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Posted: Tue Aug 12, 2008 4:59 am
Yes, I will allow you to have personal Islands for your characters. All it takes is a one time donation of 3750. 2500 to make the sub forum for your Island and 1250 to aid in the creation of future Islands.
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Posted: Thu Sep 04, 2008 5:04 pm
Alrighty so I donated 13,800 gold to the guild. More will come after I get my Inari's Beads. (I need more that one set so I have to wait until they are done evolving and if they are someone lemme know. =O)
3750 of that gold I donated I would very much so appreciate it if I could mayhaps purchase an Island. Not sure what race is meant for the island yet I just thought I would post this. xD When I figure it out I will be sure to edit this message. :'D Makes it less messy that way.
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Posted: Thu Sep 04, 2008 5:28 pm
Well big thanks for the generous donation mrgreen
Your of course more than welcome to own an island, I'll keep my eye on this post. Oh and welcome to the Isles hope you enjoy your stay mrgreen
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Posted: Thu Sep 04, 2008 8:25 pm
Okay I figured out my islands stuff.
Name: Altamoria
Description: A large island fertile with many different plants and animals. Half of the island is a jungle paradise while the other half is a large forest frozen in a strange crystal ice. The half of Altamoria island with lush vegitation is known as Alta-Ve and the frozen half is Alta-Fu. The general shape of the island is a huge circle with mountains laid out through the middle of it along with large lakes. Alta-Ve and Alta-Fu are often at war with eachother and no one monarchy rules the entire island; there are very peaceful towns and villages on the large island however.
Native Race:
Navidora- The Navidora are a race that have a strong natural affinity to the element of water. They look to be normal human yet all of them have a different color bead on their forehead. Navidora are a proud and intelligent race of beings that adapt to their surroundings incredibly quickly. Their elemental alignment allows their body to shape itself to work best. An example of such is when they swim for over thirty minutes their body shapes to form gills and fins; over an hour and their lower appendages might become a tail or something to help them with their task. Of course after a certain age that trait can be controlled. More advanced Navidora can control the element they are all so fond of as well as create "Varian Stones" to help amplify their weak magical abilities.
Just get back to me after you review this. If something is not to your liking, let me know and I can change it. If it is all to your distaste then I will not mind starting completely anew! =D
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Posted: Thu Sep 04, 2008 8:56 pm
Looks good mate. I'll set up the subforum for ya and place your island's description into an announcement. After such you are free to create topics for locations of interest.
I'll also place your race into the Race section of the guild.
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Posted: Fri Sep 05, 2008 9:29 pm
Ok i donated 5k and was wondering if i can get an island too, ive already made a map b4 for a school writing project, so its like already got towns, castles, bosses, and npc's blaugh who wulda known school came in handy?! rofl
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Posted: Fri Sep 05, 2008 11:42 pm
Name: Kregola
Description: At first Kregola was all but desolate, it was made up by one large, elaborate forest, inhabited by the peaceful Veerin and other natural, mystical beasts...but, as migration arrose, Kregola became a battleground. Many beings of different elements and races clashed in armed combat; Armies waged war against one another; slaughter, murder, and destruction...Thats what now makes up this once-beautiful, unmarred island... why did this happen? you may ask. The discovery of...The Elemental Stones. Earth, Wind, Water, Fire, Dark, and Light. Whoever controls one of the stones will find that they possess unnatural strength in that element, but whoever controls them all controls the island of Kregola itself
Native Race:
Veerin - Not much is known about these ancient forest dwellers, some believe them to be of elven descent but this can not be taken for certain because they are mostly made up of druids and shape shifters. Young Veerin start out learning how to shift into different forest animals, as to hide, fight, gather, and to essentially make their lives easier overall. As they get into adulthood they learn how to take on the shapes of different races/species and elemental beings, much more complex than the beast-forms from their childhood; Elders are known to be able to shift into the forms of mythical beasts and creatures.
hopefully thats good xP
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Posted: Sat Sep 06, 2008 3:42 am
Looks good Awade, I don't have time right now cause I pulled a friggin all nighter >.< I'm just checking up on the guild before heading to bed. But I assure you that when I wake up tomorrow I'll have a subforum started for your island.
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Posted: Sat Sep 06, 2008 11:58 am
Cool thanks, ive been working on it in my journal lol
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Posted: Sat Sep 13, 2008 4:22 pm
Hani sold almost everything she had, and got enough gold to request for an island! >D I donated the gold earlier today.
So ~ Is it okay if I purchase an island?
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xx - - - akane - - hanabi
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01-Sane Asylum-10 Vice Captain
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Posted: Sat Sep 13, 2008 6:23 pm
Sure you can. ^^ Just put up a plan for it and either Cain or I will see to getting a subforum as soon as possible.
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Posted: Sun Sep 14, 2008 1:39 am
Akelledonia history || Akelledonia is certainly a large island, and certainly different from the others in Dark Isles. Only one third of the actual island sits upon the sea. The rest? Well, it's afloat in the clear blue skies. The Cieltics - the only creatures that inhabit the floating island - made part of their land arise with the help of an ancient jewel named after the last name of their first queen, the Yseult Sphere. When the Queen's people were first being kidnapped and tortured, she created the sphere but had to sacrifice her wings, her gift of flight. Nothing other than Cieltics were allowed within their land, so the people had to send their queen falling back to the land on the sea, into the only area of their kingdom that had not arisen. Zephyrine Forest. But it was renamed soon after the queen had fallen, it became the Celsius Forest. On the queen's final days, she placed a curse upon the forest, and it all became ice and snow. It became almost unbearable to stay in, and one certainly wouldn't be able to stay alive during the night, because of the cold and because powerful monsters would appear as soon as the sun passed the horizon. No one knew, but the queen cursed the forest to protect her beloved people, for she found a portal that led to Akelledonia behind a water fall. Her curse made the waterfall freeze, making it impossible to enter. But the Cieltics back at Akelledonia weren't doing so well either. The people found out that the Yseult Sphere only kept the island float one year, then another Cieltic would have to sacrifice their gift of flight, and they would have to be sent to the Celsius Forest.
authority || In Akelledonia, the levels of authority are quite different. In a normal kingdom, the one with the most amount of power would be the king, then the queen, and so on. But on that floating island, the queen is given the most power, then the priest or priestess of Astor Cathedral - where the Yseult Sphere is held, then the king. Children of the king and queen are pretty much looked upon as commoners, except for the eldest daughter, the one who would become to future queen.
native race || There's only one race that is allowed within the floating kingdom of Akelledonia, and that is the native race, the Cieltics. The Cieltics look like humans, but harbor a great secret. The race was given a gift, wings that they could hide or show whenever they wished. But these are no simple bird wings, these beautiful wings that appear to be made out of crystal. However, if you touch them, they still feel like any normal pair of wings. When a feather falls off a Cieltic's wings, it crystalizes. Their crystalized feathers can sell for quite a bit, which was why the Cieltics originally took refuge in the sky. Some people were kidnapping the people of Akelledonia, and tortured them. Most of the time, the stress from torturing a Cieltic made many feathers fall off, instead of just plucking one or two off.
example of wings - x ~ x ~ x
Other than the power of flight, the native race of Akelledonia can have various other powers, whether it may be controlling one element - air, to flying faster than the fellow Cieltics. People that work within the Astor Cathedral are born with Holy Power, which is basically the ability to heal wounds and being able to control either the element of light or darkness. The Cieltics believe that the element people within the church can control decides their fate. Those who control light are to be working in the church forever, and lead a happy basic life, while those who can bend darkness are said to become great leaders.
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xx - - - akane - - hanabi
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Posted: Sun Sep 14, 2008 2:18 am
Very nice, approved. I'll get right on creating a subtopic for your island. Let me know when you've created the description topic and i'll set it as an announcement (to keep it on top).
Love the sig btw mrgreen
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Posted: Sun Sep 14, 2008 6:16 pm
XD OMG I had the coolest idea for an island tonight~ Oddly enough it was inspired by T2 o.o'
I'm working on planning it out right now. <3
edit; BAH! Here it is~!!Island - Maskin: Home of the Vitrellans
Description: Maskin is a very industrialized island. It thrives on technology. Most of it is covered in vast cities, the Capital being Tractus. However, there are still a few patches here and there that are still green, but how long they will remain so is very much in question. The native race, the Vitrellans, dominate the population here, mainly because most other life forms find the atmosphere less than pleasant. A decently heavy smog fills the skies, remnant from old technology that poisoned the air and waters that immediately surround Maskin. Efforts have been made to clean the place up, but it still hasn't quite reached an eco-friendly state of being yet. The smog is known to have affected some of the other wildlife in a negative manner, so be wary when traveling through unmarked territory. You never know what kind of mutated beast you'll run into.
Native Race: The Vitrellans Vitrellans are very unique creatures. They are almost entirely composed of what seems to be liquid metal, only it is organic. Because of this they are able to shape-shift into anything of an equal size as themselves after coming in physical contact with it- for example, they could impersonate another being. They aren't very influenced by emotion, and often are dumbfounded by the actions of other races because their logically-thinking minds simply don't understand how others' work. They are creatures of science- probably because they were born from it long ago. They strive to reach the level of understanding that their creators had long ago, for their technologies were long lost to time. However, they can also be creatures of destruction. Their abilities and composition leave them very challenging enemies to defeat, and so if they ever went on the offensive, it could prove catastrophic.
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01-Sane Asylum-10 Vice Captain
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Posted: Mon Sep 15, 2008 1:07 am
Looks good mrgreen Go ahead and set it up.
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