Defensive Abilities
Name: Guard
Effect: Halves the damage received from the next 3 enemy attacks that hit the user
Cost: 5 HP
Skill(s) Required: Dexterity-4 Endurance-3
Damage: Does not deal damage. Instead it halves the damage of the next 3 attacks the user receives.
Name: Protect Ally
Effect: Place yourself in harms way to protect an ally
Cost: 1 HP
Skill(s) Required- Dexterity-4
Damage biggrin oes not deal damage. After using this skill the next time an ally is successfully attacked you may take the damage instead of them. Also, you take 3 less damage from that attack. However you cannot reduce the damage below 1 by using this skill. For example even if the enemy were only going to do 2 damage it wouldn't negate the damage, you would still take 1 point of damage.