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Jack vs. Drasel Number Generations Goto Page: 1 2 3 ... 4 5 6 7 [>] [»|]

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KimbaAladi
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PostPosted: Tue Jul 22, 2008 2:20 am


This where Sheriff and I will do the number generations for hit/miss.
PostPosted: Tue Jul 22, 2008 11:47 am



Number generator huh? What numbers?

Chaodramon

Chaodramon generated a random number between 1 and 30 ... 14!

Chaodramon

PostPosted: Tue Jul 22, 2008 11:37 pm



Here is for the jump kick
Chaodramon generated a random number between 1 and 30 ... 22!
PostPosted: Tue Jul 22, 2008 11:39 pm



and here is for the tail whip following the jump kick....this one doesn't count

Chaodramon


KimbaAladi
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PostPosted: Tue Jul 22, 2008 11:40 pm


You didn't roll for the tail whip though...
PostPosted: Tue Jul 22, 2008 11:44 pm



I had to re make the post because it didn't want to give me a "post action option...but it's there now

How did my initial jump kick miss, but the tail whip didn't?????

Chaodramon


KimbaAladi
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PostPosted: Tue Jul 22, 2008 11:49 pm


They're two different attacks.
And you generated wrong for the tail whip anyway. You have to roll for the tail whip before you attack.
PostPosted: Tue Jul 22, 2008 11:51 pm



I can't have two attacks in one post? well that just takes the fun out of everything

Chaodramon


KimbaAladi
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PostPosted: Tue Jul 22, 2008 11:53 pm


You can, just make sure you dice roll for both.
You can do extra dice rolls in here.
PostPosted: Tue Jul 22, 2008 11:55 pm



now I'm lost..So you're saying, that with after every attack I have to roll the dice so I know what my limits are for the next attack??

Chaodramon


KimbaAladi
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PostPosted: Wed Jul 23, 2008 12:02 am


"Your attack's power is determined by rolling y number of 10 sided dice. y=your character's level. Your defense is determined the same way. "

"To determine whether or not your attack hits or misses you must generate a random number from 1 to the power of your attack. If the number generated is above the halfway amount then the attack hits. If it falls under it then it misses."
Chaodramon rolled 5 10-sided dice: 6, 10, 3, 6, 7 Total: 32 (5-50)
PostPosted: Wed Jul 23, 2008 12:04 am



ok...so I'll roll 5 10 sided die now, and repost the tail whip attack

Chaodramon

Chaodramon generated a random number between 1 and 32 ... 30!

Chaodramon

PostPosted: Wed Jul 23, 2008 12:05 am



now this is for the tail whip attack..16 or better to hitdisregard this too
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