Ranking System
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Team have separate rankings from guild rankings, and have an alignment (Good/Evil).

In order follwed by team bonus
Top: Leader - 1.4x Damage in team battles(later), 50% off team items, approves items and promotions with captains
Battle Track Level 2: Exec. Commander - 1.2x Damage in team battles, 10% off team items
Science track Level 2: Scientist - 30% off team items, can submit item designs to Leader
Battle Track Level 1: Commander - 1.1x Damage in team battles, 5% off team items
Science track Level 1: Scientist - 15% off team items, can submit item designs to Scientists
Bottom: Officer/Grunt - can order team items
Ranks are earned and recognized by the leader, and promotions are given with 2/3 captain approval or 5 or more team members agreeing.
The Battle track is for those that love a good fight, while the science track is for those that like to lay back and study things.
Items
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Items will be purchased in the team shop (will be up when teams are). The invented items go here. Although they are more expensive than normal items (before discount), they are a better quality product. As with normal items, the money go to tpokefrontier to build a team headquarters (on my freewebs, password protected to non-members). The cost is to be determined.
Team Battles
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This will be in the challenge hall or in a new subforum for teams. Battles will be done in either battle format (single/double). In this, Leadership of a team or battle rank helps. In these, there are no restrictions (no 1 on 1, 2 on 2, single type, etc.: use what you have). This makes for more interesting battles.
Special Events
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Occaisionaly, opportunities will arise to obtain pokemon or information in events. There are different events for different tracks as well as different requirements to do the events. The leader can do both tracks' events.
Battle track:
Legendary Safeguard/Theft - Lv. 20 min, 1 pokemon available
Blockade/Heist - Lv. 10 min, 10 pokemon available
Prevention/ Burglary - 1 pokemon min, 1-3 pokemon available
Science Track:
Pokemon Development - 2 badge min, creates a new pokemon (can make evolution chain)
Interrogation - 1 badge min, possible info on other team's events
Espionage - 1 pokemon min, possible theft of item ideas
Free to all teams + ranks:
Legendary - 1 available, semi-tourney format
Quitting
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If/when you quit a team, you can keep the pokemon caught in a team ball as long as you have a ball to transfer them to. Otherwise, the pokemon not kept go to the team for their use. Your team items that you have left are sold back for half their cost so you get some money back. However, your rank is gone, and you have to re-earn it if you join back. If a leader quits/gets hacked/etc., a team is either disbanded or taken over by the next highest-appointed member.
Hope that helps.
Oh! Almost forgot.
Founding costs:
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As you can probably guess, founding a team costs money. Even Team Rocket, Magma, Aqua, and Galaxy needed money to start their operations. There are two levels for teams: Low and High level teams. Low level teams cost 1500 to form, can be upgraded to High Level, and function as a full team except that they cannot do any team special events. High level teams can do everything, but they cost 3500 gold to form
The team submission form:
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Team Name:
Alignment (Good/Evil):
Logo, (Large + Badge size):
Item Ideas, description, suggested cost:
---Ball 1
---Ball 2
---Recovery 1
---Recovery 2
---Recovery 3
Members you'd like to invite:
Description of Team (History, goals, notable events for team):
For those wanting to make a team, now you can.
