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how to play bakugan

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chrisu1992

PostPosted: Wed Mar 26, 2008 6:43 am


yes, very good. i think i already know how to play but im not sure, ill post what i know already...

how to play bakugan:-------------------------------------------------
*these are subject to change at any time by myself due to the fact that i may learn something new*

step 1: both players place their "field gate card" on a flat surfice side by side.

step 2: player 1 throws a bakugan sphere onto the cards (when they land on the card they take their "stand") then player 2 does the same.
(the youngest player goes 1st, in this case "player 1")

step 3: calculate any additions or deductions to your bakugans "G's"
(the bakugans power levels) via the different colloured bubbles on hte field gate card.

step 4: if both players bakugan have landed on the same card thos 2 bakugan MUST bakugan brawl. players can use :ability cards" to increase the power of their bakugan while in the middle of play)

step 5: player 1 sends out his 2nd bakugan then player 2 does the same.

step 6: repeat step 4

step 7: send out your 3rd & last bakugan & brawl to the finish!

step 8: the winner takes all of his/her oponents bakugan & ability cards
(since we cant realy hand them over through the computer *lolz* i suppose we cant do the whole ante thing)

side note: you & your oponent can agree to use as many bakugan as you please but you both must have the same amount.

WELL, THATS ALL I GOT FOR NOW, IF I MISSD ANYTHING JUST POST IT HERE & ILL TAKE A LOOK AT IT AS SOON AS I CAN!-------------
PostPosted: Wed Mar 26, 2008 6:33 pm


Well do we like say witch space we are on cause like how we gunna know if our bakugans are on the same space?

Justin Is Da Bomb


chrisu1992

PostPosted: Wed Mar 26, 2008 7:06 pm


yea i suppose we should, just say its on the right space...althought it should be kinda hard deciding if its plus or minus sweatdrop oops guess i didnt think of that...hmmm maybe hte guild owner should flip a coin in real life & decide witch it is! (heads= plus & tails=minus, & by how much his indicated by the roll of a single six sided dice so itll g olike this)---

*player 1 plays a pyrus creature on the pyrus space, guild captain flips a coin to see if it is plus or minus power G's then the guild captain decides how much will be added or subtracted by hte roll of a single dice in a single roll.

*player 2 plays an aquos creature, guild captain repeats...

although i guess it could be kinda hard for the guild capt. to keep up with all the battles...hmmm...well this is hte best iv got for now, see if you cant think of anything for now...
PostPosted: Mon Mar 31, 2008 2:12 pm


i have a better idea for the power bonus stuff *ahem* here it is:

if player 1 sends out a pyrus or fire bakugan then it automaticly lands on the pyrus sphere however by how much is added (never subtracted) is determind by the roll of a die. each player rolls his or her own, ofcoarse there are certian rules. a bakugan battle should look like this:

*1st player rolls a 5 or 6 for their 1st bakugan

*2nd player makes their roll for their 1st bakugan

*1st player rolls a 5 or 6 for their 2 bakugan

*1st player must roll again untill they get something other than a 5 or 6

of coarse these rules apply to everyone & not just player 1 the entire game. so if anyone can think of a better system feel free to post it here or PM it to me so i can post it, you will get credit for your idea via me posting an *designed by:* reminder if you decide to PM it to me.

please dissregard my last idea...

chrisu1992

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= Bakugan Battle World =

 
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