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Mirelle of Narnia
Vice Captain

PostPosted: Sat Jan 19, 2008 11:49 pm


Narnia is a unit of Tartarus Invictus a chapter of Dagorhir Battle Games. The first goal of Narnia is to create a fighting unit that pays tribute, and draws attention to, the Chronicles of Narnia and C.S. Lewis. Narnia encourages everyone to read and enjoy this small series of books. The Chronicles of Narnia is a staple of modern fantasy literature often forgotten in the age of “Lord of the Rings”, and for many of us was our first exposure to the fantasy genre. Narnia’s second goal is to create a high quality atmosphere at Dagorhir events by endeavoring to wear the best costumes, use the best weapons, produce high quality members, and exhibit the highest conduct in battle. The third goal of Narnia is to have as much fun as possible!

Rank System:

Levy
Soldier
Squire
Knight-Errant
Knight

The Challenges of Narnia

To reach the rank of Knight a member must complete seven tasks. Each of the tasks is based around one of the seven books of the Chronicles of Narnia. Tasks do not need to be completed in order. When a member wishes to attempt a challenge they must contact the Council of Commanders and let them know of the attempt. The Council of Commanders will make sure the challenge meets the spirit of the task and inform the member how to document the task. When the member has completed the challenge they should bring documentation to the council. The council will vote on the success of the task.

Magician’s nephew: To achieve the order of The Magician’s Nephew the member must perform a selfless act that benefits Narnia, Dagorhir or the community. This could include many things from building weapons for new people to use, assisting in the logistics of running events, running events, helping new folks with garb, and so on. To expand on this the member is allowed to contribute by helping the community. They could help at a shelter, clean up parks [perhaps even parks Dagorhir uses], and so on. Donating money to the group or to a charity does not count towards this order.

The Lion the Witch and the Wardrobe: To achieve the order of the The Lion the Witch and the Wardrobe the member must prove their ability to lead the unit in battle. The spirit of this challenge is a serious effort to lead the unit to the best of the person’s ability. Winning the battles is not required! Completing the challenge may take several battles fought over a period of time based on how the person is progressing. The member is expected to demonstrate the ability to speak publicly and to deliver orders while under pressure. They must demonstrate the ability to develop a plan before battle, organize that plan, and adapt the plan as needed. The member must also demonstrate the ability to organize the unit both on and off the field.

A Horse and His Boy: To achieve the order of A Horse and His Boy the member must bring a new member to the ranks of Narnia. The new member must join at the rank of Levy [or higher] and stay until they achieve the rank of Soldier or for three month, which ever is longer. If the new member quits before reaching the rank of soldier or before three months passes the member is not awarded this order. The spirit of this order is getting new, long term, members to join the group.

Prince Caspian: To achieve the order of Prince Caspian the member must do three things. First, they must fight in a tourney. The tourney must include at least ten people; at least five of the people must be within a reasonable number of years compared to the member, and must include at least three people who are not members of Narnia. It is not required that the member win the tournament. Second, the member must serve as a Herald during a fight [the head herald at the event must approve the person to herald, and the fight must require a herald]. Third, the person must act as a weapons checker [assistant or lead] during an event.

The Voyage of the Dawn Treader: To achieve the order of The Voyage of the Dawn Treader the member must travel to two separate chapters [not units] of Dagorhir not including their own. When they travel to the chapter they are required to fight. It is not required that the member completes this task in one trip. They may move on to another task and return to this one at any time.

The Silver Chair: To achieve the order of The Silver Chair the member must actively assist in an official demo in the name of Dagorhir. Simply showing up and fighting does not count! The spirit of this challenge is an honest effort to add to the quality of a demo through direct assistance or by providing a tangible addition. Organizing and running a demo is the best example of how to achieve this order.

The Last Battle: To achieve the order of The Last Battle the member must attend and fight at Ragnarok. The spirit of this challenge is that the member should fight in as many battles as possible! If the member fought at Ragnarok prior to joining Narnia they must attend again!  
PostPosted: Tue Jan 22, 2008 10:20 am


What does each rank mean?

Sorayne

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Mirelle of Narnia
Vice Captain

PostPosted: Wed Jan 23, 2008 2:16 pm


To kind of answer your question Sorayne,


Each level of rank has certain requirements that the member must meet to achieve and hold that level of rank. The goal of the rank requirement system is to produce members that are well versed in the ways of Dagorhir and Narnia. The more experience a member has, the more respect they command on the battlefield. The requirements of each rank are as follows:

Levy: A levy is the lowest ranking in Narnia. They are not expected to start with good costume [also known as garb] or even come with weapons. To qualify as a Levy the person must follow the steps described in “Joining Narnia”. The Levy is also expected to wear a solid blue color tunic or tabard, even if the tabard is worn over street clothes. The Levy is allowed to borrow the tabard. The following clothing items are forbidden: Blue jeans, white shoes, camouflage patterns such as military fatigues, exposed T-shirts, or modern hats. This list is not exhaustive. If the event the Levy attends is a battle event, the event coordinators are allowed to enforce stricter garb requirements than listed above, and the Levy is required to follow them in order to participate. Veteran members of Narnia will assist Levy’s with obtaining costumes. A Levy is expected to advance to the rank of Soldier after three battles [or three months, which ever is longer] or they may be asked to leave Narnia. A Levy is permitted to accomplish the Challenges of Narnia in preparation of their Knighthood, but doing so is not a requirement of rank at this level.

Soldier: Soldiers are the rank-and-file of Narnia. To qualify as a soldier the person must meet Novice level costume requirements as described in the Dagorhir Manual of Arms. The soldier must provide their own blue tunic or tabard. They are not allowed to borrow the tunic/tabard, they must own it. This can be the same tunic they wore as a Levy. The Soldier may wear the red lion of Narnia on their tunic, but it is not required at this point. In addition the Soldier must provide one personal weapon. The person cannot borrow this weapon they must own it. It is not required that they made the weapon as long as it meets Narnia standards. A shield counts as a weapon for this requirement. A Soldier is permitted to accomplish the Challenges of Narnia in preparation of their Knighthood, but doing so is not a requirement of rank at this level. A Commander is permitted to promote a Levy to the rank of Soldier at any local or national battle event.

Squire: To qualify as a squire the person must meet veteran level costume requirements as described in the Dagorhir Manual of Arms. The squire must provide their own blue tunic or tabard. They are not allowed to borrow the tunic/tabard, they must own it. This can be the same tunic they wore as a soldier. The red lion of Narnia must be painted on the front of the tabard. In addition the Squire must provide two personal weapons. The person cannot borrow these weapons they must own them. It is not required that they made the weapons as long as they meet Narnia standards. One of the two weapons can be the same weapon the member provided as a soldier [as long as it is in good working order]. A shield counts as a weapon for this requirement. At this level of rank a Squire must prove they are capable or providing and maintaining their own weapons with little or no assistance from the unit. Squires are expected to actively participate in chapter practices and battles, and assume minor leadership roles in running and organizing the unit [under supervision of the Council of Commanders]. A Squire is required to start accomplishing the Challenges of Narnia in preparation of their Knighthood. A Commander is permitted to promote a Solider to the rank of Squire at any local or national battle event. A Knight is permitted to accept a Squire as a member of their personal household, but this is not a requirement for this rank or advancement to future ranks. The Knight is permitted to place additional requirements on their squires, but the Squire’s participation is always voluntary. The only punishment for failing to meet their Knights requirements is removal from the Knights household.


Knight-errant: The rank of Knight-errant is granted to a member who is ready [or nearly ready] for Knighthood, but is either waiting for their Knighting ceremony or waiting completion of their final challenges. A Knight-errant wears a gold arm sash [provided by the unit] to show they have moved up in rank. This symbol of rank is worn on the left shoulder A Knight-errant is not required to improve costuming or provide more weapons for this rank, but it is expected that a member of this rank possess enough equipment and garb to keep them in a constant state of readiness. This includes a selection of fighting garb and feasting garb. A Knight-errant is expected to actively participate in chapter practices and battles, and assume leadership roles in running and organizing the unit [under supervision of the Council of Commanders]. A Commander is permitted to promote a Squire to the rank of Knight Errant at any local or national battle event, but national or large local events are preferred to smaller battles. A Knight Errant is not permitted to take squires at this rank.

Knights: Knights are the highest rank in Narnia. When a member reaches the rank of Knight they have proven that they are both well equipped and well educated in the ways of Narnia and Dagorhir. The goal of Knighthood is to produce members that command respect when they speak and present themselves on and off the battlefield. To reach the rank of Knight a member must complete seven tasks listed later in this manual of arms. When they complete all seven tasks, the council will arrange to award the member Knighthood and explain when and where this will occur. The member will wear a silver and gold arm sash [provided by the unit] to show they have moved up in rank. This symbol of rank is worn on the left shoulder. A Knight is permitted to accept a Squire as a member of their personal household, but this is not a requirement for this rank or advancement to future ranks. The Knight is permitted to place additional requirements on their squires, but the Squire’s participation is always voluntary. The only punishment for failing to meet their Knights requirements is removal from the Knights household. A Knight is not required to improve costuming or provide more weapons for this rank, but it is expected that a member of this rank possess enough equipment and garb to keep them in a constant state of readiness. This includes a selection of fighting garb and feasting garb. A Knight is expected to actively participate in chapter practices and battles, and assume leadership roles in running and organizing the unit with little or no supervision. A Knight is permitted to develop personally heraldry to show distinction between their household and the common Narnian Heraldry, but the rampant lion of Narnia is a required element of this Heraldry. The Council of Commanders will assist with the creation of, and must approve all Knightly heraldry.  
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