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Posted: Tue Dec 25, 2007 2:33 pm
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Posted: Tue Dec 25, 2007 2:50 pm
Charisma
You are more charming and pleasant than the average person. Roll your Charisma Dice when trying to convince others to do something on Influence Tests and Leadership Tests.
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Posted: Tue Dec 25, 2007 2:56 pm
Dexterity
You manipulate things with your hands more easily than others. Include your Dexterity Trait Dice when using a bow, crossbow or gun. (Do not include Dexterity when using thrown weapons or melee weapons.) You may include your Dexterity Dice with Lock-picking Tests, Pick-pocket Tests aand other Tests where your ability to work with small, precise things comes into question, such as on many Build Tests and Repair Tests.
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Posted: Tue Dec 25, 2007 3:00 pm
Faith
You have a sense of religious Faith stronger than most folks have. You can use your Faith Dice when testing against your Resolve or to resist Spells but only when in the service of your Faith.
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Posted: Tue Dec 25, 2007 3:03 pm
Magic Resistance
You are unusually resistant to magic. Unfortunately, your innate resistance to magic also makes it difficult for you to use magic.
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Posted: Tue Dec 25, 2007 3:07 pm
Passions
A Passion is an emotion or feeling that your character has that is expressed so strongly, it has its own Trait!
- Boldness - Choler - Desire - Eschewing - Fear - Hope - Joy - Love (Requirement: Flaw of Romance) - Phlegmatic - Sorrow
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Posted: Tue Dec 25, 2007 3:11 pm
Quickness
Your wits are sharp and you have a swiftness that is uncanny. You may include your Quickness Traith Dice when rolling Initiative, with all uses of the Dodge skill, when trying to win a Chase Test and on other tests where your quickness comes into question.
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Posted: Tue Dec 25, 2007 3:12 pm
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Posted: Tue Dec 25, 2007 3:28 pm
Toughness
Your spirit is willing and your flesh is made of stronger stuff. You may roll your Toughness Trait with Resolve and all Tests for Unconsciousness and Death. Soak Dice are unaffected. Note that the Toughness Traith is one of the few things that helps a Death Test,
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