Abilities allow one to perform certain manuvers, bonuses and boosts.
Combo +1: Extends ground combo by one attack Ap cost: 1
Air Combo +1: Extends air combo by one attack Ap cost: 1
Dodge Roll: Roll in order to dodge attacks Ap cost: 1
Dash: Like Dodge Roll but faster and covers more distance Ap cost: 2
High Jump: Jump higher than usual Ap cost: 2
Item Boost: Increase item's properties Ap cost: 2
Mp Rage: For each blow sustained, you earn equal mp Ap cost: 2
Defender: Increases defense when health is low Ap cost: 3
Berserk: Increases attack when health is low Ap cost: 3
MP Haste: Increases MP rengeneration rate Ap cost: 3
Fire Boost: Increase damage dealt by Fire magic Ap cost: 3
Blizzard Boost: Increase damage dealt by Blizzard magic Ap cost: 4
Thunder Boost: Increase damage dealt by Thunder magic Ap cost: 5