up with 10 people LOL Anyway thanks for taking your time to read this ^^ It needs to look like this, and yes this will be the one I use in the persona RP. Name: Seta Aristo Gender: Male Personality: Random (Mostly free going, but sometimes timid or strict) Age: 18 Grade: Senor Arcana: Fortune Clubs: Marksman club Appearance:  Persona: Kitsune of the Fortune Arcana (I did not draw this.)  Skills: Agi, Garu, Bufu, Zio (will upgrade with experience) Physical Skills: None Buffs: Sukukaja (Hit/Evasion up party member) De-buffs: Sukunda (Hit/Evasion down enemy) Regular attack: Gunshot (Pierce) Skill List: LVL 1-Agi, Bufu, Garu, ZioLVL 7-SukukajaLVL 12-Sukunda LVL 18-Agilao LVL 21-Bufula LVL 22-Garula LVL 24-Zionga LVL 35-Agidyne LVL 39-Bufudyne LVL 41-Garudyne LVL 43-Ziodyne LVL 46-Masukukaja LVL 50-Masukunda LVL 57-Mind Charge Lv:10 HP-140/140 SP-160/160 St-20 Ma-23 En-25 Ag-27 Lu-22 Back Story: Seta was born in Japan, but at the age of six, his parents were sent to America for a well paying job. He hated that he was separated from his friends, so when he was ten he wanted to go back to Japan to live with his grandmother, his grandmother wanted her grandson to go to the city, to find new friends. Later he decided to live in the dorm at the age of fourteen when he started high school he has some friends in the school but they never really talked much. All of the other students just ignored him. Around his friends he's a free going person, but when he's in front of a group of strangers he gets kinda timid. His emotions tend to change a lot depending on the situation (which is why his arcana is fortune). He's not a good fighter, so he chose the marksman club and uses a pistol, when he became second best in the club, more people began to notice him. He is not rich himself, but his parents send him money every month or so. He has never really been in love because of his timid attitude towards girls, and he sees most at the school to be obnoxious, but he tries to be a kind person around anybody, unless they mess with his friends.
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Orpheus Aristo Vice Captain
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Posted: Fri Dec 26, 2008 4:37 pm
Name: Renata Leone Tsukigami Nickname: Ren Gender: female Personality: friendly, clumsy, naive, insecure Age: 15 Grade: Sophomore Arcana: Star Clubs: Music club Appearance:  Persona: Cygnus, the white phoenix of the heavens  Weapon: nunchuck (strike) Skills: Hama, Bufu, Dia, Me Patra, Media, Mabufu Me Patra (5), Media (7), Mabufu (10), Recarm (16), Diarama (21), Bufula (22), Hamaon (25), Mediarama (29), Mabufula (32), Mahamaon (36), Diarahan (45), Bufudyne (52), Ice Break (54), Mediarahan (60) Mabufudyne (64), Hama Boost (66), Samarecarm (70), Salvation (77), Morning Star (80) Str: bufu Rpl: hama Wks: mudo, agi Lv:10 HP-145/145 SP-165/165 St-23 Ma-28 En-24 Ag-27 Lu-26 Backstory: Renata was born in Barcelona, Spain. Her father was a successful scientist while her mother was a theatre actress. At the age of 5, her father was murdered, a year later her mother got remarried to some money-hungry tycoon. 2 years later, her mother mysteriously passed away. Ever since her mother's passing, her stepfather became very abusive towards her. When she couldn't take anymore abuse, she grabbed whatever money she could get, left Spain and went straight to Japan, the place where her father did his research. When she had no place to stay, a family with financial problems took her in and took care of her as if she were their own daughter. Her new parents work in an auto-shop fixing cars, her grandfather runs a dojo where she trained in martial arts every Saturday after school, her older brother's in college studying forensics, and her 2 younger brothers are in elementary school. She's mostly a loner, she has a bit of a problem talking to people cuz she fears people will make fun of her strong Spanish accent. The only thing she considers her friend is a small kitten she named Ayame. She's a skilled martial artist, and her favorite weapon is the nunchuck. Her passion is music, so she's joined the music club to improve her skills, her biggest dream is to become a legendary rock star. The only memory she has of her biological parents is an expensive diamond cross they gave her and these words "Even in the deepest darkness, there will always be a shining light of hope". She's never been in love, but hopes to find her soul mate one day. She's not comfortable with the idea of living in a dorm with other students, because she's still insecure around other people, plus she doesn't know if they'll allow to let her kitten Ayame live with her. Name: Ayame Nickname: Aya-chan Gender: female Personality: loyal, lazy, feisty Age: 2 months (in her human form, she looks like a 10 yr old) Arcana: Temperance Appearance:  Her human form:  Persona: Zion, the beast god  Weapon: claws (slash) Skills: Zio, Re Patra, Cleave, Tarakuja, Mazio Tarakuja (4), Mazio (6), Rakakuja (16), Sukakuja (17), Zionga (20), Dekunda (25), Mazionga (32), Fatal End (37), Heat Wave (40), Matarakuja (45), Ziodyne (50), Marakakuja (55), Elec Break (59), Brave Blade (65), Masukakuja (69), Maziodyne (75), Akasha Arts (80) Str: zio Wks: garu Lv:10 HP-160/160 SP-130/130 St-26 Ma-23 En-22 Ag-25 Lu-18 Backstory: A small kitten who's extremely loyal to Renata, who nursed Ayame back to health when she was terribly ill. She doesn't trust anyone, except her master. She's mostly found sleeping on Renata's shoulder, except when she's in school, then Ayame will be waiting for her outside the school. She and her master share an incredibly powerful bond.
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Posted: Fri Dec 26, 2008 10:05 pm
Name: James Terrance Edmund Gender: Male Personality: The clever, self-righteous beggar hiding a dark secret. He is kind and friendly to those he likes but will destroy those he dose not with a fine edged razor not of steel but of words “not saying he wont get into a fist fight if he wants to”. Age: 17 Grade: Senor Arcana: The Hanged Man Clubs: None “He prefers to be by him self.” Appearance:  Persona: Jormungandr  Strong: Slash/Peirce Weak: Fire/Lighting Lv: 1 Hp: 250/250 Sp:10/10. Str: 6 Mag: 3 End: 5 Agi: 6 Luc: 5 Moves: Cleave Bash Counter (Low) Back Story: His father is snide a British businessman who fears the future and dislikes his son’s rebellious attitude needles to say thay don’t get along well. He refuses to speak with his father unless necessary. His mother a tactless politician she is a political power house and the British ambassador to Japan. It was a natural choice because her mother was Japanese and her father was British. She cares deeply for her son and when he and his father have a major falling out she enrolls him in a Japanese school. She try’s to give him money for every thing but he refuses to accept it. His sister was patriotic actor who hoped to be the best in her profession but she died of mysterious circumstance stances 10 years ago. Ever sense his father has blamed him for her death Evan though it was not his fault. He lives in the dorms because he can’t afford his own place and refuses to live in the embassy. He fights rather much like any brawler no skill or style just pure power he tends to tackle his enemies so he uses a lance and just runs head first into is foes. He tends to keep his distance form the other resident’s of the dorms and is ether in his room or out late every night.
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Posted: Mon Dec 29, 2008 7:45 pm
Name: Akimou Mori Gender: Male Personality: Deep(he thinks a lot) and somewhat organized Age: 18 Grade: Senior Arcana: Emperor Clubs: Judo Club Appearance: Persona: Fut's-Lung, the dragon warrior (not drawn by me) Back Story:Taihei Orphanage: Chikato Mori settled his gaze on the 4-year-old. He did not understand why this kid resembles his son so much. All thanks to that damned Kuro Clan, blasted my wife & lil’ Koga. Akimou looked back at the dark-skinned man, giving an innocent smile. Not long after, he realized he was carried by that man out of the orphanage. From then on, he bears the surname Mori and was expected to call him dad.
Akimou was showed with love and care from his father. He lived like any normal kid until he gradually realized that his caring father was the chairman of the renowned Muro Clan. After he turned 12, he began training under his father. Circumstances forced his young mind to mature faster than any of his classmates. At the age of 16, he became a full-fledged yakuza. In school, Akimou rarely interacts with others. To his classmates, he’s just another rich man’s kid. His situation forbids him from entertaining wild thoughts, explaining why he hasn’t dated a single girl. His real life experiences as a yakuza polished his skills, allowing him to stand as the top player in Judo Club.
A year later, news of Chikato’s death reached Akimou’s ears. Chikato Mori was callously killed by the Kuro’s 3rd-in-command before he was able to reach the Kuro’s chairman to sign the truce. Akimou succeeds his father’s position as the Muro Clan’s fifth chairman. He faces endless threats from other established clans, especially the Kuro and the likely betrayal of leaders in the Muro Clan though Akimou managed to earn respect from most of them.
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Posted: Sat Jan 03, 2009 11:08 pm
Name: Tachi Yoshimatsu Gender: Male Personality: He is from a rather poor family and is trying to break the rut his family has been in for generations. Alto you couldn't’t tell from him he is all ways successful weather it’s because his own hard word or by making others around him mess up. He has a strong dislike of the president of the student counsel. Age: 18 Grade: Senior Arcana: The Devil Clubs: Captain of the boxing club and Vice president of the student council Appearance:   Persona: Baphomet  Repel biggrin ark Abs:Fire Weak: Light / Ice Str: 10 Mag: 5 End: 5 Agi: 4 Luc: 1 Moves: Cleave Agi Mudo Back Story: His mother and father divorced when he was still young. His father is a construction worker and sends him all the money he needs Evan though it is barley engulf to pay for school. So he try’s his best to successes at every thing so that he may have a better future. His father once told him "I want you to success no mater what." he has taken this saying to heart and doze whatever he can to be the best Evan if it means the ruin of others.
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Posted: Wed Jan 07, 2009 6:46 pm
Name: Shigeaki Sugahara Gender: Male Personality: He is hyper active and all ways doing something from studding to manager the dorm or doing who knows what else. He lived in the dorms just 4 years ago and missed all his friends and the dorms so much when the position for dorm manger opened up he put in his application immediately. And the rest is history as the saying goes. Age: 22 Grade: I’m all reedy out of school why do I need to put this? Arcana: The Hierophant Clubs: Their are no dance clubs on the island and why doze that mater any how? Appearance:  Persona: The Leper  Weak: Fire / Ice / Wind / Lighting / Dark / Light / Slash / Bash / Pierce Str: 17 Mag: 20 End: 6 Agi: 7 Luc: 11 Moves: Scan 1 Find’s out 1 fact about an opponent. Mysterious Gift 1 uses 1 random move Party hit 75% Enemy hit 25% R&R 1 Heals 2% Hp and 1% sp for 1 Random non active members every turn. Scan 2 Find’s out 3 fact’s about an opponent. Mysterious Gift 2 uses 1 random move Party hit 50% Enemy hit 50% R&R 2 Heals 4% Hp and 2% sp for 1 Random non active members every turn. Full Analysis Find’s out 6 fact’s about an opponent. Mysterious Gift 3 uses 1 random move Party hit 25% Enemy hit 75% R&R 3 Heals 6% Hp and 3% sp for 1 Random non active members every turn. Back Story: He has never fit in any wear in his life he has been rather sickly his whole life he can be rather awkward and has all ways been consider a 5th weal. Other than that he has lived an very average life and seeks adventure. (His back story sounds like fuka and he sorta looks like her to.)
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Posted: Wed Jan 28, 2009 3:13 pm
Name: Disemaru Suzaku Nickname: Dice Gender: Male Personality: Optimistic, driven, indecisive at times. The type willing to try anything as long as its a gain to others as well as himself. Age: 16 Grade: Junior Arcana: Magician Clubs: Kendo Club Appearance:  Persona: Ezio Auditore de Firenze  Weapon: Short Sword Strong: Pierce, Garu Repel: Zio Weak: Bufu Current Skills: Zio, Patra, Dia, Counter, Mazio, Assassin's Strike, Dodge Ice Recarm (16), Soul Break (17), Zionga (20), Sukunda (25), Mazionga (32), Regenerate 2 (37), Heat Wave (40), Matarakuja (45), Power Charge (50), Revolution (55), High Counter (59), Vile Assault (65), Evade Physical (69), Vicious Strike (75), Maziodyne (80) LVL- 10 HP-163/163 SP-145/145 Str: 19 Mag: 17 End: 18 Agi: 20 Luck: 15 Back Story: Dice was born in Japan but lived in America just about all his life. He moved back to Japan when he was 13 to go live with his aunt. He does fairly well in school but usually finds himself lost because of his lack of understanding the Japanese heritage (Ex: he forgets to change his shoes sometimes and hold his chopsticks in the wrong hand.). He likes to practice judo because he is fascinated with understanding the determination of a fight. He can talk to just about anybody for strange lack of fear keeps him confident in himself. He sometimes can be too overconfident and rushes into things. He is a skilled swordsman although he prefers a blade a bit shorter than your average katana. He doesn't have many friends although he is known by quite a few people. He is nice to just about everyone he meets but always lets first impressions settle the development of the relationships. He has never been in love but remains hopeful in the back of his mind. He is a skilled, agile fighter in a battle but can sometimes get a little ahead of himself.
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Posted: Thu Feb 05, 2009 5:43 am
Name: Suzume Tsukigami Gender: male Personality: strong-willed, aggressive, determined, enigmatic Age: 22 Grade: college student Arcana: Moon Appearance:  Persona: Sakkidatta, the black wolf  Weapon: two katanas (slash) Skills: Mudo, Agi, Bash, Evil Touch Evil Touch (6), Maragi (11), Twin Shot (14), Mamudo (20), Life Drain (22), Agilao (25), Mudoon (30), Stagnant Air (32), Maragion (36), Cruel Attack (40), Evil Smile (43), Ghastly Wail (45), Mamudoon (50), Agidyne (54), Fire Break (56), Rainy Death (60), Mudo Boost (62), Maragidyne (70), Agneyastra (77) Str: agi Rpl: mudo Wks: hama, bufu Lv:10 HP-190/190 SP-180/180 St-27 Ma-26 En-25 Ag-28 Lu-24 Backstory: During his childhood, Suzume was a big troublemaker. Always getting in trouble with the law, but all that changed when his family adopted Renata. When he heard about his new sister's past, he decided to study for a career in forensics, so he can be a detective, so he can help people who suffered like her. Once in a while, he sees his sister in their grandfather's dojo for training. His prefered weapon is, not one, but 2 swords. To everyone else, he's a mystery since he mostly does things alone, but to Renata, he's the best big brother ever. What sort of things is Suzume hiding from his sister? He's currently dating Kanna Satsugai. Name: Kanna Satsugai Gender: female Personality: tough but caring, likes to help others Age: 21 Grade: college student Arcana: Empress Appearance:  Persona: Morgan, the dark witch  Weapon: giant axe (strike) Skills: Garu, Marin Karin, Dia, Charmdi, Magaru Magaru (9), Media (12), Posumundi (13), Garula (17), Diarama (21), Spirit Drain (24), Magarula (27), Mediarama (33), Sexy Dance (42), Garudyne (45), Diarahan (50), Amrita (56), Wind Break (60), Magarudyne (67), Mediarahan (72), Panta Rhei (79) Lv:10 HP-175/175 SP-195/195 Str: garu Rpls: pierce Wks: zio St-25 Ma-32 En-31 Ag-29 Lu-32 Backstory: When Kanna was young, she lived in the country. Always helping her father with heavy chores, such as wood chopping. Once her years of high school began, she and her family moved to the city. During her junior year, she met Suzume and they fell in love. Thanks to all that wood chopping, she's able to use heavy weapons. She likes to use axes for battle. During her spare time, Kanna does tarot card fortune-telling, she mostly does it for high school students. Like Suzume, Kanna doesn't like working with big groups.
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Posted: Tue Feb 10, 2009 12:54 pm
~DECEASED~ Name: Salira Holmes Gender: female Personality: Patient, introverted. Slightly schizophrenic. She is a mysterious girl with malicious intent or is she? Age: 16 Grade: Unknown Arcana: Hermit Appearance:  Persona: Zeyria, the Exile  Skills: Mudo, Tarunda, Bufu, Zio Physical Skills: Kill Rush Abs: Zio Rpl: Mudo Wks: Agi Strg: Garu Str-4 Mag-7 End-5 Ag-4 Lu-6 Back Story: Salira grew up in an abusive home. She met Dice back in America and became his first friend. Although her and Dice were the best of friends, she was often times taken away from him by her family and left alone. She was considered dead after a couple of years ago when her father and mother attempted to beat her to death. She managed to survive and live on her own (Perhaps her Persona helped her O.o). She then grew into the thought that Dice was going to save her but he had no idea what had happened to her. She has now come to Japan in search of Dice using her Persona and her unique ability (Illusion, mind tap.) to find him. She has evil intentions for him and anyone in her way.
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