Post your new and variant technology ideas here. They will be reviewed by the moderators and vice captains and then considered for approval. Thank you, and may the Force be with you.
Ablative Armor System: An armor system that is essentially designed to absorb blaster and ion cannon blasts and disperse the damage in a way that lessens, although it cannot negate all damage, the risk of a hull breach and gives a ship a longer life span in the event of a shield failure. As for plasma-based weapons, ablative armor does not work as well, as whole sections may be either melted or destroyed outright. It affords more protection than a bare hull, but it isn't very strong.
[While useful, this does not mean that a ship hit by superior firepower, or a concentrated amount of fire, can merely disperse all the damage, as the ablative armor can be destroyed or damaged by frequent hits. It also does nothing to prevent damage from direct hits, e.g. a capital ship ramming the armored ship, a starfighter hitting it, etcetera. The main purpose of this armor is to allow a ship a chance to flee from a fight in which it has no chance, or to continue hitting the enemy if the commander is so disposed to commit a suicidal or heroic (one in the same?) act of bravery.]
Artificial Intelligence: Ever wonder why droids, even the most advanced bio-form variants, always seem to be inhuman and lacking in the ability to understand the simplest humanoid emotion/ideal? Artificial Intelligence, developed and utilized in advanced droid design and in some starship computer systems, is the answer. Designed to help humans create more intelligent starfighter systems, to avoid the loss of pilots, this technology has evolved into something much different than initially intended.
Bio-Organic Clone Prosthetics: Not a cybernetic nor the more commonplace droid-based replacement, but a living and organic replacement for the recipient in need. This new class of prosthetics is highly expensive, with only the wealthiest of buyers being able to obtain it. However, for those who desire only the best, as well as for Force-users with the cash and weal to avoid damaging their connection with their religion, this is the optimal solution.
[This type of replacement surgery can be done only by an advanced medical team with state of the art technology and the ability to do it. The cost and procedures are longer than normal, but when they are done, the results are that the recipient shows no outward sign of having received a new limb/organ.]
Cybernetics: The intelligent evolution of droid-based cybernetic technology leads towards a more living and livable alternative. Cybernetic prosthetics are grafted with living tissue to make a person able to feel, touch, and seem as human as they were before the limb or such was lost. Unlike cloned limbs, these artificial prosthesis are still able to have greater than normal human strength and are not as useful for Force-wielding individuals. The cost, however, is comparable to droid-based technologies, and is less prohibitive than the cloned variety.
Personal Force Field Generator: Created by the Demurian Consortium (company/planet of my design), this technology has just begun to enter the market. Based upon designs predating the Galactic Empire and New Order, this technology has now been copied by different factions to use for their own special troopers and diplomats. The major factor prohibiting its spread and usage by more systems is that the power-systems and shielding device are constructed in the nano-scale, and they are notoriously difficult to fabricate.
This device, often designed to work as a thin harness-like system with a back-mounted power supply, is concealable and affords a limited protection from small-arms fire. While it is capable of saving your life, its power supply will run out after taking heavy fire, if not given the time to recharge itself. That is the crux of the matter, as it will recharge itself over the course of a few hours, depending on the strength of the shot, but heavy fire may overload the shield, thereby leaving the user vulnerable.
[This system will not be abused, and those who take more than a few shots without fleeing may find themselves summarily subdued by the angry hand of a shorting shield generator. That said, most factions will only arm special commando teams and diplomatic/leadership officials with this advanced technology. Should a leader become too hard to follow, or should they be a god-moding type, then one might deactivate or somehow tamper with the device to humble or humiliate them.]
Plasma Cannons: Enhanced laser-based technology that does more physical damage to a target, due to its combination of matter-energy blasts. Energy requirements are higher for this weapon, and it is limited to planetary defense systems and starships, of which only the largest carry a large number of them.
Slipstream Drive: A new technology that is faster than the antiquated hyperspace travel. Whereas older ships had to rely upon established trade routes, and while many still do, this technology (which is usually only held by advanced races) allows for a freer range of movement.
Instead of utilizing hyperspace transport lanes, like a car would use, slip stream drives bend space in a way that allows them to fly freely to various star systems and such. While one would not be able to fly in a gravity well, such as those created by stars or planets, it allows for more freedom of movement and quicker shipping. Basically, slipstream drives allow for faster, more efficient movement of people and goods between star systems, although they have a higher energy requirement.
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Ablative Armor System: An armor system that is essentially designed to absorb blaster and ion cannon blasts and disperse the damage in a way that lessens, although it cannot negate all damage, the risk of a hull breach and gives a ship a longer life span in the event of a shield failure. As for plasma-based weapons, ablative armor does not work as well, as whole sections may be either melted or destroyed outright. It affords more protection than a bare hull, but it isn't very strong.
[While useful, this does not mean that a ship hit by superior firepower, or a concentrated amount of fire, can merely disperse all the damage, as the ablative armor can be destroyed or damaged by frequent hits. It also does nothing to prevent damage from direct hits, e.g. a capital ship ramming the armored ship, a starfighter hitting it, etcetera. The main purpose of this armor is to allow a ship a chance to flee from a fight in which it has no chance, or to continue hitting the enemy if the commander is so disposed to commit a suicidal or heroic (one in the same?) act of bravery.]
Artificial Intelligence: Ever wonder why droids, even the most advanced bio-form variants, always seem to be inhuman and lacking in the ability to understand the simplest humanoid emotion/ideal? Artificial Intelligence, developed and utilized in advanced droid design and in some starship computer systems, is the answer. Designed to help humans create more intelligent starfighter systems, to avoid the loss of pilots, this technology has evolved into something much different than initially intended.
Bio-Organic Clone Prosthetics: Not a cybernetic nor the more commonplace droid-based replacement, but a living and organic replacement for the recipient in need. This new class of prosthetics is highly expensive, with only the wealthiest of buyers being able to obtain it. However, for those who desire only the best, as well as for Force-users with the cash and weal to avoid damaging their connection with their religion, this is the optimal solution.
[This type of replacement surgery can be done only by an advanced medical team with state of the art technology and the ability to do it. The cost and procedures are longer than normal, but when they are done, the results are that the recipient shows no outward sign of having received a new limb/organ.]
Cybernetics: The intelligent evolution of droid-based cybernetic technology leads towards a more living and livable alternative. Cybernetic prosthetics are grafted with living tissue to make a person able to feel, touch, and seem as human as they were before the limb or such was lost. Unlike cloned limbs, these artificial prosthesis are still able to have greater than normal human strength and are not as useful for Force-wielding individuals. The cost, however, is comparable to droid-based technologies, and is less prohibitive than the cloned variety.
Personal Force Field Generator: Created by the Demurian Consortium (company/planet of my design), this technology has just begun to enter the market. Based upon designs predating the Galactic Empire and New Order, this technology has now been copied by different factions to use for their own special troopers and diplomats. The major factor prohibiting its spread and usage by more systems is that the power-systems and shielding device are constructed in the nano-scale, and they are notoriously difficult to fabricate.
This device, often designed to work as a thin harness-like system with a back-mounted power supply, is concealable and affords a limited protection from small-arms fire. While it is capable of saving your life, its power supply will run out after taking heavy fire, if not given the time to recharge itself. That is the crux of the matter, as it will recharge itself over the course of a few hours, depending on the strength of the shot, but heavy fire may overload the shield, thereby leaving the user vulnerable.
[This system will not be abused, and those who take more than a few shots without fleeing may find themselves summarily subdued by the angry hand of a shorting shield generator. That said, most factions will only arm special commando teams and diplomatic/leadership officials with this advanced technology. Should a leader become too hard to follow, or should they be a god-moding type, then one might deactivate or somehow tamper with the device to humble or humiliate them.]
Plasma Cannons: Enhanced laser-based technology that does more physical damage to a target, due to its combination of matter-energy blasts. Energy requirements are higher for this weapon, and it is limited to planetary defense systems and starships, of which only the largest carry a large number of them.
Slipstream Drive: A new technology that is faster than the antiquated hyperspace travel. Whereas older ships had to rely upon established trade routes, and while many still do, this technology (which is usually only held by advanced races) allows for a freer range of movement.
Instead of utilizing hyperspace transport lanes, like a car would use, slip stream drives bend space in a way that allows them to fly freely to various star systems and such. While one would not be able to fly in a gravity well, such as those created by stars or planets, it allows for more freedom of movement and quicker shipping. Basically, slipstream drives allow for faster, more efficient movement of people and goods between star systems, although they have a higher energy requirement.
